Don't Mind | Cruxmont | Ep. 10
Credits:
Written and Created by K. A. Statz
Produced and Directed with Sound Design and Editing by Travis Vengroff
Executive Producers Dennis Greenhill, Carol Vengroff, AJ Punk'n, & Maico Villegas
Editing, Sound Design, Mixing & Mastering by Dayn Leonardson
Additional Dialogue Editing by Austin Beach
Script Consulting by Gemma Amor
Script Editing by W. K. Statz
Casting Assistance by Newtown Artist Management Ltd
Cast:
Dr. Gwendolyn (Gwen) Kingston – Adjoa Andoh
Neal Mitchell – Daniel Demerin
Colin Mitchell – Preston Yeung
Constable Noah Gordon – Sinclair Belle
Vendor 1 – Eleanor Beck
Winifred – Suzie Martin
Music:
"Missing Persons" - Written and Performed by Steven Melin
"Dance with the Ghosts" - Written and Performed by Scott Arc
"Old Cruxmont" – Written and Performed by Steven Melin, Budapest Strings Recorded by Musiversal
"Sunkissed" - Written & Performed by Laura Greaves & Benjamin Townsend
Cover Art by Abigail Spence
Special Thanks to:
Our Patreon supporters! | Carol Vengroff | Ian Stephenson - Simpson Street Studios | Chris Luhrs | Steve Chase - ID Audio
This is a Fool and Scholar Production
We are a two person creative team and we can only create this show because of fan support!
Please support us on Patreon: https://www.patreon.com/FoolandScholar
Free Transcripts are available: https://www.patreon.com/posts/dont-mind-64722163
Check out our Merch: https://streamlabs.com/foolandscholar/merch
Content Warnings:
Memory Loss, References to Substance Abuse / Recovery, References to Suicide
Learn more about your ad choices. Visit megaphone.fm/adchoices
Press play and read along
Transcript
Speaker 1
Hi and welcome back to Don't Mind. I'm K.A.
Stats, the writer and creator.
Speaker 2 And I'm Travis Dengroff, the producer and director, and together we are Fool and Scholar Productions.
Speaker 1 We've gotten a few comments and questions regarding Don't Mind Cruxmont and the Don't Mind series. So here's how this works: Don't Mind Cruxmont, the story of Dr.
Speaker 1 Kingston, Neil, and the Little English Village, is only a single season long. The next Don't Mind story will follow new people, new mysteries, and a new location.
Speaker 1 Don't Mind is an anthology of full, complete stories.
Speaker 2 All of these stories stories are made possible by our Patreon.
Speaker 2 If you want the latest updates and stories, all ad-free, please check out the many benefits to becoming a patron over at patreon.com slash fool and scholar. Thank you for listening.
Speaker 1 And enjoy this episode of Don't Mind Cruxmont.
Speaker 4
You chose to hit play on this podcast today. Smart Choice.
Progressive loves to help people make smart choices.
Speaker 4 That's why they offer a tool called Auto Quote Explorer that allows you to compare your progressive car insurance quote with rates from other companies so you save time on the research and can enjoy savings when you choose the best rate for you.
Speaker 4
Give it a try after this episode at progressive.com. Progressive casualty insurance company and affiliates.
Not available in all states or situations. Prices vary based on how you buy.
Speaker 5 From the creators of the Leviathan Chronicles comes a new audio adventure. Join treasure hunters Captain Jeffrey Tolley and Oberlin St.
Speaker 5 Clair as they build their dream research ship the Invenios and assemble a daring crew.
Speaker 5 But soon, their adventures plunge them into a globe-spanning conspiracy with hidden ties to Leviathan and visitors from beyond this world.
Speaker 5 The Invenios Expeditions, the newest series from Leviathan Audio Productions, available now wherever you listen to podcasts.
Speaker 1 Previously on Don't Mind Cruxmont, with the festival underway, Gwen and Neil witnessed a Cruxmont tradition, the presentation of the bows.
Speaker 1 Afterwards, Gwen went to speak with some of the elders and met George, who drunkenly spoke of his time as a child over 130 years ago.
Speaker 1 While Gwen listened to the stories and possible lies, Neil went off to examine further orchards for signs of Colin's campsite. Atop a hill, Neil spotted Colin in the distance yelling for help.
Speaker 1
But when Neil attempted to follow, he lost sight of his brother. Confronted by Roger Ahill and P.C.
Gordon, Neil was promptly struck over the head and fell unconscious to the orchard floor.
Speaker 1 Don't mind Craxmont
Speaker 3 Hey,
Speaker 3 how's work?
Speaker 6 Good. Fine.
Speaker 7 Shit.
Speaker 8 But it's a job, you know.
Speaker 8
It's not the co-workers, not most of the time, it's the customers. They feel like they have a right to just walk all over you.
They know we're human, right?
Speaker 7
Sometimes I'm not so sure. You should meet some of the people at my company.
And you're an A-meeting. How'd it go this time?
Speaker 8 Fine.
Speaker 8 Same people, same feelings, same terrible knot in my gut. How's your weekend been so far?
Speaker 7
Honestly, impressively mediocre. I finished watching season two, cooked a pot of three-bean chili, then decided to start on taxes.
Oh, so heads up. I had to go into the office.
Speaker 8 Sorry about the mess in there. I have to do my laundry this week.
Speaker 7 Eh, not a problem. I just kicked it all into a corner and sprayed some air freshener.
Speaker 7 But I did see that book you have earmarked.
Speaker 8 The England Travel Book?
Speaker 3 Yeah.
Speaker 7 Is that more of that manifestation stuff? I've never seen you read them before.
Speaker 8 Kind of.
Speaker 8 It's a goals thing. I was looking at places I wanted to see something.
Speaker 7 Like a road trip?
Speaker 8 I don't think I'm there yet. But, you know, once I save up enough and after I've been able to move out, they they tell us it's good to think about new types of rewards.
Speaker 8 Apparently, it's important because my previous reward system was too focused on feeding the addiction and unless I'm building
Speaker 9 or something.
Speaker 7
Yeah, I get it. That sounds good.
Healthy. Something even I could use more of.
Speaker 7 But Colin, don't worry about moving out yet.
Speaker 9 Seriously.
Speaker 7 Unless, of course, this place isn't good enough for you.
Speaker 8 No, no, it's good.
Speaker 8 I just don't think I'm there yet to taking those kinds of steps. Going out on my own like that.
Speaker 3 Why?
Speaker 8 I don't know.
Speaker 8 With everything that happened.
Speaker 7
Don't do that to yourself, man. You've come a long way since then.
Goals are about the future, not that stuff. That's the past.
Do you want to go to England?
Speaker 7 Would that make you feel like you've come far enough? To feeling like you deserve something good? Because you do.
Speaker 2 Well,
Speaker 8 yeah, I guess.
Speaker 8 I think about it at work. What it would be like just to walk and camp and see castles and stuff.
Speaker 8 I've been listening to these podcasts, too, when I'm working in the back room, all about these places to see and visit.
Speaker 7 Then do it, man.
Speaker 7 Stop being your own worst enemy on this shit. How much more do you need to save?
Speaker 8 If I don't have to move out anytime soon and can use the money I saved for a ticket, then maybe like two more months of savings and I could do it.
Speaker 7
Two months. That's great.
That's totally doable. Earn the money, go on the trip.
Takes a couple weeks, and you get to hit that sweet eternal reset.
Speaker 8 I don't have the vacation days for that.
Speaker 7 We can find you a new job afterwards if we need to. Like you said, the customers there treat you like shit, so it might not be the best environment for you anyway.
Speaker 8 I don't know, Neil. I'm not sure I can do that.
Speaker 7 You need to learn to trust yourself. You've been out of rehab for a year, man.
Speaker 7 You haven't slipped up, and you're more than deserving of something like this.
Speaker 7 Do you even have a passport?
Speaker 7 No.
Speaker 7 Okay, so that's first.
Speaker 8 You really think I should do this?
Speaker 7 Absolutely. You can borrow my hiking gear.
Speaker 7 At least what fits. And it'll give me a break from your sorry ass.
Speaker 8 Haha, yeah, like you don't know I'm a delight. I'll go change and then Google some passport stuff.
Speaker 3 Thanks, man.
Speaker 7 Of course.
Speaker 7 Cause I need a break.
Speaker 7 I need a break.
Speaker 7 I'm the
Speaker 7 horse.
Speaker 9 Neil, why do you gotta go and be the good guy all the time? What?
Speaker 9 Ah!
Speaker 10 What the hell? What's going on? Hey, Neil, Neil, calm down.
Speaker 11 Calm.
Speaker 8 Stop moving. Your head's bleeding.
Speaker 10 Don't touch me!
Speaker 10 Oh my god.
Speaker 9 Colin, you're here.
Speaker 10 You're alive.
Speaker 10 Are you okay?
Speaker 7 Are you hurt?
Speaker 3 Colin, I-I looked.
Speaker 10 I- I looked.
Speaker 7
I came here and there was this teenager and he had your jacket. I I found your jacket.
And I knew you were still here. I knew it.
Speaker 10 Are you okay?
Speaker 7 What happened?
Speaker 8 I'm not hurt, but your head's bleeding. Are you okay?
Speaker 3 They hit me.
Speaker 9 The the farmer and the constable.
Speaker 8 Yeah, I guess that.
Speaker 9 Listen, Colin, I...
Speaker 7 I need to say something.
Speaker 7
I'm sorry. I shouldn't have pushed you into this trip.
I... I never thought this would happen.
I never thought you wouldn't
Speaker 3 come home.
Speaker 7
I just thought you would leave for a bit. See that you were really improving.
See that you could do it alone. And it would get you...
Speaker 7 you know, excited for life.
Speaker 8 Get you out of your life, you mean?
Speaker 6 No, no, no, no, no, no, no.
Speaker 7 I'm sorry.
Speaker 9 Really?
Speaker 7 Colin, I never meant it like that.
Speaker 9 I love you.
Speaker 7 I'm so sorry, and I and I'm gonna fix this.
Speaker 8 I just
Speaker 7 I just needed some breathing room. Some space after the last few years.
Speaker 8 It's fine. I get it.
Speaker 8 And I'm alive.
Speaker 8 There's nothing to apologize for.
Speaker 7
No, Colin. I screwed up.
If I hadn't put that idea in your head, if I had just stopped stopped to talk to you more, this wouldn't have happened. And I need you to know it's not your fault.
Speaker 7 This is my screw-up.
Speaker 10 Really?
Speaker 8 Did you pick up that UK travel book from the free library? Did you look up all those places to hike? Did you download those podcast episodes to my phone?
Speaker 8 Did you try to camp on Orchard Land and get caught?
Speaker 7 No, but I pushed you into this trip.
Speaker 8 What the hell was that?
Speaker 9 Foxes.
Speaker 8 There are a ton that live down here.
Speaker 8 Sometimes they steal my food.
Speaker 9 That's strange.
Speaker 7 Are they dangerous?
Speaker 8 Not so far, but I guess they could be. Some of them are like coyote big, but mostly they keep to themselves.
Speaker 7 I can't believe you've been down here for so long.
Speaker 7 I'm sorry.
Speaker 7 I'm sorry I put you in this position.
Speaker 8
Neil, please stop apologizing. I wanted to do this.
Before I got to Cruxmont, this trip was amazing. You didn't push push me.
You encouraged me. And you were right.
Speaker 8 That conversation we had in the living room about feeling like I could do it, like I deserved to finally feel better, freer,
Speaker 8 coming here was a great idea.
Speaker 8 And I'm still alive. Still here.
Speaker 8 Not that I want to be now, but it is what it is.
Speaker 8 We gotta find a way out of here.
Speaker 7 I knew you wouldn't be dead.
Speaker 7 You're too annoying to just disappear for good.
Speaker 8 Sure. Well, we both may disappear for good if we don't get out of here.
Speaker 9 Right.
Speaker 3 Where are we?
Speaker 8 We're somewhere under the All Hill Orchard. There's a whole system of natural man-made caves that run under parts of Cruxmon.
Speaker 8 I was able to get out a few hours ago and find my way up to the fields, but I got caught. Again.
Speaker 8 Looks like they fixed the gate up after my escape, though.
Speaker 7 I saw you up on the hill. I heard you too.
Speaker 2 I went running after you.
Speaker 7 And that's how they caught me.
Speaker 8 I guess that was what happened. I thought I heard you.
Speaker 8 Sorry.
Speaker 8 Maybe yelling at the top of my lungs wasn't the smartest idea. How's your head feeling?
Speaker 7 Really sore.
Speaker 7 We can find a way out.
Speaker 8
This place is like a maze. And every once in a while you can see the wires they use for power coming out of the mud walls.
I followed them to get out. I don't know where they went now.
Speaker 8 Looks like they took them out. Otherwise, it's a lot of dirt, darkened roots.
Speaker 8 There's also something else down here.
Speaker 8 You can hear from in here sometimes. Something worse than the foxes.
Speaker 12 Bigger.
Speaker 13 What?
Speaker 8 I'll get to that.
Speaker 9 What? When?
Speaker 7 How long have you been down here?
Speaker 6 What day is it?
Speaker 3 Friday.
Speaker 14 Over a week, then.
Speaker 7 The whole time since that last message?
Speaker 13 Shit.
Speaker 9 What happened?
Speaker 8
I was having a great trip. I was just finishing up in Barnard Castle.
My last night there, so I was at the pub for a drink. Not alcohol, just some pop, but I like the company.
Speaker 8 I met up with these guys and we played darts and hung out.
Speaker 8 Next morning I slept late, so I took it easy and picked up some stuff from the store and walked around town. It was already the afternoon when I decided to start walking to Cruxmont.
Speaker 8 It takes hours to get here.
Speaker 7 Yeah, I know.
Speaker 8 Well, by the time I reached the village, I was exhausted and just went to sleep. So I looked around for somewhere to set up my tent.
Speaker 8 I picked up some more supplies and snacks from the little shop and asked this random guy outside where I could go to camp.
Speaker 8 He told me there was no camping allowed in the hills or anywhere near town, since it all belongs to the orchards.
Speaker 8 But I was exhausted and, well, I'm not above some harmless rule breaking.
Speaker 8 So I walked out over over a few hills and sit in my tent just on the other end of the last one, but the trees on the north, right next to the tree line to the little patch of the woods.
Speaker 8 I didn't really think anyone would mind or that anyone would find me.
Speaker 7 Yeah, I think I know where you mean.
Speaker 8 Right.
Speaker 8 Well, I was laying down next to a tree, even before the sun went down, and I eventually fell asleep. And I woke up to these weird noises.
Speaker 8 I'd slept for a few hours by then, so it was already the middle of the night.
Speaker 8 But the moon was out. It wasn't totally dark, so I looked around for the noise and I saw this
Speaker 9 thing
Speaker 8 walking atop the nearest hill.
Speaker 8 The thing was just wandering around, making these terrible noises,
Speaker 3 groaning and
Speaker 13 wheezing.
Speaker 7 Why do you keep saying thing?
Speaker 7 What is it?
Speaker 2 It was night.
Speaker 8 And far away at first, but I swear it looked like a person.
Speaker 8
like almost human, but not human enough to be someone. But the sounds it made those weren't human.
And that's what's down here with us.
Speaker 3 All right, Colin.
Speaker 7 Are you sure that you saw something up there? That you didn't, I don't know,
Speaker 13 dream it up?
Speaker 8 I saw it, and that's why they're keeping me down here. They wouldn't lock me up just because I had some dream or slept in the grass.
Speaker 9 Yeah,
Speaker 3 okay.
Speaker 12 Right.
Speaker 7 It's not a comforting story so far. But how did you get down here?
Speaker 8 I acted like an idiot.
Speaker 8 I went into the orchard to see what it was.
Speaker 8 I ran up the hill and it kept making these terrible noises.
Speaker 8 And I could hear something else. Someone yelling.
Speaker 8 But before I got close enough to see it, I reached the bottom of the first hill and fell in a ditch.
Speaker 8 By the time I'd gotten back up, there were people around me and someone tossed a bag over my head.
Speaker 8 I woke up down here.
Speaker 8 There are a couple of people that bring me food every few hours, but I'm usually asleep. And uh don't go over there.
Speaker 8 But otherwise I spend a lot of time sleeping and having the most incredibly vivid dreams.
Speaker 8 But
Speaker 8 I'm not sure they're really dreams.
Speaker 8 And as you know, I'm still here.
Speaker 8 Did you hear that? That's the sound. The thing is down here, too.
Speaker 8 It moves around in the caves nearby.
Speaker 7 We gotta get out of here.
Speaker 7 I'm guessing you already tried to pull down the bars.
Speaker 8 Yeah, but with the two of us, we can try again.
Speaker 8 I think it's gone.
Speaker 8 Now let's try to get you out of here.
Speaker 3 Yeah, good.
Speaker 9 Wait, what?
Speaker 12 Me?
Speaker 9 No.
Speaker 3 Us.
Speaker 7
You too, Colin. You're coming too.
I just found you. Now we gotta get out of here.
Together. With the both of us, we can find a way out.
Speaker 7 They can't just keep us down here.
Speaker 8 Neil, can you listen to me for just a second? Please?
Speaker 8 I need you to believe me. And I know it's gonna sound crazy, or it may sound like I messed up and went back to some old habits, but I didn't.
Speaker 8 And you have to just listen and trust me. Please.
Speaker 8 Okay?
Speaker 7 All right.
Speaker 7 I'm listening
Speaker 8 We'll find a way out of the tunnels, okay,
Speaker 8 and we can get you out of here, but I don't think I can go
Speaker 7 Well, that's a nice idea you have there, but it's not gonna happen We are going home the both of us.
Speaker 8 You're not listening.
Speaker 13 You're never listening
Speaker 8 We may be able to get out again.
Speaker 8
I think I can find us a way I found some possible exits before from when I went up a few hours ago. But Neil, I think that was it.
I think that was my last chance.
Speaker 7
Shut up. That doesn't make any sense.
If I can get out, so can you.
Speaker 6 No, Neil, listen.
Speaker 13 I've been down here for a week.
Speaker 13 Sometimes, when I fall asleep,
Speaker 13 I hear these things.
Speaker 7 That thing from earlier?
Speaker 8 Not that.
Speaker 8 Maybe that.
Speaker 8 Voices
Speaker 8 in my head and in my my dreams, and they tell me things.
Speaker 8 A couple of days ago, they told me you were here, and now here you are, and they say things about my addiction-nice things, they're encouraging me, and they seem proud of me.
Speaker 8 And last night, they said I had one last chance to leave, and I took it. I took it, even though
Speaker 8 some part of me doesn't want to go.
Speaker 8 Do you feel it, Neil?
Speaker 8 A pole?
Speaker 6 No, Colin, no.
Speaker 7 This is some crazy bullshit from being stuck down in a cave for days. You're leaving with me.
Speaker 7 First, we're gonna get the hell out of Cruxmont. Then we're gonna call the police on these kidnapping freaks and fly back home.
Speaker 7
I don't feel anything except the pain in my skull, blood in my hair, and mud in my mouth. This place has kept you prisoner and tried to hide you from me.
You're not staying.
Speaker 7 This is some Stockholm shit.
Speaker 3 And we're going home.
Speaker 8 This isn't a mistake, Neil.
Speaker 7 This feels real.
Speaker 13 Right.
Speaker 8 But I need to get you home.
Speaker 8 I can't explain how much it means that you came to find me, but now we need to worry about you before it's too late.
Speaker 7 I have been responsible for you for the last three years.
Speaker 7 I have done everything I could to my own personal detriment to try and help you. And now you're telling me that I need to leave here without you.
Speaker 7 It's not going to happen, Colin.
Speaker 7 We need to get out of here.
Speaker 3 Now,
Speaker 7 something's down here.
Speaker 12 I know.
Speaker 8 And it doesn't like what you just said.
Speaker 15
Get a taste of our beloved small batch jam. Take some home or sign up and stew some yourself with our talented cooks.
Sold by the jar batch or crate.
Speaker 16 Can I see one of those jars please?
Speaker 14 Of course.
Speaker 15 Jams, jellies, preserves and varying levels of sweetness. Whatever takes your fancy.
Speaker 16 Someone I know had a jar of this brought for her as a gift.
Speaker 15
She and Edith ate the whole thing in one sitting. That's a lot of sugar but quite the treat.
If you want to take some home with you let me know. We'll sell by the jar bacho crate.
Speaker 16 Ah, is this really it? Just plums and sugar?
Speaker 15
Yes ma'am. Wow.
You can see a demonstration right here. Some have cinnamon, if you like, and these have a bit of lemon.
It's the something you're looking for.
Speaker 16 How many jars do you sell in a year?
Speaker 15 Well, we sell thousands at the festival alone, and more at the local stores in the country year-round. Aha! Last year, we even got pictures from our first big shipment we sent to Japan.
Speaker 15 Wow, they sell all-hill jam in a little cafe in Tokyo. Isn't that fantastic?
Speaker 3 So
Speaker 18 it's not the plums, they're just normal mundane fruit.
Speaker 13 So, what is it? What fixed her? Where is it?
Speaker 19
Mundane? That's a rude thing to say, Dr. Kingston.
I think you owe these artisans an apology.
Speaker 14 Let go of me. Something wrong.
Speaker 19
Seems our visitor here got a bit too far down the battle too early. Go back to your other customers.
I'll deal with you.
Speaker 10 I said, let go of me! And I told you to leave.
Speaker 19 How could you misunderstand something so simple?
Speaker 17
You are hiding something here, something that could help so many people. I know you are.
Adelaide Birch was healed, and the man I just spoke to claims to be 130 years old, and I believe him.
Speaker 17 How is any of this possible?
Speaker 14 What's going on here?
Speaker 10 Ah! Let go of me!
Speaker 19 No, you need to leave.
Speaker 10 Now!
Speaker 19 You're making a mistake, and you're running out of time. What you're looking for is not going to help you, and you need to get free of this place before it's in too deep.
Speaker 11 Come on. I'm driving you out to the village.
Speaker 19 You get a choice: Darlington or Penrith.
Speaker 13 Day three, Gwen.
Speaker 18 You even wrote it down. Go buy groceries.
Speaker 12 Yeah, hello.
Speaker 20 I'd like to place an order for delivery, please.
Speaker 18 Yeah, yeah, yeah, it's me again.
Speaker 20 I just can't seem to remember to pick up the groceries. Benefit to you, I guess.
Speaker 20 Ready? Okay. Uh, yes, tonight let's do the fried crispy seaweed, the sweet and sour bean curd.
Speaker 12 Oh!
Speaker 20 Sorry, I dropped the phone. Yes,
Speaker 20 the sweet and sour bean curd and the mushroom fried rice as well.
Speaker 20 Yeah, yeah, same address.
Speaker 20 Yes, cash on delivery again.
Speaker 6 Thank you.
Speaker 10 Are you all right? What?
Speaker 4 Do you need me to get someone?
Speaker 18 Where's your friend?
Speaker 11 Oh, you.
Speaker 11 Um
Speaker 6 Winifred, wasn't it?
Speaker 11 Uh thank you, but uh but no, no, I'm I'm I'm fine.
Speaker 13 I just uh
Speaker 7 I just uh took a tumble
Speaker 3 Okay if you're certain
Speaker 20 yeah, please just um go enjoy the festival.
Speaker 18 Uh I'm uh I'm just on my way out.
Speaker 1 Have a safe drive then
Speaker 13 the sun's setting. Carl, how long was I out?
Speaker 13 Oh, God,
Speaker 13 Neil,
Speaker 13 I hope you're okay.
Speaker 13 Camera,
Speaker 12 Sudoku,
Speaker 13 weather,
Speaker 18 voice notes.
Speaker 13 I was at the festival and P.C.
Speaker 10 Gordon found me.
Speaker 13 I got away and made it to the church. I didn't find any physical evidence of what I'm looking for at the festival.
Speaker 13 Not that I would know where to begin, but I spoke with a man called George who claimed to have been born in the 1880s.
Speaker 18 The elderly population is very high here,
Speaker 13 and I can again confirm none of the old people I've spoken to exhibit any apparent signs of neurological degradation.
Speaker 13 Then there's the girl,
Speaker 10 Millie.
Speaker 13 How does her death or the survey fit into any of this?
Speaker 13 Oh, there was something PC Gordon said when he was trying to force me out of Crooksmont. What was it?
Speaker 18
Get free of here before it's too deep. Something like that.
What does that mean? What's too deep?
Speaker 13 But he also said that what I was looking for wasn't going to help me. So,
Speaker 13 so
Speaker 13 there must be something here.
Speaker 13 It's real, and he knows it.
Speaker 13 So now I'm in the back of the chapel.
Speaker 13 Oh, this place is beautiful. I'm not very knowledgeable about Christian iconography, but these scenes of nature and the surrounding landscapes show both great reverence and care.
Speaker 13 Well, they didn't want Neil in here, and I don't think it's because of graffiti.
Speaker 13 I think I've found an entrance to the chapel's catacombs.
Speaker 13 Well, this doesn't feel right,
Speaker 13 but nothing in this village has so far.
Speaker 13 Um,
Speaker 13 yeah, I'm going down.
Speaker 13 The chapel's not too big, so um
Speaker 13 this is
Speaker 13 it.
Speaker 13 the
Speaker 13 steps have been
Speaker 12 cleaned and swept.
Speaker 13 Someone has been here recently, or this area is used rather often.
Speaker 13 There are no lights, but these little candle alcoves look well used.
Speaker 13 There's no dust in the candle wells.
Speaker 13 They must have burned recently.
Speaker 13 Everything is very well maintained.
Speaker 13 Ornate tombs. Just what I would expect underneath a chapel as old as this.
Speaker 13 Seems like these were all allhills, but there are still no dates carved anywhere, just
Speaker 13 names and short epitaphs.
Speaker 13 Albert Allhill. Perhaps one day he'll lie below the bones of one we love and know, but glee we we find he will reside in our dear old Croxmont mind.
Speaker 13 Will Amina allhill?
Speaker 13 I'll bring what I can.
Speaker 18 Together, forever,
Speaker 13 we'll always
Speaker 11 be new.
Speaker 11 Oh,
Speaker 13 oh, this looks wrong.
Speaker 13 Oh, they're so small.
Speaker 13 They must only entomb the bones.
Speaker 4 God forgive me.
Speaker 14 I'll put it all back.
Speaker 14 God forgive me.
Speaker 14 Mum,
Speaker 14 forgive me.
Speaker 14 It's empty.
Speaker 14 Oh,
Speaker 14 empty.
Speaker 20 Nothing inside.
Speaker 10 No remains at all. Not even bone.
Speaker 18 There's nothing decomposed in here either.
Speaker 18 This isn't a catacomb.
Speaker 14 It's a memorial.
Speaker 14 Nothing.
Speaker 14 Oh,
Speaker 14 oh,
Speaker 14 it's a fake.
Speaker 14 It's all
Speaker 14 fake.
Speaker 14 A facade.
Speaker 20 It's all just a
Speaker 17 ruse.
Speaker 14 No one's been buried down here for hundreds of years.
Speaker 11 Or ever.
Speaker 3 Where are they?
Speaker 10 Where?
Speaker 14 Ah, the bodies.
Speaker 2
Don't Mind Cruxmont. Written and created by K.A.
Stats. Produced and directed with sound design by Travis Fengraff.
Edited with Sound Design Mixing and Mastering by Dane Leonardson.
Speaker 2
Dialogue editing by Austin Beach. And with script and casting consulting by Gemma Amore.
Starring Adjua Ando, Daniel Demerin, Preston Young, Sinclair Bell, Susie Martin, and Eleanor Beck.
Speaker 2 With executive producers Dennis Greenhill, Michael Viegas, Carol Vengroff, and AJ Punkin, with music by Stephen Malin.
Speaker 2 This episode would not be possible without the support of our listeners on Patreon, so please consider supporting us there at patreon.com/slash foolandscholar, or by sharing the show with a friend.
Speaker 2 This episode is copyrighted 2022 by Fool and Scholar Productions. Thank you for listening.
Speaker 6 You might think you know fairy tales, and you might think that they are cute and sweet and boring. But the real grim fairy tales were not cute at all.
Speaker 6
They were very dark and they were often very grim. On Grim, Grimmer, Grimmest, we tell a grim fairy tale to a bunch of kids.
Perfect for car rides or screen-free entertainment.
Speaker 6 Grim, grimmer, grimmest activates kids' imaginations and instigates fun conversations.
Speaker 6 Because fairy tales speak to all of us at a very deep, primal level, and they raise interesting topics and questions that are worth chewing over together as a family.
Speaker 6 Every episode is rated Grim, Grimmer, or Grimmest, so you, your kids, your whole family can choose what is the right level of grim for you.
Speaker 6
Though, if you're listening with Grandma, she's just gonna go for Grimmest. Trust me on this one.
Tune in to Grim, Grimmer, Grimmest, and our new season available now.
Speaker 2 They will never be the same again. One of the players is not what they seem after a doppelganger, a creature that can assume the form and voice of whatever it kills, infiltrates the team.
Speaker 2 As the players are picked off and replaced one at a time, can they figure out who the monster is before it's too late?
Speaker 13 Can you? Here's a quick example of what our show sounds like: the uh shambler with the jar of liquid inside of him.
Speaker 2 Soren Arkwright let loose an arrow that cracked the glass, passing through the spine of the creature.
Speaker 2 The shambler still managed to maintain its forward momentum, but stumbled as it eagerly tried to bite and swipe at Soren, landing near his feet.
Speaker 2 As Jeff Goldbloom has now joined our cast, Dark Dice is available however you listen to podcasts.