We’re Alive: Descendants - Chapter 6 - From Life… Till Death - Part 1 of 3

28m

The Guardians fight for their lives in Primm’s games, with little else besides their wits to help them survive. 


18 years after the original STORY OF SURVIVAL, a new generation is forced to grow up in the post-apocalypse. The Infected have evolved into new deadly varieties, and humanity’s efforts to reclaim our lost civilization have put us in conflict with our greatest enemy: Ourselves. Now the countdown begins as the children of the survivors work to make sense of this deadly new world before it consumes them and everything they know and love.


This episode is dedicated to the memory of Glenn Hoeffner. 


For more lore and exclusive behind-the-scenes content, support us on Patreon: https://www.patreon.com/waylandproductions 


CAST:

Jataun Gilbert as Nicholas 

Austin Trace as Alex

Scott Marvin as Burt

Claire Dodin as Riley

Tammy Klein as Kelly

Otto Sturcke as Victor

Carol Kaufman as Mirra

Michael Ursu as Vincent

Bryarly Bishop as Dot

Josh Petersdorf as Walrus

Michael Swan as Narrator


Full list of cast & crew: https://www.werealive.com/ 


WE’RE ALIVE: DESCENDANTS, Chapter 6 - “From Life… Till Death” continues in Part 2, available now!


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Runtime: 28m

Transcript

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Speaker 11 We're alive

Speaker 12 descendants.

Speaker 12 Written and directed by Casey Weyland

Speaker 12 Chapter six:

Speaker 12 From Life

Speaker 12 Till Death

Speaker 12 Part One of Three

Speaker 13 Keep your eyes peeled. It shouldn't be much further.

Speaker 10 I remember this road very well.

Speaker 14 Oh?

Speaker 10 Well, I used to drive out to Vegas all the time.

Speaker 15 Yeah, me too.

Speaker 16 That's where Victor was supposed to get married.

Speaker 10 Yeah, we don't talk about that.

Speaker 15 Sure, we don't.

Speaker 10 You got that hunk a hunk of burning love, right?

Speaker 13 Hold on, let me try and check in with Westport.

Speaker 13 Just pull off to the side of the road over here.

Speaker 1 All right,

Speaker 13 Victor, watch from the turret.

Speaker 15 Yeah, sure thing.

Speaker 13 Westport, come in. This is Special Detail 5.

Speaker 13 Dean, do you hear me?

Speaker 18 Nothing?

Speaker 10 Are we too far?

Speaker 13 Come in, this is Special Detail 5. Come in.
Over.

Speaker 3 When was the last time you checked in?

Speaker 13 When we left the attack site.

Speaker 16 So they know where we're going?

Speaker 10 Well,

Speaker 13 I didn't want to get their hopes up. Or have someone over here.

Speaker 17 Great! They have no idea where we are?

Speaker 7 Come in, Dean.

Speaker 13 He should still be able to hear us from this distance. He's monitoring the frequency right now.
I know it.

Speaker 19 What's that mean?

Speaker 10 They're not getting our signal.

Speaker 13 You might be right.

Speaker 13 Something could be jamming us from Prim.

Speaker 10 What, this far away?

Speaker 13 I wouldn't put it past them. Trappers are known to do the same.
It's how they get their targets.

Speaker 16 Unbelievable.

Speaker 15 So what?

Speaker 6 We can't call home?

Speaker 13 Doesn't seem like it.

Speaker 16 And Westport doesn't know where we are.

Speaker 19 So we're on our own.

Speaker 15 Yeah, wouldn't have it any other way.

Speaker 13 Look, we don't know if the kids are at Prim at all. This might be a short trip.
I'll keep trying with this. Maybe I can get a message through.

Speaker 13 Westport, come in.

Speaker 13 Westport, do you read me?

Speaker 18 You're still playing with the dead pilot's knife.

Speaker 10 Well, I gotta keep it sharp, right?

Speaker 13 This is Special Detail 5, Westport.

Speaker 17 Do you read me?

Speaker 13 I repeat, come in, Dean. Are you hearing us?

Speaker 4 Um, we may have something.

Speaker 17 I'm hearing movement in the distance.

Speaker 13 Nothing is getting picked up on the scanners.

Speaker 10 Oh, come on.

Speaker 20 Can we just go?

Speaker 13 Drive. The radio isn't working.

Speaker 18 What was it?

Speaker 6 I couldn't see anything, but something was definitely out there.

Speaker 13 Just keep putting distance. If you see anything, you light them up.

Speaker 10 Of course.

Speaker 14 How much farther is it?

Speaker 13 Not long now.

Speaker 16 Let's just hope we'll make it in time.

Speaker 16 I'm coming, I'm coming. I can't swim very fast.

Speaker 17 Get out out of the water. We need to get out of the water.
Die!

Speaker 21 This sucks.

Speaker 24 I saw something. I saw something.

Speaker 17 Infected mermaid.

Speaker 23 It's one of those freaky mermaid ones.

Speaker 23 I can't load the crossbow in the water.

Speaker 24 Get the shore.

Speaker 14 Die!

Speaker 24 Help me!

Speaker 14 I can't, I can't keep up.

Speaker 24 I'll hold on to your backpack.

Speaker 23 Now swim, swim the shore.

Speaker 25 Die

Speaker 14 almost there!

Speaker 22 Keep.

Speaker 14 Oh, no, shit, it's right there.

Speaker 14 You got it.

Speaker 14 You got it. Don't get any water in your mouth.
There's blood.

Speaker 14 We made it. Land.

Speaker 17 Thank God, land.

Speaker 14 Oh, shit. More?

Speaker 24 Already?

Speaker 24 It's coming from the tree line.

Speaker 14 River runners.

Speaker 24 Don't we need to get the cover?

Speaker 15 We need to...

Speaker 24 Hey, what are you...

Speaker 24 Why are you tying a rope around me?

Speaker 9 Don't.

Speaker 24 Hell no! I'm not going back in the water.

Speaker 20 What are you crazy?

Speaker 24 They damn near pulled me under. I got a chance on shore.

Speaker 14 Dodge. Dodge.

Speaker 24 Why are you tying us together?

Speaker 20 You want to pull me?

Speaker 14 Dodge.

Speaker 24 Why do you want to go out there again?

Speaker 20 Tell me.

Speaker 20 I don't want to get in that water.

Speaker 14 You can't make me.

Speaker 23 God, why can't you fucking talk to me?

Speaker 14 What the hell?

Speaker 20 The river runners are onto us. We need to move.

Speaker 14 Dutch!

Speaker 24 I won't make it in the water. You have to know that.
Why is this the only way? Tell me or I'm not going.

Speaker 24 Yes, I got my doubts.

Speaker 24 Out?

Speaker 24 There's a way out down there, but we're supposed to find three clues, right?

Speaker 14 Don't doubt.

Speaker 20 We don't need the clues.

Speaker 23 Just your knife?

Speaker 21 They're here.

Speaker 21 I'll shoot it. I'll shoot it.

Speaker 17 Gotta reload. Dodge.
Dodge.

Speaker 8 Trust you?

Speaker 23 Oh, man.

Speaker 24 This is my version of hell right here.

Speaker 24 Don't, dude.

Speaker 14 Down there? How deep? Dodge.

Speaker 15 Oh, great.

Speaker 26 You're sure?

Speaker 24 More fucking mermaids now?

Speaker 24 All All right, I trust you. Go, go.

Speaker 24 The grate down there? That's where you want to go?

Speaker 24 You buy it open, I'll pull.

Speaker 15 They keep coming.

Speaker 23 Hurry, let's go.

Speaker 23 Oh,

Speaker 23 look at all that blood.

Speaker 23 That's why they say, stay out of the water when swimming with them sea dogs.

Speaker 23 All right, all right, all right.

Speaker 23 So, that's one team down.

Speaker 23 Let's see how the other two are doing.

Speaker 12 We'll be back after a brief word from our sponsors.

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Speaker 2 Coach, the energy out there felt different. What changed for the team today?

Speaker 3 It was the new game Day Scratchers from the California Lottery. Play is everything.
Those games sent the team's energy through the roof.

Speaker 5 Are you saying it was the the off-field play that made the difference on the field?

Speaker 3 Hey, a little play makes your day, and today it made the game. That's all for now.

Speaker 6 Coach, one more question.

Speaker 7 Play the new Los Angeles Chargers, San Francisco 49ers, and Los Angeles Rams scratchers from the California Lottery.

Speaker 8 A little play can make your day.

Speaker 7 Please play responsibly must be 18 years or older to purchase, play, or claim.

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Speaker 12 And now we continue with Descendants.

Speaker 15 Shit, that's cold.

Speaker 20 They gave us warm clothes, but it's still not enough.

Speaker 27 I think that was the point.

Speaker 20 Look, we ain't gonna last long enough for it to matter if we don't get any warmer.

Speaker 20 shit my fingers enough

Speaker 27 hard to see in here kind of has a whiteout going on

Speaker 20 of course

Speaker 26 any ideas

Speaker 20 let's just keep moving okay and and keep the blood flowing if we stop we stiffen up you wanna go in front with the spear or me with the m16 spear first

Speaker 27 Don't fire unless you have to. Don't need the whole f forest knowing where we are.

Speaker 20 Well, at least we weren't dropping near any infected camps.

Speaker 28 You sure?

Speaker 20 According to our map, as long as we stay in the middle of the dome, we'll be okay.

Speaker 15 They're all along the walls.

Speaker 20 Then where should we go?

Speaker 20 Gotta find three clues, right? Ain't gonna find them standing still.

Speaker 15 So?

Speaker 15 We walk towards where?

Speaker 20 I don't know, okay?

Speaker 27 That's all I got right now.

Speaker 20 Move or we freeze. And stay away from the freaking perimeter.
You got any better ideas?

Speaker 15 Not really.

Speaker 15 Man, this stuff is weird. What?

Speaker 29 It's uh

Speaker 20 It's my my first time in the snow

Speaker 27 You really have been stuck behind the wall, haven't you?

Speaker 15 I mean,

Speaker 20 we'd have to travel a long way from Westport to get to the mountains.

Speaker 20 This is what it's normally like. You've been around it before?

Speaker 27 A little less dirty, and maybe not so many pine trees, but

Speaker 15 yeah.

Speaker 20 Snow a lot where you're from?

Speaker 15 Wait, where are you from?

Speaker 27 Originally?

Speaker 15 Yeah, like, where is your home?

Speaker 20 What?

Speaker 20 You don't want to say?

Speaker 27 I don't.

Speaker 27 So much for getting to know one another.

Speaker 20 Where I'm from doesn't exist anymore.

Speaker 12 Not like it was.

Speaker 8 So what's the point?

Speaker 20 It doesn't matter.

Speaker 20 Huh.

Speaker 27 So then you were born pre-outbreak.

Speaker 20 You don't look that odd.

Speaker 15 Huh.

Speaker 15 You don't want to talk about it?

Speaker 20 Fine.

Speaker 28 Quieter that way, Which is what we should be.

Speaker 20 Just watch the trees for the infected.

Speaker 20 What the fuck did Alden call them?

Speaker 20 Um...

Speaker 20 Yetis.

Speaker 20 Or ice crawlers.

Speaker 20 Those are the two species in here.

Speaker 26 What book is that?

Speaker 27 It's an old journal.

Speaker 20 Has a lot of extra info on the affected and how they evolved. And you're just now telling me me about it?

Speaker 20 It's not like you tell me everything.

Speaker 26 You sneak it in here?

Speaker 15 I mean,

Speaker 20 the guards only seem to care about bringing extra weapons.

Speaker 29 But this?

Speaker 15 This might help more.

Speaker 27 So what's it say?

Speaker 27 Anything more about what we're up against in here?

Speaker 20 Maybe.

Speaker 12 You think there's something I should know?

Speaker 26 That depends.

Speaker 28 Where are you from?

Speaker 20 oh that isn't gonna matter in here but your info might maybe it does maybe it lets me know who i can trust because i got nothing on you so far trust me well i covered for your asses when you got caught skipping camp with alvin remember that yeah saving your own skin more like kept you in the game didn't it Oh, really worth it.

Speaker 20 Now we can freeze our asses off in here and die of frostbite before we even find the first clue, just so someone can make a quick buck on our heads.

Speaker 27 It's not that cold.

Speaker 20 We'll get through this.

Speaker 28 I am fucking freezing, okay?

Speaker 20 My fingers keep sticking to the fucking rifle.

Speaker 27 You really are a California boy

Speaker 15 compared to

Speaker 27 New York.

Speaker 28 I was from New York. Hmm.

Speaker 29 See?

Speaker 28 Now, we're getting somewhere.

Speaker 20 You born there?

Speaker 27 What does that book say that might help us?

Speaker 26 I gave you something.

Speaker 20 Now you gotta give me some heavy sets.

Speaker 4 White fur.

Speaker 20 Lots of it.

Speaker 20 Can't climb well due to their size and posture.

Speaker 14 Okay.

Speaker 20 Yetis don't like fire. Seems like a good way to keep them back.

Speaker 15 Here, here.

Speaker 20 Take a look. There's even a sketch.

Speaker 12 Big hairy mothers, huh?

Speaker 27 And lighting a fire?

Speaker 27 Good way to also let everything know where we are.

Speaker 20 Hey, man, that's what the book says, and I tend to believe it.

Speaker 15 How do you know?

Speaker 20 I trust the author.

Speaker 3 Then who would that be?

Speaker 26 Where'd you get that book, huh?

Speaker 28 Where'd you learn to fight?

Speaker 27 Hmm? I saw you sparring with Vera.

Speaker 20 People don't just know that shit by chance.

Speaker 20 Especially some nomad.

Speaker 27 Question for a question.

Speaker 27 That's how we're playing it.

Speaker 27 Took a few survival classes from people that knew what they were doing. So you learned how to fight from them? Exactly.

Speaker 11 Now,

Speaker 27 what about the book?

Speaker 28 My grandma wrote it

Speaker 20 before she died.

Speaker 20 She was a bit of a explorer, documented the infected, and

Speaker 15 this was a gift. Really?

Speaker 27 Why would anyone ever want to do that?

Speaker 20 Well, she wanted people to understand them more.

Speaker 20 The more someone knew, the better chance they had to survive against them.

Speaker 15 Hmm.

Speaker 27 Know your enemy.

Speaker 20 Yes, exactly.

Speaker 20 And it worked. People copied this and used it.
What she wrote down gave others a chance.

Speaker 27 Yetis hate fire, huh?

Speaker 27 Our backpack have any matches?

Speaker 27 Now you believe me.

Speaker 27 Look.

Speaker 15 Nope.

Speaker 20 It's just a ration of food and water.

Speaker 20 And a couple of bandages.

Speaker 29 And some rope.

Speaker 28 Yay.

Speaker 28 And I guess it won't won't matter anyway.

Speaker 15 Hold up.

Speaker 26 I see.

Speaker 14 someone.

Speaker 14 Where?

Speaker 20 Infected?

Speaker 22 I don't think so.

Speaker 29 He ain't moving.

Speaker 15 Just laying there.

Speaker 15 I see.

Speaker 10 fur.

Speaker 28 It ain't white like your book shows.

Speaker 27 Or those icy ones.

Speaker 20 This might be human.

Speaker 20 Wise.

Speaker 29 Human.

Speaker 20 He's. He's definitely dead.

Speaker 15 Very. dead.

Speaker 20 How long you think he's been here?

Speaker 20 Months?

Speaker 28 Maybe longer.

Speaker 29 Ew.

Speaker 20 Previous contestant?

Speaker 29 But he's got furs.

Speaker 27 Several of them.

Speaker 29 Perfect.

Speaker 15 This will keep us warm. What?

Speaker 14 I'm not wearing that.

Speaker 26 You rather wear it or freeze.

Speaker 15 It's dried out. Here.

Speaker 20 Take the overcoat, I'll take the pants.

Speaker 27 He tied this all off.

Speaker 27 Pretty well made if he did it in here.

Speaker 28 Hmm. Made from deer hide.

Speaker 20 They have other animals in here?

Speaker 15 Must have.

Speaker 27 Didn't they say this was some sort of wildlife preserve and arena?

Speaker 27 Infected he gotta eat something besides, well, us.

Speaker 20 I take it, this guy lost.

Speaker 20 How long you think he was in here?

Speaker 27 No idea.

Speaker 20 I'm just gonna shake this one out.

Speaker 29 Got some uh bugs and uh

Speaker 29 you hear that.

Speaker 28 I'm gonna hope I didn't

Speaker 27 Maybe nothing.

Speaker 27 Hurry up, we need to move. This might be an old hunting trail or something.

Speaker 27 Ugh, this shit smells so bad.

Speaker 26 What do you want me to do about it? Put it on.

Speaker 20 I heard it again.

Speaker 15 You see anything?

Speaker 15 I think we're being watched.

Speaker 15 Shit, man.

Speaker 15 From where?

Speaker 28 Get ready to move.

Speaker 27 Over in those trees.

Speaker 22 We see something.

Speaker 20 You want me to shoot it?

Speaker 26 And let everything know exactly where we are.

Speaker 25 It already knows. Big yet he bucket right there.
Run!

Speaker 25 Get up! Get up!

Speaker 14 My foot's caught!

Speaker 23 Fuck it's gaining on us! Come on!

Speaker 14 We can't outrun you!

Speaker 14 Oh shit!

Speaker 14 Vincent, run!

Speaker 14 Run!

Speaker 14 I can't take it! I can't take it!

Speaker 14 Hurry!

Speaker 21 Yeah!

Speaker 21 There's this to not shooting!

Speaker 25 No! I gotta cut it!

Speaker 15 Don't you shoot!

Speaker 21 Are you sir? I'll jam the spear into the ground, hold bump the motherfucker!

Speaker 14 What? Are you sir?

Speaker 12 Nurse is a bitch.

Speaker 12 You got it

Speaker 28 right through the heart.

Speaker 29 Fuck yeah.

Speaker 20 And you didn't have to shoot and make a bunch of noise and draw more in.

Speaker 24 Oh, I think the others hurt that one still.

Speaker 26 God damn it.

Speaker 20 Look, there's two and they're pissed. Oh, one more coming from over there.

Speaker 21 Shit, we can't outrun them all.

Speaker 3 Okay, what about the trees? They're high enough.

Speaker 8 They can't climb, right? Can you?

Speaker 20 I could try.

Speaker 21 You?

Speaker 20 Yeah, really well.

Speaker 3 The Yetis won't be able to follow.

Speaker 17 The rope and your pack, hurry.

Speaker 21 I'll help pull you up.

Speaker 21 Which tree?

Speaker 24 The big one coming up on the left.

Speaker 21 Here, climb!

Speaker 21 Shit, you sure can climb.

Speaker 17 Grab the rope, come on.

Speaker 21 Higher, higher, Move! Next branch!

Speaker 21 Oh, shit! Hold on to something that's shaking the tree! Wrap the rope around! Hold on tight!

Speaker 21 Shit! Oh no! These ones were our clubs!

Speaker 17 They're our biz!

Speaker 8 Probably mad we killed the female.

Speaker 20 The one you speared?

Speaker 24 Yep, I was close enough to tell

Speaker 17 can i shoot them now or what

Speaker 24 got no choice all right

Speaker 24 make every shot count i know i know

Speaker 15 this better work

Speaker 12 To be continued in the next episode of We're Alive Descendants.

Speaker 12 And now, a word from our sponsors.

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Speaker 3 coach the energy out there felt different what changed for the team today it was the new game day scratchers from the california lottery play is everything those games sent the team's energy through the roof are you saying it was the off-field play that made the difference on the field hey a little play makes your day and today it made the game.

Speaker 3 That's all for now.

Speaker 6 Coach, one more question.

Speaker 7 Play the new Los Angeles Chargers, San Francisco 49ers, and Los Angeles Rams Scratchers from the California Lottery.

Speaker 8 A little play can make your day.

Speaker 7 Please play responsibly, must be 18 years or older to purchase, play, or claim.

Speaker 18 You want your master's degree.

Speaker 6 You know you can earn it, but life gets busy.

Speaker 18 The packed schedule, the late nights, and then there's the unexpected. American Public University was built for all of it.

Speaker 18 With monthly starts and no set login times, APU's 40-plus flexible online master's programs are designed to move at the speed of life. Start your master's journey today at apu.apus.edu.
You want it?

Speaker 18 Come get it at APU.

Speaker 12 You've been listening to We're Alive,

Speaker 12 Descendants. Produced by Wayland Productions, written and directed by KC Wind,

Speaker 20 Starring Daton Gilber as Nicholas.

Speaker 15 Austin Trace as Alex.

Speaker 10 Scott Marvin as Bert.

Speaker 19 Claire Dodin as Riley.

Speaker 16 Tammy Klein as Kelly.

Speaker 3 Otto Sterk as Victor.

Speaker 5 Carol Kaufman as Mira.

Speaker 12 Michael Erson as Vincent.

Speaker 18 Briarly Bishop as Don.

Speaker 11 Josh Petersdorf as Wilmris.

Speaker 12 And I'm Michael Swann. Additional voices by KC Weyland.

Speaker 11 Phil Mieto.

Speaker 18 Nasaka Malimba.

Speaker 10 Kyle Poddig.

Speaker 13 Shannon Zimmerman.

Speaker 1 Hero Carlisle.

Speaker 12 Produced by Casey Wayland. Editing and sound design by Victoria Chang.

Speaker 12 Assistant editing by Tim Mulhern. Infected sound design by Michael Keen and Gino Jang.
Mastered by Victoria Cheng. Original music by Danny Berkhoff Hopkins.

Speaker 12 Recording and Engineering by Wayland Productions. Recording Engineer, Victoria Cheng.
Script Supervisor Gino Jang. Production Assistants Isabella Miller and Holly Macon Scott.

Speaker 12 Audio Production Manager Victoria Chang.

Speaker 12 Social media manager and videographer Gino Jang.

Speaker 12 Co-produced by Rusty Quill. Executive Producer Alexander J.
Newell. Chief Marketing Officer Callum Dougherty.
Marketing Assistant, Hattie Quinley. Network Liaison, Tom Park.

Speaker 12 For more info about the show and a complete list of cast and crew, visit us at www.we'alive.com. Access exclusive content and lore on our Patreon and follow us on social media for regular updates.

Speaker 12 This has been A Theater for the Mind by Weyland Productions.

Speaker 12 This episode is dedicated to the memory of Glenn Hoffner.