We’re Alive: Descendants - Chapter 8 - Game Over - Part 2 of 3
Vincent and Nick follow their lead to the exit, but discover that the key to freedom is even more dangerous than they expected.
18 years after the original STORY OF SURVIVAL, a new generation is forced to grow up in the post-apocalypse. The Infected have evolved into new deadly varieties, and humanity’s efforts to reclaim our lost civilization have put us in conflict with our greatest enemy: Ourselves. Now the countdown begins as the children of the survivors work to make sense of this deadly new world before it consumes them and everything they know and love.
For more lore and exclusive behind-the-scenes content, support us on Patreon: https://www.patreon.com/waylandproductions
CAST:
Jataun Gilbert as Nicholas
Hajin Cho as Vera
Brie Tilton as Lisa
Austin Trace as Alex
Michael Ursu as Vincent
Bryarly Bishop as Dot
Michael Swan as Narrator
Full list of cast & crew: https://www.werealive.com/
Join us on December 20, 2022 for Chapter 8, Part 3 of WE’RE ALIVE: DESCENDANTS - “Game Over”
Hosted on Acast. See acast.com/privacy for more information.
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Transcript
Speaker 1 Coach, the energy out there felt different.
Speaker 2 What changed for the team today?
Speaker 3
It was the new game day scratchers from the California Lottery. Play is everything.
Those games sent the team's energy through the roof.
Speaker 4 Are you saying it was the off-field play that made the difference on the field?
Speaker 3 Hey, a little play makes your day, and today it made the game. That's all for now.
Speaker 5 Coach, one more question.
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Speaker 10 We're alive
Speaker 10 descendants
Speaker 10 written and directed by Casey Weyland
Speaker 10 Chapter 8
Speaker 11 Game Over
Speaker 10 Part Two of Three
Speaker 11 Ow, my back sucks.
Speaker 11 I slept on a rock last night.
Speaker 11 Don't know how you got any sleep.
Speaker 11 Hold up here. I need to rest.
Speaker 11 There any water left in the pack?
Speaker 11 Dot
Speaker 11 great
Speaker 11 dot, dot. Um
Speaker 11 what do you
Speaker 11 a cactus? There's not gonna be enough.
Speaker 3 Is that even safe?
Speaker 11 Oh shit. It does have water.
Speaker 11 It's worth it
Speaker 11 You you want your own
Speaker 11 all right
Speaker 11 What about these cactuses
Speaker 11 only the round ones
Speaker 11 Where'd you learn all this
Speaker 11 dot
Speaker 11 I'm doing my best here,
Speaker 11 but is there any way we can get more than than one word out of you?
Speaker 11 You kind of said something before.
Speaker 11 Wanna try that again?
Speaker 11 Dot!
Speaker 11 Easy, easy. Alright.
Speaker 11 If you can't, you can't.
Speaker 11 We'll think of something.
Speaker 11 Wait. Can you write? Draw words in the sand.
Speaker 11 You can't write?
Speaker 11 Dot.
Speaker 11 Well,
Speaker 11 there goes that idea.
Speaker 11
Don't stress yourself out. Don't worry about it.
We'll manage.
Speaker 11 I can figure out maybe fifty percent of your dots now.
Speaker 11 Dot.
Speaker 11 See? I know what that means.
Speaker 11 Dot.
Speaker 11 And now you're just a little impressed.
Speaker 11 You know,
Speaker 11 I don't think we're gonna make it back home.
Speaker 9 Back to Westport on just cactus.
Speaker 9 Dot.
Speaker 11 Not like this.
Speaker 11 There just ain't shit out here.
Speaker 11 Come on, we might as well see if there's anything on the road. We're far enough from Prim now, should be safe.
Speaker 11 Hold up,
Speaker 11 is that
Speaker 11 thought I saw something behind us?
Speaker 11 Never mind, Some cactus shadow or something.
Speaker 11 I'm seeing all these heat wave things, you know. A mirage.
Speaker 11 You doing okay?
Speaker 11 What?
Speaker 11 Of course you are. You're a tough one.
Speaker 11 Careful through here. The rocks are pretty uneven.
Speaker 11 You know,
Speaker 12 this road looks a little familiar.
Speaker 11 What highway is this?
Speaker 11 What's that sign say? 95?
Speaker 11 Why does this feel so familiar?
Speaker 11 Dot.
Speaker 11 I've been on this road before.
Speaker 11 Dot?
Speaker 11 I know where this will lead us. That would mean the Colorado River's...
Speaker 11 Yeah, right there. Right over there.
Speaker 7 Dod?
Speaker 11 But the bridge isn't there anymore.
Speaker 11 You think you can help me swim across?
Speaker 11 Dot?
Speaker 11 Because I know someplace we can go.
Speaker 11 We can make it there on foot as long as we don't run into any infected on the way.
Speaker 11 With what we have right now, I can't imagine we'd last much longer out here.
Speaker 11 Dig deep! Come on! Climb!
Speaker 11 Run!
Speaker 11 Just go!
Speaker 11 Barrett, get out of here! No!
Speaker 11 I'm not leaving you behind! Get your ass in, gear, soldier!
Speaker 11 My arms are shaking! I don't care!
Speaker 11 One hand in front of the other, just a little further!
Speaker 11 I can almost reach you.
Speaker 11 Don't look down.
Speaker 11 No, no, no.
Speaker 11 Just a little further.
Speaker 11
You're close. Grab my hand.
Hurry.
Speaker 11
The rocks. You're loose here.
I'm losing footings.
Speaker 11 I got you.
Speaker 11 Don't fall.
Speaker 11 The dirt is unstable.
Speaker 11 Perfect. Use it against them! Push my rocks over! Hurry!
Speaker 11 Back up! Back up! It's giving way!
Speaker 11 Started an avalanche climbing up! Pretty good, right?
Speaker 11 Totally intentional.
Speaker 11 The bulls.
Speaker 13 They stopped trying to to scale the cliff.
Speaker 14 They're just looking for another way up. We just bought ourselves some time.
Speaker 11 Come on.
Speaker 11 No matter what, keep following the river.
Speaker 13 Is it much further?
Speaker 14 I wouldn't think so.
Speaker 14 The arena couldn't be that long.
Speaker 14 There has to be a northern limit.
Speaker 11 My arms.
Speaker 11 They can't move.
Speaker 14 We'll find a place to rest up ahead.
Speaker 14 Just need to put as much distance as possible between us and those bulls.
Speaker 14 Wait.
Speaker 13 Is that...
Speaker 13 There's more buildings.
Speaker 11 What?
Speaker 13 A lot bigger than where we stayed last night.
Speaker 11 This looks like a whole abandoned town.
Speaker 11 They got cars, too.
Speaker 14 That must be where the other tribe lives.
Speaker 14 And probably where our exit is, too.
Speaker 13 How are we going to be able to get close enough to search? They could be hiding anywhere in there.
Speaker 11 Follow me.
Speaker 14 If this worked once, it'll work again.
Speaker 13 The mud
Speaker 6 cover ourselves, mask our scent,
Speaker 14 and I think it's time we wear these.
Speaker 13 You really think wearing these nasty, rotting coyote skins is going to help?
Speaker 14 I figure this is the only way we're ever getting close. You'd rather just walk exposed and out in the open
Speaker 14 if you think we need to, I don't like it either, but it's the only option I see right now.
Speaker 11 Okay,
Speaker 14 we're getting out of here.
Speaker 11 Whatever it takes, right?
Speaker 6 Whatever it takes.
Speaker 10 Descendants will continue after a word from our sponsors.
Speaker 1 Coach, the energy out there felt different.
Speaker 2 What changed for the team today?
Speaker 3
It was the new game day scratchers from the California Lottery. Play is everything.
Those games sent the team's energy through the roof.
Speaker 4 Are you saying it was the off-field play that made the difference on the field?
Speaker 3 Hey, a little play makes your day, and today it made the game. That's all for now.
Speaker 5 Coach, one more question.
Speaker 6 Play the new Los Angeles Chargers, San Francisco 49ers, and Los Angeles Rams Scratchers from the California Lottery.
Speaker 7 A little play can make your day.
Speaker 6 Please play responsibly, must be 18 years or older to purchase, play, or claim.
Speaker 9 Tired of your car insurance rate going up even with a clean driving record? You're not alone. That's why there's Jerry, your proactive insurance assistant.
Speaker 9
Jerry compares rates side by side from over 50 top insurers and helps you switch with ease. Jerry even tracks market rates and alerts you when it's best to shop.
No spam calls, no hidden fees.
Speaker 9 Drivers who save with Jerry could save over $1,300 a year. Switch with confidence, download the Jerry app, or visit jerry.ai slash Acast today.
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Speaker 12 Serve Pro like it never never even happened.
Speaker 11 And now, back to Descendants.
Speaker 11 You know,
Speaker 11 I've decided I don't like the snow. Send my eyes back to California where it's warmer.
Speaker 11 Prim is on the California border. You have mountains, too.
Speaker 11 Whatever. You know what I mean.
Speaker 11
Hold up. Hold up.
You see that?
Speaker 11 We found one.
Speaker 11 Dang.
Speaker 11 Look at this.
Speaker 11 That can't be the entrance to one of their caves.
Speaker 11 It's almost...
Speaker 11 beautiful.
Speaker 11 Tanya was right.
Speaker 11 Look at it.
Speaker 11 They decorated all around it.
Speaker 11
Like... like an ice sculpture.
A bunch of figures and shapes.
Speaker 11 No clue what the hell any of it is, but...
Speaker 11 Should we go around?
Speaker 11 Look at the back of the skin again.
Speaker 11
It's inside that cave? Our exit to this shithole? Has to be. They would put it in the worst place possible.
They don't want anyone to find it or get that far.
Speaker 11 Which would mean...
Speaker 11 Uh-huh. Look over there.
Speaker 10 On that tree.
Speaker 11
Smile for the camera. This place is being watched.
Oh man.
Speaker 11
Now I'm sure we gotta go in there. If the cave's small enough, enough, it'll make it easier to defend ourselves.
They won't be able to come at us from all angles.
Speaker 11 Yeah, but less places for us to run away to.
Speaker 11 So we keep the torch? Why not?
Speaker 11 Best weapon we've had so far.
Speaker 10 If it worked on the Yeti, then I'm betting.
Speaker 11 I was just thinking about the rocks eating up, you know?
Speaker 11 That camera isn't the only thing that's watching us.
Speaker 11 Shit. I hear another order.
Speaker 11 You know.
Speaker 11
They're all around us. Torch the place.
Light up any bushes you can. Keep them away.
Speaker 11 It's all wet. It's not lighting.
Speaker 11
You alright? Yeah, yeah, yeah, yeah. I'll be fine.
Just go! Get in the cave!
Speaker 11
Got one. Got one in here already.
Stab me!
Speaker 11 I can't get past the armor! Turn up the heat! Let's shoot it! Save the ammo! Just burning already!
Speaker 11 Yeah! Keep it up!
Speaker 11 Yeah! Yeah, where you think you're going?
Speaker 11 Now, now, now! Stab it now!
Speaker 11 Yeah, yeah, don't like that shit now do you
Speaker 11 One down they don't like the flames either here take these branches make some torches put them near the cave entrance
Speaker 11 Oh, I found some old clothes in here. Yeah, yeah, yeah, burn those
Speaker 11 Oh man, oh man, oh man, I think
Speaker 11 ew! What? I think these were the other contenders! They didn't make it! I don't think they'll mind now. Keep lighting more fires! Oh man.
Speaker 11 At least it's keeping them from coming in the cave.
Speaker 11 What now?
Speaker 11 Well,
Speaker 11 that way it takes us further in. I think we have to continue.
Speaker 11 Oh shit.
Speaker 11 Um, I think the fire might be getting out of hand. Oh, back up! Get further in! It's caving!
Speaker 11 Oh.
Speaker 11 Shit.
Speaker 11 Stuck now.
Speaker 11 At least they won't come at us from that way.
Speaker 11 Oh man.
Speaker 11 Look at this
Speaker 11 nasty ice crawler thing.
Speaker 11 It's dead, right?
Speaker 11 Yeah, but
Speaker 11 check out all of those bone groves.
Speaker 11 I mean, they're everywhere.
Speaker 11 It's crazy to see what they're becoming. That's not all.
Speaker 11 Bring that light over here.
Speaker 11 Whoa.
Speaker 11 Is that writing?
Speaker 11 Infected symbols? Nope.
Speaker 11 It's words.
Speaker 11 Someone scratched it into the wall.
Speaker 11 The key is a cold heart.
Speaker 11 What the hell does that mean? It means never get attached to anyone. Good advice, Wall.
Speaker 11
No, it's a clue. Obviously, it's a clue.
You think I didn't figure that out? Doesn't mean I have any idea.
Speaker 11
Shit! They're trying to dig through the cave in. Then we need to move.
This cave only goes one way.
Speaker 11
This is more like a tunnel. They dug this.
It's infected made.
Speaker 11 You sure?
Speaker 11
Yeah. Look at the handprints.
It's not the first time they've done it. You've seen this before?
Speaker 11 Kind of.
Speaker 11 But never gotten this deep in.
Speaker 10 Because why would you, right?
Speaker 11 Exactly.
Speaker 11 Should we be worried about running out of air?
Speaker 11 Well, they need to breathe too, so I wouldn't think so.
Speaker 11 Seems fine.
Speaker 11 The key is a cold heart.
Speaker 11 Yeah, so.
Speaker 11 What is that? Like, the heart of the tunnels?
Speaker 11 The very center? Where they all lead to?
Speaker 11 Would make sense.
Speaker 11 Dang.
Speaker 11
This ramp's down. We're going deep underground now.
These caverns can't be that big, can they? I mean...
Speaker 11 Hold up.
Speaker 11 I see a light up ahead. An exit?
Speaker 11 I don't think so.
Speaker 11 It opens up.
Speaker 11 Gets bigger.
Speaker 11 The heart.
Speaker 11 Oh, no way.
Speaker 11 You seeing this?
Speaker 11 It's one big fucking den. Place is huge.
Speaker 11 They got holes in the top to let air and lighten, but do you see any affected?
Speaker 11 It's empty.
Speaker 11 They made all of this?
Speaker 11 More ice sculptures.
Speaker 11 All over the walls.
Speaker 11 This place hasn't been here that long either. These are new.
Speaker 11 Don't touch anything.
Speaker 11 They use traps, remember?
Speaker 11 A fucking ice palace.
Speaker 11 Look at this picture carved in the side.
Speaker 11 Those are their symbols. Like some kind of writing? Mm-hmm.
Speaker 11 You sure?
Speaker 11 Yeah.
Speaker 11 They can speak, can't they?
Speaker 11 They can do that.
Speaker 11
Smart bastards. I told you.
They're more dangerous than people think.
Speaker 11
Look at this piece here. It almost looks like a chair.
Made of solid ice
Speaker 11
That would mean one of them sits in it. I don't want to be around long enough to find out who.
We have to hurry.
Speaker 11 This has to be the heart.
Speaker 11 Right?
Speaker 10 So, where's the key?
Speaker 11 Uh-oh. There's a bunch of other tunnels leading off from this one.
Speaker 11 We won't be able to defend ourselves if then let's move quick, okay? What are we even looking for? Another clue or the key is a cold heart.
Speaker 11 The keys are
Speaker 11 the fuck does that mean? He is a co-
Speaker 11 Wait
Speaker 11 Is that is it towards the back a metal grate? It looks like the one we went through to get in the arena
Speaker 11 It's all iced up here move the torch close melt it open
Speaker 11 This has to be it
Speaker 11 we made it we
Speaker 11 oh No There's a walk. There's a fucking big-ass padwalk
Speaker 11 No way
Speaker 11 It needs a damn key.
Speaker 11 I think maybe the key is a cold heart might be literal
Speaker 11 So where could it be?
Speaker 11 Oh shit
Speaker 11 They're coming
Speaker 11 Which tunnel do you hear them
Speaker 11 every
Speaker 11 one
Speaker 11 Up there on top going hard Don't miss.
Speaker 11 I won't.
Speaker 11 Wow, that wasn't bad.
Speaker 11 Two down.
Speaker 11 Blood tunnel.
Speaker 11 Shit, did you even need me at all? Fan out! Find that key. Okay, it has to be in here, right? I don't have many rounds left.
Speaker 11 Maybe it's frozen in the wall or... Grint it, you're sick.
Speaker 11 You good?
Speaker 11
Took a few tries, but I got it. Stay close to me.
Nothing right. Two more.
Speaker 11 That one's still moving.
Speaker 11 How many more shots you have?
Speaker 11
Not as many as I'm hearing right now. Hurry up.
Look, damn it.
Speaker 11
Well, I found another camera. They have one in here, too.
They want a good view? We'll break that shit. Not worth our time.
Speaker 11
Is this it? No, that's it. This is it.
Look out, it's right behind me.
Speaker 11 Damn it, this
Speaker 11
shit. Shit, no.
It's got me. It's got me.
Help!
Speaker 11 I can't get a close up!
Speaker 11 I can't.
Speaker 11 Focus!
Speaker 11 Breathe.
Speaker 11 Focus.
Speaker 11 Pull.
Speaker 11
You. I can't believe you actually.
Move! Come on! More are coming! Get your damn spear! You saved me. Yeah, and I can only do that so many times.
Now come on! I can't believe it. I just...
Speaker 11 That shot that was one in a million in you.
Speaker 11 what just happened
Speaker 11 I stopped
Speaker 11 why
Speaker 11 I think I know whose chair that is there's a leader
Speaker 11 yeah
Speaker 11 it usually is
Speaker 11 the tribe's out
Speaker 11 Um
Speaker 11 that's way too many. I know,
Speaker 11 and I don't have nearly enough rounds
Speaker 11 that's one ugly motherfucker. Don't tell her that.
Speaker 11 Oh no,
Speaker 11 I think I found our key.
Speaker 11 What?
Speaker 11 It's frozen. In the center of her chest.
Speaker 11 No
Speaker 11 fucking way, man. That's impossible.
Speaker 8 Of course, that's where they'd put it.
Speaker 8 And
Speaker 11 what the hell do we do now?
Speaker 11 She's just waiting to bunrush us, isn't she? Yeah, I wouldn't doubt it. What do we do? Bunrush her first.
Speaker 11 You still have that rope?
Speaker 11 Get close to me.
Speaker 11
On three, we take your end and we clothesline the bitch, then cross behind her. Drag her ass down that tunnel.
Exactly. Best chance we have.
Speaker 11 On three.
Speaker 11 Don't let our arms free
Speaker 11 light him up, Nick. Keep him off us.
Speaker 11 Get the key, get the key,
Speaker 11 give me that.
Speaker 11 Use the torch here, here
Speaker 11 Come on, bird!
Speaker 11 Hurry! They keep coming, damn it! Oh shit! We stole their queen!
Speaker 11 I think I got it! I think I...
Speaker 11 I'm out! I'm out! Run away! Head deeper into the tunnel!
Speaker 11 Wait, I have it! I got the key!
Speaker 11
Get the torch! Great! But we got too many of those things on our tail. This way, the tunnels must connect somehow.
We'll have to find our way back around.
Speaker 11
Shit, shit, shit, shit. They're gaining on us.
Left entrance, left again. Come on!
Speaker 11 I hope you're right. If I'm not, then.
Speaker 11 Light! I see light! It's the den! Move!
Speaker 11 Take the key and get the exit open! Hurry!
Speaker 11 Come on! Come on! Did it it work?
Speaker 11 It's unlocked, but it's stuck in the ice.
Speaker 11 Pull, damn it, pull together.
Speaker 11 I got it.
Speaker 11 It's over. Get in, get in.
Speaker 11 Walk it, walk it.
Speaker 11 Go, go, go. Go deeper away from the gate.
Speaker 11 No shit. Oh my goodness, Nick.
Speaker 11 We did it.
Speaker 11 We did it.
Speaker 11 We're free.
Speaker 11 We're free.
Speaker 10 We're alive. Descendants will return next week.
Speaker 10 And now, a word from our sponsors.
Speaker 1 Coach, the energy out there felt different.
Speaker 2 What changed for the team today?
Speaker 3
It was the new game Day Scratches from the California Lottery. Play is everything.
Those games sent the team's energy through the roof.
Speaker 4 Are you saying it was the off-field play that made the difference on the field?
Speaker 3 Hey, a little play makes your day, and today it made the game. That's all for now.
Speaker 5 Coach, one more question.
Speaker 6 Play the new Los Angeles Chargers, San Francisco 49ers, and Los Angeles Rams Scratchers from the California Lottery.
Speaker 7 A little play can make your day.
Speaker 6 Please play responsibly. Must be 18 years or older to purchase, play, or claim.
Speaker 10 You've been listening to to We're Alive,
Speaker 10 Descendants, produced by Wayland Productions, written and directed by KC Weyland,
Speaker 10 starring Deton Gilber as Nicholas, Hajin Cho as Vera, Austin Trace as Alex, Bree Tilton as Lisa, Michael Ursu as Vincent, Briarly Bishop as Dante, and I'm Michael Swan.
Speaker 10
Additional voices by Victoria Cheng, Gino Jang. Casey Whalen.
Phil Mieto.
Speaker 2 Nasaka Malimba.
Speaker 11 Kyle Poddig.
Speaker 4 Shannon Zimmerman.
Speaker 8 Hero Carlisle.
Speaker 10
Produced by Casey Whalen. Editing and sound design by Victoria Cheng.
Assistant editing by Tim Mulhern. Infected sound design by Michael Keene and Gino Jang.
Mastered by Victoria Cheng.
Speaker 10 Original music by Robert Mai and Danny Berkhoff Hopkins.
Speaker 12 Score assistants by Evan Tamani.
Speaker 10 Recording and Engineering by Wayland Productions. Recording Engineer, Victoria Chang.
Speaker 10 Script Supervisor, Gino Jang.
Speaker 10 Production Assistants, Isabella Miller and Holly Megan Scott. Audio Production Manager, Victoria Chang.
Speaker 10 Social media manager and videographer, Gino Jang.
Speaker 10
Co-produced by Rusty Quill. Executive Producer, Alexander J.
Newell. Chief Marketing Officer, Callum Dougherty.
Marketing Assistant Hattie Quinlan. Network Liaison Tom Park.
Speaker 10 For more info about the show and a complete list of cast and crew, visit us at www.we'alive.com.
Speaker 10 Access exclusive content and lore on our Patreon and follow us on social media for regular updates.
Speaker 10 This has been A Theater for the Mind by Weyland Productions.