The Magnus Protocol 40 - Public Image

24m

CAT3RCA2167-23111762-10062024

puppet (reanimation) -/- fear (children)


Incident Elements:

·    Puppets

·    Creepy Children

·    Childhood Trauma

·    Graphic Violence

·    SFX: Screaming, gunshots


Transcripts available at https://rustyquill.com/transcripts/the-magnus-protocol/

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Created by Jonathan Sims and Alexander J Newall  

Directed by Alexander J Newall

Written by Jonathan Sims

Script Edited with additional material by Alexander J Newall


Executive Producers April Sumner, Alexander J Newall, Jonathan Sims, Dani McDonough, Linn Ci, and Samantha F.G. Hamilton 

Associate Producers Jordan L. Hawk, Taylor Michaels, Nicole Perlman, Cetius d’Raven, and Megan Nice 

Produced by April Sumner


Featuring (in order of appearance) 

Billie Hindle as Alice Dyer

Derrick Valen as Dane Bowie

Anusia Battersby as Gwen Bouchard

Lowri Ann Davies as Celia Rilpley

Robert Vernon as Heinrich Unheimlich


Dialogue Editor – Lowri Ann Davies

Sound Designer – Tessa Vroom

Mastering Editor - Catherine Rinella

Music by Sam Jones (orchestral mix by Jake Jackson) 

Art by April Sumner  


SFX from Soundly and Freesound: PhonosUPF, StephanBrenn, BenjaminNelan, jcdecha, mincedbeats, BlondPanda, IENBA, deleted_user_2104797, sillygrizzlies, kyles, yatoimtop, Nox_Sound, NachtmahrTV, 6polnic, SpliceSound, gagglepod, yehudalanger, nioczkus, LamaMakesMusic, totalcult, elonen, Kinoton, ValentinPetiteau, cmilo1269, LewisEmmott5, harveyism, Podcapocalipsis, Bemine2506, rupertcole, NoisyRedFox, mitchanary, 200221-WeanBekker, img1020, Sadiquecat, BonginkosiMakhubu190225, femandobatista89, sophiehall3535, rylandbrooks, yosarrian, RossBell, arseniiv, GoatsheadCastle


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The Magnus Protocol is a derivative product of the Magnus Archives, created by Rusty Quill Ltd. and licensed under a Creative Commons Attribution Non-Commercial Share alike 4.0 International Licence. 

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Rusty Quill presents

The Magnus Protocol

Episode 40

Public Image

Christ, here we go.

Hey, uh,

Dane, I take it.

That's an affirmative, ma'am.

Dane Bowie, Starkwell Services Group.

You're Alice Dyer.

The civilian asset?

Uh, yeah, civilian asset, that's me.

I got a basic sit-rep from control.

Possible single unorthodox hostile.

Uh, affirmative?

You ever worked with an operator before, ma'am?

My brother plays a lot of Call of Duty.

Well, this here's the real thing.

So let me lay it out for you.

It's your job to go about your day.

Do whatever it is you need to do.

Meanwhile, it's my job to accompany you with complete situational awareness.

Predicting any possible threat vector and zeroing it.

So if I say drop, you drop.

If I say run,

you run.

If you understand that, I just might be able to keep you alive.

Gosh, well, thank you, Dane.

I'm glad I got you to protect me through the dangerous war zone that is Berlin Airport.

All part of the job, ma'am.

One question.

why the sunglasses?

Glare kills careless operators, makes it harder to see the details, especially against camouflaged bogeys.

It's seven at night and we're indoors.

Can't be too careful, ma'am.

Right.

Speaking of, watch yourself.

Excuse me.

Cool.

Well, how about we head out, yeah?

Affirmative.

Stay frosty.

Roger Wilco, Snowman One.

Everything alright?

Oh,

yeah, it just.

feels a bit empty, doesn't it?

Alice shouldn't be gone too long.

True.

Even so, you'd think she would have said goodbye before setting off.

It's Alice.

I doubt she'd have even bothered to tell us she was leaving if she didn't need me to pay for the flights.

Hm.

You're right about it being empty, though.

With Sam missing, Lena gone, and Colin's

situation.

It's probably time to hire some fresh blood.

And are you going to tell them the truth about what goes on down here?

The truth is that if people just behave in a professional manner, this is a perfect

a relatively safe environment.

You might want to work on the pitch a bit.

Look, I know it's not a pleasant job, but somebody has to do it.

Do they, though?

You're behind on your caseload.

Got eyes on the AO.

I'm not liking the sight lines.

Too easy for someone to get a bead.

Yeah, it is a bit spooky.

What do you think they used to make here?

Looks standard operating procedure for a semi-hostile environment.

I'll go in, sweep the perimeter, check for any hostiles, then establish an extraction route in case we need a tactical retrograde for the civilian assets.

That's me.

Affirmative.

If I'm not back in five minutes.

Jesus, there's no way that's legal.

All in-country Starwell field operators hold a special Waffenschin weapons license as part of our contractual work for the German government.

Well, put it away, Christ.

No can do, ma'am.

This is an active field operation, and I have a duty of protection.

Now, as I was saying,

you stay here watching.

Hey, the AO is not clear.

ma'am, I need you to stay on my six

clear

clear

I don't know if I'd describe this place as clear wooden puppets don't count as hostiles ma'am.

Uh-huh

How much they tell you about this job again?

I was given a basic sit-rap, ma'am.

Though I admit it didn't include how uh scary unorthodox the RV would be

any sign of your contact.

Hands where I can see them, hands where I can see them, right now.

Did I frighten you?

It should

such was not my intention.

Your fear is

unpalatable to me.

No one is scared.

Now don't fucking move.

Yes,

messy.

Zoely.

Too much bluster and bravado.

Put the gun down, Dane.

If he wanted to hurt us, he'd have done it already.

Or keep it pointed at me.

Dashes near Igal.

You

are not Colin.

No.

Colin's.

Well, um.

Colin's dead.

Ah, mine by light.

How did it happen?

We're not sure.

Something to do with the computer program he was investigating?

Naturally.

A shame.

I was looking forward to meeting him face to face.

How did you know him?

Some years ago, I do not know how long.

I do not follow time closely.

I was contacted by a man doing some programming for Dasministerium Fjostatsikarite.

It involved many like me.

I am one of the more amenable amenable of my kind.

He asked some questions, ransom tests, and that was the last I heard of it.

But somehow, his notes came into the hands of Colin.

They contained my details.

He wanted to ask me some questions.

I agreed.

Why?

Even a monster gets lonely.

Also, he offered to help me develop.

I have struggled of late.

Computer Computer spiel,

video games, you understand.

I was hoping to get some help adapting.

It is hard for something old like myself.

But come,

the workshop is not a comfortable place for you.

I do not sit, but I bought a chair for Colin.

Please, follow me.

Thanks.

That's a negatory.

We're not going anywhere with you.

What are you?

I am Heinrich von Heinrich.

I am the toy that gives the children nightmares.

You mean the toy maker, right?

Toy Toy Maker Workshop, Igal.

It is all

me.

You're gonna start talking sense right now.

Otherwise,

my whole story here.

Sure.

Why not?

You do not want to sit in the chair.

I bought it for you.

It costs 60 euros.

I don't give a shit about your chair.

Be the weakest.

Once upon a time,

I believe that is how you started, yes.

Once upon a time, some 200 years ago, there was a toy.

A little wooden doll.

It did not know who made it, for it did not yet know anything.

It was long and crude and blackened from a fire that had once licked its feet.

It delighted in giving splinters to all the little girls and boys.

And it was...

wrong.

The limbs did not feed.

The body was slumpy in the wrong places.

And the face.

There was no face.

Except for shallow divids and shadows left from the fire.

It would look at you as hunger without any eyes.

The little girl that owned it was a mischievous soul and took joy in seeing her playmates fear.

She called it Heinrich and Heinrich and made a little rhyme to scare the smaller children.

And scare them it did.

Heinrichenheimlich bistu mit mispielen, hein richenheimlich, bistu winden dielend, hein richenheimlich, o bistu windzicht,

hein brichenheimlich is Meiner Eltenicht.

One day, the little girl was gone.

Her parents were gone.

Their house was empty, and the windows were dark, and nobody knew what had happened to them.

They left everything behind, including Heinrich und Heimlich.

It was left sitting on the windowsill of the little girl's bedroom, looking out over the street below, and all the other children would pass below, whispering, pointing.

Heimlich unheimlich got her, they said among themselves.

She said the rhyme, and he came for her family.

And for the first time in its existence, the toy felt something.

It was

happy.

Satisfied.

It had felt a hunger it did not know that it possessed.

Nobody moved into the old house as it fell into deep ruin and the children kept whispering, daring each other to go inside to prove they were not scared of Heinrich and Heinrich, who was not real and could not hurt them.

But when they came into the house and they crept up into the room,

the toy found the most curious thing.

It was real

and it could hurt them.

It soon discovered that to kill a child is a passing rush of fear.

Acute, delicious, but unsatisfying.

To scare them, though, to terrorize and to taunt, to sit silent and still with the smallest, tiniest hint of movement.

That

was

delicious.

And as they fled from the house and told their friends what they had seen, the children's story would grow and grow and the toy would feast.

Then one day, a bold little child, who reminded the toy of the little girl from so long before, began to add to the story himself.

Heinrich Heinrich, he said, was not the name of the toy.

No.

For you see, a toy must have a maker, and Heinrich and Heinrich was the name of the toy maker

and he began to describe him.

He was tall and thin, with a long matted black beard and slender fingers stained with wood varnish and children's blood.

His eyes were deep and his teeth were sharp as iron nails.

The doll was just one of his creations, each of which was full of malice and cruelty, each hungry for children's screams.

When it heard the story, what could the toy do but grow such a man?

And once the toy maker was real,

what else could he do but make more toys?

The little boy, whose name was Hans, was brave when the toy maker came to him.

He did not scream or cry or run when he saw the man he had vented to scare his classmates, though I could taste the pure, uncomplicated fear of a child rolling off him in waves.

He was the first of my chosen, the children who would tell my story.

I made him a hobby horse who buoy its nasty teeth when adults could not see and whose mane moved when no one was looking.

All his friends were afraid of it, even more so when he told them it was a gift from Heinrich und Heinrich.

There was one boy, however, Klaus,

who was not afraid.

He did not believe in Heinrich und Heinrich.

He said that the hobby horse was just a stupid piece of wood.

And at his words, the other children were emboldened and and they began to call little Hans a liar

that night when everyone was asleep

the hobby horse went for a ride

it rode through the streets it rode over the bridge it rode through the window of the room where Klaus slept

It woke him then and made him ride into his parents room where its sharp teeth and horrible mane tore them apart.

It bit off their fingers, it bit off their toes, it chewed out their tongues and it spat out their clothes.

Klaus screamed.

The toy maker smiled

and the children of the town remembered to fear the rhyme of Heinrich und Heinrich.

And so it had been.

I gave my toys to the children, and they would spread my story, and the ones who would not believe,

their parents pay the price.

The story has grown as the years have passed.

My workshop has changed the most, I think.

It has moved many times as the places children fear to tread have changed.

You should have seen it last century.

Was it the one before?

A dark wood hut on the edge of a forest.

Ilsa, my child at the time, had a refined taste for the gory.

And so the empty skins of children hung like sheets from the ceiling beams.

My tools were sharpened from bone, and my toys were varnished with human fat bubbling in a cauldron upon the fire.

I gave her a set of wooden soldiers, their weapons sharp, their faces full of hatred, their coats wet with blood.

So frightful was her telling that the soldiers never even saw combat, for there were none that doubted her.

These latest decades, though,

they have been

harder.

Toys have changed.

The children are less credulous.

I have tried a few times, but have found myself without a chosen child for many years, and those who hear my story now find it quaint.

This perhaps is why the Heimlichon Heimlich you find is somewhat less fearsome than he once might have been.

But we shall see, I suppose.

I shall change again, I am sure.

I shall adapt.

Because change is a strange and scary word for a child.

And Heinrich Hon Heimlich will be there to feast on that fear when it comes.

So.

Alice Klaa.

You killed children.

Yeah,

it has happened.

But it is rare.

Corpses do not cry after all.

And their parents?

Not often.

The tale of a killing spreads further than the act.

A single dead parent can spark fears to keep me fed for years.

If they were to happen too often, they are no longer stories.

They are facts.

Dull and at risk of inconvenient investigation.

Alice.

Alice.

A charming charming name.

Now, I grow weary of your Ergelich companion.

I would ask we continue our discussion alone.

Contimid.

That's a negative.

There is no way.

In hell, she is moving to a secondary RV with no escort.

Alice, it will be difficult to continue whilst he insists on behaving so vulgar.

I had hope back off right now.

Remove your hand from me.

I'm warning you.

Fortune.

It shouldn't Fraulein that I really found that man

intolerable.

He was not a friend of Colin, I hope.

No.

Schünzehern, in our conversations, he did not seem the sort to tolerate such behavior.

You deny your fear very much,

but when it bubbles up,

still youthful and pure,

I think we will get along just fine.

What do you want from me?

I was under the impression you wanted something from me.

Answers to your questions.

Come and see me.

I have bought a nice chair for you.

I wish for you to be comfortable.

The Magnus Protocol is a podcast distributed by Rusty Quill and licensed under a Creative Commons Attribution Non-Commercial Sharealike 4.0 international license.

The series is created by Jonathan Sims and Alexander J.

Newell and directed by Alexander J.

Newell.

This episode was written by Jonathan Sims and edited with additional materials by Alexander J.

Newell,

with vocal edits by Lori Ann Davies, soundscaping by Tessa Vroom and mastering by Catherine Rinella with music by Sam Jones.

It featured Billy Hindle as Alice Dyer, Anusha Battersby as Gwen Bouchard, and Lori Ann Davis as Celia Ripley.

The Magnus Protocol is produced by April Sumner with executive producers Alexander J.

Newt, Danny McDonough, Lynn C.

and Samantha F.

G.

Hamilton, and associate producers Jordan L.

Hawke, Taylor Michaels, Nicole Perlman, Cetius DeRaven and Megan Nice.

To subscribe, view associated materials, or join our Patreon, visit rustyquill.com.

Rate and review us online, tweet us at the RustyQuill, visit us on Facebook, or email us via mail at rustyquill.com.

Thanks for listening.

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