Unlocking Value: Ludex Transforms Trading Card Valuation with Brian Ludden

33m

Right About Now with Ryan Alford

Join media personality and marketing expert Ryan Alford as he dives into dynamic conversations with top entrepreneurs, marketers, and influencers. "Right About Now" brings you actionable insights on business, marketing, and personal branding, helping you stay ahead in today's fast-paced digital world. Whether it's exploring how character and charisma can make millions or unveiling the strategies behind viral success, Ryan delivers a fresh perspective with every episode. Perfect for anyone looking to elevate their business game and unlock their full potential.

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SUMMARY

In this episode, host Ryan Alford and guest Brian Ludden, CEO of Ludex, discuss the booming trading card industry and the transformative role of technology. Alford shares his personal experiences with trading cards, while Ludden details his journey from derivatives trading to founding Ludex, an app that scans and values trading cards. They explore the challenges of accurately pricing cards, the impact of technological advancements, and the evolving market dynamics. The episode highlights the potential for growth in the trading card sector, emphasizing Ludex's role in modernizing the industry and enhancing the collector experience.

TAKEAWAYS

  • Growth and evolution of the trading card industry
  • Personal experiences and nostalgia related to trading cards
  • Introduction and features of the Ludex app for card valuation
  • Challenges in accurately pricing trading cards
  • Impact of technology on the trading card market
  • Supply and demand dynamics within the trading card industry
  • Community engagement and trading practices among collectors
  • The role of subscription services and B2B platforms in the trading card business
  • Future trends and potential for growth in the trading card market
  • Importance of data-driven strategies in enhancing collector experiences


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Transcript

The Mercedes-Benz Dream Days are back with offers on vehicles like the 2025 E-Class, CLE Coupe, C-Class, and EQE Sedan. Hurry in now through July 31st.
Visit your local authorized dealer or learn more at mbusa.com slash dream. The premise is trading card business too big to ignore and you need to know more about it.
It's not the corner store anymore. It's grown up.

Every collector is a sports fan, but not every sports fan is a collector. It's too big to ignore and you need to know more about it.
It's not the corner store anymore.

It's growing up.

Every collector is a sports fan, but not every sports fan is a collector.

This is Right About Now with Ryan Alford, a Radcast Network production.

We are the number one business show on the planet with over 1 million downloads a month.

Taking the BS out of business for over six years and over 400 episodes. You ready to start snapping next and cashing checks? Well, it starts right about now.
Hey, what's up guys? I'm excited. You know, I, uh, I get to do my show and look, you know, we, we make our own rules here anyway, but we talk business, we talk marketing, we talk current events, and things that you need to know as a small business owner, as an investor, people trying to get ahead.
And it's been interesting the last few months with my kids, trying to teach them through business through the lens of trading cards. And that's why I am really excited because it is the number one app opened on Ryan Offer's phone in the last three months.

And I've got the founder, Brian Ludden from LudX.

What's up, Brian?

Brian, thank you so much for having me.

I'm excited to launch off the Collectibles trading card podcast with you guys.

And thanks for downloading the app and using it. Yeah, man, it's fun.
It's been a blast getting back into it, grew up doing trading cards. And, you know, it was always, I was always a little mini entrepreneurs, definitely a little side hustle for me as a kid growing up.
And, you know, like most kids, you get into other things, I don't know, girls and cars or whatever, college. And you got the old trading cards in the closet or whatever so it's been on the shelf for a while and my kids you know mine are mine are 14 13 12 and nine you know four boys and they've been late to the game you know i always thought they'd get into it i was almost somewhat glad they didn't economically but i was sort of just waiting in the wings and i hadn't if they didn't get into it i wasn't going to get back into it.
I was almost somewhat glad they didn't economically, but I was sort of just waiting in the wings and I hadn't, if they didn't get into it, I wasn't going to get back into it. And they picked it up.
And again, going down that rabbit hole early, Luttex hit the radar for, all right, how are we going to keep up? How much is our cards worth? You know, when you open a PAX, having the best app for the scanner of the card, that's what Luttex does. You guys will check it out.
If you're listing in your trading card, you know LUTX. But if you don't, you got to know how much those cards are worth when you open them.
And that's what LUTX does. I mean, talk a little bit, Brian.
Let's set the table for everyone about your kind of journey into the business and what got you going with LUTX. Yeah.
Well, it was like any journey. It's a winding road.
I was a derivatives trader for 25 years down at the exchanges in Chicago. My company got acquired in 2017.
I had a three-year I had to work with that company. I was not a great employee.
I did not win employee of the month, that's for sure. But during that time, during COVID, kind of like similar to your stuff, I had cards sitting here and we have a place in the city.
And my son and I were here, my 14-year-old son now. And I'm like, hey, let's check out these cards.
They're getting more valuable and blah, blah, blah. And I was looking at it and I couldn't figure out what these cards were, what they were worth, like any comps, anything.
And then I bought a new pack of cards and the new ones with all the variations and shiny and shimmer. So I'm like, this is ridiculous.
This industry, there's got to be something out there. And I looked for like, you know, 30 days.
I'm like, holy crap, this industry is massive and it has not had a tech revolution yet. And so I said, I'm going to go out and do it.
And I raised $5.3 million in 45 days from all the traders on the floor. And we are on our way.
I love it. I love it.
But you're so right. Like I remember growing up, get this, Brian.
I don't know if we're the same age, probably I might be a little older. You're younger.
Okay. A little younger.
All right. You look good.
So growing up, you'd have to go find the book, you know, the Beckett or whatever it is. Like think about what we had to do, man.
The same thing with like music, you know, the MP3 player. But like, God, think about what I had to do to find out what something was worth and trying to do trades.
And like, how did we trade as kids not knowing what that stuff's worth? You're right, dude. That's what I did.
I had a Beckett magazine I bought. I was like, this is ridiculous.
Yeah. Scanning through page 800.
Yeah. How accurate can it be? Yeah.
Trading shows every day and no comps. And you know, also, Ryan, I'm new to this industry.
It's mind-blowing how difficult this industry is to learn, to transact, to trade, to buy. It's really hard.
There's friction on every single level. And it's still a $30 billion industry and growing cager, I mean, it's massive.
So think about when technology comes into this worldwide, globally, how big this can get. No kidding.
Oh my God. Hey, and right about now is going to help spread the word, baby.
You know, we're going to get it out there. Oh, talking with Brian Ludden, he is the CEO and founder of LudX.
And look, it's one of the challenges we're just talking about. Okay.
grading, not grading, but getting the value of your card so you know when you're trading, you're making deals like either with friends or to sell them on eBay or something like that. LudX, you open the app, you scan it.
How hard has it been with all the variations? Because you talked about it and oh my God, that's been the biggest awakening for me is how many of these SSPs and inserts and shiny and shimmer. And like talk about the technology of the scan to value, you know, is that as hard as it seems? It was harder.
It was, it was much harder. It took us like 12, it took us a year to get base cards and Pokemon of Magic above 90% accuracy.

We're like, we got this thing.

We're crushing it.

And it took us two and a half years and probably $8 million to be able to get parallels in the upper 80s, low 90s.

Because of all the variations and how people take pictures.

And you have to train out blurs and light.

And so it was insanely difficult. But there was a time when I was like, good, I'm glad this hurts.
I'm glad this is difficult because there's our moat. Right.
And we, we grinded, we grinded and grinded and just stayed afloat for long enough to, you know, to de-risk it and really get to where we needed to, to, to make this a scalable business. Yeah.
I mean, it's not perfect, but it's the best and it's good. I mean, it's great.
It's so much faster and more efficient than looking it up. Yeah.
And so like, and I love the brand, you know, I love the look of the brand. It feels, it's got the, it feels like what a modern trading card company should be.
That's the best compliment I could give you as a brand guy. That's a high compliment.
Thank you. But you know what? You asked another part of that question.
The most difficult thing that we've had is pricing. There's a change in these big corporations.
You could go and get their data. You could scrape around the world and get whatever you wanted.
But after these, like the chat GPT's the world, which become the greatest scrapers of all time of information, these companies are now starting to be like, hey, we're going to put this data behind a wall. And if you want it, you either have to pay us or tell us why you want your value prop.
So the comps are really hard because if you think about it, there's a comp happening at the card show. There's one happening with your boys at school.
There's one happening on eBay. There's no central clearinghouse that says this card is worth $1.50.
So that pricing has been really difficult, but we are working on our own pricing algorithm coming from the options world where I priced all the options. It's going to be cool, but it's probably about six to nine months from now, but it's going to be at least consistent is what we're looking for.
There's still a lot of variation. That was one thing I was the biggest surprise of coming back.
I was like, okay, surely tech's gotten better. Oh, tech's gotten better.
We got Linux in the house. But then the variation of pricing from one of the, and it's like, are we just summarizing eBay? It's what it seems like because it's the biggest marketplace, right? For online or what we call trackable sales.
Yeah. yeah yeah i don't have any problem with ebay i just don't like them taking 13 of every sale i mean i know they gotta make money i get it no it hurts man you sell a hundred dollar card and you're like you walk away like 78 you're like what the you know yeah i know and ebay's a great partner to work with, but I mean, they do control it.
I mean, I'm ballparking that they're $3 billion GMV on trading cards and no one's even close. Second.
Yeah, they've done a great job. Is it their number one product on the entire platform? Got to be, right? It's right behind auto parts.
That makes sense. It's crazy, the volume.
We put stuff up there. You get eyeballs.
I mean, any marketplace is, you know, you need attention to drive up the value. Yeah.
I mean, you hit it. Like if a marketplace is going to work, you need three pillars.
You need trust, you need volume, you need velocity, right? And so if you have those things, you have a chance to succeed. But most people don't think about that.
The other thing that's super important is a funnel. How are you getting people into your marketplace? Are you going to have to steal them from eBay, which is a high CAC and expensive and difficult? Or like a Lodex, we have the tool that gets people in.
And when you're in the ecosystem, do you want to go grade a card? Do you want to go look at a live stream? Do you want to sell your card on eBay? That's what we want to be. We want to be the nucleus, the hub and scope model and just get broker, get a dime per listing, get referrals from PSA and just really help our users experience the industry in a broader sense.
What starts with that slick interface and scanning the cards quickly, as accurate as any platform or more, I'd say, than the only one we use consistently and literally getting that value. That's where it starts.
It's like, okay, what do I have here? And that's what Linux is the gateway to that, the starting point. So it makes a ton of sense that you then lead them to these other channels or aggregate them yourself.
I know a smart businessman when I see him. But again, it starts with that because this is what happens.
I pulled a downtown Josh Allen out of a $15 Donruss pack two months ago. And I knew it was good.
I mean, we'd been back in it just long enough, one of 10. It was in Asheville, North Carolina, shopping with friends, and they thought I was nuts buying a trading card.
I did not have my kids with me. That's how deep it's going, Brian.
But anyway, I knew I had something, and I knew even Lodex necessarily wasn't going to be the source for a 1 of 10, and it was a new series. However, what the biggest thing is when you open those cartridges, what do I have? That's the question.
Because you know you got something good. My kids know, but they're like, they don't know how good.
And Ludox is kind of the gateway to knowing what you have. Yeah, it's knowing what you have and knowing what it's worth.
Those are the two pillars that we kind of go off of.

And it's technology, so it's never done.

It's never completed.

But, I mean, really that's what we want to be.

We don't want to be an authority in anything.

What we want to be is we want to be an information tool to help people enjoy this industry and this hobby.

And you're a great story about this because you have four boys. They're active.
I'm sure they're in sports, but you guys can bond over this and there's a business to be made and you guys can buy and sell and you can go to shows. You come to Nashville in Chicago at the end of July.
You could be our guests there with your boys. We run the VIP lounge.
It's awesome. But anyways, this industry is about that.
And that's what Ludex wants to be.

Information tool, help people out and enjoy the industry. Ecom and eBay certainly enabled this 10, 15.
It's been around. With these tools like Ludex and digital and all this stuff, I mean, we've moved from just the corner store, Like everybody's can have a store and kind of like the whole revolution of this industry is like playing out in digital form and social media and all of this.
You know, trading cards is the perfect realization of all of this proliferation of technology. Yeah, it's what it's come to me.
Yeah, you're right. I mean, the industry, like I said, even eBay, how big eBay got.
I don't know if you list cars on eBay, I'm sure. But how painful that process is.
And they still do $3 billion in GMV. Imagine when Lodex puts a car on eBay, we could put it on in 30 seconds.
It takes me three minutes to put it on eBay's way. So what that does is that's going to increase people's enjoyment, right? Like you have information, you can make money on it, go do it.
And there's a lot of different people coming in this industry. I mean, the way I look at this industry is it was on pause since the mid nineties.
Everyone was good in their spot. Then people started to get into it.
Cards started going up and then you start seeing celebrities get into it. Then you start seeing big companies, multinational companies like Fanatics buying and acquiring.
And then you have massive, massive shows on massive levels. And now you're seeing venture capital get in.
You're seeing sports teams. We have a sports team that invested in us recently.
And you'll get the press release come out in like 30 days. But like everyone's interested in this because sports fans love to collect.
Every collector is a sports fan, but not every sports fan is a collector. So if you get them where they're at, you have all these sports fans.
My collection hopes he turns into the greatest player of all time. No one has more Caleb Williams and is a private collector than probably the Alford family.
I mean, yeah. And you look at that and you're investing in someone you like, right? Yes.
Like, yeah. Even if you're collecting, you still like the guy.
But then there's opportunities to make money on that also. So my son, every sport, he'll be like, okay, I'm buying these signed rookie cards for these five players.
Undervalued.

Maybe if they pop out, they go.

And when they go, Ryan, you've seen prices.

I mean, Jaden Daniels' card was trading for $100, like a Prism whatever, base or whatever.

Yeah, base or silver or whatever.

It's like 10x that right now.

Yeah.

Yeah, it's crazy.

It's funny how, because it's the power of media. And obviously playing well.
One of the greatest rookies I've seen play ever. And then making the run in the playoffs.
It compounded. It's like his run.
And then the card values went with it. I'm with Brian from LudXix.
For our audience that are going, okay,

I've been talking about trading cards on the show for a few weeks now, building up to this.

They know it's big. How big is this industry? And how much headroom is there?

Well, I guess we could back into it. There's no number out there really, but if you can back

into it a little bit. So Luddix has been basically 18 months to 24 months's no number out there really, but if you can back into it a little bit.

So Lodex has been basically 18 months to 24 months we've been out there and we have 2.5 million downloads, which by itself is a big number. But when you're talking about the penetration of how many people know about Lodex in the industry, it's small.
It's like nothing. So I think there's There's 100 million Americans that collect.

I think half of the men when i say collect i mean like have understand that there's an industry and you can buy and sell converts you did it at some point in your life when you go global and you start talking about pokemon pokemon by itself is going to produce 15 billion cards this year billion. Oh my God.
my God. And they're up 100% in the last 12 months.
Oh, God. Go to a Walmart and try to find a Pokemon pack.
Yeah. No, there's fights.
A grown man will tackle your son to get to a Pokemon. I'd like to see it.
I'll take that one, Brian. But no, yeah, you're right, though.
You're right. But no, it's huge.
I mean, I would speculate that it that it easily is in the 200 million range globally. Easy.
I know that's not directly in your line, but obviously I haven't quite got my head around how all that works. the distribution of hobby to retail to all that, you know, for like local stores versus online versus, you know, local collector.
I could explain it to you, but I think you'll be just as confused. I mean, there's so many levels of this thing.
It's like if the mafia was working with like the KGB, with the FBI, it's like a card is produced, right? We know they get printed. They get printed.
They go directly into a box. That box goes to a distributor, to a wholesaler.
The wholesaler sells it to the local card shops or breakers. And then no one else knows.
No one knows where those cards go after that. But we get to follow it.

So when there's a new release, we'll see the scans

and we know who has what cards and where they live

and how many were bought.

Did you buy and sell any?

But the layers to get product is insane.

It's inefficient.

How does one go about getting into that?

Because it's like just how many volume buy enough. Yeah.
I mean, it's what you know or how much money you have. I mean, who, you know, or how much money you have both.
Yeah. I mean, you know, fanatics controls the, the baseball, the tops, and then you have panini for another year or so with with basketball and football.
Yeah, what's going to happen with that, with the licensing change? I mean, Tops has somehow still sold football cards with not having it. Yeah, and those cards, people just don't love non-licensed stuff.
No, it goes to show you the power of braiding and logos. It's like something just feels missing.
Yeah, I mean, you get a Caleb Williams unlicensed and you're like, it looks like he's in street clothes and he signed it. And it's like, whatever.
It's worth like a fifth of what Panini would be. But I think this industry, I think Panini and Fanatics, I think they should have done the deal.
And the stories I heard, they couldn't figure it out. And I think that's hurt the industry.
I think if they would have partnered earlier, this industry would be even bigger. The two behemoths are in the ring fighting.
And honestly, if I was Panini, if you really want to screw Fanatics, you run these printers 24-7 and just put as many cards in the history of the world out there. And be like, here you go, Fanatics.
And then Fanatics needs have like a war chest to just buy that stuff off the shelf and burn it that's interesting flood the market with just too much product which it almost seems like there is sometimes with the variations like god how many silver neon green pink purple red like i get it when's the saturation point on that it's insane i mean our parallel database is our most valuable piece of data that we have and it's in hundreds of thousands of different variations and every set that come out of four or five more or different insert you know we just have to keep training and training but yeah i mean there might mean, there might be 30 Caleb Williams variations on Prism, maybe 40. I don't even know.
It's crazy. Hard to keep up with.
I mean, that's why you got to have LudX. You know, all roads lead back to LudX.
That's what I'm hoping, my man. I mean, how big is e-com amongst all this? I know, let's take out, I'm going to separate because I know it's part of it, but like eBay.
You got eBay and it's a behemoth, but direct-to-consumer in this business, is it significant? No. Topps tries to do it, but I'm not envious of their position, Fanatics.
They're trying to do so much and it's so big and they want to do it so fast to get an ipo and like but it's not working right it's it's it's much larger than that i think ruben's understanding that as he gets into it this industry is much larger than one player yeah but i think the important thing about that is that when you get to a point with these cards and tops and going to direct to consumer, they don't have enough

product because they got to stop the supply chain at some point.

So once they fulfill like their distributor, wholesaler, local card shops, they don't have

that much inventory to sell on their own site.

So they would have to reel that all back in, which I think they will, and then go direct

to consumer.

And then that's where it gets, I think that's what they need to do.

We could sell that on Ludox and get it out to our people, but they just don't have a lot of product at the end of the day after they fulfill stuff. First thing I was thinking is like, and you have to build the trust factor and all that.
But I mean, I have an EBA account that is from 2001 with 100% perfect feedback. So we were primed and ready.
That thing's been on the shelf. I hadn't done this much, but we've got the branding, all that stuff.
I have the best packaging of any non-actual shop in America. We own BreakingRad.com.
Oh, that's cool. All my company, Radical, the Radcast, all my stuff is under the Radical Holding Company.
So BreakingRad fit right in. Yeah, that's awesome.
Got that. But I'm like, can we open Shopify and sell cards? I mean, I know people are the trust factor, but I think there's something there.
Will people buy graded cards or raw cards off of e-com? Yeah, I mean, there's options. The biggest market that people don't know about are these Facebook groups.
and those groups that have 50,000 baseball guys

will have their own community that they trade amongst themselves. A lot of people don't want to pay the fees at eBay, you know, so they create these little cohorts all over the place.
You know, when you start doing break stuff, we're doing like singles and stuff to start, but like you got a product to, to get the, you know, the, the real breaks going. That's, hardest thing, isn't it? I think singles are the way it's going to go because the cards, they call it wax.
The boxes of cards are getting so expensive. And the return on investment is like, it's not great.
So what you're seeing now is a lot of these live streamers are just getting, you know, they're just saying, hey, we're, you know, we're doing singles 20 seconds, boom, 20 seconds, boom. And he's turnover inventory, usually graded cards, but you know, the singles are, we'll never die.
I mean, there's legacy. There's, I think 1.5 billion cards that have been printed, uh, in the, you know, in the whatever, in that sense baseball started in 1880.
Oh, wow. Like, I'm sorry, trillion.
Did I say billion? Trillion. Oh, God, trillion.
Holy moly. Yeah.
That's a lot of paper. So there's a lot of singles out there.
Oh, geez, Louise. I think I had a billion myself, like, as a kid, like, in boxes somewhere.
And most are worth just the cardboard they're printed on. Yeah, exactly.
My whole collection was that. I'm like, oh, man, look at all this stuff.
It's worth like $3. Oh, I grew up in the wrong years, man.
I had 87 to 93. Terrible years.
The best thing you had was upper deck when the Griffey came out. But even that's, like, a $50 card now.
You know, like, whatever. I mean, there's some stuff with grades.
You know, it's worth more than that. But it wasn't the best era.
Yeah. No, it was terrible.
And that's when they figured out, like, I guess it started taking off. They started making, you know, too many of every card.
Is that what it was, essentially? Supply and demand. That's the, you know, bringing it back to the business.
That's the interesting part of this is that the fine line of how much supply versus demand to keep value up. Right.
Yeah. I mean, if you look at it, that's a really tough thing to figure out if you're, especially if you're not direct to consumers, so you don't know who's buying them or where they go.
Like, yeah, it's really hard to like a fanatics were raised at like a call 10 billion somewhere around there and the 3x to 4x industry but you you can't 3x 4x industry by producing three or four times more inventory and supply because you can also crush that so they we're gonna they have to figure out a way fanatics has to figure out a way and partner with a company like BloodX is where you can get more people onto it, make it more accessible, make more buyers, make more eyeballs. That's where they need to start at ground zero and say, where do these collectors at? Let's find them and let's grow them.
And then we'll be able to start producing more product or monetize them other ways. Smart.
That's what they need to do. If we're going to brace the digital and the exposure and the tech and all that, let's go all in, right? Talk to me about how does Ludex make money? What's on the roadmap that you could talk about? Let's dive into Ludex just a little bit more here as we finish things out.
Yeah. So right now, Ludex, we're making most of our money on subscription revenue.
Subscription revenue is a tough business. It's not going to be our main way that we add value to our investors.
That's going to be this B2B platform we got coming out, which I can show you. You put 300 cards on eBay in an hour through Ludex web version.
That should be out in a month. We have some data.
We have some interesting points. So Fanatics was doing a Kobe Bryant night singles.
So one of their live streamers on Fanatics Live was Kobe Bryant. And I call him, I said, do you know, I can get you every single person in Lodex that has over a hundred Kobe Bryant cards and you can market to them about your show tonight.
And they're like, really? And it was like 28,610, something like that. And so we did an email campaign for fanatics to send out to our people and say, listen, we know you.
We know you like Kobe and check this out. So there's there's a lot of ways to make money on that data play user insights.
And then, you know, who knows if we're going to get into e-commerce live breaks. You know.
Here's the thing I know about business. When companies try to do too much and they go horizontal, it's much harder to lift something horizontally than stick to your core.
Go like this, make sure the root's good, and then grow it out. And so we're right here at this stage of just about to start branching out this way.
But it took us a while. We wanted to be patient with it.
But I think it's putting us in a good position, strong position into the future. Yeah.
Well, I'm going to do, I'll sub for you because look, here's what LudX does. I'm just going to tell you how the workflow goes for the Rad Collective, breakingrad.com.
We open the packs, we scan them with LudX. It keeps up our entire collection because again, you scan the card, it's good to know your value, but you need to be totaling this thing and you need to categorize it.
So literally you go in there by player, by team, by brand, and it keeps up everything that you have and it categorizes it. And it tells you what the value is based on, and it's ever changing based on the market data.
It's going to be proprietary here soon, it sounds like from Brian, but you keep up with your collection, you know the value and we're about to be able to listen 100 and that's a praying point already. If we could solve that, the 100 in an hour or whatever, have 20 minutes to eBay, that's the hardest part.
It's insane. There's technology that we built that's super impressive, but people don't know it's impressive because it looks easy, like identification.
We talked about pulling pricing is difficult, but this piece of technology is going to be revolutionized, the industry. And when I did my study on this to figure out what people needed in this industry, it was ways to monetize.
I mean, if you think about it, eBay, the average card on eBay is about $20 to $25, right? No one's putting a $4 card on eBay because it takes four minutes, right? But if you could put $34 cards on it or $100 or $200 an hour, you mail it, you can make yourself a dollar. So what Luddix is going to be able to do is just massively dump volume on marketplaces.
And it's going to bring down what cards are valuable. Our dollar bins and $5 bins are bulging.
They're just sitting there. But we also have enough $20 to $100 cards that we're not even getting to the list right now.
The boys are getting to it when they're not in school or doing stuff, but it's tedious and it takes a long time. Again, it goes back to, I can't believe this industry is as big as it is with all the pain points.
And you had a fresh look at it like I did after many years and you run many successful businesses and industries. And you look at this, you're like, oh my gosh gosh, this is insane.
It's that big and it's so hard, man. I know.
I'm so proud of how far it's come. But I'm like, damn it.
I'm going to kick this thing down the road a little bit. That's why I'm like, all right, we're kicking off the series with someone who's clearly trying to and is pushing it down the road of technology, innovation.
And ultimately, hey, our tagline is we want to make trading cards rad again. Yeah, I love that.
And that's what Lodex is doing. Brian, I mean, I've really enjoyed this.
I think I could talk to you for like two hours. It's like this, both the guilty pleasure of being in a trading cards cards and I love what everything you guys are doing.
Well, thank you, brother. I appreciate it.
Yeah. We could talk forever and this won't be our last conversation.
So I definitely want Ludox involved in you and your boys and stuff. We can give out some memberships.
We can figure something out, but you stay in touch. Sure.
Talk to me about how everyone listening can learn more about Ludox, get to the app. We'll have all that in the show notes, but you know, you give any updates or calls to action that you want the audience to know.
And just on the app store, Google play store, just download it. Register.
We have a really robust free version. You can scan up to like 250 cards a month for free.
So kick the tires on it and enjoy it. But we're a high touch company and we want to be out there with people.
So if anyone in your ecosystem comes to any shows, come by Lodex and say hi. Yeah, please do.
And let me tell you, it's the best $200 we spend on the membership because it's more than paid for itself with knowing what those values are.

So don't cheap out. Go for the subscription.
You'll thank me later. I promise.

And hey, you don't know what's up their sleeve. There's stuff on the roadmap that we can't even talk about.

So look, keep up with Lutax. Go check out the app.

And look, if you're just thinking, you're listening to the show, you're going, all right, the stock market's doing this. Crypto's doing that.
Well, trading cards are blowing up. Ryan, it's been so wonderful to have you on the show.
Look forward to staying in touch. Absolutely, my man.
Good luck with Rad Breaks. Yes.
Go knock it out. First one.
We are. We're going to get Ludix as official sponsor or something.
We're going to figure this out. I know it is.
We've got too much synergy here. Hey, guys, you're going to find me.
RyanIsWright.com. You'll find links to all of this, how to get to Ludox, how to get to Brian, and everything that they're doing.
Follow along on their social media. And, of course, get the app, baby.
I'm telling you, save yourself some trouble. Download that thing.
Scan those cards and let's go. Hey, we're always taking the BS out of business every day right here.

We'll see you next time on Right About Now. This has been Right About Now with Ryan Alford, a Radcast Network production.
Visit ryanisright.com for full audio and video versions of the show or to inquire about sponsorship opportunities. Thanks for listening.
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