Subnautica and Water Games with Steven Ray Morris

1h 55m

Steven Ray Morris (See Jurassic Right, Jordan, Jesse, Go!) joins Heather Nick and Matt to talk Subnautica and water based games! 

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Transcript

This is a head gun podcast.

Hey guys, hi, Heather.

Hi, Eather.

I gotta say, I'm pretty pissed off about this week's topic.

Oh, man.

Oh, shit.

Oh, God.

I cannot believe that you guys are into this.

I can't believe that you are making me play these things, these games.

Okay, well, at least we know it's not media formats.

That was last week.

No, no, I'm, I'm, I'm, I'm like, okay, okay, I don't know anything about this topic, so I'll get online and I'll research it.

And I look up water sports, and I'm disgusted because it's just a bunch of people pissing on one another.

But then I'm like, you know what?

Maybe I don't get it.

Maybe I, maybe I gotta get into the, I gotta get into the headspace.

Heather.

So I go to this warehouse downtown and I'm just letting people piss all over me.

Hey, no stop talking.

Heather, stop talking.

What is this?

Why is this on a video game podcast?

I feel disgusting.

Heather, there's not a good way to tell you this.

You've made a huge mistake.

I bet I have.

I'll tell you what my mistake was.

Was thinking that the two of you were friends of mine, but instead, I'm watching 30, 40, 50 hours of Let's Play Water Sports video.

Video game.

I don't even know what the fuck you call it, footage?

First person footage?

And I'm like, I gotta figure out why this is so exciting for them.

And that fucking warehouse, I went to it four times.

Four times.

One time they were like, here, eat all this fucking, drink this milk and eat these mashed potatoes while we fucking piss on you.

Why did I?

I hated it.

I fucking hated it.

No, Heather, I'm glad you said something because I'm going to bite my tongue here.

Matt, I'm so fucking mad at you for this topic.

What the heck?

I get online because I'm like, I don't play these sorts of things.

I'm looking at water sports.

I'm just watching video after video of nuns just pissing, just head-to-toe habits, just pulling them up and just pissing everywhere, full view, sometimes directly onto the camera.

I'm just like, this is what Matt wants to talk about in our video game podcast.

Then I find myself at a warehouse.

I'm like, well, we're talking about water sports video games.

I bring my whole game collection, thousands of dollars worth of hardware and software I've accumulated over the decades.

And by the way, I'm so proud of you for building up that collection again, Nick, after you've sold so many of your games.

I've been putting my savings account into just restocking it.

It's all worthless now because everyone pissed all over it.

Yeah,

what is the point of this game, this genre?

It was, it's, I stunk.

Does this get you off?

Yeah.

Does this get you off?

Is this what you like?

Guys, you both.

You both misread the text.

It wasn't water, water sports.

Okay?

And I'm actually really, I'm pissed off at both of you guys, actually.

Why is that?

Oh, you'd be pissed off at us.

Yeah, I'm over here getting pissed on.

I'm sad, I guess, is what it is that you guys misread in a very simple text, and now you guys think I'm some kind of freak.

And now this news that you guys were wrong is gonna hurt even more because all I meant was we're talking about like games

in

or near the water, not piss, not not any sort of piss stuff

games in the water, games like you know,

where you swim around, you splash around.

I wish I'd done something besides just exclamation point, react to your text.

Oh, I should have asked a fan.

I should have, maybe I should have stopped at the after the first time over at the warehouse.

Probably went to the warehouse three more times trying to crack the code of this game.

Well, I mean, let's get this record going.

We got a guest here, and then I get a

date afterwards at the warehouse.

Well, I was going to say, could you give me the address so I know how to avoid it?

I want to make sure I don't go anywhere near there and get pissed on a lot.

We refill our oxygen with air bubbles and listen to tranquil synth music as we discuss subnautica and water-based games this week on get played.

Welcome to Get Played, your one-stop show for good games, bad games, and every game in between.

It's time to get

played.

I'm your host, HAC, along with my fellow host, Tiger Weiger.

That's me, Tiger Weiger, along with Mr.

Games, Matt Apodaka.

Hello, everyone.

Hello, everyone, and welcome back to the Premiere Video Game Podcast, where this week, you demanded it.

You asked for it.

You said, why don't they get guests on anymore?

And we're giving you a guest.

We have a great guest.

for the premiere pod the a premier guest for the premiere podcast

making his premiere and also a premier figure in the world of podcasting host of the sea jurassic right podcast and producer of jordan jesse ghost stephen ray morris is here hi steven thanks so much for your time for us yay this is The Matrix is real because I literally listen to you every Monday morning.

And so now this morning, this next Monday morning, I'm going to hear myself on the show.

This is, no, but this is a podcast producer thing that, like, I, as someone who doesn't produce podcasts, I think you're able to handle hearing your own voice.

I could not listen to a podcast I guessed it on.

It's, yeah, it's taken many years of grit and training.

I call it white knuckle editing, where you just listen to yourself one sentence at a time and then you have to stop and then run out of the room screaming.

No, whenever I guess on a show that I like, I always skip it, and then my day sucks because I don't have one.

Yeah, I don't get to listen to it.

I feel like I ruined the thing that I liked because I don't have one today.

Yeah, sorry for this shitty episode of Blank Check Everyone that I don't even get to listen to to make everyone mad and then get them skip one of the very podcasts.

I'm sorry, y'all hate the C-block of comedy bang bang this week.

This is great because I don't listen to you guys when you're on podcasts either.

Our producer, Rochelle Chen, ranch.

Rochelle, are you able to listen to yourself?

You You have your own podcast, obviously.

We talked about it.

It's extremely difficult and it makes me want to kill myself.

I mean, there's times where I will literally edit everybody else except myself and I'll save it for last.

Wow.

Yeah.

Yeah.

Seems extra difficult.

It's weird.

Well, there's like a biological reason, which is that we don't hear, we can't, the resonance of our voices inside our head is different than the way it sounds to other people because we are hearing it inside of a chamber that's a different size and shape.

We need a cybernetic implant to fix that.

Yeah.

Like it's just in the same way we need a mirror that shows how our face looks to other people.

You know what I mean?

You know, you can just put the mirrors like this and then you can see it.

No, that no, it's too much work.

I want to fucking just like a plane right angle.

No, kind of

work.

You know how the phones in cyberpunk show the people

that you're talking to?

I want that.

Well, also, I want a hood, right?

So I want a movie,

a hood that then also has an image of myself,

how people see me.

And then I could just see myself, and I'm walking around, and I see how I'm walking around.

Okay, again, on Zoom, you can choose to unmirror your, your, your face.

Same with Google Video or whatever, you know, Google Meets.

I'm not talking Zoom.

I'm talking to my, just in my head.

I want a hood, Heather.

I want to give myself a new voice.

Yeah.

Sound like somebody else.

What do you, what do y'all sound like to when you hear your own voice played back?

Like, what is that?

Because to me,

to me, it sounds like this.

Hey, it's me.

I'm Nick Wigger.

You sound like that to us, too.

That's crazy.

No,

but that's the effect.

I sound super nasally to myself.

And then when I hear my voice in my own head,

it's less rat-like.

I think everyone's nasally.

I think everybody's talking to Nick the wrong way.

Because I also think I sound nasally when I hear myself back, too.

And I would argue, no offense, Nick has an incredibly pleasant

radio voice.

What a nice thing to say.

Much better than me and Matt.

Oh, yeah.

That's true.

And no, it is.

And, right, Matt?

Yeah, I guess it's true.

You started it.

I guess I have to join in as well.

I like Matt.

No offense, but you also agree, right?

Our voice sucks.

Like the two of us, our voice sucks.

Yeah, combined, it would be really good.

Oh, it would be terrible.

What are you talking about?

We're like layered over over the top of each other, harmonized.

Yeah, yeah.

Wait, but my question is: have you noticed your voice change?

Because I've heard old things, and I'm and I talk like molasses five years ago.

Oh, for sure.

No, I definitely had a different cadence, but also my voice is just pitched down.

You know, I've been podcasting for 10 plus years now.

So eventually it's going to be like exactly, exactly.

He was like a little boy before.

Oh, forks.

I'm a burgers.

Oh, man.

gee, mister.

Thanks so much, buddy.

Uh-oh, a cat.

I'm scared.

You were Mickey, apparently.

I wanted to ask Stephen, there's a thing you texted me about a while back because I know you're a fan of the show,

but I don't remember what the impetus was or if this was just a thing you found, but there is a Sim City TCG that I knew nothing about.

Yes.

So I love that you've specifically have gotten back into Magic the Gathering.

I got back into Magic the Gathering during lockdown.

And as we were coming out, there was people in my building who I would play with.

It was like, ooh, let's play Commander.

Like, I don't know.

Just a way to like slowly integrate back into society and just get into, you know, the kind of fights and whatever was going on.

But I love dead CCGs.

There's like an X-Files one and like a Buffy one.

Wow.

But the SimCity one is insane because it came out around the same time as when Magic started.

So it's like, imagine that trying to compete with like original magic.

And it is stuff like fire station.

It is stuff like it's basically Illinois in the 90s or wherever

that company is based, but you also have to have a city council.

So it's like Greg and Tina, and then you have to like vote on initiatives.

Oh, shit.

Wow, I got a holographic Tina.

Oh my God.

Oh no, my open outdoor mall was destroyed by your local bureaucratic corner voting station.

Totally true.

and natural disasters and like there's even um the rare cards were extra long for some reason they were like yeah

so all the packs that I have they would come bent because they're from the 90s yeah right but you would get stuff like Sydney Opera House or like the Empire State Building

how does that work though if you're playing against somebody and you see they have a long card you're like oh no yeah you're like I know

before the long card comes out yeah but yeah you would basically build your independent I think because you could play by yourself it was like the tomb Raider card game where you could build a like a dungeon and then go through it.

And then with the SimCity one, you would build your city and then you could like vote on initiatives and stuff.

That's great because I doubt there were two people who played the game.

Yeah, it was, I bought a huge dead stock during launch.

Like there were also the booster boxes were, or the um, the starter packs were like Chicago, Atlanta.

Like cool.

I mean, honestly, this does sound like a fucking rule.

Yeah, I'm uh, I found a review, like a review that came out in, God, I guess, 1995 from Pyramid Magazine.

It has some very low-res screen caps.

We can see some of these cards here.

Council member, which is just like a stock photo of a businessman.

Civic theater, Offic Center, Office Center.

That art is really, really

good.

Like prime Y2K stuff right there.

Orange gorgeous.

It's kind of gorgeous.

Wow.

Yeah.

Oh, shit.

Okay.

Yeah.

Am I going to get into the dead Simp City fucking card game?

I'll stop you right there.

You're not.

It all looks very like the mall aesthetic, you know?

I'm not.

I guess I don't have to do that.

I like that you said that it was like the Tomb Raider card game, as if we all knew and understood that there was a Tomb Raider.

Of course, right, right.

The Tomb Raider card game, right?

I just got it just because I wanted to play.

I didn't have anybody to play magic with.

What is the most obscure card game that you've heard of?

Like, is SimCity the sort of point on that pyramid?

Well, the Animorphs TCG.

And it wasn't even a TCG because the

company failed halfway through.

So it's just too...

It ended up just becoming a board game, essentially.

Right.

And it's the horrible Nickelodeon show

where it was just that like, it was like the Michael Jackson black or white morphing, you know, but with like, you know, very 90s CGI.

But yeah, they, they never made like expansion packs.

It was literally just like two starter decks, essentially, and that's it.

So you're talking about a lot of a lot of card games, and you're talking about you've gotten back into Magic the Gathering.

Are you specifically playing Commander or different formats?

I've done Commander a lot, especially when I got back into it.

And then I actually would do draft, like doing like a draft thing, like the

where, you know, where you're literally just, because everyone I'm playing with has like different skill sets.

Like, I know two of those people were like streaming on Twitch playing, and then other people were like me who like basically didn't play since they were 13.

And so, that was kind of fun to like get back into the rules and everything, and like all the new updates.

And so, you know, you'd like open packs, and everyone pick a card and pass it around until you built a deck.

And so, that ended up being and then that way, like, you're just playing that one night, and you don't have to like practice or whatever.

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I eventually got off that roof when the sun rose.

I had a question for you specific to see Jurassic Wright.

There have been a lot of attempts at dinosaur video games or dinosaurs within video games.

The aforementioned Tomb Raider has a famous dinosaur sequence.

You got your dino crisises.

You got your Cadillacs and dinosaurs.

You of course have Yoshi.

Do you have any notable dinos that you are a fan of or things that you think have executed the spirit of dinosaurs well?

Well, I really, it's called not dino crisis.

What's the, there's the fighting game, the dinosaur fighting.

Oh, yeah.

No, no, no.

Not Touric is the one.

Tour Age.

i used to play that like where my grandma lived there was like an arcade and i would play so much primal rage because you're just like it's just dinosaurs like drop kicking each other and like biting each other and everything like that and then i grew up playing a lot of i grew up playing the sega jurassic park game um the one where you would like genesis one yeah the genesis one yeah and where you would like tranquilize you know everybody and like the dollar like all the dinosaurs

and then like just fall like fall off a cliff this was a this was famous game because you could choose to play either as Alan Grant or as the Velociraptor.

Yeah.

Whereas in the

Super Nintendo.

Old Man or Dinosaur.

Whereas in the Super Nintendo version, you could only play like the main adventure.

They were also completely separate developments.

It's not like when the Lion King game came out, it was very similar in both Genesis and Super Nintendo.

These were absolutely divergent experiences.

There was also a Jurassic Park for Sega C D,

which was

a point-and-click adventure with very brief video segments in it.

And that was one of my prisons as a child.

So you played that growing up?

Oh, yeah.

I've watched some videos of it.

I love that all the

actors in it are like stunning, like low-rent versions.

Yeah.

Yeah.

Did you beat it?

Did you have to like...

Because I watched some playthroughs and it feels so inscrutable.

It is in, it was inscrutable, perhaps was the genesis of my hatred of puzzle games.

Oh my gosh.

But yeah, like it also, I think there were lockouts based on time.

Like if you weren't at a certain place on the island at a certain time, because it was a real-time game, that was it.

Wow.

As an FPS, I remember that I only played briefly.

One of my friends had it.

It was Jurassic Park Trespasser, which is legendary, notoriously one of the worst games of all time.

And if we were still doing our old format, we probably would have covered Trespasser at some point.

But the thing I do remember from it, the weirdest thing, is that the

way you would find out your health in the game, your female player character, is you would look down and the character had like a titty tattoo of a heart.

And so how filled the heart was on the tattoo was how much health you had left.

What a fucking insane design choice.

Is that how you see your health?

Yeah, your tattoo.

I'm like, oh, cool.

I've had lunch today.

I feel good.

i know and it was mini driver like mini driver right and they got sir they got sir richard attenborough to record like hundreds of hours of vo for that and it's just surprising to me that they've never like

i don't know bought all that audio to use in like a future movie or something like it's just sitting there because it's impossible that everyone's heard all of it

uh i loved the um there was a jurassic park arcade cabinet game that you like get in like a car

and you can just go around like shooting dinosaurs and stuff it rocked I can't remember what it's called but it ruled it was gonna be so simple that one and the terminator just like give me a gun and let me aim it at things yeah yeah it always you didn't have to move just let me go

you know but the cool thing about that one was that you had to get in like like all you had to get in a whole thing right like yeah like wait in line to crawl into a car which is crazy no i've i probably spent so much of my yeah like because yeah they would still have jurassic park arcade cabinets at places, and it is just funny where it like, you know, loving dinosaurs, but then in those games, you're just like,

just like throwing them down.

And again, they say that it's like a tranquilizer.

Yeah.

It's just, yeah, it's silly.

Fucking open a chain gun of tranquilizer darts at this Bronosaurus.

Steven, I messed around with, and I can't remember which one it was.

If it was Jurassic World Evolution 1 or 2, it had to have been one of those, but it was on Game Pass.

Oh, yeah.

And it has like, you know, Gold Bloom and BD Wong in it.

And it's like,

but it's like,

it's a game I wish I liked more than I did because the premise of it, where you're basically managing Jurassic Park,

it's like a theme park simulator

is like really cool.

Yeah, it's very cool.

I mean, I grew up like playing Dino Park Tycoon, where it was such the bare minimum.

Whereas this one,

if your park workers are unhappy, they will

do sabotage.

Like, that is how much you have to manage the game.

Is that if your employees aren't happy, they will pull a Dennis Nedry and sabotage your park where I'm like, that is such a deep level.

Like, I have a friend who's obsessed with those games, but for me, I'm like, wait, I have, and then it's like, you don't just dig up the dinosaur bones or DNA.

It's like you have to find the sites around the world.

You have to research the sites.

You have to send the paleontologist out there.

You know, it's so deep.

It's so deep.

I had a little too much going on.

Yeah, and it's weird because the Jurassic Park movies are not chill at all.

But I did kind of like, I don't know, I wouldn't mind having a chill, let's just build Jurassic Park before everything went.

Yeah.

You know what I mean?

One of the worst things that I've learned recently is that the reason the amber technology wouldn't work is that when a bug or a lizard or whatever gets trapped in amber, the inside of it isn't trapped.

And so the inside of it just rots away completely.

And so those are effectively shapes.

Like they're not something that has stuff inside of them Wow, they're like hollow shapes that were a thing.

Oh, no, like the bones have dissolved I knew Jurassic Park was unrealistic That's crazy They just inject that and make some like horrifying monster.

You know made it you basically make an amber creature.

Yeah

Wait, I want to get you on the record on Yoshi

I mean

answer the question Steven.

Yoshi and I we have beef.

We have beef.

No, it's really funny.

I had a friend growing up who had

a Japanese Nintendo 64.

Oh, cool.

So to me, I hear Yoshi, the Yoshi Story theme song, the 64 one is just stuck in my head, but it's the Japanese version.

Oh, no,

like it's just such like so many Saturday mornings throwing eggs at people.

They make a lot of eggs.

I feel like there's so many eggs.

They do produce a lot of eggs.

Too many eggs.

I'm glad we finally got that out there.

Yoshi is making a lot of eggs.

And he seems to transform.

Yeah.

Yeah, I don't know where Birdo's keeping all those eggs.

My favorite thing, I went went to a fan night's event at Universal Studios where they kind of set up like some mazes, like a DD thing and a Back to the Future.

And I got over my mascot fear.

I got a photo with Yoshi, which is very fun.

And then we were going to the Mario Kart ride, and I guess there was a blue Yoshi like in a VIP area.

And I just literally heard somebody like from far away go, oh shit, blue Yoshi.

And I like,

I think about that every day since then.

Like somebody's somebody's so excited to see that specific Yoshi.

It's very possible it was one of the three of us.

It was, I mean, Yoshi just, there's just something so happy about, you know.

Yeah, he rocks.

Yeah, yeah.

It's like

that's the thing that's amazing about the Mario franchise specifically is just like their like sixth most notable character is like still a huge character.

Yeah.

It's fucking fucking wild.

But it's crazy too because like he could have just stayed a mount, right?

Like, he could have just been a mount, and like, that was it.

Like, Ramby's not, nobody cares about Ramby.

How dare you?

Nobody's showing, no one's yelling, oh shit, Blue Ramby.

Nobody's doing it.

I think they might.

I mean,

you could be the one.

Yeah,

I'd be confused as why he was blue.

I think if you saw Blue Ramby, you would say that.

Because you'd be like, oh, shit, Blue Ramby?

What a choice.

Wait, have all of you done the Mario, the Super Nintendo?

No, I still haven't been.

I've done it.

I've done it.

I thought it was fine.

I didn't think it was like, I wasn't, I was whelmed by it.

I thought the line was cool.

Yeah.

And then if you walk away from a ride and you thought that the line was cool, like the ride's maybe not that great.

Yeah, that's a little bit of a...

I've just heard kind of muted reactions all around.

Although I've heard people very enthusiastic about the Donkey Kong ride at Epic Universe.

There you might see Ramby and be excited about it.

Probably wouldn't be blue, but if he would not beat.

I'd yell something.

But that's the thing with the Mario Kart.

I feel like the PTR boys have talked about this, where it's like, we love Mario Kart because we get to go fast.

And that ride, because you have all the layers and it's all the game part about it, it's never going to be as satisfying as actually playing Mario Kart.

And then because you're wearing this AR level.

over it, you don't get to actually enjoy all the like practical sets.

Like you are going through Rainbow Road.

You're going through like Bowser's Dungeon.

And it's like, I almost want to just like flip up my glasses and just, you know what I mean?

And just watch that part.

I mean, they won't do this, but it's like, it almost just feels like it needs a reconceptualization to be like, take the game shit out, take the AR thing out, just have it be like, because, because, like, I don't know, I don't want to do something.

Like, I have video games, but I want to do something.

I disagree.

I think they should add eating.

You get a random Italian meal put on your lap.

You have to play the game and you have to finish your meal by the end of the ride.

I thought I was going to change your clothes like in the new Mario Kart game.

Now Waluigi's wearing a sombrero and it's okay.

They make you, yeah, they make you put on not just like a gross like goggles that they like hose down before you go on, but like a full outfit.

That's honestly the worst part about it to me is that you have to just like wear this.

You just have to be like okay with this.

Yeah, why did we not like,

I thought we were in a different place with hygiene post-pandemic, but I guess not.

Yeah, just like a good percentage, I might never touch a bowling ball again.

i'm gonna put this on my fucking face yeah and with the food it would be like if the other person hadn't finished you did

finish it

have eaten food yeah you gotta finish their cantelloni oh no

Guys, fall is here.

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Steven, I have one more question for you and for the room.

That question is, what are you playing?

What are you playing?

Hi, is me the Resident Evil Virgin?

And I'm you're the guest and my friends.

And I'm asking them what they're playing.

Thank you so much, Resident Evil Virgin.

For Christmas.

Oh, my God.

I'm so happy right now.

Thank you for doing it normal.

What?

Thank you for doing it normal.

Yeah, we have a guest here.

Wait, well, just I like sometimes you put a little English on it.

You go a little rogue.

It's nice for you to just be like, have a straightforward way of playing.

Wait, I'm English on the other side.

That's an expression.

It's more like...

You'll often add like any unnecessary detail or something.

About what?

About, I don't know, something that you're gonna do.

Like, yeah, I don't know.

It'll be like,

I saw a potato, and we'll be like, what did that?

Wait, how did you know?

Wait, were you there?

No, I was just...

All right, guys, I'm walking down an alley, and in the middle of the alley, sitting straight up and down, like it was Mr.

Potato Head with nothing in it, is a potato.

So you saw like a nude Mr.

Potato Head?

Well, aren't they all nude?

I guess so, but he wears clothes.

Yeah, but

I don't think you.

I don't think Residential Merchant means a Mr.

Potato Head shell with all the infants.

Yeah, you mean like a rusted potato in it?

Russian potato in the middle of the alley.

Yeah.

I guess if I saw it.

Like a toll road.

I would be a little confused, honestly, if I just saw a potato on it.

Yeah, I really like someone put it there.

Yeah, I was like, what is it?

Was it there?

What did it want?

I gave it everything I had.

I gave it all my money.

I gave it my gum.

I gave it my doggy bag.

And

I couldn't figure it out.

I had to go back the way I came.

So you just kind of like emptied your pockets and laid your stuff down before the potato and and then just walked away

that was the story I just told.

I'm just I was just clarifying.

Do you think it was Mr.

Potato Head?

Because once you turned around, maybe it came back to life.

I double-checked.

I kept looking over my shoulder.

It stayed there with all my stuff.

You didn't like trying to get away with that.

But the crazy thing is the next day it was all gone.

Wow.

That is actually, that is the craziest.

My keys.

Yeah.

The money.

I think he can piece together what happened.

I think probably just a person saw a bunch of stuff lying on the ground and was like, I'm going to take that.

Including the potato.

So we got to help that potato.

I think the potato is doing fine.

I think it's, yeah, the potato's a lost cost.

That potato is probably.

They kill him.

Oh, no.

Oh, no.

I mean, I don't know if a potato is still alive.

I don't know for television right now is this on the news.

Remarkably, this is not on the news.

Yeah, there's some other stuff going on.

That's the callousness of Los Angeles.

Yeah, you're telling me.

They don't care.

They don't care anymore.

They used to care.

They did.

They did.

Black Dahlia, everybody knows it.

It's been a hundred years.

Yeah.

The potato got kidnapped and tortured and killed.

Not even on the page of the

Agratin at this point.

You're sick.

I'm just saying.

Is that your favorite potato?

I think it might be my favorite potato preparation.

You like an au gratin.

I would go with oh.

What's that gun?

Is that the cheese with slice?

Yeah.

I like that.

I think I'd go fries.

Fries too.

Yeah.

I mean, here's the thing.

Fries, yeah, fries, fries is number one, but like.

Are you saying fries don't count?

Because to me, that's a potato preparation.

No, of course it counts.

I guess I'm just scared that I didn't want anybody to think I didn't want the fries one to be number one.

Fries is number one.

My number one is not fries.

My number one is potato skin.

Oh, potato skin.

Interesting.

I love it.

I love the potato skin.

I feel like raw, like, fucking just shaved it off into a sink and I'm eating it.

I used to love a baked potato when I was younger, and now I kind of, I don't know.

That's more of an indulgence, I feel like.

Chili potato is good.

Chili potato is good.

Chili potatoes.

Stuff like a meal.

Full of stuff.

Yeah.

Chili.

But I feel like I'm guessing the people's choice would be mashed.

I feel like that's.

The people's choice.

I'm guessing just like collectively.

I think if you, well, it is an award, but that's not how I meant it.

I think if you pulled the populace, I feel like mashed would probably be nothing over fries.

They should, they should

revamp the people's choice awards and have it be for particular things.

Yeah,

like everybody votes on like what's the best one.

Like, okay, yeah, it's mashed potatoes.

It's like, what's your favorite ground beef preparation?

Hard-shelled tacos.

That's like what family feud is.

Ranch, you got a favorite potato preparation?

Hash browns.

Hash browns.

Let's go to hash browns.

I feel like I already knew this.

We must have talked about this at some point.

That's a great answer.

Crispy.

Oh, yeah.

Crispy

on the top, I think, but then like soft as you get into.

Just mush in the middle.

One time I was at...

One time there was, you know, when you work on a, on a, on like a, a...

film or TV shoot, there will oftentimes be a catering truck that will have like meals.

Is that true?

It is true, yeah.

And so, I was working on this TV show, and I just decided to get as my breakfast just a plate of hash browns.

Oh, yeah, I felt like shit.

I know.

That grease,

that grease ball, grease and starch, zero protein.

Protein, yeah, you gotta put

hash brown with like a layer of egg.

And I was like making decisions there.

I was like, oh man, I'm not in a position to be doing this.

I'm just gonna lay down on the floor.

Did you eat them dry, or you put some ketchup on those bad boys?

I'm a bit of a heat seeker, so I'd certainly doused it with some hot sauce.

Oh, my God.

god, hot sauce and ash brown.

No wonder.

Yeah.

That's an insane man's choice.

Imagine walking past somebody and they just got a paper plate full of ash brown and hot sauce.

Resident Evil 4.

That's like a free choice.

Resident Evil 4 merchant.

You have no leg to stand on to this.

Everything you do is insane.

You can't do that.

I've never done that.

I've never walked down the street eating ash brown off a plate with hot sauce.

What about breakfast, Sammy?

But it's just hash browns.

You know, honestly,

I've seen the hash browns as like a bun.

It's a little greasy for me, but I like the swing.

But I think you could put a hash brown in the middle of a breakfast sando.

I definitely

love potatoes, especially crispy potatoes inside a breakfast burrito.

Yes.

And I would say, I would argue that maybe the best execution of that is tater tots.

Yeah.

Tater tots because they keep their they keep their shape in the burrito.

They're not too pokey on the tortilla.

They're perfect.

Man, I had a fucking California burrito earlier this week.

It was just bean and cheese and fries.

It was

so fucking good.

Yeah, yeah.

Growing up in Southern California as well.

Yeah.

The French fries in a burrito just really just soaks everything in.

I like to put a French fries on my cheeseburger.

That's fun.

That's fun.

You're wild.

What?

No, I feel like people do that.

No, people do that.

People do that.

I like to do it.

That's cool.

Anyway,

no feathers.

Yeah, of course not.

Yeah, well, no, nobody was.

A given.

Where would they come from?

From what?

I have no idea.

I don't want them on my burger.

I feel responsible for this tangent.

Resident Evil Merchant, you asked, what are you playing?

Steven, our guest, what are you playing these days?

So I recently got a like a Sega Genesis collection for the Switch.

Wow.

had a like my video game history was a hand-me-down Sega Genesis and then I moved over to Nintendo.

But I think because I've been listening to a lot of Sega Genesis music recently, so I got this collection which I've been playing Vector Man and Vectorman 2.

I just love the soundtrack for those games and there's something that's like so fluid.

and fun about like those era of platformers where it is just like brrr and then you're dead brrr and then you're dead you know or at least that's that's how it's been for me, just getting back into like those side-scrollers.

But I don't know, the the physics and everything of Vector Man are like very pleasant because he's just like a collection of like floating balls.

Yeah, he just, I don't know, it's something very fun about it.

I'm familiar with Vector Man, I can't claim to have spent any appreciable amount of time with it beyond messing around with it on an emulator out of curiosity, having just known what Vector Man is.

Um, but but Heather, did you ever have Vector Man?

I did not have Vector Man, yeah, I rented Vectorman from Blockbuster and got to play.

I mean, not me personally, my parents rented us.

No appreciable income.

Please.

But actually, Vectorman would have been down at the floor because it's a V.

And they are always alphabetically sorted.

Thank you.

Unless they've reset by the, like, if it's the bottom of the air,

is you is down there.

There, but with the Genesis section, it was only one section.

Yeah, got it.

Got it.

But no, I didn't play.

I didn't play Vectorman.

I did play Flashback, which was not a platformer, but very similar time in the Genesis life cycle.

I mean, it's very gorgeous.

The music, the, I just love the sound of the Sega Genesis.

And I was playing that to me, again, like that era of gaming where the opening of Vector Man 2 is just him like rocking out in space, and then he gets shot down, and that's the start of the game.

Yep.

Like he's just like partying in his space truck, and then it just, and then he just crash lands, and then you're just in it.

Did you ever play Earthworm Gym?

Yes, I did.

That's a like looking back on it, it's not as gorgeous as you thought it was when you were a kid.

Oh, really?

But when you were a kid, you were like, I'm playing a cartoon.

Yeah, no, totally.

And the music was so good.

Yep.

Like, and it felt very,

like, just kind of rent and stimpy-like, almost kind of gross.

Yep.

You know?

Genesis sound chip is so distinct and so like, you know,

it has such a beautiful sound to it, as you're saying.

Do you have any, any, beyond Vector Man, do they, any Genesis soundtracks that you really like?

Well, I was, I was telling Matt and Ranch that I recently got the Echo the Dolphin soundtrack on on vinyl.

Oh, sure.

Oh, yeah.

Which is just kind of funny to think about, just like listening to a Sega Genesis game on vinyl, like the music, but it's so gorgeous.

Do you guys have video game soundtracks on vinyl?

I do.

I have Sonic CD on vinyl.

Because I was so entrenched in the Sega ecosystem, I had Echo on Sega CD.

Oh, cool.

Which is a totally different soundtrack because they were really, really trying hard to demo how, you know, expansive a CD soundtrack can be.

So, all of my Echo the Dolphin songs are like very personal because not a lot of people played that version of the game.

Um, but it sounded like a like a new age, yeah, yeah, like radio station, yeah, yeah, super new agey.

And the Alien 3 Sega Genesis soundtrack is also really good, too.

Like, just it's like industrial, but in a way that, like,

I don't know, just kind of feels like warm and

kind of gross, too, at the same time, because it's all just every like any alien game from that era just looks and feels gross.

Yeah.

Yeah.

I also have the Disco Elysium soundtrack on vinyl.

Oh, cool.

And I think I have Snatcher on vinyl.

Oh, cool.

Oh, okay.

Yeah.

Yeah.

I mean, it now feels like there's such a market for vinyl as like.

almost like a souvenir.

Yeah.

You know?

And so, yeah, it has been fun.

I think that's the only video game soundtrack I have.

I would love the Jurassic Park Sega Genesis.

Like to me, that's just, and then hearing the like crunchy, like T-Rex, should go.

Like, to me, like, the Jurassic Park Sega Genesis soundtrack sounds nothing like John Williams' score, but to me, it's like just as iconic.

The like,

like, the like arpeggiated, like, bass, and everything.

It's, I don't know, it just sounds like nothing else.

I think I've said this on the show before, but for the Sega CD version of Hook, they just got the John Williams score.

So you were playing the same game as the Genesis hook, but the score was the full John Williams soundtrack.

And it was a very like

incongruous experience,

incongruent experience, because you were like still playing shitty visuals with like a full symphony behind it.

It was neat.

Matt, what are you playing?

Right now, so I'm bouncing between two big ones, of course.

Bonanza, Donkey Kong Bonanza, which I'm absolutely loving right now.

Man,

I love Donkin Kong Bonanza.

It's so fucking good and so much fun and just like filled with joy.

It's just, it's just really, really great.

I'm kind of surprised how long it is.

It's it's a meaty, yeah.

It's meaty.

What am I eating a fucking banana?

This thing's long as hell.

It sounds really fun.

I don't have a switch to yet, but I truly was like looking last week after you guys were talking about it.

Because just that, that idea, it sounds maybe one of you were saying of like the meditativeness of almost just like burrowing or digging.

Sounds really fun.

It's really, really wonderful.

Love to dig.

I'm now in a spot now in Death Stranding 2 where things are really starting to happen.

Ooh.

Wow.

And there was something in the game that Nick shocked me.

I was shocked by it.

Wow.

And

I can't say anything about it,

but it was just unbelievable.

And I already sang his praises a couple weeks back at this point, maybe.

Troy Baker's performance is unbelievable in this game.

It's so fucking good and weird and specific.

And

his performance in the moment that I witnessed was insane.

It was just so fucking weird and nuts.

And I loved it.

And everybody's just really firing it on all cylinders, actually.

Everybody's doing like a really, really incredible, strange work.

And I'm just still, I got to go.

I've taken a break from

doing side stuff and like building and like building roads and things like that, but I think I got to get back to it.

Uh, I want to get back to the side stuff because I'm worried about progressing too much further.

Yeah.

Uh, and then running out of, uh, I guess you could always, you know, go back or whatever, but like, I, I, I'm having too much, I'm enjoying the story so much that I'm like, I gotta, I gotta pace this out just a little bit more.

Yeah.

My question for you guys, because I haven't played too many of like the Kojima games where, or like games where they do have like an hour-long cutscene.

Yeah.

Are you

watch sitting there watching it with the controller?

Are you getting up to get a cup of coffee?

Are you like on your phone?

Like, I'm always so curious about that because I haven't played too many of those games.

Yeah, it hasn't really been an issue in this second.

Oh, really?

I feel like they're really well paced in, like, in paced out.

So, like, you're not, I feel like the longest cutscene I've had has like been like a few minutes.

Oh, wow.

It hasn't been too crazy.

And generally speaking, unlike,

say, a regular video game, Kojima's cutscenes are so often so crazy that you don't want to get up and get coffee or whatever.

Yeah, you're locked in because it's like, I literally don't know what could happen at the end of this, uh, at the end of this cutscene.

Because so, yeah, to that point, some of them are like pretty basic and like just you know, uh, serve whatever moment has occurred or whatever story point.

And then some of them will be like, here's 10 of the most insane things you've ever heard.

You just never really know.

Yeah.

But it's just, they're, they're really, really great.

And

that's it for me.

Just like, yeah, just bouncing between those two big ones.

Yeah.

Yeah.

Wow.

Heather, what are you playing?

Well, I'm also playing Death Stranding too.

That's been my main focus.

I've been super overstressed and overworked.

So this weekend, I took off my watch and put down my phone and gave myself a full stress break because like my literal metrics were my like aura ring and my watch were like something is wrong with your body.

And it was just stress.

So I took off uh my my watch and my ring and my and put down my phone and uh played death stranding 2 um i am not as far as uh abodaka is because we'll text each other off chain because we don't want to spoil anything for nick but i do want to talk about how

there is a level of customizing sam which goes slightly beyond the outfit you can wear.

Like you can wear like a different, you know, camo that'll have like different upgrades, or you can choose different charms for your backpacks that will have slightly different upgrades.

You can choose his hat.

But there is,

I think, you can make him into a real fucking weirdo and a loser if you give him like the particular

sets of glasses.

And right now, I'm wearing a hat that I was given to me by a VTuber in the game, a VTuber who exists in our world and also in Death Stranding.

And so my Sam

is walking, like his, it redefines his, because the hat and the glasses are present in the cutscenes.

Oh, my God.

So it also redefines his relationship to other people.

There's already an awkwardness to Sam because he had just got over his like inability to touch other people, which was like a huge through line of the first game.

But my Sam now,

when you put on the hat, he just says to himself constantly, constantly, Pekko, which is her like catchphrase.

Like, she, like, the way that some of these anime characters will be like, they'll say meow at the end of their sentences or whatever.

She says, Pekko.

Um,

and I, I got a, uh, I've got a clip here, I think, that's that's loaded because I wanted to show how often he is saying Pekko and how that affects my playthrough of this game.

Here, can I hold it up to the

let's see if I can hold it up to the mic and we can hear how often he's saying Pekko.

So

he's constantly saying Pekko while I am playing while I'm playing the game.

Which makes it a different game for me.

Yes.

Because

it means something's happening with Sam.

I don't know.

Like,

he is like,

and I feel like I'm allowed to use this language because of the amount of personal testing I've done, but he's definitely now on the spectrum.

Yeah.

And when he is punching or shooting people with that hat on, He's saying with each punch, Peko.

Instead of him saying, I'm Sam,

he'll now go, oh, it's Pekko

or Pekko Cora.

Like it's just, all of his language is gone.

And when he's in these cutscenes, he's wearing this fucking bunny hat and he looks lost and the cutscene ends and he immediately goes, Pekko, Pekko.

Since I got that hat, I have not not taken it off.

I have fought bosses.

Yeah.

And the whole time he's like, Pecko, Peko, Peko.

And he's recorded also.

Norman Reid has recorded it with so many different intonations that when you like fucking deliver a kill shot, he'll go, Pecko.

It is

so insane.

And it has transformed my personal experience of Death Straining 2 in a very, very different game.

When I put down the controller, I'm walking around my house just going, Peko, Peko, because I've heard it a thousand times in the last like 10 minutes.

I mean, that was all of us during lockdown.

I feel like I started talking to myself so much during lockdown.

Pekko, Peko.

Or talking to my cat.

You know what I mean?

It's so funny to think about Kojima.

giving a specific direction on how to say yeah yeah okay okay you've just you've just knocked a guy out yeah How do you say it now?

And he's like, pack them.

Like, I also, I'm always nervous that the guys are going to get back up after I've like sedated them.

So I'll give them a kick.

And when I kick them, he'll go, PECO.

It's just,

it's, I'm going to wear it all the way through to the end of the

end of the game.

My Death Stranding 2 experience.

Wow.

Nick, what are you playing?

Heather, thank you so much for asking.

You're welcome.

What I'm playing

is Twisted Metal metal season two on peacock wow

so uh yeah i watched all of season one when it when it launched and i i really really enjoyed it uh and i admittedly much more than i expected i was like i was like holy shit they actually they they did they did an awesome job with this the show is funny and compelling season two is like even better it's it's they're so locked in on how to make the show now they seem to also have like a higher budget uh but it's it's so jam-packed with characters is the thing like there's just there's just so much much going on in this show, and the runtime is closer to a half-hour show than an hour-long show, you know,

we know we know it's that these this in the streaming world runtimes are flexible, but it's like

I feel like a lot of streaming shows, it's it's like it's like, okay, it feels like we've kind of stretched things out a little bit to hit the, you know, this is maybe a little bit bloated,

but this one is, it's closer to the pace of a, and, and, and runtime of a comedy, which makes it so watchable and so digestible.

And again, just so dense with content.

But

I think I mentioned the action, and the action is so much better than action you'll generally see on television.

That's what's really impressive about it to me.

It's like...

It's like a movie level of production value that they're doing on a TV budget.

The car combat in particular, which is what you're going to Twisted Metal to see, is so well staged and so well shot.

There's a particular one sequence

where

it's Sweet Tooth and Stew and Harold, of course,

chasing and firing missiles at Mr.

Grimm from the ice cream truck, Mr.

Grimm on a motorcycle.

And

it's so fucking kinetic and cool.

It's just like, this feels like a movie.

This feels like cinema.

And I feel like, you know,

you don't see as much of that

specific type of action on

streaming shows.

The other thing I like about it is it's just like...

It's just fun and funny.

And

I kind of feel like with a lot of video game adaptations, there's been this kind of, I don't know if it comes from a place of insecurity where it's like almost like we have to apply a little bit of self-seriousness to this.

We have to treat this like this is, you know, prestige.

You certainly see that with The Last of Us adaptation.

And Fallout, but Fallout similarly had like a sense of fun.

It's, it's, it's, it's, I think that's part of why I like it is it, is it, it evokes the same sorts of things that Fallout did, or rather, Fallout evokes the same sort of things that Twisted Metal did, depending on when they release.

But it's really, really great.

And I hope people, you know, I, of course, have

a bit of a dog in this fight, just because my Doughboys co-host, Mike Mitchell, plays Stu, and he's so good in the show.

And of course, past Get Played Guest and our good friend Sean Diston is a writer for the show.

But

like, I...

I'm not advocating for people to watch it because of that.

I think it's a genuinely good show that I think,

you know, if you're a fan of the video games or just a fan of video games in general

you'll really enjoy it and I know not everyone has peacock but get the peacock trial if you don't and if you do already have peacock definitely check it out season two is is really really fun

and it's centered on this this uh this this tournament which is kind of at the core of it uh which features uh anthony kerrigan playing calypso um

uh which is uh which is just really cool casting uh but anyway like uh the cast is great uh the the the writing is is great and the direction especially the action is really really great uh i also want to shout out um uh the showrunner michael jonathan smith who i know is a get played listener

so um but yeah i just i i'm really again

uh

just just enjoying it so much it's just nice for a tv show to exist as as a as something that's fun and engaging it's so frustrating when

having a dog in the fight yeah is like any kind of a damper on your ability to be believed.

Right, sure.

Because like there are so many things that we have, you know, some friends or past guests or whatever that that they've made and you it's legitimately good yes and you always feel like oh yeah nobody's gonna fucking buy it because oh i'm on a show with mitch but like that it i i i i

hearing you say i uh i i know that it sounds like i have it made me want to watch the show more um i i i mean i think you'd i think you'd like it it's it's it's genuinely very very funny uh they and and again the action is great and i know you like that um i do i love i love action and violence.

I want to know how they handle the, I forget what his name is.

Yeah, I want to know because it made me so nervous as a kid when, because the, I didn't have a PlayStation, but my stepbrother did, and we would, because the only two-player game we had was Twisted Metal.

Yeah.

And I'm like, you're so exposed.

Like, that's so terrifying to have your hands locked in.

It's the tragedy of

really of Twisted Metal, the TV show, is the naming of the app.

It's Peacock.

Peacock.

Yeah, because you never remember like Peak.

Like, I wish it was called, you know, Universal Studios or like some kind of like a bigger...

Like Peacock is a strange name for an app.

Call it the Twisted Metal app as far as I'm concerned.

That's what I'm using it for.

So the Axel, the actor, Michael James Shaw, plays Axel, and he's just absolutely fucking jacked and he's great.

But like the reveal of it is...

So for people who don't know Twisted Metal, it is a

big dude, like a huge fucking stud,

just holding basically, you know,

giant truck tires yeah um like like with his hands like like using them basically as arms and so basically he is uh he is the the axle of this vehicle uh but the reveal is so so funny when he pulls it on yeah i got i gotta see it and it's a good effect they did they did a great job with it peacock if you're listening this is what i want this is my only demand oh here we go

Twisted metal icons for the profile.

That'd be fun.

Because I got Mitch on my Amazon Prime and I want him on my Peacock.

I want a Stephanie Beatrice on mine.

It's funny to have a friend

be your profile icon on a streaming service and make him and add loved ones too for Netflix while we're at it.

I'm getting the Mitch universe, the Mitch collection for my profile icons.

I'm just trying to get Henry Cavill on every platform.

Honestly, yeah, you know what?

If they add Henry Cavill to all of them, sorry, Mitch.

You're right.

I bet Pedro is really easy to lock in on

platforms.

Yeah, for sure.

Yeah, for sure.

But he's a little overexposed at the moment.

Don't need to see it.

Ranch, I wanted to give you a second because I know you've been playing some.

We were talking Magic the Gathering earlier.

You've been playing some MTG Arena.

You have?

I have.

I downloaded it a few days ago since you mentioned, or you gave us those Final Fantasy packs.

And

I'm kind of...

feel myself falling into a deep hole.

Really?

So

I have tried to play it a few times when I was like, because the people I played Magic with play

Arena.

And so when I would show up, like when we'd play like once a month, they would be like, I feel like I was starting to fall behind.

But you feel like it's like easy to just pick up and play?

It's been,

I've been like doing tutorials and practicing against like computers and stuff.

There's a pretty extensive tutorial system

in arena to just sort of like, and it is.

Because magic is a dense rule set.

And so, but I think it does a good job of like trickling it out in stages.

You haven't played magic much before.

No, never before.

I think it's done a really good job, but every time I like move up to the next level, it becomes extremely overwhelming again.

So

I'm scared to see, I'm scared to really open up the can of worms because everything seems really complicated.

Have you messed around with any other digital card games like a Marvel Snap or a Hearthstone or anything?

Or a Pokemon TGC Pocket?

I was playing that for a little bit, the Pokemon Pocket.

Yeah.

So yeah, at least I have kind of a base knowledge of how a card game works in that sense.

But yeah, magic just seems like

it's, I feel like it's going to consume my life if I let it.

Just learning the rules, there's just so many rules.

Yeah, a lot of rules.

Yeah.

Well, let us know how your journey continues.

I will.

Thank you.

What a pleasant exchange.

We worked together on this marketing podcast.

What was it?

Weird.

And I'm out.

Tell me how that's going.

I will.

Thanks.

Back to you.

Let's talk about.

Let's talk about water games.

Subnautica was kind of the, we asked you, Stephen, I was like, like, like, what do we want to do?

Is there anything you want to talk about in particular?

And you basically were like, Subnautica is

my favorite video game of all time.

It has.

I mean,

I will credit this show with getting me back into video games as an adult.

Wow.

And I started listening because there was that layer of, you know, like,

i you know playing video games and then i kind of fell off around the gamecube era i just didn't bring i mean i got whacked in the head with a wee moat in college and maybe spilled it for me oh my god um wait what happened you know because we're in a dorm just trying to play the we with my roommate swinging we bowling what game i think it was like we bowling or something or we baseball and then if you're like standing next to somebody watching you're all crammed into a dorm room just you know and somebody wasn't paying attention and i just got hit in the head but it wasn't a like they were still holding it it wasn't the incident like it flew off no no no just i just i was too close i was in the strike zone wow um but then yeah like uh yeah when you guys started the show i started listening and it was just like oh yeah like i used to spend you know um you know game informer nintendo power like I when I first moved to LA, I worked for a company that did like the motion graphics for one of the Transformers games.

And I got to go to E3.

And that felt like a childhood dream come true.

But it really wasn't.

And then when the lockdown happened, it was like, all right, I'm getting a switch.

Like, what are we doing?

And I got Animal Crossing, of course.

But I was, I sometimes watch Let's Plays while I'm like editing podcasts because I can just kind of have it up.

And I saw this game Subnautica.

Just, it was, I, I like love ocean stuff anyway.

I like grew up near the beach.

Like, and so it, to me, subnautica is like if Animal Crossing was set in an alien ocean world where all the villagers want to eat you.

But it has the like it and it was my first open world game and it was all that sort of thing where oh wow like i you know again as an adult getting back into video games like oh my gosh i just get to go anywhere and i get to touch anything and fight anything and and like do all that stuff and resource management and you know oxygen uh um food and health and then just yeah again because i just love the ocean so much it had that element of like just getting to do the thing that like like i mean i don't know how you guys feel about the sea but like you know getting to do the thing where you're like i'm james cameroning it like yeah going you know miles under the ocean uh my thought about the sea she's an angry mistress um i think that the

i have a bit you just you just made matt throw up on his

I have a bit of a touch of the lasophobia, which is, which when it comes to underwater games, lasophobia, like fear of deep bodies of water.

So, like, I think there's fear of rope.

Hmm.

Um,

all right.

I've

the lasso,

yeah, okay, or, or the fear of an American teaching, uh, coaching an English football team.

The lasso, the lasso, the lasso, yeah, I, I'm following now.

Uh, no, no, it's not that, Matt.

It is fear of deep bodies of water.

No, I don't think it's either of of those things, is my understanding.

But, like, like, there's something about a 3D space being underwater that I find very claustrophobic.

Oh, no.

But it's, but I've heard this is very, like, a very tranquil experience.

Well, yeah, that's what's so weird about the game is that it is equally soothing and terrifying.

Yeah.

I, uh, I, I, knowing that you were going to be the guest, I, uh, bought the game from my PlayStation and uh played a few hours of it.

Um, I, I am, I really don't,

I, there,

crafting games are hard for me to connect with.

Sure.

But what I did like about this was

the setting made me feel like, because I don't know if you've, you've investigated, you, you crash in a fucking spaceship on a water planet, right?

And you've got your uh escape pod is afloat, and off in the distance is the crashed ship.

And in terms of motivating me to want to make shit, perfect.

Yeah.

Like if I open up Minecraft, I don't give a fuck about anything in there.

I don't, like, there's no,

like, there's no tidal wave of pressure behind me to make me make choices in that world.

Whereas in Subnautica, I was like, oh, shit.

Okay.

I got to figure out how to make a repair kit.

Yeah.

And

what does that mean?

I guess I'm going to jump in the water.

Yeah.

And you're like, this is impossible.

What are you going to find fit?

And then the first time you see like a piece of debris, you're like, oh, shit, I get it.

Okay.

I got to get some debris.

And then you're like,

the way that the puzzles of crafting reveal themselves to you is very, very organic and very pleasant.

Like you know that there's a cave near your initial drop zone, but you're like, how the fuck am I ever going to get a rock to move?

And then later you see like jellyfish that have caused a rock to float because they're like full of air.

And you're like, oh shit.

And with the game, you can grab basically anything.

so you're like oh i'll grab those jellyfish and i'll move the rock and then i can go in to the cave and get hurt um it's uh i don't know is in terms of crafting games super compelling yeah because it's it's pretty simple and i i feel like that again that was my intro to open world games so it it had a layer of like it didn't seem too overwhelming.

So when I finally played like Breath of the Wild and Tears of the Kingdom, like that felt like a step up in terms of the amount of things that you could do and the things that you could craft.

It's still, you know, you're building bases that are like, there's maybe like 20 pieces total.

So it's not, and then again, the goals are very,

it is one of these games where you are reading tons.

There's just tablets strewn across the floor like, help, I was being eaten by, you know, like, yeah.

And then you go to the next one and you learn a little bit more about the story, but there is just so many times.

Like I've spent over 500 hours in the first Subnautica game

since 2021.

And it's just one of those things where it's like, some days I'll just swim around and explore.

Some days I'll just work on my base.

But that experience also getting that game was very weird for me because I was watching people play it on like PC or

like PlayStation 4 or whatever.

And it, and so I was like watching people play the game for like a year just because the ocean part was soothing.

And then I saw it release for the Switch right when I got it.

So the fact that it was like a game, I was like, oh, you know, if I decide to get another system, maybe I'll play it.

And then just, then I just got the, and I had the switch.

And then I was like, oh, great.

Now I can actually play the game.

And then that's when I like truly just spent so much, like, so much of my lockdown experience was like actually in that world.

Like, I would have dreams that I was in Subnautica.

Yeah.

Like, so surreal.

Man, video game dreams are really something.

For me, my most, my most vivid ones are Diablo dreams.

Really?

Yeah.

I don't know why.

I think it's just, it's just like kind of, I think just spending so much time in the exact same like isometric camera and then just like a really simple game but engaging gameplay loop that I just have basically like a honestly a dream where I was playing Diablo.

Not even in the game.

I'm just playing it.

I had so many questions.

I thought I was going to ask you if the dream was in isometric camera too.

That would have been interesting.

I have had dreams.

This is a thing I've said before that I think people,

I guess, is not common.

I have had dreams where I step out of my physical form and look back at myself, and that's really unnerving.

No, my dreams are in third person.

Yeah.

Yeah, I dream Fortnite dreams, and I will be in Fortnite, but my point of view will be the over-the-shoulder of me, Heather,

running around in Fortnite.

That's wild.

You should be a skin in Fortnite.

You talked about it enough.

Okay.

Or in your Oasis jersey,

I'll do it.

I guess we didn't realize that.

This is the clip.

Put me in the game.

And And put me in Kingdom Hearts while we're at it.

There are no Oasis tracks in Fortnite, and it's stunning to me because it is such a big moment for them.

Do you think are they like

skittish about licensing?

I mean, I have heard that.

Okay.

I have heard that it is very, very hard to get them to agree to using their music in anything else,

which makes the Rick and Morty montage like a real shock.

Yeah.

So

because I have tried other times and they said no.

But yeah, but I would think it was different for Fortnite because it's just the music.

It's not the two of them as skins.

Although if it was, I'm done.

They should be in the game.

God damn it.

They should be in it.

They got to be in the game.

Yeah.

That'd be so funny.

It'd be great.

Matt, did you get to spend some time with Subnautica?

I did, actually.

So I got in there.

One of the first things I decided to try to do was go toward the wrecked ship.

Yeah.

And it immediately tells you to not do that because it's radioactive.

But like,

I will say, like, I typically don't, there's like very limited

there's very few games where I enjoy the fact that it's in first person.

And I do think that like for this, for me, this was not one of them only because I get so sick.

If

it's barely like too fast or something.

And I feel like the movement in this was just so that I was like, oh, I feel like I can feel myself starting to get a little sick.

I mean, I couldn't imagine playing this.

They have it in VR.

Yeah.

Oh, it would be a nightmare.

Oh, my God.

You described it a nightmare to me.

I'm in.

No, I really want.

I have MetaQuest 2, and I don't think they ever released it for that.

Wow.

But I think you can.

That was my only thought was, I wish this was in VR.

I think you can play it on PSVR.

I think you can.

Oh, man.

Can you grab this stuff with your hands?

i i think so what yeah that's because that's like there's something super tactile about it like you know just the idea that you're like underwater just like hitting rocks and like trying to break things yeah but that's what i what that's what i did like about it though because like i think in the same thing with like pal world even we messed around with that for a little bit like the because this is like it's a it's a survival type game too where you're like you have to craft that's like the main thing that you're doing in the game um and like just like finding things i don't know like finding stuff is fun i i do like to find things i like to find stuff and like so like that stuff was great so like that was a good enough loop and then you see some you see a lot of little freaky little guys in this thing and that was actually really working for me i was like there's because also and you get to eat them yes well that was crazy too but in cooking them in the in in in the in my crashed little pod uh because i'd go back to the pod a lot but uh um i guess the thing that i didn't know about this game before i started it was that it was I thought it was just like a submarine game and you're just like in the regular ocean.

I didn't know it was like a freaky ocean.

Yeah, yeah.

And so that was like a fun thing to learn is that it was actually freakier than I had thought.

Yeah.

Yeah.

So

I enjoyed that aspect of it quite a bit.

It reminded me of, and it's a game I've brought up on the show before, this DS game that wasn't a huge hit.

I did get a sequel, but it wasn't like a massive DS game called Lost in Blue, which is a game where you're a little kid who gets crashed on an island.

And every day the only goal is survive.

And you have the same sort of food meter, water meter in the corner, and all you can get is like fucking shit from the ocean, but you can't swim into the ocean.

It's not like an underwater game.

It's like, oh, thank God I found a shell with a thing in it.

I can eat this and live for five more minutes.

I'm like, it's a child death simulator

because of how often you die in the game.

But like, that

I, that's another thing that I find pleasurable in a craft, in this particular crafting game was

I don't know that I need larger goals.

Yeah.

If my goal is just find something and eat it or find something and drink it.

Like I didn't really, like I wasn't, I didn't feel a lot of pressure to be like, oh, I have to build a gun soon, which was my first need.

personally, but not in the game.

Because you just grab, like, you grab the little guys.

Yeah.

And I was like, like, oh, do I hit something with this little guy?

Nope.

It's a boomerang fish, but you don't actually hit anybody with it as far as I knew.

And then you go cook it and then you eat it.

And then I was like, that's great.

Yeah.

There are days where it's just like, I'm just going to do this thing.

I'm just going to like go around and find teeth from the

stalkers.

Basically,

you can either feed them to like pacify them or you can, they're basically, I don't know, they just kind of look like eel shark type things.

And you can get them to drop teeth that you can use to build basically like a specific type of glass to build an observatory.

But the way that you do it is like you throw metal like debris at them.

And then when they bite it, it makes a tooth fall out.

That's great.

And so it's, it's like super fun in that regard.

But yeah, there's days where it's like, I'm just going around reading the tablets.

Like I'm going on the island.

I'm going.

Like right now, the one at the,

I'm replaying right now.

I'm just hanging out in the lava zone.

Cause that's the other thing too, is I love building bases near where the dangerous creatures, the leviathans are.

Cause I think in a maybe more advanced open world game, they could destroy your base.

Yeah.

But instead, it becomes this fun game of where you, like the moment you're in that area, they're trying to hunt you down, but then you go in your base and then you're safe.

So then you like, can I just go back out there?

Like go back, like you're like trying to like almost ding-dong ditch the monster.

Because the game was originally made, like Heather, where we're technically, they didn't want you to kill any of like the big creatures.

They wanted you to almost be, like, to teach you to be afraid of them.

But of course, there is ways to kill them.

People have like

so many ways to kill them, basically.

But yeah, it was like that idea that you're on this planet.

to survive.

So you're not necessarily supposed to conquer it.

And so in a weird way, like it's, it's like, it's like one of the first games I've ever played where I'm like, oh, I don't go to that area.

Like I'm afraid to go to that area.

And I find myself like playing, like, almost like hunched over, like, right-knuckling it

when I'm trying to get through this territory to get a specific like gold or ruby or like other element.

It reminds me of what you're describing of 28 years later: how there's the alpha zombie with the huge hog, who they're just sort of like, like, they don't actually like, they're not killing this zombie.

They're just sort of like, we got to coexist with this alpha predator who lives in this area.

This zombie has a huge hog.

We have to let him live.

We cannot, we can't do this anymore.

Uh, have you you seen the movie?

I haven't seen it yet,

either.

Uh, it's a big dick.

I gotta see this thing.

Um, I know we talked about titles a couple episodes back, it's distracting.

Chicken jockey, where you're like, zombie penis, you know, like

I think Subnautica is a great title for this.

It's a great title.

It's a really good title.

Oh, yeah, it conveys exactly, it conveys everything, and it's also distinct and memorable.

One word, too.

Yeah, yeah.

Uh, but uh, I don't know.

I don't know.

I feel like it could be called Subnautica Phaser's Requiem.

I mean, Below Zero is

Below Zero, though, it works as a that's a good subtitle.

Below Zero.

Well, yeah, I mean, but we're talking about like not the, when we're talking about a sequel, like, I add like, or, or I guess, I guess, spin-off/slash DLC.

You know, it's kind of like, I feel like you got a subtitles invited.

And I, we should shout out a get-played composer Ben Prunty for a composing music for Subnautica Below Zero as well.

Yes, that was when

when you guys changed over the themes, that the Ben, like, Subnautica Below Zero is is not very good in the way that like Subnautica encouraged open exploration, whereas Subnautica Below Zero is, you're kind of just swimming through underwater caves and tunnels, and it's very suffocating.

But his score, it is in my like top five video game scores.

I love that's just the, that, because you guys have done episodes about like the ice music and like water music.

And it's just like, it is the like full fidelity version of the stuff of like aquatic ambiance and dire dire docks and all that.

It's like the, the, for the new generation, it's so good.

That's really cool.

It was like, he was like my most, most listened to Spotify artist, like, I think either last year or the year before, along with like Taylor Swift and like Beyonce, and there was like Ben Prunty.

Like, I like the below zero score I listen to like all the time.

That's really cool.

Yeah.

Do you, you like, was there a point when you're playing Subnautica where you're, where it really clicked for you, like, oh, this is my favorite game.

This is everything I want from a video game.

Well, so the point of the game is to like, besides, you know, just punch rocks and grab fish by the throat is like, you're eventually supposed to get off the planet.

And obviously, like, that's, you know, spoilers, but you know, you're supposed to get off the planet.

The first time I played the game, again, like, coming out of lockdown, it's like one of my first trips.

I'm going to Hawaii.

So I'm.

finishing the game while I'm flying over the ocean.

While in the game, I'm flying off the planet over the ocean.

And I like started crying.

Yeah.

Like, it was one of the most like beautiful adult video game.

It is like, you know, the, yeah, one of those beautiful video game experiences I've ever had where you're like, it was like when I finally beat Shadows of the Empire, I was like,

like, it was that last level, Prince Caesar's thing, was like so hard I would like cry because I couldn't beat it.

And it felt like a certain level of achievement.

But then also to like do the thing in the game that you're doing in real life was very surreal.

That's really cool.

This made me want to circle back to something that I wanted to ask earlier because you said you like to get in the ocean.

You like the ocean.

Yes.

you ever snorkel in that that bad boy I or the the the the the the mistress you call it the angry mistress

um this this uh this year I got to swim the Great Barrier Reef oh wow wow so and I think after what one of the last chances to do so I think I know right honestly I mean it was really great I did with this this more like ethical like they give back to the reef and stuff but they do kind of take you to a bad neighborhood of the reef because they're like yeah you don't want to go to the nice part we'll take you to the like yeah you know we're really gonna like it's gonna be full.

Um,

oh my god, what's the movie?

Not my neighbor Totoro, but the great, it's like a real grave of the fireflies kind of experience where you're just like haunted by the, you know, what Brian has done, yeah, yes, exactly.

But it is to me, like being underwater is like the most peaceful experience in the world.

Yeah, like, I want to get scuba certified now.

Man, that's amazing.

My relationship to water is so different.

Like, I've snorkeled a bunch, and every time I feel like I'm going to have a panic attack,

in part because

I feel like I'm high up in the air, but I'm not afraid of heights.

But my brain is registering the ground of the water as something I could fall into.

Yeah.

Yeah.

That makes sense.

Which is also my relationship to swimming games.

Like Subnautica feels like a flying game to me.

It doesn't feel like I'm swimming.

It feels like I'm flying through very slow air.

And

like, I wish that.

I've also done some reef snorkeling and it's so

like it's a transformative experience yeah but i kept having to look up so that i could remind my body that i wasn't about to fall oh which is a very weird uh like trigger yeah no totally that's like when you go to vegas and there's like places where the where the roof is the sky and your lizard brain is like it's a trap like you know what i mean like you're just like this doesn't make sense because we've been around for so long without these sorts of things.

It's yeah, that's so, that's very surreal.

Yeah.

It's got to be, yeah.

Indoors, in my opinion, should not look like outside.

That is so, it's it's it's too confusing.

Yeah, they shouldn't be able to do that.

What about Rainforest Cafe?

Yeah, I was gonna say at those, I was gonna have a counter like that, but go on.

Rainforest Cafe,

I'll allow it because I'm not going, I'm not going there.

I'm not going to the actual rainforest.

I'm not going to go to the actual rainforest.

What was your counter?

No, I mean, I was going to say Rainforest Cafe.

Without the Rainforest Cafe, we don't get Cha-Cha Cha-Cha the Frog.

Yeah.

I think the what?

The little frog from the restaurant.

He's got a name.

His name's Cha-Cha.

Okay.

All right.

I love this lore.

That's like during because the only one left in California is in Ontario.

And during COVID, somebody just like took care of all the fish that were at the

restaurant.

Whoa.

Like a security guard would just come every day and like feed the fish because everything was closed.

What the fuck did they think was going on?

Yeah.

Where the hell is everybody?

Where is everybody?

It's what you're ordering some fucking buffalo wings.

It's so quiet here.

Nobody's getting a kid's meal with chips instead of fries.

I am

typically terrified by the giants moving past my prison.

Yeah.

And they're all gone now.

Where's the hourly thunderstorm?

I'll say this just because it came up, but Rainforest Cafe, my dad and my stepmom told my sister and I that they were getting a divorce at Rainforest Cafe.

Oh my God.

When I was like 13.

My mom's worst food poisoning of her life was from a rainforest cafe.

I mean,

they're focused on the show, not

a restaurant second.

They serve food there, but it's

for the show.

I believe,

I'll look it up to be sure, but I believe it's part of the Landry Group of Restaurants, which is owned by Tillman Fertita, who also owns Bubblegump Shrimp Company.

So a lot of their properties are like these big installation restaurants.

I think they also have a dinosaur restaurant.

I could be wrong.

I'm going to look this up right now.

They bring you

a title razor.

You've got to go to the dinosaur restaurant.

I mean, Bubba Gumps at City Walk was the first post-lockdown restaurant I went to.

Yeah, yeah.

It's, I mean, it's

a great one to break the seal.

It was just like, what's close?

You know, I was living in North Hollywood at the time.

It was either that or Buka de Beppo.

And I was like, you know, it's a little more festive.

Yeah,

I guess given the options,

I'm going Bubba Gump, I guess.

I mean, did you guys go?

What did you guys go to?

First lockdown?

Gosh, which first?

First lockdown.

It honestly probably wasn't much better.

It was probably something similar because it was like one of the things that was open, probably.

Because these ones,

the desperate restaurants were the ones that opened first.

Yeah.

We have to open Bubba.

Yeah, yeah.

Mary and I went to the restaurant we met at,

and it is no longer open.

It was a Davin Buster's on Hollywood Bowl, right?

Yeah, except it's just the food area of a bowling alley.

It's the Arc Light

food bar.

We broke in.

Bruce DeLance was there.

But we ate outside and it was devastating because

they had replaced the fucking chef and the menu was like 10 times more expensive and worse.

And we were like, what the fuck happened?

Like, what?

Why?

It can't be the same.

It hasn't even been that long.

Yeah.

Yeah.

Landry does indeed own both Rainforest Cafe and Bubba Gump Shrimp Company among their dozens of properties.

They also own some fine dining concepts like Del Frisco's and Morton's The Steakhouse and the Palm, which are all doing very similar things.

But they also own Claim Jumper, Heather, which you may remember you reviewed on Doughboys back in like 2017.

I remember Claim Jumper.

Joe's Crab Shack,

McCormick and Schmick, and they do own the T-Rex Cafe.

Wow.

This is one of my favorite things about Nick, actually, if I could just gas you up for a second, my friend.

He calls his shot, says, I think this piece of information is true.

I'm going to look it up.

And guess what?

It was true.

That's good shit.

Where is the T-Rex Cafe?

Lake Buena Vista, Florida.

All right, let's go.

A hands-on prehistoric experience.

Do you want me to open up the dino shop?

Where is

Lake Buena Vista, Florida?

Is that in Disneyland?

Is that in Orlando?

I don't know.

I mean, like the...

It was named after Buena Vista street here.

Right.

I would think so.

I would think for a big theme thing, it would make sense for it to not be like hundreds of miles away from all the theme points.

Can you tell me when it was opened?

Boy, I'll see if I can find that history for you.

Because there is a chance I have been to T-Rex Cafe.

A chance.

What?

Were you at a restaurant and a dinosaur was your server?

You might have been at the T-Rex.

I have a vague memory in my childhood of eating at a dinosaur-themed restaurant.

Yeah, that's cool.

Okay.

It is in a downtown Disney and Disney World, which makes sense.

October 17th, 2008, it opened.

Oh, and I have not been there.

No.

And it was founded in Kansas City originally in 2006.

Is it possible you're remembering a past life?

I was eating in a dinosaur.

Yes.

Yeah.

No, I was a dinosaur.

We had a restaurant.

Okay.

Appetizers.

Supersaurus Sampler.

The Colosso Beef Nachos.

So this is the thing.

This pisses me off about these sorts of places.

Oh, boy.

Supersaurus Sampler.

They're starting there.

Great.

Colosso beef nachos.

I'll give you this.

Then you have mozzarella sticks.

Make an effort.

Call them the Velociraptor mozzarella sticks or something.

I mean, Valozarella sticks.

Valozzarella sticks.

There you go.

That's really good.

There you go.

That's really good.

I think in like fifth grade English, we had to come up with a menu for a restaurant, and I did a Star Wars-themed restaurant.

Nice.

Nice.

And I remember there was like Chewbacca tenders or something like that.

Buffalo chicken dip, cheesy skillet meatballs.

They're not even trying here.

The salads, they have a Jurassic salad, which is fun.

I appreciate that.

It's just barely anything.

Just ferns.

Caesars.

Dinosaur fries.

But again, at least they're trying.

Like, it doesn't even have to be good.

I just want to see some effort.

Caesarsaurus salad.

That's right.

That's good.

Omnivore's Delight.

That's pretty good.

That's like an oblique dinosaur reference.

I got one, I think.

I got one.

Yeah.

The Big Bang Burger.

Let's see if the Big Bang Burger is on here.

Show me Big Bang Burger.

No, you're getting an X, unfortunately.

It is the Bronto burger.

Oh, that's actually better.

That's pretty good.

That's pretty good.

We are playing Family Feud right now.

We should get back to the water real quick.

What are you talking about?

We're talking about dinosaurs.

You don't want to talk about the Abrictosaurus apple, Chris?

Abrictosaurus?

That's a bit of a deep cut.

I know, I love that.

Yeah, that's great.

I guess I'm thinking about it, not particularly.

The window for me caring about the dinosaur food has closed.

Like they, again, they have meteor meatloaf.

Great.

Yeah.

But then just Tuscan chicken?

Like Tuscan Raiders?

Maybe there was a fight between like two people.

One of them was like, everything on the menu should be dinosaur themed.

And the other person was like, it's going to disorient old people.

We need to just have some things that they can order.

Some of the food has to be nice.

So the old person is like, they see Paleozoic chicken sandwich.

They're like, I don't know what the fuck that is.

But then they see chicken fried chicken, an actual menu item.

And they're like, okay, I give me that.

I know what that is.

Yeah, I really think that's part of the negotiation happening behind the scenes.

What is a chicket to Caesar?

Jurassic Caesar.

What is that?

I need a salad.

My grandson will have the crustacean trio, and I will have the cob salads.

Bramo, no.

Order like the rest of us.

Um, I wanted to ask if there were any other uh water like based games that you were like.

I know you mentioned Echo the Dolphin earlier.

Did you ever get a particular affection for that?

Uh, that was something more

in a way, the soundtrack more than anything.

But I mean, I

was one of the people who bought the Nintendo Switch Super Mario

Back,

yeah, the and the Mario 64, Mario Sunshine, and

the galaxy.

And so, yeah, since I got that, like, I will just dip into Mario 64 or Sunshine.

Because I think,

yeah, Mario 64 was definitely the one I played the most, but I really did love Mario Sunshine.

I loved the water pack.

I loved like sliding on the water, yeah.

Flood.

Like, I loved cleaning up, you know, Delfino Plaza.

Like, I, I, I really enjoy.

I don't know.

That, that to me, because like Mario 64,

it was like young enough that definitely, like,

I don't know.

Yeah, I don't know.

Mario Sunshine was one where I just love the aesthetic, the tropical vibes.

You're throwing fruit around.

Yoshi is like barfing up

sprang everywhere.

Like, it's,

I loved Mario Sunshine growing up.

When we revisited on the podcast and I finally beat it,

it was the

Mario game, mainline Mario game I'd never finished, and I finally beat it when we revisited, we did it on Get Play.

is

i like it it's it's got a lot of great ideas

but i i feel like and i think flood is fun conceptually but like it feels like the game just hits it like it just takes a step up when you get into those levels that where you lose flood and it's just like you just get to be mario sort of running around you just get to experience the the mario uh locomotion and the classic nintendo uh platforming a refined version of what's in 64 So yeah, I don't know, but it's also like,

I don't know how clear your memory is of the endgame of that, but the endgame is so messy and unfinished.

It feels like they just ran out of time or budget or both.

Well, yeah, it's one of those things where any time games introduce new mechanics, especially like, yeah, we know what Mario feels like, especially after Mario 64, where like going back into that game,

you know, 20, 30 years later, like it really

just shuddered as you say.

Because, right, it'll be 30 next year.

No, it's already been 30 years.

What?

Mario 64.

86, I think.

Yeah, Mario, yeah, 97.

So it'll be 30 years next year.

And so, like, I even played it a little bit earlier this week because I just wanted to live, again, live in Dire Dire Dox again.

Are you guys okay?

I just decided to

tiny first.

I've never made that much eye contact with Nick.

Yeah.

What are we doing?

It's okay, everybody.

It came out when I was six years old.

If I live in there forever, time doesn't pass.

I'm just, whoa, I'm just, you know, but, but yeah, the Mario 64, I feel like, is just so easy to, I mean, besides the camera being still wonky, like going back into that feels more natural than sunshine.

Yeah, like.

I just, there's so many times where I would fall off a cliff or something in Mario Sunshine because I'm just spinning helplessly when flood has like having the rocket boost and like yeah that that stuff hasn't held up as much but but I wasn't I wasn't trying to yuck your yummy I mean I do I do think the game is really like cool and it's it's it's like you're right that's that belly sliding in the water is is super fun also just filling up flood is really satisfying it's like they've they've got like a really nice sound design to that it's just like it it's it's throwing food around i love it conceptually and i feel like if that wasn't a mario game if that was just like whatever that was just like uh uh you know a gymsy yeah if it was a bubsy if it was a bubsy it'd be the best bubsy yeah

but people would have like i think instead of being comparing it to other mainline marios and what what it's sandwiched by like mario 64 and like mario galaxy right it's like instead of that it people would just be like this weird game that came out that for the gamecube that's so fucking that's like my favorite uh you know game of that era yeah no it's i mean it is to

Yeah, it wasn't that game, it wasn't it rushed too or something.

That's what it definitely feels.

Yeah, I mean, that's that's the reputation of it and that's definitely what it feels like by the the time you get to the the end of it it is it is weird that games then

or or again just you know being a fan of the podcast and when you hear just the differences between like a game that was made by one person like in the 70s or the 80s or or something like um i forget her name who like adapted doom by herself for like the jaguar you know right it and it's i mean the gaming industry now where you just have hundreds of people it is just weird that like a game could just run out of money and be like, all right, we're done.

Yeah.

Like,

really?

Like, wow.

It's also very out of character for Nintendo and their first party, you know, stuff, which they tend to just take as much time as they need to, as in that apocryphal Miyamoto quote about like, you know,

a delayed game

is late once.

A

rush game is bad forever or whatever.

I totally mangled it, but you get the idea.

Yeah.

It's a.

They also like complete games and then hold on to them for as long as they need to.

Yes, yeah, then they're just hidden.

I'm convinced that the remasters of Metroid Prime 2 and 3 are just on a shelf for any time.

Wait, when does the new Metroid come out?

It comes out, quote, this year.

Okay.

And I sort of don't buy it.

I don't believe it at all for some reason.

You know, there's some significant water in Donkey Kong Bonanza.

Really?

Yeah, there's some water in Metro.

There's some water.

I mean, look, I'm not trying to pressure you or nothing.

The game's got some water.

The game's got some water.

There's some different biomes.

It's not all water, but yeah, there's definitely some.

But there's some water.

There's some chunky bit of water.

Is there a thing where you could dig and water would start to fill in a space?

You could definitely dig to water.

Yeah.

Ooh, okay.

I mean,

you might be digging on top of something.

You know, something might be on top of water.

And if you dig deep enough, you get in the water.

Oh, cool.

You can't dig in the water.

Oh, okay.

But just water is not dig a water.

It's not diggable.

You're just swimming.

You're just.

Yeah.

You're right.

You know, if you're just digging in the water, you're swimming.

I'm noticing that your shirt.

Hey, stop.

You're upsetting me.

Your shirt is Jaws.

Yeah, it is Justice.

Did you play Jaws Unleashed at all?

Where you get to beat Jaws?

Has anybody played this?

No, I've seen people play this, where you are literally...

It's almost like you're Tony Hawk.

You're like jumping over boats and grabbing men off of them as you're flying into the water.

it's it's not I didn't play it, but I remember seeing it when I was a kid, but we played a game for this show many years back called Man Eater.

Oh, that's what I'm thinking of, Man Eater.

Man Eater was less satisfying.

Yes, Man Eater was not as fun as it promised to be.

Okay, and also we were, I think if I remember correctly, we were all bummed out that the water was all like dirty.

Like it just kind of seemed gross.

Yeah, yeah, yeah.

There's I feel like it would be like one of those things like after I played Subnautica or I was still playing Subnautica where I would try and find similar games.

So it'd just be like, like in the the switch online store, like water, aquarium, ocean.

Like I tried playing, I don't know if it's raft or it's the other one where it's like that game you were describing on the DS where you're on an island and then you build a little raft and you can sail to another one.

But the crafting in that is like.

brutally complicated where you are like collecting like twigs and leaves like the forest yeah like that game too where where you are like it's so uh like subnautica is so basic in comparison where you're like ah ah here's some titanium and here's some ruby and some like you know here's here's a couple of fishes or whatever whereas like some of these other crafting games yeah it's like so granular that it feels like I don't it just is like I need to collect a hundred leaves and 20 twigs and five rocks to like make a tent or something I do like when the craft I mean I I also don't love crafting in general but if they're gonna make me craft I like when it's easier yeah it's just like a couple of things that you're like you just need this, this, and this, and then you're, then you're done or whatever.

Yeah.

If you want like a simulation of actual crafting, that should be its own kind of game.

Yes.

But if you're playing a game where it's like the goal is to get away from your radioactive spaceship, maybe I don't need to like craft a bolt before I can craft a, you know, like it, like it's, it, it, I like the level of complexity in Subnautica.

What about the crafting and Last of Us?

I like the sound of when

picking up like the pills.

Like that's a very satisfying sound

it it if it's just the sound of the crafting and the last of us that's great like when you make a bomb you can hear it filling with like shrapnel yeah and it's like oh man that's so good the sound design is is i mean it's it's naughty dog it's just they're so good at all that stuff but i the pressure values are so high but i like the

the the thing that that always blew my the blew my mind about last of us part two is just having us a bespoke animation for every single weapon upgrade.

It was just like, you know, if you're adding a scope to everyone, it's like it's specifically, it's not seeing most games would be someone like you,

you know, the shot would be them tinkering over their shoulder and then you'd have your new weapon, but like you actually can see that component being mounted onto it and attached.

Yeah.

It's like there's so much additional labor for that for an animation that you will see one time.

Yeah.

Like filing something down.

Yeah, exactly.

Yeah, it'd be crazy.

All that shit is so, so impressive.

As far as water games were concerned, I mean, I did have the Uncharted series as we're talking naughty dogs as water games.

There's a lot of great water in those.

A lot of those are really, really oceanic.

Yeah.

But

we've certainly talked about Dave the Diver.

We did a whole episode about it.

We've talked about Legend of Zelda, Wind Waker.

One I wanted to shout out that I haven't, I don't think, ever talked about on the podcast.

And it's one of the few mobile games that got its hooks in me, Where's My Water, which is like a physics game for children that it was came out.

It was came out in 2011.

It was developed by creature feep and published by disney but it's just got really great water physics puzzle design and basically all you're doing is you're guiding um you know a pool of water by virtue of of you know uh making some

uh chain alterations to the terra you're you're changing how the water flows uh to hit a destination um and to avoid like goop that will poison your water supply and it's very straightforward they're all just single screen encounters but it's it's just like really well developed or really well designed and conceptualized rather and It predates the pay-to-win mobile design philosophy that's just like has basically ruined pretty much every mobile game that's not Bellatro and and so

Like I

really enjoyed it from the from that standpoint.

I play the shit out of it.

Oh, go ahead.

Oh, no, I was gonna ask can you play that now?

Yeah, you can still get the well shit.

Actually, I'm not sure because it might be an Angry Birds situation because I think they came out with with a what where's my water 2 that was pay to win.

I never played it uh which is the same thing that happened with angry birds they've now uh sunset the original angry birds

because they only want you to buy the pay-to-win version hopefully it's not a flappy bird situation and it's just gone forever yeah and the fucking creator like went into a horrible depression yeah

I would hate that

is okay is Bioshock a water game yeah I think it is the first two the first two certainly are the third one decidedly not yeah the third one is an air game yeah third third one's air and racism yeah yes yeah

I want to shout out the only other Assassin's Creed game I've put any serious amount of time into beyond Shadows or Valhalla.

Which Valhalla, Valhalla could be a water game.

Could be a water game.

You spend a lot of time on land, but you do.

Raid from the water.

You get out there.

You get there on the water.

Assassin's Creed Black Flag, though.

Ooh.

You got a water gamp in that goddamn thing.

That sounds funny.

And that's good stuff.

That's just, that's fun.

Yeah.

Do you have to row?

You don't have to row.

You basically just like, you kind of just like drive a big boat.

It's like, doesn't, you're not really, it's not as specific as it could be.

And as they probably will get as they go forward because I feel like they get more and more specific with things like that.

But in this one, you're sort of like, I just got a big boat, and I'm just driving around on the water.

Pretty fun.

Pretty good.

You talked about Mario Sunshine earlier.

I do like it when a franchise is like, we got a water entry.

So Metal Gear Solid 2, that's a water game.

You're right.

Big Shell is in the fucking water.

That's Metal Gear Solid 2 is a water game.

It's a sneaky water game.

And also, Final Fantasy X, that's a water game.

Blitzball takes place in the water.

Blitzball's all water.

Is that the cover where the person's like standing

on the beach or something?

Yeah, they're like in the water.

They're in the water.

It's a fucking water game.

You kind of presented this point.

You're sort of like, I don't think anyone's going to have my back on this.

Full agreement on 100%.

You're 100% correct.

Is

Kingdom Hearts 1 with the Little Mermaid level a water game?

Well, see, I just

start on an island surrounded by water.

Yeah, yeah, yeah.

You spend a significant part of your time trapped in a hellish nightmare water level.

Yeah.

And then in the second game, you do go back to it and it's just like all songs mini-game.

So it's they've made a bad level worse.

It's not fun in the second one.

So many things.

Kingdom Hearts 2, my favorite video game of all time.

Yufu gave me all day.

I can name a million things about it that I don't like very much.

And one of them is the

Little Mermaid level.

But gosh, I guess it could be a water game.

Could be.

I get water.

I guess it, yeah, that's the whole thing is like, because there's certainly a water level or a water biome is a convention.

Yeah.

Right.

Of.

I mean, most games.

I feel like most story-based narrative games have some sort of aquatic section.

But

I feel like water needs to be more omnipresent, like it is in Bioshock, you know, for it to be a water game.

And obviously you get like your water racers, like your Wave Race 64s or whatever the fuck.

Love, love Wave Race.

And because I played it on the Switch Online also recently, but what was the name?

It wasn't, there was the, you were on these like big speed boats.

Hydro Thunder.

Hydro Thunder.

Hydro Thunder was sick.

Yeah.

Hydro Thunder was really

good.

I was trying to bring it up the other day because I couldn't remember the name of it because I'm playing Fast Fusion on Switch 2.

And Fast Fast Fusion is a Hydro Thunder.

Really?

Fast Fusion is a Hydro Thunder.

Fast Fusion is a Hydro Thunder.

You get that boost and you like, because yeah, they used to have it with Dave and Buster.

Yeah, yeah.

And it's like, yeah, because there was that other car game.

I feel like it was part of the same.

Right.

Yeah.

Like a Daytona or a,

gosh, what's the other one called?

There's like the San Francisco one.

Cruising.

Not cruising.

It's like the other one.

But you could like go do.

I just remember doing like...

The San Francisco Rush?

Yes, that one.

Yeah, yeah, yeah.

But yeah, like the Hydro Thunder is like that where you like.

Hydro Thunder.

You just like,

you're like, where are these levels?

Like, everywhere has a Grand Canyon, basically, to like race through, you know?

Steven, as a Jaws enthusiast, in addition to being a Jurassic Park enthusiast, did you ever mess around with the NES Jaws game?

No.

Were you aware of it?

No.

So this was one, God, I can't remember if like E.T.

Yeah,

I didn't have this game.

i think a friend had it or maybe i'm just remembering playing it on emula on an emulator later out of curiosity uh this game i don't remember being very as very good but like what's the like are you on a boat and like is it is it steven you are the boat whoa no it's it's you want it the jaws game is just like you want the power fans to go oh i get to be jaws even though jaws is the bad guy in the jaws franchise you're just like i just want to swim around as a big ass shark and be able to eat.

But no, it's like you're a boat going around, and then there's sections where you find Jaws, and then you go into the water as an even more vulnerable diver.

Oh, wow.

Did we play it for...

How did this get played?

Did we cover Jaws?

I can't remember, but I feel like I played Jaws.

And why would I have played Jaws?

If we did it, do we do it with Matt Gorley?

No.

No.

I have no idea if we've played Jaws Pond.

That was James Pond.

That was James Pond and Friday the 13th.

James Pond probably too good to have been covered in that format, in all fairness.

Was this like a top-down of the boat?

Yeah, I think it was.

I think the way it worked, because there were like sections where you're kind of like, um, you know, behind, like, kind of almost like a third-person, like, pseudo-3D view, but I think you were just kind of going around in like a, like a, yeah, like an isometric sort of top-down boat, and then you would find the shark, and then you go down, it would turn to a side-scrolling, and you'd be like a diver going around, um, just trying to avoid like swordfish or whatever the fuck.

Yeah, I did like poking uh in Donkey Kong Country, country where you what's the what's the name of the swordfish?

On guard.

Yeah.

Yes.

I always like that when you get the little rush move and you go you know you take out just impale people.

You're naturally gonna

you know I mean like have more affinity for Rambi or Rambi.

I'm not sure what the canonical canonical pronunciation is if it's ever been established.

But on guard, being able to put, first off, great name for a guy with a

swordfish on guard, that's really clever.

A little bit of an A to C.

But then also, yeah, the poke is very fun.

I mean, again, aquatic ambience is doing the heavy lifting.

But you are much more mobile in that.

Like, that's the other thing.

Because that's the

thing that happens, I think, the reason a lot of people until

fairly recent video game history.

I feel like a lot of people are like, oh, water is the worst thing.

But a lot of them, because the physics of being underwater was not particularly fun.

That's largely a solved problem.

And usually swimming, you have a good level of mobility.

But yeah, and like Jonky Gung Country is something you get an on guard part of the fun it's like getting the frog suit in mario 3 it's like oh i can actually move around down here yeah you're not drowning like i feel like i drowned so much in sonic growing up yes yes with the scariest music possible yes yes a nightmare

yeah sometimes sometimes i think that if i

I don't have trouble waking up in the morning, but if I did, that would be my alarm clock.

Oh, on the your Nintendo alarm, you would put that jailbreak in and put that in.

That was terrifying.

I mentioned I'm an adult piano student.

I was in a piano lesson and I just like, I just figured out the Sonic Drowning thing, like,

and

I said to my piano, like, is that Sonic Drowning?

She was like, yeah.

Do you go to a place or you do this like online or something?

I do.

My previous piano teacher

had a studio, and then

I have a newish teacher because that teacher no longer lives in in the area, not related to me.

That teacher comes to our apartment.

Oh, cool.

Oh, that's cool.

Cool.

Yeah.

So

you'll have one guest with a specific task.

Well, yeah, they got something to do.

They got one room they're going in.

This is where you go, and this is all we're talking about and all we're doing.

See, he's just a puzzle game.

You just have to figure out how to get into your place.

You have to be able to teach him something.

It's very blueprints.

I don't think we cover Jaws ever.

I think the only only thing I see of Jaws NES is when we was us talking about it on our Man Eater episode.

And I must have played it on my own.

And why would I have done that?

Well, I do think this is like, I mean, like when emulators were a novelty, even now, I feel like sometimes you're just like, oh, what's this game?

I'll fire, I'll mess around with this for 10, 15 minutes.

You know, I think there's a, there's certainly a lot of games I've spent time in just because of curiosity.

Yeah, the

for Jordan Jesse Go, last year when I joined producing the show,

uh, Jesse's daughter, Gracie, had a thing where she just made them play Jordan and Jesse play bad video games.

So it was like Superman 64, Dragon's Lair,

Shack Fu.

Like, so then I would play, like, try the emulator, and it was like, that Dragon's Lair first level is truly like of wonder.

Oh, yeah.

Like everything, you just explode like every second.

A bat, the bridge, like every frame tries to kill you.

Are you talking about the,

you laser disc, Don Bluth Dragon's Lair or the NES?

NES one.

It's like a side-scrolling dragon's lair.

It's like completely removed from the source material.

Yeah, but I feel like it's one of those games where it's like people just never get past the first level.

Right.

If you don't make it over the bridge, it's kind of a water game.

Matt, well said.

Should we do a segment?

Let's do a segment.

I got a new one for us here.

Just a little fun thing I put together called Sink or Swim.

And so basically, what I'm going to do is I'm going to name some video game characters, and you're going to tell me if they can safely enter water and swim.

Wow.

Or if they die when entering the water.

Sink for death, swim for swim.

We got it?

I love to say our name, or do we say?

Yeah,

buzz in for your name.

Okay, good.

Okay.

Okay, here we go.

John Marston from Red Dead Redemption.

Does he sink or does he swim?

Steven.

Sink.

He sinks.

That is correct.

Stephen's on the board with one.

Wow.

Here we go.

What the hell is this?

It's Thicker.

But his animation also, he likes to grab his chest.

Oh.

It goes into like immediate cardiac arrest when entering the water.

It just immediately inhales it.

CJ from Grand Theft Auto, San Andreas.

Weiger.

I believe in previous Grand Theft Autos you sank, but this was the one where they added swimming.

I'll say swim.

Nick's on the board.

One each.

Weiger and Steven.

But kind of tricky, right?

Because the next game after that, I guess there was Grand Theft Auto 4.

Yeah.

John can't swim.

Rockstar game?

What the heck's going on?

They undid it?

They undid it.

They undid it.

Well, cowboys wouldn't be able to swim.

Cowboys don't swim.

They just go in like mud holes to bathe on the ridge.

We don't do that.

That's city-folk

stuff.

Man, remember you used to clean yourself by getting in a big wood tub with a brush?

What the fuck was going on?

Let's bring that back.

They did, I'll say, everything wrong.

It was so stupid.

They didn't even have phones.

They didn't have phones.

Well, I'll build a shed around a hole.

I'm going to go take a shit in here.

What the fuck are you talking about?

I'm not even going to bury it.

What?

Every time time I get off my horse, I kill it.

Yeah.

My wife's my first cousin.

What are you talking about?

All the worst things in the past.

Spyro the dragon.

Heather.

Sink.

That is correct.

Spyro cannot.

He can fly.

Yeah.

Man, man, you should see this guy, by the way.

He can fly.

He's fire-based, though.

I would think he would sink.

Yeah, he's fire-based.

Yeah, if a tail goes out, it could be Termander rules.

He could die.

Oh, no.

Yep.

Kratos from God of War.

Ooh.

It's anybody's game.

Is there a specific, like, which God of War are we talking?

I'll throw out the franchise.

Oh, boy.

There's because there's boat.

There is boat.

And there's boy.

There is boat.

And there is boy.

Weiger.

Boy.

I will say

sink.

Nick, I'm sorry.

He can swim.

There's a couple of levels in the first ones where he can, like, you have to, like, traverse water.

Oh, that's right.

You're like walking through water.

It's like, it's like, yeah, fuck.

All right.

That's okay.

That was a tricky one.

How about this?

Master Chief from Halo, the Halo series.

Master Chief, Heather says, Heather ding, ding, ding.

Okay.

Master Chief sinks, but is fine

because he's in his, he's in the, he's in the suit.

Well, I mean, that's not, but is fine isn't part of it.

Well, no, I mean, like, he's fine.

He doesn't die when he's in the water because he's fine because he's in the suit.

I do think it get, you get a game over for getting in the water, though, but also you get, you get, you, you get sink.

He does sink.

He doesn't, he doesn't, because you're trying to swim.

He can't swim.

No.

But if you're saying that he gets a game over and then just exists peacefully at the bottom of the ocean,

retired.

Yeah.

He decides to hire.

All right.

So Heather has two points now.

Wait, that counts?

Yeah, you said sink.

That's fine.

Okay.

Crash Bandicoot.

Oh, Weiger.

I think that some bitch sinks.

He does sink.

That is correct.

So it's

tied up at two right here.

Astrobot.

I am Astrobot.

I am Astrobot.

Does Astrobot sink or swim?

I am Astrobot.

He's a little robot.

Yeah, he is a little robot.

Do you can get wet.

Yeah.

Sink.

I'm sorry, Heather.

This little motherfucker can swim.

When is he swimming in the game?

There's some water levels.

I think.

I don't know if it's like a full water level, but in rescue mission, he can swim.

Oh, okay.

Okay.

How about...

Okay.

I'm glad he can swim.

Good job, little guy.

Enjoyed the shit out of that game.

Cannot remember swimming.

He can get wet, too.

Yeah.

Sly Cooper.

Who cares?

Who cares?

How dare you?

Steven,

swim.

He can swim, but he does take damage.

Oh,

he does take damage.

Interesting.

It's tied up.

He just touched the dude to go on the beach.

So you got to get out of here.

He's going to swim for like a little bit, but

you got to get out of the water.

So, this we got a tiebreaker right here.

Wow.

It's anybody's game.

Wow.

Pikachu.

Oh, Pikachu.

Pikachu.

Weiger.

Immediately burnt to a crisp.

Steven.

When he's on a surfboard.

Well, here's the thing.

I have to give it to Steven because he can swim.

Because Pikachu in more recent entries, because of the surfing Pikachu animation, he can learn surf and you can use him to traverse water.

So Steven is the winner of Secret Swim.

Wow.

Well played.

I've been training my whole life for this.

That's this week's Get Played.

Our producers are Shell Chen.

Ranch, Yard underscore, underscore Sard.

You still streaming Silent Hill 2?

I am.

Do you have any plans to shake it up?

Are you going to just blaze ahead towards the end game?

I want to finish it so bad.

How close do you think you are?

I think I'm three quarters of the way.

Okay, all right.

That's what people have told me.

That's great.

Check that out over at twitch.tv/slash yard underscore underscore sard.

Our music is by Ben Prunty.

BrenpruntyMusic.com.

Our art is by Duck Brigade Design, DuckBrigade.com.

Get Played Merchant, kinshipgoods.com, and get animated over on Patreon.

Matt, what are we watching?

We're watching Birdie Wing, baby, and for

Birdie Wing golf girl story over at patreon.com slash get played.

Does Heather like it?

Subscribe and find out.

Stephen Ray Morris, Sea Jurassic Right is the podcast.

Of course, the great Jordan Jesse Go podcast, which you produced.

But

I know you wanted wanted to to plug some awesome stuff you have coming up on sea jurassic right please tell everyone about it i'm yeah i'm very excited i did this in 2020 you know we were all you know at home and so i invited a bunch of scientists on paleontologists and uh a woman who studies diseases and fossils science communicators so i'm doing that series again this fall the back to school series and i'm interviewing like a whole bunch of new scientists also our palie ward who does ologies which i worked on for many years i'm talking to disease ecologists, paleontologists, like all kinds of awesome people, just because, you know, right now in our country, it's a little bit anti-science.

And so, I just wanted, you know, on Sea Jurassic Right, I not only talk about the movies, but you know, dinosaurs and paleontology and stuff.

So, I just wanted to do that again and just hear from all these really cool people, like doing cool shit.

Like,

one person, Yar Haridi, literally, you know, in their work as a vertebrate paleontologist like found out where teeth came from because there was these

these these arthropods that like lived 450 million years ago that were covered in dentine which would become our teeth and that sensitivity is what allowed them to survive in like the murky you know gross waters of the sea what the and like they They've literally spent like the last four years just like making all these connections.

And finally, they had a paper published this year.

So I had a conversation with them.

It's like, like

the idea that this little creature is like literally covered in what would become our teeth.

I'm teeth.

Yeah, I don't like knowing that when I bite into a quesadilla, I'm using like the exoskeleton of a sea slug.

That's a little distressing.

That's where it came from.

Wow.

Do you think they'd like to know that too?

Like, this is what I become.

I'm chopping on a damn quesadilla.

I'm mouse.

But yeah, so, so that's coming out starting in September, but the original series series you can check out.

But yeah, it's just, it's so much getting to talk to these people who literally spend like every waking hour, you know, trying to change the world in a way through their work is really cool and fascinating.

So yeah.

That's awesome.

Check it out.

Sea Jurassic Write, wherever you get podcasts.

Do you have a favorite water-based dino?

Ooh, well, they're marine reptile.

I have to be pedantic about that.

Fuck.

Holy shit.

I mean, you got to go with the plesiosaur.

It's classic.

It's got the, it's basically like, you know, like a brachiosaur or, you know, a potosaurus, but it's got flippers.

Do you know the crazy thing about Nessie is that

Nessie was the Loch Ness monster, got super famous in the 80s.

If Nessie was real, it's dead now.

Oh, no.

Wow.

Because it's been, it's been so long.

Rest in peace.

Nessie, you got played.

That was a hit gun podcast.