CSB 291: Eiji Kinafune

3h 57m

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Transcript

Hello,

what's up?

I think there's a non-zero possibility that

when

we talked about

Virgil the villain last week, we might have caused something to happen.

I don't know if Addie should be able to get

Virgil out there

click and play or not.

I generally assume not.

But

he tweeted out this week, I'm on Team Mundus.

Mundus was a misunderstood visionary.

He was going off about how Virgil is not shackled by the non-heroism of being a father.

And in fact, leaving your wife and kids to pursue power is the real heroic journey.

And I think the follow-up to that discourse is like, okay, guys, but hey, hey, giant hook, here's the fucking

Mundus, right?

What's the bit?

He only wanted to reunite humanity with their true overlords.

He was the real victim here, trying to save us from ourselves with some cosmic tough love.

Yeah, yeah.

So,

it was all a troll all along.

It was trolling all along.

Oh, man.

I don't believe that for a second.

That seems like everyone's like, oh, that's obviously bait, right?

That's big bait time.

But, like,

as somebody who says stupid, stupid shit all the time and then goes on to double down when it turns out that people don't like the stupid thing that you said.

So people go, ah, it's a joke.

It's joking.

He was joking the whole time, guys.

Ah, you got trolled.

JK.

He's not stupid.

That wouldn't have said a dumb thing.

Yeah, well, so that's the bit is that, like,

the Mundus discussion is obviously over the top and pushed to the limit.

But the Virgil discussion is not.

That's a real topic that people have and they're going back and forth on.

So anyway.

I was only

a true anti-hero would just nut and run.

I mean...

I don't think he had to run.

I think he just tricked out of there.

No cleanup.

Oh.

Oh.

Oh, that's terrible.

That's terrible.

Oh, shit.

Has my volume decreased?

Hmm.

Not mine.

I can hear you just fine.

Yeah.

Which is the weird part, actually.

Hmm.

Maxed out over here.

You're maxed out?

On at least the OBS side, but I suspect I think I know what might be part of the issue.

He's maxed out.

Yeah.

I think a knob might have gotten turned somewhere.

Or a little something like that.

It's possible.

Do we take a break or do I just shoot the shit?

Oh,

yeah, well, yeah, yeah.

Let me take a quick break.

One second.

Let's take a little

second.

Okay.

How's that sound, folks?

I think that should be okay.

What's the deal with live audio broadcasting?

Is it always a total pain?

Yeah.

Yeah, it is.

Woo.

It is.

It rules.

It rules how it's live.

I'm a huge fan of that.

Fantastic.

So, anyways, yes.

Excellent, excellent grade A, triple S, quadruple S tier trolling, even.

Who could have seen it coming?

Not me.

Yeah, what's going on?

How's your week?

I,

let's see.

I played a lot of Metaphor is what I did.

That's what I did.

I was playing Metaphor.

I heard that you became a mortal man.

You know what?

Let's just go there first.

So I've been playing UFO50 or UFO 50, however you want to pronounce it.

UFO 50.

Ufo.

Ufogo.

Ufogo.

Ufogo.

And

we hit the point where I was playing Ufo50, where I started to play, I think it's game seven, maybe game eight.

More tall.

Yeah, yeah, yeah, yeah, yeah, yeah, yeah.

More tall.

And

so I really liked Ninpek, the side-scrolling little engine game.

It's fucking hard.

It's really hard.

That's a nice thing.

It's Songsong.

What if Songsong stepped on your balls even harder?

I think, what do you call it?

I think Ninpek's pretty good.

And I loved Barbuda.

I got really far in Barbuda.

Barbuda scratches that Zelda 2 kind of feeling a little bit.

It's got shit.

But Met is

slow and fucking plotting, though.

Okay, so Barbuda is like Zelda 2 Metroidvania, and you are slow as fuck, but there's stuff there in Barbuda.

But fuck all that.

Mortal is a game that if it had three times as many levels, you could buy that for $25 on Steam.

Mortal is

like legitimate, like one of the best 8-bit era games I have ever played.

And it is awesome.

If I played that as a kid too, I would be so sad and scared of the concept as well.

Like, every time you have to go blow yourself up and just die, like, it's horrifying.

There is so much going on with Mortal.

So, you explained it a couple weeks ago, but I will explain it again.

Mortal, you get a certain amount of lives, and the only thing you can do is kill yourself by either torpedoing, blowing yourself up, or making your guy into a little block.

But you better do it for profit.

And over the course of like, I think it's eight levels?

Is it eight level?

I didn't get through all of them.

Is it nine levels?

Anyway,

yeah.

They go through a shocking variety of cool gameplay mechanics.

I have never seen a game do water pipe mechanics better

than this 8-bit throwback game about killing yourself.

It's wild that the difference in tone between,

say, something like a Helldivers, where it's like, sacrifice yourself for super democracy, right?

But there's that little bit of like, well, if you're a really, really good soldier, you don't have to die.

You can just be really good, you know?

And here it's like, no, no,

this is the plan.

Go make,

go open up that block the only way we can.

And so did you beat Mortal?

I didn't beat Mortal.

But like, even the way that some of those enemies, like the little crawlers, are walking and you try to jump over them and they like,

they auto-correct underneath you to to move in your direction so you can't you can't jump over them it's like absolutely no platforming allowed die if you want to make it past this thing

so um i beat more tall nice um i sat down to play ufo 50 and it became instead a full stream of more tall

um

Because Mortal gets pretty tough.

And the reason why Mortal gets pretty tough is that the amount of lives you bring into each level is the amount of lives you ended the last level on.

So I was running into a situation where I entered into level three with like five lives, and you can't beat level three with five lives.

So you go back and do, redo old levels better so that you can carry more lives forward.

And

there's so many things.

Like, first of all, it's an incredible puzzle game that feels good, looks good.

The soundtrack is awesome.

But it also has a bunch of cute little

has a bunch of cute little things that happen that really elevate it.

So first of all, the game has one song.

Just like an old-fashioned Nest game, there is one song, and it is really good.

It is very catchy.

It's great.

When you start a new

type of stage, right?

If you start a new type of stage, you'll hear like a completely unique jingle to start the stage, and you're like, oh, is this a new track?

No, it just immediately goes back to the same song you've been hearing for like hours.

This is early in the console's life cycle, and they have not figured out how to get complex with the audio yet.

Um, and so it goes from like, hey, do you understand Mortal?

Do you understand platforms?

Do you understand water?

Do you understand fire and tree mechanics?

And it's all going in all like cool ass places.

Um, and then you get to the final batch of of levels in which you can't use your ship anymore.

The final two levels, there's no ship.

You're doing it from doorways.

So when you die, you have a guy come out of a doorway.

They can't float down the screen and you can parachute in.

Okay, okay.

Yeah.

And the last two levels have no music at all.

Okay.

They are dead silent and they are creepy as a result.

Well, so there's a lack of music in a bunch of the early games, right?

Barbuta is completely silent, it feels.

Barbuda is like almost entirely silent, and

it really

makes you feel the Barbuda.

Yeah, no, it does.

Yes, it elicits the Barbuda-ness of it.

And what was the other one?

I want to say

Alien.

Alien Hunter or something like that.

Yeah,

Alien Hunter.

Yeah, Bug Hunter.

Dude, I hate that.

Oh, I loved it.

I hate that.

Oh, I love it.

I hate it.

Bug Hunter was so fun, dude.

The strategy.

Bug Hunter.

It was also

mostly silent.

It's just into the breach.

Yeah, it's great.

It's great.

I thought Paint Race was all right.

I didn't dig that much.

It was all right.

It was all right.

Like, I also didn't dig it, but I saw what it was doing.

I'm like, oh, this is all right.

Snake with extra steps, you know, is basically what it is.

I forget the name of it, but that Magic Girl one that's like Pac-Man.

Oh, I didn't play it.

Oh, it's good.

It's good.

It's not my thing, but also it's

Mortal, right?

Which is like,

sounds like your standout so far.

Yeah, I'm going chronological.

So Mortal is like the first one that I'm like, I'm beating the Mortal.

I'm beating Mortal.

You have not seen Mortal 2.

So there's something.

UFO 50 has

maybe

the funniest interaction I've ever had with someone in chat, like in my heart, not like, haha, I'd watch that and it's so funny.

But when I'm playing it and I'm having trouble with a certain part, and someone in the chat says, you know, Mortal 2 is a lot easier to start for beginners.

And I went,

is that true?

And apparently, yes, Mortal 2 is easier to learn for beginners.

And it's like, this is

Mortal 2 is actually just right over there, just a couple rows down.

In the classic game sense, I think I get what they mean because you'll pick a character and start dealing with enemies and progressing a bit faster, but it's still more challenging with some of the other things it asks you to do.

So like because you can do more, the game style changes and you kill more things.

So it feels as if it's easier, but it's not that direct a comparison, you know?

But they're direct sequels.

They are, but it's like more tall 2 is much more like like legend of kage

than it is more tall

i i cannot but i cannot believe that a that that there is a there are direct sequels yeah to games on the ufo like that takes the so you've got 50 is like i i am i am seven games in let's see one two three four five six six i am six games in oh actually i played the last the the

the one afterwards, which I forget what, a Krillager or something.

It's like, uh, uh, it's downwell, but up.

Oh.

Made by the downwell people.

I hate to see that one.

They took the Mortal feature.

It is.

It is like an early, early contender for like Velgris.

I played Velgris.

That's a thing.

What is a real-sounding game name?

This is like a Game of the Year contender.

Easy.

Oh, yeah.

Like,

like, because these are all rock solid games.

Even the ones I hate, The ones I hate are still rock solid.

And this is like not even going through all 50, you know?

It's just they're solid as fuck when you spent.

I am six.

No, I'm seven.

So wait, wait, wait.

You bounced off of Bug Hunter, but you liked, but you liked Avianos.

Which ones Avianos?

Did you play Avianos?

No, I'm going chronological, man.

Okay, okay, okay, okay, okay.

One, two, three, four, five, six, six, seven.

Okay, all right, all right, all right.

Yeah, yeah, all right.

I mean, that's that, yeah, that's there's there's some wild shit up ahead for sure.

Um,

uh, there's some RPGs in there, apparently.

Yeah, I've been I've been told about a full-ass cowboy Final Fantasy that that's just sitting there.

Um,

bro,

incredible.

Incredible.

Um,

I think, uh,

when you play like the fucking Nimpek, it's like, this does not expect you to sit here and hit your head against it.

You know, and.

Oh, it does.

Well, here's the thing.

You're wrong.

It does.

It does expect that.

I feel like Nimpek is like a check this arcade game out.

Isn't it bullshit?

All right, now move on.

No, these are all real.

And you know how I know that?

Because I beat Mortal.

And I got to see what's at the end of Mortal.

Do you know what you unlock when you beat Mortal?

You unlock the code, which I now forget, but I could just look up, that you can type into the terminal, the hidden terminal inside UFO 50, to activate Mortal's bonus mode.

Okay.

Yeah.

You want to hazard a guess what Mortal's bonus mode is?

More levels?

No,

it's the whole game with 150 lives.

I beat.

You started level one and you have to go through the whole fucking thing

in 150, which I think is the minimum amount.

Yeah.

I think that is the perfect amount.

So

that is...

So Mortal 2 is 100 lives one big stage go.

You know?

Yeah.

I beat a couple of them and yeah, I think some of them just gave like extra secret levels upon completion and some other things.

I might want to go back and beat Barbara.

Yeah, that could be done just with time overall.

But I was just like, yo, a Ninpek, I sat with Ninpek for like, I did a couple runs.

I gave it a real, you know, and I was like, this thing is like the perfect, the perfect run of Ninpek is like super frustrating.

It is, it is.

Ninpek is brutal.

Ninpek is mean sounds.

So I think what I guess the thought I have is like, if you were trying to hit the credits of each game before moving on to the next one, Ninpek would give you a very bad time and perhaps some of those are good like no one's good at all those genres no so something's gonna stop ruin your experience if you didn't stop and just move on to the next at some point no because i i hit four of them that i was like

i played like two levels i'm like uh-uh no

the three that i spent the the four that i spent the most time with are um barbuda valgris mortal and ninpeg now when i was a kid with a 250 5 and 1 cartridge i did just jump around and hit random games.

Oh, absolutely.

Watch that snail at the bottom of the screen.

Yeah, my dad got me a Pirate Nintendo cartridge, and it had 100 games on it, or 50 games, or whatever.

And I remember scrolling down and just grabbing, Urban Champions, let's try this out.

Oh, this sucks.

Or like 50 versions of

a fucking balloon fight that are all just weirdly hacked and not act and like broken in different ways.

Yeah, that was cool.

Remember Wild Ball?

Did you ever have Wild Ball on yours?

I did not play Wild Ball.

Wild Ball is rock, paper, scissors, but every time you win,

a digital pixel of the girl's clothes disappears and flashes away.

Oh, that's wild.

Man, having a ball.

And then

when it's down to the last two, just like the bikini, then like the stars in the sky fade away.

And then the next win, the moon fades away.

And you're like holding the controller, like, oh, fuck you, game.

Come on, God.

Kind of more like frick you and then look around and hope that, you know, no.

Hope that God doesn't see that you're playing wild ball.

God.

Absolute, absolute bullshit.

Yeah.

But yeah, no, UFO 50 is fucking A-plus, incredible.

Total steal.

It's a steal.

Hold on.

UFO 50.

It's 32.50, but it's 50.

Yeah.

Right?

Yeah, no, no, there's some there's some great shit that I want to talk to you about like when you get to it further down the list.

30 divided by

50.

That is.

That can't be correct.

Is that 60 cents a game?

That's crazy.

And what's fun, too, is that you could be in the mood to just play Ufo 50 and pop it in and try some shit or to load up the one you want, Mortal or something specific and be like, yeah, more of that.

More of Mortal.

I could blow like Malta, like a full weekend on Mortal if I wanted to beat that 150 lives or something.

So I never played much of Spelunky, but like.

Spelunky is Barbuda.

I assume that like.

No, La Mulana is Barbuda.

Sorry.

Yes, okay.

Right.

Spelunky is vicious.

I have played a good deal of Spelunky 2, and Spelunky 2 is the only

pure roguelike I have ever played.

I just feel like the name, like, Spelunky has been popping off in, like, ever since, like, the first Humble Bundles.

It's been just

an indie game I've heard about forever.

And, you know, like, yeah, I never really touched much of it.

But if it's been around this long, I assume it's got to be pretty fun.

Spelunky is really good.

It is vicious.

It is absolutely vicious.

The only way you learn anything is by instantly dying.

And does it change every time you start?

Yes.

Like

binding of Isaac, but with no unlocks, and it's much meaner than Isaac.

Is the term roguelike getting weirdly, elitely gatekept in some way that it's like...

Oh, it's always been that.

You don't play enough of them to have entered into the discourse.

If you boot up the game and the level changes, can we just like no, no,

that is that is ignorant.

Okay, I'm sorry.

That is ignorant.

Rogue Legacy.

Okay, that is what is Baldur's Gate just Diablo

the same fucking

texture shit?

What the perspective?

No, here's the difference.

You ready?

I'm going to hit you with it.

It's really simple.

Rogue,

the rogue designator determines you start a new game every time, and it's a randomly generated level with randomly generated hazards, et cetera.

Right?

The like

designation is no permanent upgrades other than human knowledge.

The light designation is there are permanent upgrades.

Okay.

So every roguelike that you play and enjoy is a rogue-like.

Because you have upgrades.

Because they are better.

better rogue because they they are much more palatable to 99% of people because spelunky and rogue and a couple other ones are like hey you know how you get good you fucking take your balls out and fucking man up and do it well you'll have to forgive I get that designator now you'll have to forgive me if in real conversation if someone were to uh uh

start standing 10 toes down on this if I if they were to find me walking away from the conversation.

Yes.

So

the fun.

So the

conversation's really stupid.

It's like I explained the the the deal, right?

The conversation is super dumb because the amount of roguelikes versus roguelights is one to nine.

Yeah, most games I most games I've played have that little

have the permanent upgrade.

Yeah, the first one I've ever played was Rogue Legacy.

That's where all of my

foundations come from.

Christ, Rogue, Spelunky 1, Spelunky 2,

that physics wizard game

that I forget the name of.

Someone in the chat will let me know what the physics wizard game is.

All those games that look like they're made out of ASCII, like Caves of Kud, Noita, etc.

Yeah, these are all rogues.

And the reason why I'm having to to struggle to think of them is because I can't remember their fucking names.

Because who gives a shit?

I want macro upgrades.

I want to fucking unlock the goddamn black coat in Hades 2, please.

So chalice dungeons

are

rogue lightning.

Yeah, more or less.

Yes.

Okay.

Yeah, that's right.

Yeah.

Nailed it.

And so

if you're holding a sword, there's a corpse run,

and

there's,

I don't know, a boss that's really hard.

Is that a souls-like?

Okay, no,

souls-like is actually like a very specific set of criteria.

There's more than you would think, yeah.

Like, all those games that kind of look and feel the same, they actually like are way similar than you would think when you write them.

What it actually feels like it is, is when you're watching a trailer and you see a boss fight of a big monster swinging at a little playable character, and it's doing so with like a pattern that's not too too fast it's a little bit slow and needs you to roll out of the way that's a souls like

so uh and there's a stamina bar yeah to to me to me is like do you have a stamina bar and a dodge roll and

um where's the camera because like souls games have an incredibly specific camera And I saw an interview with Miyazaki as to like, hey, why are enemies always enormous?

Even human enemies, they're supposed to be the same size as you.

Why are they like really big in Souls games?

And it's because the placement of the camera makes it awkward for human-sized enemies.

Enemies have to be like 10 feet tall for the camera to look at them straight up.

Yeah, but then some games are 2D and not even taking camera 3D into account, right?

Like Titan Souls top view or your, you know, Death Scambit, you know, side view or whatever,

Salt and Sanctuary, etc.

I think Titan Souls, isn't that the one you die in one hit?

That's that's funny that it has souls in the title, and we're talking about it in this discussion because that is like

not like it's very not like a souls-like at all, but it says souls in the title.

What a shitty genre,

man.

If you need to figure out what is a souls-like and is not, you could go check out.

Um,

Iron Pineapple does a video series where he goes, I found, I just found 20 more souls-likes

and played through and played them.

And he has played like goddamn, like 100 to 150 of these fucking things.

And the quality range is high.

It's so fascinating how much we care about this stuff because the act of foldering things as human beings is so satisfying.

You know,

I mean, it's really interesting.

Silent Hill 2 was last week, and someone pointed out

that

video games have terrible genres, except for horror.

Horror is the only non-mechanical video game genre name.

And it describes a huge variety of games that have different gameplay.

Because it's like, well, but is it spooky, though?

So then, well, then this is interesting, though, because I ran into some trouble because someone on the slop stream sent in some footage of fear.

And I was like, Dumb, yeah, yeah, yeah, yeah.

What a perfect and I was like, I was like, oh, yeah, fear, that game.

That's the one where it's a

horror game,

but you're you're

you're wedding and gutting really if it's an FPS, like you're you mean, first encounter assault?

Yeah, sure, there you go, you know, not even for three or for that matter.

Um, but it's like, wait, so this is in the category of all the survival horror and scary games, but like mainly it's an FPS that has horror themes, right?

Because the main thing you're still doing is headshotting soldiers and

reloading.

Fear is,

I've played fear, and I've played a little bit of fear too.

Fear one is awesome, first of all.

That game is incredible.

But they tried to do something very interesting and they failed utterly to do do it, but it's still cool that they tried.

The idea in fear is that you are a John Wu Matrix man.

You're doing wall runs and kicks and slow-mo shit and everything's blowing up and you are an action man.

But you can't shoot ghosts.

Right.

Okay.

And so when the little girl Alma shows up to do her ghost nonsense at you, you can't just shoot ghosts because that doesn't work.

Right.

And that's where the fear is supposed to come in, where it's like, yeah,

you can kill anybody,

but you can't shoot ghosts.

Right?

This completely falls apart in the game's final level, in which you discover that you can, in fact, shoot the ghosts.

No, you just shoot them.

You just literally fucking shoot them.

Oh, man.

That's the best thing.

It is like one of the most brain-dead fucking finales finales ever.

Is that the final level is you going through a level and shooting like ghosts materializing out of the walls.

And it's not just like that it's stupid.

It also is like really not fun at all because they're just, like, they just phase through the event.

It sucks.

Because I'm like,

are you playing a tactical shooter with jump scares?

You know, is the thought process here.

Yes, that is exactly what you're doing.

Yeah.

Now, yeah, and so that's where I'm like, this is always been foldered in with horror games to me, you know, but is it really, you know?

It's funny because like that game has like some of the best shooting of like

any game.

Like it's incredible.

Like it is, it is it is a single-player shooter.

I think they put the horror element on it because if it was just like Military Man, that it would be like really dull.

Sure.

Yeah.

Like narrative.

But then it's like, could you just take the dressing of

horror and drop it on like any genre and still, you know?

Yeah, you could totally do that.

I mean,

you throw horror on anything.

It's a good sauce.

Is Typing of the Dead a horror game?

Paige actually recently beat Typing of the Dead Overkill.

And

that is horror camp-themed.

There's no fear there.

Yeah, I know.

But anyway, so the just labels, labels are interesting, you know, and I mean, that's going to come back up in a minute, too, as I played a Dragon Ball game for Get Into Fighting games so but oh yeah

that that is a discussion as well is that the game we're really wrong about what what it might be well okay I I have I have since updated and my my my wiki entry for the Tenkaichi series so yeah

so I remember

I remember so the thing that I was wrong about when we talked about Tenkaiichi or Budokai or whatever

Tenkaiichi.

Is that I said nobody played this with other people.

And apparently people did.

The real thing, because the camera didn't work very well in Twitter.

You should say that.

But the reason why I said that is because I never wanted to play that game with other people.

I just wanted to play the story stuff and all that.

But

I remember showing you Budokai Tenkaiichi 2, the one with the really good cell show.

Okay.

Maybe two or three.

Decades ago.

Decades ago.

And I was showing it off, and you were unimpressed because the actual fighting mechanics were not very in-depth.

And I said, yeah, but look at all these characters, though.

Yes.

Which was my actual, like, but shut up.

And look how many different versions of Vegeta you can play.

And I remember being impressed with the cell shading and the way things looked in Budokai original one.

I remember when I first saw that, like, not even before the Tenkaiichi series started,

we saw, like,

Buddokai 1 had, like, the, like, control Piccolo's, aim the special beam cannon to shoot through radits kind of moment.

And I was like, whoa, that's cool.

That's crazy.

And yeah, yeah, like, I was like, okay, so we have a Dragon Ball fighting game.

Now, of course, there was the old, like, super 2D ones and stuff that were always there.

And those would get, you'd go super super far away from each other.

They'd be uh Butoden, you know, were the games you'd be split screen and just tossing balls from a million miles away.

It was its goofy own thing.

Um,

and then, like, uh, they, there was like hyper dimension, like that was a pretty crazy Super Nintendo game that was like, it was like a real fighter, um, Ultimate Battle 22, all these ones.

And I would, I would go in there to see, like, yeah, what's what's Dragon Ball Fighting games, you know, doing?

And so, the Buddha Kai series was always like, well, by Budokai 3, yeah, you have every version of every character.

Like, you pick a Goku, and then you just scroll through the list and go nuts.

Which Goku do you want?

All of them.

What's your favorite Goku?

And that was the main appeal is just that, like, every, everyone is here.

And then there was also, like, yeah, they'd stack these mechanics on mechanics where, like, you know, you'd go into like, basically, like, the wager system in, like, um,

uh,

Injustice.

CBS.

Injustice.

Oh, Injustice.

But then, like, if you wagered like the wrong or the right thing, then it could go to a second kind of fight sequence.

And you'd basically just start QTE programming of Dragon Ball Fight, which, you know, if you're in that era of like, hey, I like my Cyber Connect 22, just like fancy, pretty shit happening, and it's like, it looks really cool, it looks Dragon Ball, but

you're not playing as much, it's just going into an FMV at that point.

You know, I was like, okay, well, as long as it feels Dragon Ball enough, I suppose.

But, you know, it was always like, it's an anime fighter over here doing its thing.

This is just 3D New Neural Ultimate Hero.

Yeah.

Which was bad Smash with cool cutscenes.

Anyway.

Dude, Neurultimate Hero is like the largest delta between I want to see it and I want to play it.

So when Tenkaichi came out and it was like you lose track of the enemy and then your camera is just panning around looking for them for like a whole bunch of the fight, I was like, this feels bad.

And I just like, it was mechanically rough.

And then, yeah, they added stuff and they did speed a a lot of that up over the years I kind of wasn't paying attention to much of where it ended but similar to how Nerultimate Hero ended up at ultimate uh ultimate ninja storm right like those games basically they kind of went like all right what if we didn't do smash and we just put it in 3d arena fighter things and then when you hit the supers they still do the big fancy shit so that's always fun yeah and

ultimate ninja storm or whatever the fuck it's called has become the the default the template for your anime fighter and like i think for that thing it actually works for well for that well because before that point the tomi games the um um great ninja clash uh were better mechanically but like they didn't have as fancy pretty you know supers to look at and so now you kind of bring the two together and you get this you know so with with the uh budokai ten kaiichi series um over years the years they mechanically sped things up they added more and then the main thing the take-home is that there is a massive single-player like suite

of things to appreciate and enjoy as a Dragon Ball fighter that you don't have to fight other people for

and run into the game's extreme mechanical problems.

And so here, Sparking Zero is the latest in this franchise.

And what you're getting, It does, it's a little bit of that like, hey, we're not making All-Star Battle is not a fighting game.

It's a JoJo game, is what the developer said at the time.

It's a little bit of like this where you're like, Sparking Zero has shit going on single-player-wise that I could only dream that like a game like Dragon Ball Fighters would have.

It's

very good at that.

There is some crazy shit.

Have you seen the first-person shit?

Which aspect specifically?

There is a function in Sparking Zero to watch

cutscenes from the first-person perspective of characters in psychology.

Yeah, no, not even.

That's great.

One of my favorite things in the best Dragon Ball piece of media I've ever seen was the first-person mode in the Super Bowling movie.

So that shit is

a fraction of how cool that was.

That's awesome.

Yeah,

the overall experience of

the main menu is Goku teleporting around, visiting all his friends and hanging out and stuff, and then going to all these places.

And then, what you're doing as you go through the episodes, which are you know, picking a character and then flashing through their chapters in the canon timeline, and then there's like the what-if chapters, which are you know, kind of wild and stuff.

Um,

and then you, you know, you have your online bracket, you can just do a tournament, like a

you know,

a full-on online or offline bracket, and have the eight people or so.

All these little moments and stuff you can do

lead to a bunch of secret unlocks and bits where you get like dragon balls.

And then when you put put enough dragon balls together, you summon Shenron, make a wish, and you can wish for money to buy characters.

You can wish for whatever, a bunch of shit, you know, to like speed up the progress of unlocking the billion things there are to unlock in the game because there's every character with every possible costume.

Hey, I heard you like unlocking characters in your single-player mode in a fighting game.

Well, guess what?

This fucking game has the most characters.

You're reposting that meme where you're like, Man, back to the good old days of playing the game to unlock it.

Fuck the buying your character a past shit, which admittedly is pretty fucking dumb.

Then, yeah, you're gonna love this.

It's a nightmare if you ever have to sit and do it tournament-wise, but that's not gonna happen because that's not what the game is for.

You know, it's not gonna happen.

While we were talking, I looked at some videos of competitive Dragon Ball Zero sparking gameplay, and uh, it's

man, I'm excited to try out that first-person mode in the story.

When I grabbed this and I saw it said, you know, split-screen local co-op on it, I was like, that's awesome.

Great.

The others had it going on PlayStation from the...

It's a series that always had it, so that makes sense.

Let's get in there, you know?

And you fucking...

boot it up and it's like hey split screen local co-op plug in your controller you can only fight in the hyperbolic time chamber you cannot access any other levels because the Xbox Series S apparently needs only that and so that was the that was the limiting factor on it and it's like

to be in a time where sitting on the couch playing local is the afterthought of a feature that to be honest at some point probably was not even in the game you know and then someone went well we should probably put split screen in.

And they went, all right, here, training room, you know, don't even pick your, there's no like, assign your controller left or right type moment.

It's still just like picking the CPU, but then the player two takes over.

And on all menus, that player two has like that, that control and stuff.

So it's kind of like, it really is just like, oh, you duplicated the player one input, and now you split it up for this mode.

There's no like screen pick a controller side moment or whatever.

It's the most afterthought feature.

It's devil may cry 3, take control of the doppelganger or Virgil when you plug in the controller type shit, you know?

Can I sidetrack us for just a second?

So when you said the Xbox Series S, I had a couple of thoughts.

The first of which is like,

we have now, because of Microsoft, gone through two console generations that have been defined by, well, Microsoft didn't ship the thing with the thing.

So we got to kneecap these games on like 10 different fucking platforms because of this shit.

Because the Xbox 360 didn't have to have a hard drive.

And the Xbox Series X, sorry, S is like significantly underpowered, though technically compatible with the modern games.

And it's like, this sucks really bad.

But also, you know what I also thought, Woolly?

I'm sitting here trying to formulate that thought.

And I had to pull up the Xbox Xbox Wikipedia page because Xbox has fucked up their naming shit so bad.

I couldn't remember if the fucking Xbox next to me is an Xbox One or not.

Mm-hmm.

Because I forgot that the series X and X is a new one just called Xbox.

That's the official name of this is just Xbox.

So you're thinking of, for a second, you're thinking of the Xbox and then the Xbox One and then the Xbox One X and then the Xbox One S

However we have moved to the it's the series S

So we we have we have gone in order from the Xbox to the Xbox 360 to the Xbox One to the Xbox

Like officially this thing has the same name as the Xbox original.

It just has a little subtitle that says

series

We all laughed at the idea of like why we called it the 360 because it was a bigger number than two.

Because you do a 360 and then walk away.

And that philosophy has continued across the entire naming of all of their consoles.

Yeah, every single one is like a gimmick name.

That makes it super important.

But there's a part of me that kind of thinks that they almost probably want to lean in because the thought process, at some point, it's so bad that it must be, yeah, it's the latest one on the shelf.

Go to the store and get the one that you see there.

Say iPhone.

Don't stop to think about getting a different version.

Get the one that's the latest one that the kids want.

But here's the thing.

When you walk into a store and say, I would like the new iPhone, they just bring you the newest iPhone.

And the only difference between the newest iPhone and an older iPhone is that it is newer and better and yada and yada maybe has different colours.

Well, they'll go what size do you want the storage to be or whatever?

Sure.

But when I go into a store and say, I would like an Xbox

and they all play different games,

they all play different games.

And

I imagine that that employee, or at least what Microsoft wants that employee to say, is, yeah, here's the most expensive Series X, high touch, top of the line one.

Yes.

But when I walk in and say, I would like to buy an Xbox that plays Xbox One games.

Yes, well, and then

what the fuck do they hand me based off of what

the thing you bring home doesn't work with the green boxes that your kid already has?

Yes, yes, exactly.

Of course.

Because when I say Xbox One games, I mean Xbox games that came out in 2005, 2006, 2007

on the original Xbox.

Of Rome.

No, I mean, no, I mean like full Metal Wolf Chaos.

I mean Xbox One.

Yes, yes.

Original.

Because Xbox One was called Xbox One the whole time of the 360.

Confusion powers them.

I think they get off.

I think they're porking up real hard right now, just knowing about the confusion.

Like, we have, like, I, you know what?

I'm going to apologize to Nintendo.

I went in on Nintendo, maybe the hardest I've ever gone on any naming thing about the new Nintendo 3DS,

which I genuinely still think is the worst overall name ever

because they did release a 3DS after that.

That was a new was a different kind of new Nintendo 3DS.

But that was singularly confusing for that one SKU, which then got chopped off.

The Xbox thing is just getting worse and worse.

You know what I think they're gonna fucking call it?

I think they're gonna call the next one like the Xbox Series L or something.

And just it'll

pretend that it's like a different fucking box.

Sorry, that it's the same thing, but it's a different thing.

I think the last word on it is simply that what do people call it on the streets?

And people say PS4, people say PS5, people say Switch, and people say Xbox.

No matter where, no matter when, no matter what generation, people just say, yeah, it's on Xbox.

You get that Xbox.

There's no, like, the brand, the marketing angle of it just is eliminated, and we all just go, it's Xbox.

And because who's going to say PlayStation?

I don't know what the fuck they mean.

PlayStation's going to announce a new console in like three years or something, and we're all going to sit around and pretend like we don't know what it's going to be called.

Yeah.

No, so I mean, once upon a time, we used to say the Nintendo, right?

And like,

those days are gone, admittedly.

But this is essentially what Microsoft probably wants.

Now, all this is an aside from the fact that it is also the lowest common denominator, holding down what is possible.

To the point where when it goes in the other direction, like Larian got special considerations for the Series S for Baldur's Gate because that was holding up the Xbox release of that game for months.

Because they were like, split screen has to work exactly the same on all of them.

And Larian was like, it's not going to.

It just, it won't.

It's not going to be good.

So I saw in this conversation, though, confirmation from folks here that, yes, when they announced Sparking Zero, there was no local couch play.

And they added it after people complained about

being missing.

So you feel, it feels like the most afterthought thing.

And that is, if, is that not the ultimate microcosm of like the statement on the game as a whole in a way, right?

Why would you want to play against local?

What?

Why would you do it?

What?

Who cares?

I am getting online, and I'm going fucking Super Saiyan, God, Super Saiyan.

No, no, no, no, no.

Hold on.

You're going online to encounter the most

plugger society that there ever has been.

By all means.

I mean, and you have an entire 10 seconds, or if not 15, to do it.

I can't believe these motherfuckers beat me up with Yajirobe.

I'm not sure.

Shenron punch is taking a minute, you know?

I always, but hey, hey, but here we go, right?

Let's go back around now.

When Dragon Ball Fighters was announcing its characters, who was I number one most requesting from the jump?

Yajirobe.

The whole time.

I'm like, let's go, original Dragon Ball.

Let's go, goofy characters.

Let him cut your fucking tail off as his ultimate.

And not only is Yajiro here, he's busted because he sends Ubeans his ass and stalls out the spotlight.

Yajiroby.

It's really funny because it's really, really funny because when we were in the lead up to Dragon Ball Fighters,

the overwhelming thing was like, wow, this looks great.

I can't wait to play it.

What's up with this roster, though?

Oh my God.

We need like 400 more characters.

I mean, Budokai Budokai Tankichi had it.

And it's like, but we want to actually be able to play this game against other people.

So having these characters work good is important.

But what's strange is that it really says a lot about the crux between Dragon Ball fans and Fighting Game fans and which one there is more of, because

people are happy to play with their dolls in Sparky Zero.

And that's what that game is fucking for.

It's great.

And when I buy it and play it, it's going to be to play with my fucking ghost resolves.

It is excellent at just enjoying your Dragon Ball 3D toy collection.

It's really, really good at that.

And it's like,

and the fact that it's like now you're coming back at it from this post-super thing.

And Daima just launched the new Dragon Ball series as well.

So that's going to be coming into it as well.

It really is just a great little place to play with your toys and what.

And like, you can, you can pitch an Enba and then turn into the red version with the sword and do the that's my favorite character, so yes, I'm gonna do that.

You know, it's all there, that that's my favorite Dragon Ball movie, and and then it's like, what's happening mechanically?

And it's like, well, there are a lot of mechanics because over the years, they've added more and more and more to them.

So, like, you can absolutely do these things where it's like, okay, there's a basic combo, then there's a launcher, and then you can do follow-ups and chasers.

And, you know, you can not just block or not just counter, but you can also do, you know,

instant transmissions.

And like, there's, there's a lot of ways to do kind of like the same thing,

but over the course of this franchise, they've, they've just stacked up these different mechanics that were brand new at the time of the original game, and they're all here together, you know.

And going through the advanced tutorials and stuff was quite interesting to see like what movement and all these other things kind of turn into.

But yeah, no, it really is.

It's like, no matter what all that is like, it's like at the end of the day, you just want to watch that awesome cutscene play out, and um,

Ultra Instinct is gonna teleport behind you and put the hand out, and then you're gonna get all blown up, and it's gonna look awesome, and his hair is gonna glow, and you're gonna be like, I saw a video that was somebody putting it up on

social media that was like, hey, how the fuck do I beat Goku as Jiren in the story mode?

And he posts a clip of like Goku and Ultra Instinct just dodging like literally every single attack that he goes.

And like, man, that seems like it would suck shit for a fighting game but i'm looking at that going oh he's ultra instinct you can't even hit it

and you know and then you've got the mission where you're you've got to fight great ape vegeta who's in uzaru form and he's just stomping his ass all over you and like you pretty much have to learn the one thing about like one of the most busted things about the games ultimately where you're just like okay you got to sit there charge and then go into your like sparking form and then just mash x for your life just just literally just do the infinite combo because.

Hey, guess what, man?

You know?

That's probably the hardest fight Goku ever fought.

It's completely unfair, right?

But like, the.

It is.

That fight is insanely unfair for Randall.

And, like,

in the manga.

And they're like on the official Twitter, they're just like, you know, select an easier difficulty and continue.

Lol, harr, you know?

But, like, the thing, the get-good moment, right?

Of, of, if you're kind of like, you know trying to to to get past it or so is stand there hold your charge button right for as long as it takes till it maxes out then teleport behind them and just mash attack

and that's the that's the get good that's dragon ball

yeah

that's canon yes so no so these these products you know they exist for for good reason and they they sell well for good reason and killing it right more More people on that shit than any other fucking thing on the Steam list for a while there.

And I really do, I want to come back to it, but just like, I feel like

that aspect of, because when I wanted to pop it in and play, I was like, yeah, let me go and kind of unlock as many as I can in this short period of time just to have people to jump around because that's the whole game, right?

We don't have characters, so I'm like, then what the fuck are we doing?

And

the

doing missions to get Shenron balls to wish for the thing is a really that's a fun bit to put into your progression bits, you know, and and and um and it feels like while you're not playing you're while you're doing all these little extra things around the menus, like you're getting a very just dragon ball museum experience.

It's a dragon ball museum.

That's what it is.

It is hey, do you like do you like dragon ball?

We do like dragon balls like a dragon ball museum and it's you know and that's that's that's great um

and yeah, and then they're like hey get I guess what's like, yeah, here's your season pass, another like 100 characters or whatever is going to come at some point, get the early unlocks for this and that.

Yeah, there's everybody.

It's an infinite thing, whatever.

But just,

okay,

like, let's actually start playing.

Oh,

oh, man.

Now, when you say playing, you mean the solo or do you mean against each other?

Against each other and stuff.

And you just, why would you ruin it like that?

You know.

Why would you, that's not what it's for.

I spent money.

I I just wanted to, you know,

you got to crash your G.I.

Joe's into people eventually, right?

Yeah, but this is like, hey, I bought a G.I.

Joe and it looks to be about the same, the right size.

I guess I could use it as a hammer to put nails in my wall.

No, when I did go to my friend's house as a kid and I had my toys and he had his

and we played, it was not as fun because he was not playing the same way I was playing with my toys to like

because he had like weird ways of doing I think I talked about him a while ago but he would put like a big straight he'd put tape on like Venom's hand and then attach like an axe from Conan to it and then he'd take like you know like a a transform that's cool he'd take a transformer and then he'd wrap like like tape all around its limbs and then it would just have like these extra limbs with like missiles at the tip and it would just be like like a tape toy and it was just like but i want a i want a spider-man hawk right now like what the fuck is this Missile Transformer axe vendor?

So I'm an adult.

I'm an adult.

And I look down at that and I say that that kid was cool as fuck.

However,

as a person who remembers being a child, that's what's known as playing it wrong.

What you're supposed to do.

Woolly, what you're supposed to do is you are supposed to go there and you are supposed to tell him, listen, you get these toys and you list out the toys that he will get.

And then he will place them where you tell him to place them and then you will act out the the scenario and it is his job to read your mind and act out the scenario the way you want him to

otherwise he's playing role when i played with my brother when we were growing up he got it you know he would get his leonardo out i would get my donatello and then they'd fight and then you know we'd have a ninja turtle battle and then we'd switch over and then it was like okay he has his Galvatron, you know, and I'd get

whatever, my Optimus or something.

And we'd just do it.

And then, you know, we'd just, anyway, and then over here, Exosquad battle.

And I'm going to shoot that missile and it's going to hit you in the eye.

And it's going to be fucking rad.

You know, but like, it was just...

Anyway.

And it's like, you know who can read your mind about the right way to play with your Dragon Ball dolls, Woolly?

Sparking Zero.

Sparking Zero knows how to

play with your Dragon Ball.

It's getting in the way of my fun.

Oh, absolutely.

Unplugging together next time.

It's ruining my fun.

I'm unplugging.

Yeah.

No, the shit got wild because the other bit was a bunch of his toys were broken.

And so he would put the tape to stretch.

If the arm broke off, he'd put the tape and like have the arm attached to that.

Or the torso had tape in the middle.

Because it was all the tape.

Like Venom with the tape and the axe.

Okay, Venom can do that.

But now it's like everyone has that.

Like everything is tape when it's broken.

And if you're playing too hard and you break your shit, that's already like, yo, I don't know if I want to give you my shit because what if you break mine?

I never, I never got along playing with my brother and sister for this exact reason.

I had a real,

really

strong.

Let's let's call it a disagreement.

Sure.

Between me and my siblings.

What is the toy that all kids love at every age?

It's Lego.

Of course, it's Lego.

You build the little thing.

And I would just take, I would look at the box and then I would get the instructions out and I would build it.

It would be a perfect little spaceship or it'd be a perfect little castle or it'd be a perfect little thing.

And invariably, and I mean invariably, like literally 100 out of 100 times, my older brother or older sister would come along after it was done and perfect and good and nice to play with and go, oh, cool, look at this weird part, and dismantle it to cannibalize my perfect creations into the fucking the giant cardboard box that all of the Legos went into, and then just create new things that were wrong.

Okay, Lego, and they were wrong.

They were just, they didn't have an instruction, they were just whatever thing they wanted to build with that mind.

Yeah, no, Lego, Lego was 100% creativity, bro.

Lego is chaos world.

Lego, you build whatever the fuck.

You you just go we you do the instructions once and then immediately and then admire it for maybe a day show your mom and then it's just parts for the cool shit

the robots and the not and the vehicles and the and the cities and whatever the fuck we're building and that's all they see they they were playing my lego was the lego trunk it was a suitcase and all the pieces were together and you would just fucking they'd mix up and you you'd have all of it come together for cool shit.

And there was, like, color coordination was barely a thought because mainly it was like, okay, but look at the fucking hinge limb, though, you know, and that that that part goes extra fucking cool if it can like bend twice back over.

Hey, man, I'm just saying that Lord Business from the Lego movie is the hero of that film.

That's what I'm saying to you all.

Oh, man.

Nah, dude.

Lego's, Lego's chaos rules, dude.

That was great.

I remember I got in trouble because,

you know what?

Let's put this out into the ether.

So I'm five years old

and I had a bunch of Legos that were built up and they were done and they were completed.

It was like a castle and it was like a spaceship and I forgot someone else, right?

And then I came home from something and my brother and sister had been playing Legos and they had cannibalized every single thing that I had built into this gigantic mega castle.

And then, when I couldn't find the things that I had made,

and it was pointed out that it had been cannibalized in the gigantic mega castle, I, being five years old, went ah, and like just kicked

and just knocked that shit over.

God, because they did.

And I got in trouble.

Yeah.

They destroyed my Legos, but I can't destroy their Legos.

This is all bullshit.

Well, first of all, lashing out like that is just not acceptable.

That's not how we express ourselves.

We don't kick things and destroy them when we're upset.

Don't you fucking gingerbread me?

Okay.

You know.

And second, that castle of everything altogether probably was rat as fuck.

Yeah.

Listen, some people, like, like, um, um, like uh Will Farrell, like, why, so then, why not just super glue them once you're done as you build them?

What?

Because my dad didn't let me have the super glue, because dad was not to be trusted with the super glue, because dad would super glue himself to things.

So, so you would have super glued your Lego creations

if I had the ability.

I absolutely would.

Oh, my God, dude.

Fuck that.

Oh, man.

Nah.

Anyways, anyways, all this to say that you jump online.

Budokai Tenkaichi Sparking Zero, whatever it's called, is the super glue for your Dragon Ball dogs.

And you know what?

When my brother and I did play with Lego, we had our own nomenclature.

We would be like, yo, do you have a flat four dotted?

No, but I got a pushed up six dotted.

All right.

Well, yeah, because you're living in the same house.

You're on the same page.

And so

it would be generally like cooperative.

And if it was like, yo, I need that part.

And it's like, no, but I need it.

Then like we'd have to find a way to, you know,

figure out who would get it.

And that usually involved fighting.

I was about to say, oh, yeah, we were.

Yeah.

Cause that seems like what brothers would do.

Like we were, we were rolling around.

And, and, you know, like, basically.

No, it's my guy.

So like a brother fight is like

you're just, you're going at it, but no face shots.

Right?

So body.

You know, I've never had any.

Oh, yeah.

Okay.

I've had.

My brother was too old, too much older.

He was four years older than me, which means any of those would have just stumped.

My brother is three years older than me, and I didn't fucking back down.

I lost every one of those fights.

Well, maybe you should have, maybe you should have realized your fucking fight.

I lost every single one of those fights.

I got lit up, but I rushed nonetheless.

And we just.

And it was.

And further,

tell me you got one, man.

I mean,

if my cousin teamed up, you know, and if we went, because if I had, because I had older cousins.

Well, that's not fucking cute.

No, certainly not.

You know, but that shit was like fucking, yeah, in the 1v1s, what the fuck am I supposed to do?

You know?

I got stomped out every goddamn time.

It sucked.

But hey.

And then he got the piece he wanted.

You know, but that's the way it fucking was.

Whatever.

Eldest gets to do what they want.

Second follows.

Yeah, so i learned i learned that uh physically accosting my brother was not gonna work because he was so much bigger and stronger than me uh but then when we got a little older i discovered that telling uh mom and dad that he's smoking weed in the garage again was way more effective as a threat

okay okay yeah you see we were too church basement for that we you know yeah no no real no real hidden crimes like that to expose um

at the same time though like, I mean, if you got into a nice, like, there are times where you get into a, like, a nice, like, sitting position where I'm like, oh, well, now I'm sitting on your back and there's nothing you can do.

So you have to go like, okay, okay, okay, stop, stop, stop.

Fine, fine.

Right?

Yeah.

And then you let off.

And then it's like, oh, and then it's back on.

And it's like, oh, you fucker.

Right.

You gave up, but then you didn't give up.

You know?

Anyways.

And the problem, of course, is that, yeah, only one person could get the piece in the end.

So

playing Dragon Ball, Sparking Zero with other people, fuck that.

They ruin it.

You know what?

I think you, I don't know if you were intending to do so, but you actually just made like an incredible, incredible, perfect analogy for it because that one piece that only one person can have is the good camera spot.

It's is that spot with the good camera.

where you're in the foreground.

Well,

if you're playing double split screen, you both have that on your respective sides because it's not the

oh, I'm talking about the old one.

Oh, the old one, it was just straight up the ender's camera.

Someone's in the back.

Okay, okay, yeah, that's horseshit.

That's complete horseshit.

Fight for the camera, loser.

Anyway,

and I would say the other bit, too, and this also leads into it, is like flying around and having your character kind of in third person also felt more like video game playing as Goku than like side view, you know,

absolutely rules being put on these characters type of thing, you know.

Hell yeah, I just saw on Twitter cannibalizing someone else's Lego is fucked up.

Thanks, buddy.

It is.

Don't cannibalize your sibling's Lego.

I mean, don't steal it from their shit.

Like, talk about it.

If someone, if you built a thing and then I came back and it was, and I just fucking took it apart, that sucks.

That does suck.

Absolutely.

Picking over the castle is crazy too though

hey i i hey listen listen i just want to say that um

that arthur was totally right to punch his sister in the fucking face dw

stupid little brat d punch dw

oh oh you don't know this happened okay so

this is the best episode of arthur ever so arthur is building a fuck is it a toy plane it's a toy plane and he it's like a model it's not a toy it's a model And

he spends a lot of time building it and he builds it and it's gorgeous.

And he looks at DW and he says, Don't go into my room.

And also, don't touch it.

Do not touch that.

So DW goes into his room, picks up the model airplane and throws it out.

Oh my God.

And it just smashes to bits on the ground.

Okay?

So

he meets her outside and just starts screaming, I told you not to touch it.

Yeah.

And she says to him, You didn't even build it right.

It won't even fly.

And he just like,

that's where the

touch of the touch.

And he goes, I told you not to touch it.

And then they kind of cut away, but it's very obvious.

Like he rocks.

Yeah, yeah, no, Galactica Phantom.

Just like and then like his parents get him in trouble.

You know, sorry, his parents, you punish him because you can't beat up your little sister.

But like sometimes siblings just do like insane, outrageous shit that just it like violence is inevitable.

It's it's unavoidable.

Oh my God, man.

Jesus Christ.

Yeah, okay.

I understood.

That's wild.

Like you'll never, you'll never feel the urge to hit anyone in your life, like, the person you have lived with from the day they were born, and you're, like, right next to each other in age.

Just, oh.

I don't know if you've ever had the like, uh,

like,

pool noodle fight or, like, pillow fight.

I've had the pool noodle fight get out of it.

Where the hit is a little too real.

If the, if the noodles long enough, and you hit it.

And you hit yeah and it's like oh the fun has stopped and now i'm fucking beating you with a weapon this pillow is now a weapon and like all the stuffing has dropped to the bottom and like gotten hardened it's gotten dense and i've tied it and i'm holding on to it and it's all cloth up here and this part is just all stuffing and we're going in

i you've turned a pillow into a mace is what happens because you get fucking you get your bell rung when they swing it a little bit too hard, and you're like, what the fuck?

I thought we were playing.

Oh, it's real now, is it?

Okay, here we go.

Yeah.

Man, this just makes me think of, because like, uh,

you know, the boy's gonna grow up, right?

And one of the conversations that me and Paige had when we were watching the McMahon documentary, it's like, do you think this will be one of those

boys that likes wrestling?

Because wrestling with

kids, oh, that's that's a good time.

But then I remember, I remember the kids from my high school that couldn't watch wrestling.

I'm sure you remember them.

Because if they watched wrestling,

they'd watch Monday Night Raw, and then they would come in on Tuesday, and it would be a fucking countdown to first period by the time they got in a fight.

Like the energy in them was, they could not maintain it, and they would have to fight somebody within like half an hour arriving at school.

Yeah, no, too activated.

So obviously the like little brother mode means I got really good at like selling the moves and taking them and

he sucked it.

Selling is so important for the children.

Yeah.

If the children are play wrestling and none of them know how to sell, then the aggro children are going to just escalate it and escalate it and escalate it until they see someone sell, but they're not selling.

You actually just drop Jimmy on his head.

Jimmy's dead now.

He...

Because Jimmy wouldn't sell.

And I think part of it probably was also, it's a lot harder to sell a choke slam when you're shorter than the person, admittedly, you know, and like, and or like the knee to the stomach bend over and then set up the DDT or so.

But I got really good at selling.

And that was, that was basically my job.

But.

No, no, but but no, but I'd say, but like, then, you know, and then you, then you get good at like your drop kicks and your spears and all those things.

You figure out what works and what doesn't.

But there absolutely was like that kid that was in French class who like tried to do a play stunner.

And

that's not a move

to fuck around with if you don't know how to do it, man.

I had a friend of mine that I would we'd just hang, it was in grades six and seven.

I'd go over his house and we'd play video games, right?

And

I could not go to his house.

Sorry, I chose to never go to his house on a Tuesday or a Friday

because those were the days after

Raw and SmackDown would air.

And what would happen is, is I would go over there in like the late afternoon, early evening and like have dinner with the family or whatever.

Like I went over the fair really regularly.

And the kids, his younger brothers, who were like

seven and nine, I think, would, they couldn't stay up to watch Raw and SmackDown.

They had to, they had to watch it on VHS.

So they would get home from school

and immediately watch it.

Like the instant they came in the door.

Okay, okay.

I caught it on.

I didn't want to be there

when his little brothers watched that shit because I was like dead certain that I would get killed or like witness a murder or whatever.

These kids could like they would go feral every single time they watched wrestling.

They would go crazy.

And the mom and dad were never able to calm them down, but also let them watch wrestling twice a week.

Like, you know, what the fuck are you doing?

No, the kids that didn't get it, that didn't understand that part of it, the sell bit and so on, that's a problem.

Obviously, there's literally been cases of kids that died and they had to have like the rock on, you know, the stand explaining how wrestling moves work, you know, because like, yeah, that.

That's like you can't do these wrestling moves at home if you're not a good worker.

If you don't know how, yes, okay, you can, you need, you need to know how to sell, and you need to know the difference between a work and a shoot.

Therefore, and if you're doing shoot wrestling at home and you're a child, you don't know what you're doing.

Doc Lesnar is a danger to the children.

Ahmed Johnson is a danger to the children because they don't know how to sell.

Ahmed Johnson is a danger to everyone on the roster when he was working.

Working stiff puts the kids in danger.

God damn it.

Listen, I don't want any eight-year-old giving each other potatoes out here, okay?

That'll bring down too much heat.

Playground botchamania?

Come on.

All right.

Anyway.

So, yeah, that's the problem, but that's what's good about Sparking Zero.

Nailed it.

It's not fake.

It's predetermined.

I mean,

that point where you legally have to sidestep to call it Ed or no, no, no, no, Sparking Zero isn't fake, it's pretty tough.

Yes, yes, yes, right, of course.

You know, Goku's gonna win, man.

Um, and then, well, the other part of it, too, is kind of going, like,

yo, who the fuck is that?

Is that what, what the fuck, is that some super shit?

And it's like, nah, that's from that one movie.

And you're like, oh, God.

One movie you didn't see.

Wait,

like, like, there's a dude on that roster that I only recognize because I saw him in a Creed AM V

the What If Creed music video to the fucking Bardock or whatever his fucking name.

I don't know who that guy is.

Bardock is Goku's dad, so yes, you wouldn't.

No, not thinking of the ones.

You're probably evil Goku.

I'm thinking of the guy who's got...

I'm thinking of the guy with

orange hair and he's green.

Bojack.

Oh, Bojack.

Bojack.

Okay, okay, okay.

Right.

Because, yeah, like, there's evil Goku, right?

From, you know, and it's just, like, Turles is there.

You're like, what?

Wait, which movie was that?

That's the fucking fruit of the game.

Tree of

Tree of Magic and Might and Magic.

Yeah, yeah, yeah.

No, it's what, yeah, that's always just the wildest, man.

Like, ah, Super's crazy.

They're nuts.

It's like, that was from the Janenbo's second fucking, you know.

Yo, listen, man.

Like, this is the thing, the difference between Sparking Zero and

that Hunter-Hunter game.

If you're looking at your roster and you go, man, who the fuck is this loser?

If that's complimentary or derogative, depends on if your fucking roster is three digits.

Right.

Yes.

You know what?

If you have a double-digit roster that's under 51,

and you go, who the fuck is this?

Boo.

If it's 52 and up, who the fuck is that?

Sansan?

I don't know.

Whatever.

They wasted a slot on Baby D

is not a thing you say when there's 187 other choices.

Yeah.

Hidderigarn?

I don't know who the fuck that is.

But I got my 25 Goku.

Azila?

Azila?

Like a weird.

I'd literally

have a freezer-colored thing with the extra tentacles sticking out.

Anyway.

I don't even know.

I don't even know.

Um, but but I'll tell you what, man, what what what you pop off at is when you see, like, hey, look, there's a Yamcha outfit, and it's the original Dragon Ball Yamcha outfit.

Yeah,

you've got your barefoot Goku, and you've got your, your, uh, yeah, like Yajirobi and shit like that.

Oh, yeah, the Goku got his legs fucked up.

That's that's always fun, you know.

Your um, um,

uh, what the fuck, Jackie Chun,

you know,

anyways, um,

so yeah, yeah,

there was some Dragon Ball Sparking Zero.

Get into Fighting Games is going to drop for that

a little later this week.

Is that a Getting to Fighting Games?

I played it on a Saturday.

Is it?

I thought.

I played it on a Saturday.

I don't know.

Let them just...

I mean, Reggie couldn't pretend for like five seconds.

Oh, couldn't even

just fucking smile.

Like, it literally was like, yo, are you playing the right intro right now?

Like, are we?

Like, hey,

shut the fuck up.

You quiet.

They'll hear you.

There's a genre of game that I can't.

I don't know how to describe it, and I don't know how I would define it.

But I feel like it's real.

And I want to call it like a doll game

where, like, yeah,

like a wildly disproportionate amount of effort is: I want him to look the way he looks, and I want him to be perfect, and I want him to do the things that I want.

Like, Space Marine 2 is a little bit of a doll game.

Gundam Breaker, the Gundam Breaker franchise are doll games.

You are making a gun pla.

There is also a video game in there, but fuck off.

You're making a gun plaw.

You know,

um, these are absolutely your dress up in fucking

a million percent.

Yeah, yeah, yeah.

Okay.

Well, anyways, so there's some of that.

Also,

a bit late to the party audit, but hey, since I killed the

Mother of Fingers in Shadow of the Urdery, she's gross.

She gives a staff that lets you cast incantations and sorceries.

It's not the best, but it does both, so sick.

So I actually fucking took a Larval Tyr back and I

rebuilt my character, and I now have access to both.

And this is pretty much the first time since Space Game at all that I've been able to do anything, because I literally did not play that game with faith.

Anything, you know?

So, um,

there's some, there's some cool ones.

There's some cool ones in there, yeah, yeah.

And I threw on,

you know, the

golden vow, right?

So you just get a nice little buff before you get into a fight.

Like

the vines, like the briars,

you know, kind of thing.

There are...

How do I want to start that?

So I went down and watched like a fucking two and a half hour long video over on Rusty's channel, if you want to go look at it.

Rusty is insane and will just rank like every single fucking spell in the entire game.

So, those videos are hours long.

Um, and he had one where he compared um

uh incantations to sorceries, and the overall result is that there are they all have their fucking, they both have their big winners, like they both have one like spells that are just far and away that's still carry you the whole game.

But the main takeaway is that

a wildly disproportionate amount of the intelligence ones are just blue projectile of various sizes, states, directions, etc.

Like that makes up like 80% of the entire casting tree is I fired a blue.

Make a blue

thing appear in the world and do something to it versus.

And it's also overwhelmingly like one type of damage, which is magic.

No, it is the variety of like getting like buffs to yourself or, you know, like, yeah, different types of resistances, different types of.

I want to throw rocks.

I want to throw lightning.

I want to throw fire.

I want to throw holy.

That's four damage types.

Dragon barfing and arcane.

Well, arcane, I guess, is the other bit.

But like, yeah.

Like hurting yourself to do other types of like, like better spellcasting besides charging, you know, you get much better.

I think the one that really puts it over, though, is Flame Cleanse Me, which you don't have a reason to use that anymore at the point you're in the game.

But, like, Flame Cleanse Me needs like 10 faith, and it just is like the cheapest spell in the entire game, and it just cures you of poison or rot instantly.

Well, that's laws of regression, right?

Regression just beats that.

Like, you, I kept that one on my belt the entire time because the moment anything you don't want is on you,

chunk, and then you're healed.

So, um,

yeah, you just you definitely get better, better game variety out of it.

Yeah, that requires 37 intelligence.

Okay.

So in the end, yeah, so now that I've kind of just mixing and matching, because I'm like, look, I've played 98%

of this game so far.

You've seen almost all of them.

And

just...

tossing int and that stuff out.

I've figured out what I like the most and what's the funnest to do.

So yeah, just even though the top end numbers are lower, the variety is much nicer.

And that's also why I went with the twin swords and stuff.

I'm just like, let's just fuck around with it.

The talisman of beasts from Demon Souls is back.

I don't know if you remember that.

That was the highest end catalyst you could get in Demon Souls.

That lets you do both.

It lets you do both.

Right.

Yes.

Yes, yes.

And it's like, it wasn't the strongest option, but being able to do whatever is...

Crazy.

Like, just don't worry about calculating the math on whether your 50% scaling on this is going to top out against this other thing because you're now cutting your scaling into two or three different numbers.

Oh, yeah.

The scaling for the scaling for all that shit in Elden Ring is actually super confusing.

Like,

especially on intelligence, where like each...

Each breakpoint is better for different stavs.

And you'll see like the overall sorcery scaling number go up, but the letter is worse.

So that you know,

or other way around, rather.

So you'll see like the

dual talent, the dual talisman staff have a higher scaling number, but then this one that's dedicated will be S, whereas that's a B and you're like.

Hey, to anyone who plays Demon Souls, Dark Souls, Bloodborne, or Elden Ring, I should let you guys know that the letter grading system for your weapons are

suggestions as to how they may perform.

They have often no relation to reality at all.

Well, this has A, but this is S.

That means the S scales better.

No.

No,

stupid.

I like didn't know until just now that like dex increases your

casting speed.

Casting speed.

Yeah, I thought that was tied to int.

You think that's stupid you know the radigan's icon uh talisman that makes you cast faster

you know how that works it gives you 20 phantom dexterity

it's not just for the cast it just gives you so if you're so if you have capped dexterity it doesn't do anything

why

this is the shit that gets really wild and confusing because it's like why are we still doing dark souls 2 adaptability?

Like, I thought we learned that lesson a bajillion years ago, and here we are in the latest content, and we're still doing it.

If it makes you feel any better, you need to put like 50 points of decks to even notice a difference.

Man, like, it's incredibly minor.

It's so minor that

I question its inclusion at all.

Like, when you have to put stuff into an unrelated thing entirely to benefit a a thing that's

it

that's so or splitting a basic function into two things, right?

I mean, I get, yeah, whatever.

I don't know.

Like, I'm just like,

yeah.

Don't worry, man.

The next game, the stats will all be really good and simple and easy.

No, they won't.

Your role is determined by your weight and what's on you, but your iframes are determined by a completely separate fucking clown shoes number over here.

Woolly, it really does say a lot.

I think I mentioned this last week.

The Souls games are fascinating because they're the most popular video games around right now and they are made exclusively by people who don't play them at all.

So like every time you run into something, you're like, well, why would you do this?

And it's because their interaction with the game is a spreadsheet.

I feel like it's a case of if it ain't broke, then why fix it?

And it's like, it's been broken for a decade.

It's broke.

It's broke.

You just don't feel it because you don't actually do it.

No, the player will talk to the NPC and then sit down at the bonfire, and then the NPC will update to the news.

How come it took so many games to get back to leveling up at the bonfire?

Why do I always have to go back to town and deal with the loading time?

It's like, well, because the loading time doesn't exist for Miyazaki designing the game and not actually seeing the loading time at all because he's not playing Bloodborne.

Bloodborne was made by people not playing their own game.

That's so fucking crazy.

And here we are.

Like, lessons just not learned over.

Like, Elden Ring is what?

Is that Demon Soul 7?

Demon 1, 2, 3,

Bloodborne

Demon soul six.

Demon soul six.

It's demon soul six.

Yeah.

I'm not counting Sekiro.

Sekiro is a different beast.

Yeah.

I mean, Yakuza reinvented itself like three times, right?

In the span of like.

Oh, we've got time to talk about that again today.

Of fucking beginning to six at least, right?

Anyways, whatever.

So yeah, no, no, that's it.

Other really cool thing.

Going up to that little village.

Found

hey, that little village that has little tree.

Has this

like.

It's always great when you play a game that has any kind of open world segment and you find the most important place that has ever been.

And like, it's like, hey, there's music playing.

It's not music in-game.

It's music around this area.

It's diegetic.

And there's a spell here.

Take a look at it.

Walk up that mountain.

Take a look at that.

Anything else?

No, that's it.

Cool.

Fucking

context moment.

Really, really interesting thought there, you know?

And yeah, yeah.

One of those bits where you're like, okay, so what we're doing in two items is recontextualizing, reframing, and

reintroducing exactly what this conflict is about and why, you know?

Really solid.

Very cool there.

That's a classic moment of, ooh, Dark Souls item lore storytelling that I thought was great.

This is the spot.

And it's right next to that other spot, the weird spot that happens to be really suspiciously close by.

So it's really close to this spot.

I still have a lot of unanswered questions for sure, but at the very least,

yeah,

Lil America's Village.

You really get, like, like, I, I,

Ertree is the first of any of the souls or anything that I finished in which I was like, that was understandable and clear, and I got most of the things I needed to know.

I don't really have a big reason to, like, search out

like YouTube or wiki articles or whatever.

Like, the general thrust of like, oh, that led to this, led to that, led to that.

Like, you go to the jar shit, and then you go to the village, and like 99% of the fucking plot of the world just falls into place.

Yeah, and I almost feel like while maybe George R.R.

or someone else is like looking over the lore, and they're looking at these moments and going, this is implied, but it's still a little vague.

And then they go, okay, drop a ghost right there.

And the ghosts are there to just like,

just in case you were not following the right thing you know like okay like at this point like merica's story is pretty much told for you in game like the remainder is going to be primarily mikola stuff and it's like okay

um she's the worst the character you never get to interact with once in the entire base game what was her deal oh her deal was that she was awful a huge hypocrite A huge hypocrite.

Like, like,

the depths of hypocrisy become like hilarious

because you're like, these fucking horn scent, I'm going to get rid of all of them.

I never have.

Oh, no, my kids.

Oh, well, so that's interesting.

Like,

oh, oh, you mean her.

Okay, okay, okay.

Yeah.

Right, right, right.

Oh, no, my kids are horn scent into the sewers with them.

Those evil horn scent.

That's like.

Yeah, and like some of the other bits of the time, which I guess I don't know if we're ever going to find out exactly the nature of like

how the horn scent started going after the shamans.

It appears to be just like endemic racial.

The boyardification.

It appears to just be the shamans worked really particularly well for their horrific jar when in spots.

Yep, yep, yep.

And so they became like the Moai heads of that civilization, except they were people.

And then the other bit was that it's like, okay, well, there's two states here.

There's the successful Alexander, awesome warrior jar.

What a badass.

And then there's the uh-oh, it wasn't done yet.

Put it back in.

Like,

what if the meat was alive?

You're walking Ravioli.

Yeah,

those jars are different.

Yeah.

Like the jars you meet in Shadow of the Earth Tree are substantially different.

It's not the jar sentient talking to you.

There's the goop inside that is just flailing and screaming.

Um, it's it's so it's like there's either the same process gone wrong or two different processes, you know.

Well, America's like the jars you run into Elden Ring are like in like exclusively, they're not like civilians that just got chopped up for ritual purposes, they're all heroes and warriors.

Yeah, the great ones,

those who are worthy, and uh,

or but it's here.

It's just like, hey, yo, you're a shaman, get the get in the fucking pot.

Here you go.

Here's a tooth whip.

Yeah.

Anyway, so

probably

it seems like maybe two sessions or so of that left.

So going to be two.

Depends.

We'll see.

We'll see.

It depends on like

one very major factor.

Okay.

Well, I don't,

as much as I'm like, I'm nearby and I'm

looking forward to getting it over, I don't want to.

I've been taking my time with the lore going through this, and I want to not feel rushed towards the end either.

So

um,

yeah, that'll I got I when I when I beat that DLC, I got to it in the worst possible condition, which was uh, like I think it was two or three hours in when I hit the final boss and then and got stomped out like nothing else.

And was like, I can either call it a day and come back tomorrow, or I can just lock the fuck in right now.

Um,

and I chose the latter, but that can be

that that could be a a whole day.

When you say two, three

two, three hours in, you mean to the last session?

So the last session, I was, I got to, I started at like the final area.

And like, by the time I got to the boss, I was, I was like multiple hours into a stream.

Okay.

And like the decision was then, do I lock in?

And go?

Or do I come back fresh?

Well, you know,

there's, there's,

there's, there's six sets of I's on the couch over here.

So

it's not just my endurance as well, right?

Sometimes.

Did you say six?

That's the joke based on the old LP.

Oh, I know.

I know.

But there's me and there's Reggie, and we both get tired.

So

sometimes it's like I'm looking at it and it's like, okay, I'm starting to figure this boss out.

And it's like 8 p.m.

or 8.30.

And I'm like,

we've been going for five.

Just put a blanket over him.

But it's also, but I'm also like, I'm like, I know my ability to do a high skill functioning requirement right now is much worse than if this were fresh.

So

like it's, it's one of those fun things that really only happens when you're doing this on camera because like otherwise you would just go to your own pace and your own enjoyment.

Right.

But like you can

lean forward to about a 10 degree angle and put your elbows on your knees.

And that's going to help for an hour.

But there's only so much you can lock in for so long.

I mean, I'll say that my...

Part of the experience for this game for me in Let's Playing It is that every one of the hardest bosses has been at the end of a long endurance stream.

Of course.

And then you start next session and you're like 20 minutes.

Done.

Which is just not the same as normal pacing when you're doing it for yourself.

You know, it's it's yeah, it's always a like oh

with the exception.

I literally can't go to bed until I beat you.

Oh,

come on.

Anyways, so

that's all going to continue along with Phoenix Wright this week over on Wooly versus on

Twitch and on YouTube.

Have you

have you put your foot in any more metaphors?

No, I was waiting to take care of some other stuff.

Oh,

I also, just before you jump in there real quick, want to give a shout out to an awesome channel.

So I've checked out.

This is kind of what I was sort of looking for, but I've been going hard on Balatro as always in, you know, working on...

I don't know if I want to like

Platinum Trophy it or whatever.

I don't know if I want to get everything, everything, but I certainly want to get as much as I can scrape.

And

I want to get my not a number exponent infinity.

You want to prove your love to Balatro?

Ballatro University is a channel, and

on it, there's a dude who talks about Balatro and

optimizing your strats.

And it's like little things where I'm like, I've been getting pretty far just on my own assumptions about

math and poker and stuff, but

here we got data numbers and shit that's really useful, you know.

And and I was like, oh my God, really?

I would skip to get a negative joker every single time.

I would skip to get a double joker, a double skip, double thing every single time.

Every time.

Every time.

Turns out it's not the best move.

You know?

I know.

I want a negative joker.

I know.

And my heart wants it.

And it's going to be very, and I'm like, I kind of, I'm like, I hear you.

And I'm still.

But you lose out.

You lose out not on just the money, but the trip to the shop.

Exactly.

And the trip to the shop.

An extra trip to the shop.

You can get you so much more.

Each shop visit is so great.

You know, and

right?

You know, oh, like, do you like, what's the deal with fucking straights?

They, they, you, you net so few, but then they scale.

They can't dance as well.

They just got no flavor.

Well, it's harder to, it's harder to actually build a straight hand.

therefore

It scales flush is is a million times more viable easier, but that's why it scales worse when you level it up.

Yeah, but like

Unless you get the Joker that is like skip skip spots and straight at that point.

Ooh,

but there's there's other things like that too, like where like, you know, if you're if you're falling into there's temptations that you're kind of like chasing that don't always work out.

Like chasing after full houses is not actually a

full house, it is tough.

I tried to do like a full house stacked run, and I kept running into the thing where it's like I'm doing like four discards and three hands.

I didn't get one full house.

And that's the problem, right?

And the scaling of the points, it's not, it doesn't make it viable in the long run.

So you're holding a two-pair, and you're like, yeah, but I can spend two discards to get that full house, and you don't fucking get it.

It's like, you're not going to get it.

You don't get it, asshole.

Yeah, yeah, yeah.

Like, my best run I've ever done in Valatro was with pair.

Oh, really?

You need to learn about the high card meta, baby.

High card.

High card.

High card.

High card is you've removed poker from the equation entirely, and you're now playing the Bellatro metagame exclusively.

But it goes hand in hand with

you level up your high card and find a consistent way to do so.

You get economy online so that you can build some money up.

And then

you

cannot use the term

get your economy online with balance.

You absolutely can and should.

No.

You have to.

Shut up.

You have to get economy online or your build is fucked.

I'm telling you, it's so important.

It's so important.

You've got to get a balance of chips and malts, right?

X malt you can deal with after.

You can change things up, but you got to get some early chips, really important.

And then you get some econ online and then you're cooking and what you want to do is while you're leveling up that high card you start working on uh either a queen you start getting a queen or a king perhaps into

um into uh a silver status or a steel card status so that it'll multiply right it'll x multi your hand your high card yeah and then you put a fucking red sticker on that shit and then it'll do it twice so then it'll 1.5 1.5 and then you start turning turning other cards into that.

And then it starts multiplying the 1.5, 1.

And then you find the Joker that makes it so that every queen held in your hand is a plus 13 to your malt.

Or every king, baron, every king held in your hand is another 1.5.

And then it starts just going fucking crazy.

You know?

And then you take that and you're like, hold on a minute.

We're not done.

Get the face card that makes it so that every hand held, every card held in hand ability plays twice and then

and you just and you go and like high card is the is and you know

i'm telling you dude high card strats unstoppable right but you gotta you gotta set yourself up to to position your the right joker when it drops you know um you can you can just fuck and then you get a spectral card you bolt anyway whatever the point is is that ballatro university um good shit if you're if you're out there trying to optimize and learn about how to get your builds.

And yeah, don't sleep.

I'm hearing some good ballot chips.

Don't sleep on Econ.

Don't do it.

If you're trying to build beat gold steak, especially, right?

The highest shits and everything.

Okay.

So,

you know, poker is

a metaphor for

life in some ways.

For life!

You gotta

know when to hold him, know when to fold them.

Know when to walk away.

And know when to change your archetype.

All the time.

There's there.

So I'm

now put

up to the knee in metaphor.

I'm in there.

I am in

8-12.

No.

7-12?

Am I in August or...

No, I'm in August.

I'm in August 12th.

And

I'm on town number three.

Right?

And

there's a lot going on in that game.

So I talked about it pretty far at length last week.

So I'm not going to try and overdo it and say a lot of the same things.

Things of note that are different.

The game genuinely seems built for you as long as you

as long as you do every dungeon in one day

you are gonna have no problem keeping up with all of your listeners just like all P games so far P34 at least the ones I've played I'll no

uh it's way easier okay And the reason why it's way easier is that the mental stack on managing your shit is so much lower because every time you hang out with someone, the bond increases.

There's no build up and maybe I'll hang out with Maria and we'll level up the bond elsewhere.

Can you hang out with the party member?

You will level it up.

So time is less important in the sense that you're not as worried about spending time incorrectly and you haven't done that like double task daytime stuff yet.

But beating a thing in one day still nets you with, I guess, like a, you know, a two-week period of like, okay, now you're done.

Yeah.

Go focus on whatever the fuck you want to focus on.

And depends on what order you do it, right?

If you bang out your story dungeon instantaneously, you have that two-week period

immediately.

Whereas instead, you could be like, I usually leave,

depending on where I'm at, I either do the dungeon on the first day or I do it on the last day, depending on what's like actually available.

But for example, like I was in the third town.

I hung out with my friends and leveled up my stats, et cetera, on the like, because there's certain activities that are much much better for leveling up your stats than others.

Debating other candidates in the town square is the most cost-effective time for stats thing, right?

So I just did all of that.

And then the first day that there was nothing unique left to do, I went and done the, did the dungeon in one shot.

Okay.

Is there stuff like getting your

wheatgrass juice on Fridays to get your extra boost or going to soup the burger place.

That's just like this is the most efficient way and you should be doing it.

So every couple of days you can take a shower and that'll give you 100 XP flat.

Every Sunday or Idols Day you could take a shit and it will increase your luck by one.

So every single day of the month ending in Y, sorry, ending in five, go take a shit.

That's like 30 free levels.

Is there the online function to see what other people are doing?

Yes.

I have not used it.

I have

very little need for it.

The other thing is that, like, so I was stressing about time spent because you travel, like, travel time from, like, oh, I want to go to the tower, right?

The tower is three days from town.

So that is three days and three nights away from town.

But you can still do your bonds with your party on the Gauntlet Runner.

Oh, in transit.

Like, in transit.

And in transit, you can level up your stats just as efficiently as you can anywhere else.

Is it like physically moving along the dot, and then while that's happening, you're...

Oh, yeah, absolutely.

And when you go out onto the deck and do your bond link out there, the fucking scenery is going past you

as you're having a conversation on the deck.

If you beat the dungeon, can you actually just fast-forward time to get to the next point?

No.

No.

Not that you'd necessarily want to, but yeah.

You would definitely not want to.

The other thing

is that

they have

so they've done this is the

essentially persona seven, but of modern persona, it's like persona four or persona six, whatever you want to call it.

Where you know, you have your deadline, you have your dungeon.

Right.

And then on the final day, hope you did the dungeon.

Hope you beat it.

Or else game over.

They start to vary up how that system works.

Okay.

One of the earlier dungeons has a completely different format than that.

Like it doesn't, it does not work the same at all.

Like there is still a deadline and you still have to do something by that deadline, but it is not

a long-term dungeon crawl.

Okay.

The objectives are.

They're just they're remixing how or what the objectives are.

The objectives are totally different, and it is not a dungeon crawl.

It's just straight up.

It is a completely different task.

And it's super interesting.

So for example, usually...

Hot spring and peek over the wall.

No, no, it's like a task for the storyline and it will involve combat, but it is not a crawl.

So, like, the, for example, like the first big dungeon that you see in the demo, if you finish it, it took me like four hours.

Um, this thing took me 45 minutes because I steamrolled it.

Okay.

I like I was putting it off and putting it off.

I'm like, oh, hope I don't have to take multiple trips.

And I, like, I fucking stomped it out.

It was no trouble at all.

Okay.

Variety is good.

Um,

the game also has,

it's doing something like really, really impressive with the way experience is calculated, which is not something that's like super dramatic usually.

But like think about, you know, any of your main persona games.

Like, you know, I left Ryuji on the bench for a while.

Is he still...

Oh, God, he's 25 levels behind.

Oh, yeah.

We talked about this.

The points.

Right.

So

as you upgrade your bond, if you get your character, if you get a party member to upgrade to bond level six, it just like gains normal experience in the back

out of the party.

But that's combined with

when you're running around.

So one of the, there's towers on the map that are like super, super, they're the toughest like optional dungeons.

And I went in there and was getting stomped out.

Like it was actually extremely difficult right up until I hit the level where I started to auto-kill everything.

And as soon as you start to auto-kill everything, the experience you receive from them drops in half.

And

the level gain is exponential.

So basically, you hit like the point where nothing is a challenge to you.

It becomes really hard to keep leveling a lot after that.

Okay.

Like you can eke out like one or two, but like the the scale of what you're actually doing and the speed of which you're doing it just starts to slow you down so that you're the way that it has worked is since i grinded a good deal on the demo when i go into a dungeon

the the optional dungeons i am one hit killing on the field all the little baby bitch enemies that are there just to use mp

All the tougher enemies in there are real fights that are difficult, and bosses have all been difficult.

And that also happens with all the major story dungeons where the trash is dealt with like trash.

Anything that would be a challenge, no matter what level, you have to fight and is still a challenge.

And the bosses have all been tough because they've scaled

the scale up.

Like correctly.

Yeah, okay.

And I spent like an hour and a half, two hours just grinding out fucking points on stream the other night.

until like I couldn't go any further.

Like it's really, really, really well built.

And also, the archetype system fucking rules, man.

Because you were mentioning last time that it's like, okay, you can basically get rare candy to feed your team with by maxing out the excess.

And

you can still do that on trash mobs or whatever, but like anything plot-related is always going to scale with you and be a relative challenge.

Well, it'll just be detweaked a certain way.

Now,

my recollection of enemies scaling

their strength with you in RPGs RPGs has over the years has been people telling me how much they hate that.

No, nothing scales with you.

Your rate of growth, once it hits the recommended level, slows down dramatically.

Oh, is the way it works?

There's a cap on the benefits.

So, like, I'll take the last section.

So, the last section,

I'm going to assume the intended high level is level 36.

The instant I hit level 35 and started auto-killing all the enemies, my rate of experience growth got cut in half.

And the amount of experience it took to get from to the next level increased by like 30%.

So now all of a sudden it would take me more than twice as long to get to the next one.

And it would take me more than even that to get to the one after because of the way they all scale between the areas.

So like I ended up at the end of that getting to 37.

And it's like,

I would have had to spend like four more hours to get to 38 in that area because of the way that the fucking math works out.

Kind of, a little bit.

The other thing is that

because of that, party members catch up to you really fast.

So like I actually got a party member at a higher level than me.

I was 21 and they were 22.

And now everyone's 22.

Sorry, and now everyone's the same level.

just because of the way that the math ended up working out on it.

The other thing, and this is a tip for you when you eventually get there, is that people not in your party don't get the same rate of experience, right?

Unless you put their bond up, right?

If you unlock the thing where they get the same amount of experience,

they get the same amount of experiences as if they were in your active party, right?

Well,

they also gain the same amount of archetype experience,

which means if you put them on a maxed archetype in the background and never use them, they will also start to generate archetype rare candies in the background.

Oh, shit.

So you have the potential to eventually have seven party members just generating archetype XP for an eighth

simultaneously.

And then anyone new is just right in there.

So that's that's how that's how, because everyone starts their archetype at a very low level, but that's how it works.

It's like, okay, all of you guys are strong and good now.

You're all going to just be put on the back burner for like an hour, and we're going to dump everybody's XP into this person until they're caught up.

What's the party size and

limit?

So the party size is four.

And the game has a mechanical,

I believe, one of each main archetype.

Because there's like nobody starts as merchant, for example.

I know you get one of every race, but I don't know who they are.

I believe the final party size is eight, like the whole gang.

It's seven plus you, and then the pilot is a different guy.

The game has a bit of a.

I don't know what to call this.

I would call this a menu spoiler.

You unlock the ability from what you meant more, right?

The Igor equivalent?

Uh,

I don't think so.

Okay, well, there's a guy who gives you the ability to see what everyone's unlock is going to be ahead of time,

so you can decide whether or not you want to spend time with them,

and one of them has a feature that shows you that it will be a four-man system with four people in reserve that you can swap into the fight during the fight.

So it is like Final Fantasy X.

Yeah, pull them in right away.

But with the whole game.

So you're going to be able to cover every fucking base by the end of that game.

Also, like if a build is, or if a fight is like, if you come in unprepared or whatever.

Just this doesn't work for shit.

You can just easily swap them in.

Okay.

Cool.

Also,

man, you spend a crazy amount of time in that game before getting your fourth party member.

Like,

like you are running a three-man group for a crazy long period of time.

And then you get the fourth one, and you're like, now the gameplay has really unlocked.

I'm trying to remember, but like, wasn't there like a huge gap between like when Ken joins in P3?

Or was that what am I thinking?

I feel like there's.

No, you kind of got somebody somebody new every like six weeks in P3.

I feel like there was one character that like took a really long time.

In P4, you get the party of four like in the uh by the

end of the first dungeon.

Yeah, and then you're just kind of anyway, there's a period.

I feel like that that pacing felt uh

interrupted in one of the earlier games, but anyway, yeah, okay.

Yeah, no, you go a crazy long time without having a fourth person, and then you go an equally long time between getting a fifth person which i still don't have

um

as for the story man

it is

it's super cool yeah i don't really have anything to say about it other than like

they're they like keep giving you the little bits and pieces of the weird meta plot

But the core plot, I have no ability to foresee anything that is going to happen.

Like, every of every like big story event has not gone the way that i would have expected okay like consistently it is totally fascinating and exciting it's awesome

yeah i i guess like i don't know if it has anything to do with it but i imagine like you don't have to kind of be shackled to the idea of returning to high school you know and and how things oh you're all over the place like it's a it's a road trip anything could happen anywhere at any time for any reason.

Yeah, they also do, like, they also have like landmarks on the map.

So, during your travel, they'll just take you to a big JPEG of a pretty place and talk to you about the setting.

Like, like, like, straight up, like, you want to visit the world's largest ball of yarn?

Yes, I do.

I do want to.

Let's all talk about it.

Nice.

That game's incredible.

That game's awesome.

It's fucking.

I I have one complaint, actually.

And

it's very much not a complaint that I would have thought.

The soundtrack is hit or miss.

Oh, no.

The Latin or the Esperanto is getting...

No, the Esperanto shit is all incredible.

But like the

day-to-day

background of the social link music wandering around certain locations,

It's kind of normal.

Okay.

Like a lot of it is kind of well-produced, but fairly standard.

It has not been blessed with lotus juice.

No.

Like the actual, like in dungeons, in fights, in the fucking thick of it,

it's some of the best show G Megaro has ever made.

But in terms of like going to town or just talking with people, it's very low-key.

And a lot of it is like just very

kind of fades in the background.

like this does not have beneath the mask okay

so i feel like because you know obviously music in persona is a huge thing but like i wouldn't just use that as the frame of reference for what i would hope because the music in smt for example is nothing like the way persona sounds like but in sm oh i fucking love the music in it's so creepy and weird and like apocalyptic and ethereal and like yeah i fucking love it it's insanely wild and creepy and out there.

And, like, I, when I pull like four and five, you know, like, that's where I kind of was just like, ooh, what?

What is the identity of this, like, this genre?

What are these sound effects?

You know, like, it's a very distinct, creepy fucking vibe that

is also awesome.

So, I would hope that this being its own news.

Yeah, some of a lot of metaphors areas to it, like those.

A lot of metaphors areas kind of sound like they're from a fire emblem game.

Okay, okay.

And it's like, oh, this is a really pleasant track track for this area.

It's

normal.

It contrasts very heavily to like the Esperanto, like, crazy shit that's going on in a lot of the battle tracks.

Okay, okay.

Yeah.

No, like.

I'm just, even now, I'm just like, I have like the SMT5 music earworms of just like this, the weird sound effects that would be playing and shit like that.

Like, you want, you want your, your brand or your new IP to have its like

thematic identity with that, you know?

Yeah, Shin Megami Tensei exists in a world in which the Sega Genesis was the dominant 16-bit console.

Yeah, all those grungy brown

brown.

Yeah, it's great.

100%.

Okay.

But yeah, other than that, yeah, metaphor, like in terms of gameplay, in terms of content,

I'm just routinely impressed.

Calling it the Elden Ring of Atlas is

super accurate.

Like, it is put together in the same way, too, where they're like, we stole this from here, we stole this from here, we took this from here, we took this from here.

I guess when I hear that, the first thing I think of is like, and we blew our scale out further and larger than anything we've ever done.

Yeah, I would say so.

So, like,

by P5 Royale standards?

In terms of scope, yeah, absolutely.

In terms of different places.

So, like, the typical persona thing is either go back to the same dungeon as before or go to the macro dungeon, right?

Go to Tartarus or Mementos or something like that.

Here, all the side content is in

like unique little dungeons.

Okay.

Like you have your big dungeon, but then all your side quests take place in unique little ones.

Now granted, it's tomb, forest, evil tower,

cave.

And that's where it kind of feels like Elden Ring, where there's a very clear distinction between what Elden Ring would call call a legacy dungeon and a side dungeon.

But yeah, no, it is very significantly expanded.

And even though like the amount of days on the calendar is less, you end up doing a lot more with all of those days because

there's no day in which you never, you didn't get anything accomplished.

Which is one of the big frustrations I had with 3, 4, and 5, where it's like, hey, do you want to hang out with Akihiko?

No, that's a bad example because he's not.

You want to hang out with Mitsuru?

Well, you guys hung out and talked for a little bit.

Maybe you'll get closer next time.

Yeah, yeah, yeah.

And then you go home and level up your academics for the 45th night in a row.

Did you get academic?

No, you didn't.

And you're like, what the fuck was this fucking nothing day?

Well, you said a thing that led to two notes popping up, so the noise was nice, and you got a little bit closer.

Yeah, so

the almost total removal of say the right thing, get more points to level up your character in metaphor makes that shit go real fast by comparison.

Because when you go hang out with somebody for their bond, you don't have to bring the right thing, you don't have to say the right thing.

That thing's gonna fucking level up.

Bring the right thing.

Yeah, yeah, right.

That too.

Man, the moment you start talking about like the scale of this being, again, like an Elden Ring bit,

now I'm like, so Atlas had a team working on this, and then another team on P3re

and then another team on Vengeance, I guess.

Did you see somebody posted,

I think it was on Subreddit,

the games that Sega has put out?

Yeah, I did.

I did.

Yeah.

Between that and then...

So, I mean, okay.

Publishing is not the same because there's different developers, but Sega.

Oh, yeah.

How many different developers?

Also,

there's the Lycadragon team, there's the Sonic.

Four of those are from Atlas.

Yeah.

And then there's Sonic and Shadow Generations, which is also getting good reviews.

And then the Like a Dragon stuff, right?

Yeah, and Monkey Ball.

And the Monkey Ball game.

But yeah.

But like, holy shit.

But I always do kind of go like, yeah, yeah, just, you know,

publishing, though, right?

Like, yeah, but.

But let's not, hey, let's not sell

the Like a Dragon team short.

Now, like Infinite Wealth came out in January,

and

Pirate Yakuza in Hawaii is coming out in February of this year.

That's a 13-month gap for,

I looked it up while we were doing it, what is essentially Yakuza 23.

Ridiculous.

We made the assets, just keep making side missions, put them in a new game

and put a hat on them.

And also add boats!

Yeah,

so I guess then, I guess

the over at Atlas team, like, I guess there's probably three groups.

Probably.

Interesting.

Okay, that's fucking, that's great.

That's really cool.

Did you see the new Pirate Yakuza trailer?

It has Black Flags, Boat Combat, and

let me.

Ah, let's go.

And shanties?

I don't know about shanties.

I don't know about that.

I thought I heard a shanty.

They put out a tweet.

The Like a Dragon guys put out a tweet that just said, ah,

A A A A

Quadruple A.

Quit your yawning and come on, let's go pirating.

And it looks like

they're fucking making fun of

the first quadruple A video game, if you remember.

Oh,

goddammit.

Yeah, here you go.

Here's the timestamp for

naval combat

in Pirate Yakuza in Hawaii.

Okay.

It really just literally is Black Flag's explicit.

gameplay.

Well, look, man.

Like, the way that it looks, the way that it controls, the way that it shoots, the way that you board.

Someone needs to save naval combat from Ubisoft before that ship goes down.

So, like,

making fun of Ubisoft is fun,

but also...

Ah, yeah, there you go.

Oh, no, we're dead.

We're dead.

Oh, no.

Hold up.

Everything crashed.

Okay, Twitch has been acting up.

Okay, thank God it's not just me.

So, no, because we're online here.

We're continuing like everything's green on this.

But Twitch.

I can't see you.

You're frozen for me.

Oh, that's weird.

Okay.

I have seen.

I've had two issues with Twitch in the

last day or so.

Yeah.

Okay.

Well.

I've had an issue where if I alt tab out of.

Or is our audio still working?

Oh, I can't hear you.

We're We're going.

We're live.

Whoa.

Thank God I didn't take my dick out.

Oh, geez.

Audio dick.

Yes.

Oh, my penis.

I've been having this fun thing where when I alt tab out of metaphor, it crashes OBS somehow.

Weird.

Okay.

Yeah.

No,

that's great.

Just get whatever.

Hey, pirate whatever features you can off of the Ubisoft ship and stick it on your own.

Like, it took 13 years to put out Skull and Bones, and these guys whipped this out.

Like, they didn't do it in 13 months.

They did it in, like, probably two years or two and a half years.

But, like, the workflow on these fucking Like a Dragon guys is second to none, man.

Yeah, I like.

So I, it's incredible.

I'm not a fan of the 12-month sequel turnaround.

Like, I always, like, that's always.

They're

yeah.

Historically, just a rough way to go.

Um, or you eventually, like, KOF it and realize, yeah, this is bad for the long run.

They've been speeding up.

I don't know if you realize that if you look at the dates,

like, like, not only is it one a year now, they are speeding up.

Sometimes it's two a year.

I, yeah, I, I, I, I don't, I don't want this

KOF and KOTOR 2 timeline.

They used to be on an 18-month cycle, and now they're down to like 14 months.

And they come out on computer.

Well, that's.

It's crazy.

Man,

I can't wait for

a character to jump on Majima's ship called Johnner

and just

be, you know, just be a scallywag.

He's

a trusty crewmate.

I wouldn't even be surprised.

I like, I genuinely,

they could do anything.

So the only times that Yakuza games or like a dragon games took like a long time to come out

is when they would massively increase like the fidelity.

Right.

So when they went from PS2 to PS3, okay, that took a while.

When they went from PS3 to PS4,

that took a while.

When they made Like a Dragon and they did the Yokohama stuff, that took a while.

But

once they have those areas and they're happy with the way it looks, yeah, boom, boom, boom, boom, boom, over and over and over and over.

So I guess the next generation Yakuza game is the one where you can get on a plane from Hawaii back to Japan

and then go to Soton Mori as well.

So like they're showing off that Majima is doing a pirate Yakuza in Hawaii and they're showing off all this like Hawaii shit.

I would be astonished if you did not go back to Kamarocho or Yokohama in this game at some point.

But if you, what if you did and graphically everything just looked older?

No, it would look exactly the same way it looks like in Infinite Wealth and

the same asset.

Yeah, okay.

Yeah,

there's no need to change it.

Why change it?

Why would you ever change it?

Cool.

I foresee, like, the fidelity of these locations is actually really, really high right now.

I foresee them actually not

upgrading the engine and all that

for a while.

I think they're going to ride this one out for like five more games.

I mean, you said that the Dodongo Island or whatever had every single old asset dropped.

It had PS.

Wooly, it had the texture.

from Yakuza 1 on PS2 from where Dojima gets shot against the wall in the cutscene.

They have absolutely all kept it.

It's all kept.

They have kept every asset they have ever made.

And when you see it in Adongo Island, it's like not only have they kept every asset they've ever made, they've kept it in such a way that they can just insert it into the new versions of the engine.

Man.

That shit is available.

Remember when

Japanese devs just lost game code?

Just misplaced the builds?

Wooly.

Be honest.

When you say lost,

you mean

destroyed, right?

What was the word I saw this week?

Abandoned.

Was it?

I think it was like abandoned

property or something to that word.

Anyway, I forget what the word was.

Abandoned where?

No, not abandonedwear.

It was like it it was square enix has like over 130 million dollars in um

up up something it was a bad like just shit that is just gone like spent money that's gone abandoned um whatever you know develop yeah yeah like something like that you know anyway um

yeah or like hey the the s nk just like like

samshow 64 who the fuck knows where that ended up it's gone it's uh silent hill 2 just faint where did Where did it go?

Yeah.

I think the strangest thing about Silent Hill 2 is that Konami lost the gold master and everything to do with it, but had a non-finished beta version lying around.

That must have been on a guy's computer.

I kept it.

I was working out on a home.

I left the disc in the machine and then

just never ejected it from the dev kit.

And then, bam, we've got a build from a million years ago yeah

so those of you who don't know what the term gone gold means it means that when you're making your video game and it's going to be pressed to a disc the company makes a actual literal gold master copy to be sent off to the factory which is occasionally really funny if they if they press the wrong version of the game um but you're also supposed to take that gold master and fucking put it somewhere

um

i mean you go from your release candidates and such to your after submission at the very least, anyway.

And I mean, obviously, it's different now.

But, like, yeah, there's just this era of

pre-mastering, which is the entire process of like putting this stuff on discs and getting it out to the team and everything.

We're like,

entire games are just gone completely.

They just evaporate everyone's work.

The only place they exist is in emulated states.

And you know this because when when Nintendo or Microsoft or Sega or whoever puts out an emulation collection or whatever the fuck, and if you dig deep enough, you find out half the time that they got that shit off a ROM website because that's the only place that fucking shit lives.

Oh, man.

The original fucking

Last Blade

PC edition.

And you're just like, that's the fucking Neo Geobio zip file.

What are you doing?

I could see it.

I can open up the file.

I can see it.

You downloaded that copy of Last Blade from a Spanish website

with Juarez on it.

And you fucking dropped it online and sold it.

Or that was it Cooking Mama that was using like, I think like Visual Boy Advanced...

Like some shit.

Like there was just things where like, oh yeah, Nintendo, like they were using actual emulator like code in their, in their official releases.

I am so certain that Bloodborne is lost.

You think it's

just gone from existence?

I don't have any proof.

I don't have any details, but I can feel it in my gut.

No, no.

That Bloodborne is literally lost.

No, man.

Not like this.

And Bluepoint probably

has a remade copy that they're just saying, tell us when.

You know?

Well,

Bluepoint.

Oh, man, yeah, if that they already did it, they're like, hey guys, hey guys, we did it, just tell us when it's right here,

you know, that would be the move, like the Demon Souls

PS5 is to just say, hey, here's Bloodborne PS5.

Look, it's very fancy and it's very they made Demon's Souls, they skipped the entire Dark Souls series and just made Bloodborne and we're waiting, we're waiting for Sony to say yes, go

all right.

What's

I want to play Bloodborne?

Well, in the meantime, you'll be playing other things.

That's true.

When and where.

I'm going to be playing a lot this week, actually.

I'm probably streaming damn near every single day all the way out to Halloween.

Because it's fucking Halloween.

But anyway.

This week, in order, I'm going to be streaming Towerborn.

That's a sponsored stream tomorrow.

Then on Wednesday, October 23rd, it's Fallout Day.

So my darling wife, Peach Saliva, will be doing a Fallout, will be starting a series of Fallout New Vegas streams,

which I have helped put together a Viva New Vegas install on that

so that it will run smooth and not break.

Pretty.

So you can go check that over at twitch.tv slash peach saliva on Wednesday.

She's also going to stream it on Thursday, but a little earlier in the day.

Pretty sure D-James is working on Towerborn as well.

Oh, yeah?

Of

DJ and Weapon Lord fame, which is pretty dope.

Had a chat with him at Evo.

You also reminded me

of some emails to answer.

Oh, yeah.

Of note for Paige's New Vegas streams is that they are primarily research for the ongoing Jork report because season two of Fallout will be taking place in New Vegas.

Naturally.

So the tone will be Jork ghoul-centered, probably.

I can't stop her, and I don't think I should.

More like Jork Vegas.

That's great, Woolly.

You get a gold star.

That

doesn't even fucking rhyme.

Doesn't even

doesn't work at all.

But that's why it does.

I'm also going to be streaming more UFO50 and Metaphor Refantasio.

On Friday, I'm going to be playing a sponsored stream called Creatures of War and also be taking a look at a game recommended by somebody in chat called Tactical Breach Wizards, which is XCOM but Wizards.

It's like XCOM, but

it's got Wizards.

Okay, New Jersey City works really well.

Yeah, New Jersey is much better.

But you have to know about New Jack City.

There's that.

Okay, quick break.

But yeah, no, there's a lot going on.

So go down to twitch.tv slash patstaresat and twitch.tv slash peacealiva this week.

Okay.

Oh, yeah, and I'll also play Wake 2 the Lake House.

I will also play with Lake House DLC.

Yeah.

Over on Willie Versus finishing off Elden Ring and some Phoenix Wright.

And then this weekend,

No Fighting Games, going to be.

No fighting games.

Are you okay?

Yeah, I'm going up to a cabin and have some fun.

Oh, that's nice.

Yep.

Oh, you know what?

There is another thing that I should mention.

On my social media platform, The Podcast.

I am,

what with the new changes to Twitter and the possibility that Twitter may be banned in Canada in the coming weeks,

I am

going to advertise that you, if you follow me on Twitter, go down to Blue Sky and follow me at PatStares at on Blue Sky.

True.

Because

that block shit is going to cause big legal problems in this country.

Yeah, I'm curious how far that's going to go.

I mean, I guess we'll see.

I have a Blue Sky up there as well.

I haven't done much with it besides just take the name to avoid anyone squatting or being weird.

Yeah.

So

I joined.

I had a Blue Sky account for years now, but I didn't really use it.

And then an app got created where you can

basically figure out who you follow on Twitter is on Blue Sky.

Sharpie, you told me you mentioned that.

Man, she's super helpful.

Shout out to Purple Sharpie.

She's been super helpful when I was moving over to Blue Sky.

She's been a long time been an advocate of platform migration away from this thing for a while.

Yeah.

Well, the other thing is that

a shit ton of artists I follow are not just leaving Twitter, but they're deleting their accounts on the way out because they don't want it being used up for gross

for the AI garbage.

So this was basically going to be a segment a bit later, but I mean, since we're talking about it now, essentially, the two big changes to Twitter have been

the block function now lets people who you blocked or who blocked you still see, just not interact, which is like, okay,

that is not what that is supposed to be.

It's 50% of what I block people for.

It's half of the function.

And it makes a lot more sense when you realize that it's like, oh, it's because when you block,

when Nahida, he's Elon Salty about you blocking forced accounts like his and other shit.

Or advertisers.

Yeah, that you, anything you don't want to see that's pushed at you in your timeline or whatever, that you can get rid of.

It's like, no, we don't want you to be able to get rid of that.

Right.

And also, I remember early on,

what the fuck is the account?

What is it now currently?

You've given me no information.

I have nothing.

I need something.

Give me anything.

Anything.

The one account I get notifications for on my phone.

Drill.

Drill, whose name has been changing a lot.

But yes, Drill.

Drill's on Blue Sky.

He's doing Blue Sky specific tweets.

Sorry, skeets.

I think when his whole campaign was like block, um, block check marks or whatever.

And then I was like, oh, that's also like bad for business because.

Oh, it's terrible.

Cause like there's the, you use Blue Blocker to just block every single person that's verified on Twitter.

And what that causes is people who are verified on Twitter, like...

some percentage of people's tweets are just gone because you can't see them.

So to increase the value of the verification, you need to make it so that if you're blocked, you can still see stuff.

Yeah.

And I did read as well that, like, says, yeah, so the whole Grok scraping artist shit is part of it, too.

There are people that have been using Blue Sky to scrape art.

That was something that came up last year, and I think

it's out there, but it's not

a fucking website, but it's not the platform holder themselves, essentially.

But yeah, ultimately,

I know that

my goal at pretty much almost all times is to just use all of this shit less

um but i would definitely still just be like hey well i'm going live on twitch or posting the thing up and you got to communicate to people um

this is of note to you woolly

um so one of the things about blue skies like it's a different social media platform and it is literally just off-brand twitter right so the i use the skybridge tool

to

migrate some of my follows, right?

Because like I follow a couple hundred people.

I think I follow like 300-ish, right?

I follow less people than you would think, I guess.

But I was like, okay, how many people

that I follow on Twitter are over on Blue Sky?

And the answer as of right now is 50%.

It's like insanely high.

And a lot of the ones that aren't there are like companies or like, you know, influencer outlets or whatever the fuck.

Like nearly everyone that I interact with on Twitter is is actually already on Blue Sky and posting regularly there.

But much more importantly,

I tested this, Casey tested this, Casey Explosion, Slothma, and I saw Pirate Software also test this,

where a lot of people had the idea of like, hey, what if we made identical

skeets

on both platforms simultaneously?

Okay.

Heard the word for the first time, processed, understood, internalized.

Yeah.

So, let, like, what's going to happen if I say, for example, point out that my wife literally slipped and almost died on a banana peel,

which did happen.

That is real.

The baby was eating a banana, threw the banana peel on the floor.

Paige walked in, and I heard, whoa,

and she literally almost died.

But, like, let's just

yep okay absolutely so let's just cross post those and have and i you know you set them up and they both go simultaneously right

um

what i discovered is that despite the fact that i have a hundred thousand people on twitter and i have eight thousand people on blue sky when i posted those i got 10 times more people liking, viewing, commenting, re posting on Blue Sky than I did on Twitter.

Because on Blue Sky, I'm not being crushed by the verified algorithm.

And

the follow list is just a simple chronological series of your fucking messages in a row.

So when I do go live tweets on Twitter, they are horribly buried.

And people say they see them hours later.

When I do my go-live tweets on Blue Sky, everybody who's on it at the time sees them within a couple minutes.

It's just literally more effective.

Yeah.

So if you want to keep up with my schedule and my go-live shit and figure out what's going on on the stream, follow me at Pat Sairs on Blue Sky because it is literally faster and more effective to get my messages.

I hope it sticks this time.

I feel like there have been attempts in the past to get, you know, folks, come on.

Are we?

And then it doesn't always stick.

And then sometimes it turns out to be a wild Saudi Arabian data scraping scam, like that other platform from the past.

So in Seinfeld, Jerry is talking to Elaine about her breaking up with putty.

And he says that you can't just break up in one go.

It's like tipping over a Coke machine.

You got to rock it back and forth a little bit, and then it's almost about to go over.

And then you can push it over.

Every single time Twitter does more bullshit or sucks more, I see the oh, we got to go to Blue Sky, and then people post on Blue Sky for a month and they go back to Twitter because that's where their audience is, right?

Yes, but every single time that happens,

more and more and more people

are there and posting for longer.

The 100K this time, right?

So the block change hasn't gone into effect yet.

And I've seen half the people I follow go over.

That's happened in November.

If anything is going to tip this Coke machine over, it's going to be the fucking AI and block thing that's happening simultaneously on the same day on November 15th.

The funny part too, like,

wasn't this created by Jack as well?

It was created by Jack.

Okay.

You want to hear the funniest thing?

You know what Blue Sky was supposed to be?

Blue Sky, he leaves Twitter and he's like, Twitter's done.

I did Twitter.

We're gonna make a decentralized blockchain

social media platform, and it's that it's gonna be you can do anything and have all different feeds and plug in every website, and it'll be on the blockchain, it'll have all support for all this crypto shit.

Um, but before that got off the ground, Elon started to ruin Twitter, and so the plan seems to have switched to just make Twitter again.

Just make it work.

Just literally do it again.

Because when it started, it had no DMs.

It had no pinned messages and shit like that.

Like, that's why I didn't use it because it didn't have any DMs.

So if I wanted to be like, would you like to commission this thing?

I'm not going to put that into an app.

Also, it goes down a bunch, right?

Because the capacity is not yet there or something.

It's had some.

Oh, I don't know, know, but you can join it now if you want to.

It's had some stumbles of like, oh, the whole thing's gone down

with too many people before.

Oh, yeah, no,

in the early days when they were invite-only.

Yeah, it could go down just from stress.

Well, yeah, no, I get it.

We'll see.

We'll see how things go and

whether it sticks and stuff.

But like,

yeah,

that makes sense.

The sting of going from 100 to 12 followers is

like, oh.

But that is definitely soothed by the fact that people are actually seeing my dank shit posts more.

I mean, I'd say, you know, most importantly,

if you want to see fucking

like when art is gone, you know, when fucking fighting game artist tweets are not visible anymore.

Oh, Hungry Clicker.

It's like

gun pointed at the account, right?

So yeah, Hungry Clicker's gone.

All right.

Well,

you got to go.

So it says a lot that when you go to Blue Sky, the way it works is

you can follow feeds.

You can go to like just my followers or just people who mention me.

And then they have suggested feeds such as the Brazilian supercluster,

which is

the massive influx of Brazilians that came in when Twitter was shut down.

True, true, true.

And now, sorry, when Twitter was shut down in Brazil.

and now they have the Japanese supercluster for the enormous amount of Japanese artists that are leaving Twitter en masse because they hate that AI shit.

And I assume there is going to be a Canadian supercluster if this block thing doesn't get reverted because Canada will ban it.

So the digital blocking requirements, it doesn't.

I want to say, doesn't the UK have something similar as well?

They do.

Yeah.

It's not just Canada.

Yeah.

Canada is the one that is like, it is illegal now.

Like, it is the blocking thing, if it goes into effect, will be against the terms of service on Google, against the terms of service of Apple, which means it might get pulled from the fucking App Store.

And it is not legal to be used in Canada either.

So, like, all three of those may come down on like the third or fourth week of November.

So, is he going to roll it back?

Yes, he is going to roll it back because you can't, you can't have a fucking, you can't have a social media app you're not allowed to download on your phone.

It's not, it's not very useful.

Um, but people will leave during that process.

Yeah, it's just interesting how, like, you know, social media sites don't really like die anymore.

They just kind of like zombie shuffle, you know, they kind of like to

see.

facebook is literally a corpse being puppeted by robots yeah like like so in the olden days like i so i couldn't tell you if like um

anything is up if you were to go look for a a zanga or a a live journal that shit's gone yeah that's actually dead right my zanga is gone brother actually dead right um but now things just kind of enter a weird zombie state and then you they just sit there and like whatever ads get served up, and your grandparents get confused by what they read.

But, like, everything kind of just becomes that, you know?

I mean, Tumblr died, but then Tumblr is still hosted up online.

You can go.

Yeah, the only purpose of Facebook now is

for the Twitter account and hopefully soon Blue Sky account called Insane Facebook AI Slop,

which is just

like this guy just rolls onto his fucking grandma's Facebook, I guess, and just finds just the most unintelligible nonsense.

Just makes no sense, has no words, just nightmare shit.

But yeah, it does feel like

things like Twitter-sized are sort of do just kind of enter zombie state instead of like death state.

Like I'm not sure what to do with the story.

Yeah, the only thing that could,

the only thing that could kill Twitter genuinely is this app has been made illegal in 10 countries.

Yes,

that is a quick fast forward to that.

Okay, quick break.

Yeah, let's piss.

Woo.

Dude, while we were gone, I was looking at boot and I saw a fucking Reddit thread on Fortnite that says, is it true that Fortnite stops working after bedtime?

I want to play past 9 p.m., but mom says the game turns off then.

Why does it do that?

And I'm like, I can't, dude, dude.

Oh, that's amazing.

Like, I can't, I can't wait.

I cannot wait to lie.

I cannot wait.

God damn.

Sorry, little man.

Your Nintendo's tired.

Sorry.

No, it's...

It's after tonight when it goes to bed.

He'll be okay tomorrow, but he's tired for now.

Just three kids sitting in a circle with their hands, like

you know,

for conversation.

Just like, why does Fortnite shut down after bedtime?

Hmm.

Wait, how does it know?

Wait, Jimmy, you go to bed at 8:30.

How does it know to shut down for just you?

Podcast, but I podcast

is Fortnite overrated.

Oh, fuck.

That's great.

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You know,

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This

is

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This is like an anti-condomic

bit with a wink

is

one of the funniest bits that we've ever like, we both simultaneously and separately started on that.

But there's a difference here.

And the difference is, is that I

look at my tiny little baby boy and I think, man, this is going to backfire on me real bad.

This is, this is going to,

oh, we're going to have to have a real do as I say, not as I do.

Bit.

Explaining the context of bits.

Listen.

Listen, what dad says on the internet is

fictional and for entertainment purposes only.

It's just a bit, son.

It was just a bit.

Do it for the bit.

It's pretty funny because it's like the first time around, it's just like, what the fuck?

Where'd that go from?

That's wild.

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i would never encourage anyone to be irresponsible or do anything that's dangerous or stupid that might be the biggest lie you've ever said you have encouraged so many irresponsible people i am i listen i am not telling anyone to go out there and do anything stupid.

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Listen.

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You can't hit it raw because your dick might get fucked up or you might get pregnant.

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Don't fucking, you know, don't do it.

I'm not.

I don't encourage any dumb.

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leaderboards right now.

He's so mad.

Now imagine if instead of using that on Astrobot, he used that on learning something.

Yeah.

So

you also have a 30-day no-questions asked refund policy and a free demo of every course and its interactive features.

Again, that interactive Discord community as well.

And yeah, it's not just a get-rich-quick scheme.

They're taking time to help you get the fundamentals so you're prepared for a job in tech.

So

all content on boot.dev as well,

since not everyone can afford a membership, can check it out and read and watch in guest mode.

So a paid membership unlocks hands-on coding.

However,

you can browse the content and see what's going on and what you're learning in

read and watch in guest mode as well.

So,

yeah, that is pretty handy, pretty smart.

And I wish that a lot of the skills I have in life I was able to learn by gamifying.

Maybe one of my many failed projects would have gotten off the ground if I had boot.dev.

Man, all you needed for that project was something like boot.dev or somebody to just give you a little treat when you did a good job.

There you go, just a little

sweet treat.

Okay, little, yeah, little yum-nom-nom.

You did a good job today, Wooly.

Here you go.

Little nom-nom.

Um,

so yeah, you can click the link in our description below and use the code CastleSuper Beast to get 25% off your first month or even your entire first year if you choose the annual plan.

Um,

yeah, that's uh, the link is over at boot.dev/slash uh question mark promo equals castle superbeast.

And then use the code castle superbeast, and you'll get 25% off your first payment for boot.dev.

Thank you, boot.dev.

Thanks, boot.dev.

We actually have somebody in the chat who is using it right now and was saying that it's great.

Awesome.

So I'm glad that you folks are learning about boot.dev.

Confirm.

All right.

If boot.dev came earlier, Woolley would have made UFO 50.

That's not even.

That's not.

That's so much closer.

Literally.

Literally not even a lie.

That's so much.

It's not.

It's not so targeted.

It's not even a lie.

Damn.

Headphones, programming, and condoms.

What more do you need?

No condoms.

Ay yo, vampire survivors.

Guess what?

They did it.

They did it.

They reached.

They actually did it.

The circle, the loop is closed.

So it's really funny.

I started showing that trailer to Paige this morning.

Then it's just an animated trailer.

And we're about 30 seconds in, and she hears the Castlevania music, and she goes, Is this fucking vampire survivors?

Which, like, yeah, no, that's, that's the, that's the thing.

Like, like, the ink, like, did they do it?

They fucking did it.

Everything went full circle of the moon.

Yeah, man.

So, uh, vampire survivors Owed to Castlevania DLC

was announced today.

And

like the fact that fucking

like

Ponkle

can just release $4

DLC forever

on this game.

So I haven't played the Among Us DLC or the Contra DLC

and I didn't beat the adventure mode.

What this means is there is now more content in Vampire Survivors than there was when I 100%ed the first two DLCs.

Oh my God.

Like there's more content I haven't played than there was when I 100%ed the game every time a patch came out.

So with all these buildup of like, it's like, you know, it's almost like a talk show or like a show where you're like, hey, you want to, you're collaborating with all these others, but you know who they want to get on the show, but you're just like, can we ever get them, though?

You know?

And they're like, we got Tom Hanks' brother.

Oh,

his best friend that hung out that one time.

The one that was on the stream that didn't say the N-word.

And then, you know, and you go on and you go on.

And then they just kind of like, yeah, like they got, oh, they got among us.

They got the mother.

Right.

They got Castlevania.

The thing that they're ripping off and homaging and just the whole time, you have it now.

And they're like, What are they going to do now that they have the deal on the table?

Well,

the breakdown on Steam, because when you read it, they're just like, Yeah, this thing is, they're like, This is not a one and sitting and done

expansion.

This is a new, this is Vampire Survivors 2.

It has

40 plus weapons, 20 plus characters, 30 plus tracks, and one big castle.

That is Vampire Survivors 2.

That, that, like,

and straight straight up it is and like they they're like every like the they're like um which uh which of the you know whip-wielding protagonists would not show up in this type of celebration spoiler text none

everyone is here literally all of everyone is here all of it so like i what

this is so this is this is how like where we're at in media they said everyone is here and then they show the the thing of the the you know the poster right that and in that poster is like everyone that I would expect to be there, plus a bunch that I wouldn't.

Like, oh, Julius.

And then I'm watching it, and I'm like, is that fucking Jonathan Morris from Bloodlines?

Oh my god, it is everyone.

It actually is everyone.

Now, here is the rub.

By including everyone, one must include Alucard

and who is a Dom peer, as we all know.

Half.

No, no, he's a Dom peer.

Half.

He is not a half vampire.

He is a Dom peer.

Okay.

And what about Soma Cruz?

He is a reincarnation.

He is a regular person.

Just happens to be a little magical.

So the rule is not broken.

The rule is not.

There is no vampires anywhere in Vampire Survivor.

I think

that

I think if the game did feature a vampire,

that this is the only time it would be appropriate for the non-vampire game to have the vampire because it's

the vampire.

And it's not just

like

Bram Stoker's fucking Dracula.

No, this is video games' own

fucking Dracula.

The one your entire game was based on, if they wanted to, which we have so far not seen them do.

But

there is a half vampire.

That is not a half vampire.

That is a Dom Pier.

Pat, have you ever heard of the one-drop rule?

I have,

but it doesn't apply

for Alocard, It only applies for Blade.

How are you doing, my Octoroon?

But you in there, though.

But you in there.

I can hang out in the daylight.

Alocard is in there.

Yeah.

Alocardi is in there.

You can call it what you want to call it, but he's in there, though.

You can call it what you want to call it.

I'm not calling it nothing other than Dom Pierre.

This conversation is causing Auto Mod to freak us.

I don't know if you're looking over here.

I'm not.

I'm not.

Auto mod is not having.

Okay, well,

I mean,

you know, I don't know.

Could he get

his tax-free card?

Possibly.

I imagine.

That's a tough question.

I don't know, man.

I think we have a half-vampire in the game, but

shit.

All right.

I don't see why we gotta.

I don't see why we gotta.

You know, erasure.

This is vampire erasure, as far as I'm concerned.

Isn't the purpose of vampires for them to be erased?

Are we supposed to erase vampires?

I thought that's what we were doing.

Or merely survive.

Listen.

All right.

This is not a.

This is not an Uri Zen V situation.

This is.

Vampire Survivors being like the shittiest, fakest looking game that's like a slot machine.

And like, I have seen this happen like 10 times.

Like, you were one of them where you explain vampire survivors and people,

I don't know.

And then the jingle of the fucking coins, and then your face does what your face is doing right now.

And just like over and over and over.

I have revealed it to many people, and it's the moment you open the treasure box.

And the dance.

As the bits go,

you know, like, that's it.

It's all the good chemicals.

Yep.

Every good chemical.

I've watched that happen

the strongest specifically in Vampire Survivors with that moment.

And I've watched it happen with Balatro.

And I've shown my...

I showed my cousin, who like, he plays cards, and he doesn't, he hasn't, he doesn't game that much, you know, these days.

He used to back in the day.

And I showed him Balatro.

And he's just like, okay, so it's like video poker.

And I was like, yeah, yeah, but you can do more.

You can like actually bend the rules and you can get special jokes.

And it kind of explains.

He's like, okay, okay.

And he did a couple and he's like, mm-hmm.

And then I was like, okay, now you see that right there.

Now watch this.

You can turn that card also into a king.

So now, hey, look at that.

You got five of a kind.

And it went like,

and it went.

And then it lit on fire because the score was so high and it flew to the side and it turned into cash and he went

oh

oh no oh no no no no this is bad dude this is bad you can't be showing me this

he's like i gotta work man i got kids dude like you can't be showing me this

it was the moment like it all counted up and lit on fire and then cashed out and i was like yeah

the good button the good button we're using the power of addictive gambling gambling for good.

I mean, once you know about the button, you can't ignore it.

You can't convince game developers to not press it.

I cannot, but I cannot, like.

Fucking Vampire Survivors is such.

It's so good.

And it's such a good deal.

And it's on sale?

It's on sale right now.

They know.

How about that?

It's 25% off right now.

25% off of what?

Of fucking

six bucks.

Okay, but now I get that.

Now I get that hollow night thing of like, no, man.

Take money.

Come on.

Don't be stupid.

You could buy...

Hold on.

This is Canadian dollar, so obviously Americans, you'd have to change it.

But all the DLC plus the full game is fucking like 11.

It's like seven.

It's like $16.

I've got 83 hours out of the fucking base game, man.

There's a point you hit with this type of shit where it's like, okay, Dev, you've made your point.

Everyone appreciates it.

Stop being a fucking monk, man.

Please.

I remember when this game costs like a bunch of money.

Take some money.

You're doing a good job.

Vampire Survivors cost like a dollar.

Yes.

Like literally one dollar.

And you looked at it and thought, oh, that's about right for this piece of shit.

And then you're like, oh my God, this is infinity fucking value.

It looks like it's worth a dollar.

It looks like it's worth a dollar.

So you go, that checks out.

And you find out very quickly that it's fucking so much better than that

and then he raised the price the price and he raised the price to like four bucks and you were like who even gives a shit

like oh my god um so yeah here comes the castlevania dlc with just like yeah again a sequel's worth of content dropped in and like all the new weapons all the weapons are just like loving um references to all the shit that the characters do in the series Every, you know, like it's all there.

And I see, you see the monsters you're going to be fighting as well.

Like, it's, it's, it is a full-on, like, what if we made a vampire survivors game that was just Castlevania, but instead of making it its own game for Konami, we just made the game and then put it inside of our game.

So

this is the weirdest thing.

Konami, after torching their games business very dramatically a couple years ago, and all that pachinko shit and the pandemic, they're like, we're going to get back into video games.

And

the Metal Gear collection is fixed now, by the way.

I don't know if you know this, but the Metal Gear collection on PC and the consoles, it's fixed.

It runs and works like it's supposed to.

The audio bugs are fixed.

It renders the resolutions it's supposed to.

It runs the frame rates it's supposed to.

It's fixed.

Do you want to play Metal Gear Solid?

You finally literally just can go.

There's a new Silent Hill game that's great.

They crossed over with Dead by Daylight and Vampire Survivors.

And those fucking crossovers have been great.

And it's like, and like all the Castlevania collections, they just did the dominance thing.

That's really good.

Everything they're doing

is great

other than

making a new goddamn Castlevania game.

So I think we were talking about where Delta was going to land the other day.

I mean, the PT fuck-up will live forever, but then again, it spawned and created a bunch of

stranding out of the exchange, exactly.

Whatever.

So history corrects that one.

But

there is also those other Silent Hill games that are new that are coming

too.

So

We don't need to worry about that.

Well,

I just will see how it goes, but so far it looks like there's some good choices coming out for what was once like the jail that was holding Snake,

Dracula, and

fucking, what were we just saying?

Pyramid Head.

Saho.

Yeah, yeah.

We'll see.

We'll see.

But it's nice that it's not just a complete fucking

absolute embarrassment for those IPs that people give a fuck about after all this time.

I'd be curious.

The only thing Konami needs to do now is get another Metal Huttaled Gear Collection that lets you play MGS4.

and Peacewalker and

poops on fucking your PC, and then that company can burn down.

Like, I don't even give a shit.

Like, just get me the way to play all the Metal Gear games.

I know that, including poops.

So, I know that, like, it's not the case, but I feel as if for some reason they would have to ask Sony permission to release 4.

I know, but it feels like it.

It feels like they have to ask permission to

port 4 somewhere.

You know what's really funny about Metal Gear Solid 4 is that the further I get away from Metal Gear Solid 4, the more I'm like, man, I really didn't like NGS4 at all.

But it's really important that I can play it if I want to, because I can't.

It let you play with your Metal Gear toys.

Wooly.

It lets you enjoy the Metal Gear Museum.

That's not true.

No.

Metal Gear Solid 4's biggest problem is that they don't let you play with your Metal Gear 2.

They don't let you watch your Metal Gear toys.

Yeah.

i mean um

it has to it has to someday it can't stay it can't stay jailed on the ps3 forever it well they've they've literally talked about how they're they're working on it oh okay okay that's that's probably the most work of anything just to because that thing had so many ps3 specific weird fucking things in it

um

but yeah so so so castlevania uh dlc coming out on Halloween.

Yep.

Pretty fucking solid.

And then on that same note, with Silent Hill 2 remake, Bloober Team

does an interview.

This headline rules so hard.

We are done making shitty games.

And Silent Hill 2 Remake was not a fluke.

This

is a great quote.

Holy shit.

This is great.

Man.

So they see this as the start of Bloober Team 3.0.

And like, yeah, Silent Hill 2 remake was the best reviewed game.

And they've also announced Kronos New Dawn.

Which was their own unique horror.

Their own unique horror game with, yeah, trailers seems interesting, you know,

with the chess playing astronaut and demons and demons

exactly so we'll see what's going on there but uh yeah there it's like it's an acknowledgement essentially that the medium and all that shit beforehand i i it's

that's wild it's hey it's really it is respect worthy

that they have come out and been like yeah that shit sucked we're only doing good stuff now that is awesome of them to say that i mean

like the process of...

Now let's fucking see though.

So remaking a really good game gives you some rails to follow, you know?

But then as you were describing it, you were mentioning how much new stuff that was expanded on.

Yeah, but they're coloring inside the lines of their cartoon house and then they're adding a nice little tree to the next to it.

And the process of coloring inside the cartoon lines shows you what making a good game feels like.

Hey,

that's crazy.

You learn something in the process they're making the good game and they're like does this is this what it feels like oh we should have been chasing this feeling the feeling of doing a good job um the wildest part though with this headline is like you're straight up going like yeah we made some shit before, but now we're not doing that anymore.

And it's like, wait, when did the medium come out?

Oh, not long ago.

2021!

It came out three years ago.

Just a couple years ago.

You know, it's not like, oh, man, back in the 10 years.

Fucking that shit we made like 24 months and a bit.

Oh, that was ages ago.

And like, yeah, somebody points out that like Mercury Steam did this.

Mercury Steam made a bunch of trash.

And then they made some amazing shit.

The

The Castlevania side-scrolling.

Oh, that game's terrible.

That is really bad.

What was it?

Lords of Shadow 1's on.

Lords of Shadow

1.

It's alright.

Yeah.

Lords of Shadow 2 is not alright.

Yeah, so...

I mean, I

just a wild statement of self-awareness.

And

good on Bloober.

Awesome.

Let's see where that goes.

Man, man, if this game sucks, that's going to be

unfortunate.

Tronos the news.

Oh, man.

I mean.

Because nobody ever calls it out.

The only time I can think of where I can think of a developer that was like...

Like just pointing at the stands going, we're going to knock it out of the park was Itsuno with DMC5

with the phrase, it will will exceed all of your expectations.

Which is awesome.

If Kronos fails, though, there is like you retreat back to rake making remakes or you die as a company.

Well, they said in a, and I think it was in that interview, that like, we're not opposed to working on Silent Hill again in the future.

Yeah.

And again, as you pointed out last week, it's like, well, if with one and threes connection point, four would be the logical judgment.

Four is the one.

Four is the one.

Also, four is like the last one that was good, but it was like, oh, you it needed it needs it more than any of the others.

I swear to God.

DMC fucking four is so jank, dude.

DMC5 will exceed your expectations, and then it actually does.

The phrase was

specifically, it will exceed all of your expectations.

What a moment.

What a fucking time.

Well,

yeah, no,

that's good for them.

So

alongside that, not much, but just some people were able to

pull out that the Mario and Luigi Brothership is being developed by Acquire.

So despite Nintendo's efforts to hide that shit, bury it, and fucking make sure nobody knows who's making the game.

Oh, I forgot.

Don't look at them.

Look over here.

I forgot it was brothership.

It's brothership.

I like it.

I think that's it.

I think it's fine.

Nothing wrong with that.

We don't have to let the internet taint every word.

Nah, you do.

Every word.

You see, you would think it would be used to describe

the supernatural fandom, but they sidestepped right around that word.

They just got...

Did they?

Yeah.

They went right to the meat and potatoes, and they called it twincest.

Oh, yeah.

Okay.

Well, that Jensen Ackles guy is pretty handsome.

So can you really blame them?

Yes.

Yes, you can.

Can you?

Yes.

Will you?

Yes.

But?

No, No, yeah, we will.

But, mm, but, mm?

I've never seen an episode of it, but I feel like in my brain, it's like, damn, this hot, like, like, mom that's a widower is getting possessed by the devil.

Should we go save her?

Like, yeah, I guess, but nah, let's just, like, make out over here instead, bro.

And then, not really, but then,

I don't know, roll credits.

I feel like that's what that show is.

And then halfway during the writing of this, it's like, and then he grew the beard that he had on in the boys.

Did he do that in the show?

Was that the.

No.

Okay, no.

Okay.

No.

No.

He just looks way better with the beard.

So, yeah, Acquire.

They're the devs behind Octopath Traveler and such.

So that's.

Oh, cool.

That's probably great, though.

Probably great.

Not great.

Oh no.

I hate not great things.

There was

a Yokotaro fan archive

that basically collected all Nier-related works and

had like tons and tons of info over on Accords library.

that it had everything about Drakengard and like just all these the I mean when your lore lore can be found in stage plays,

collecting them all in one place is quite an endeavor.

And it was good enough that Yokotaro himself

said

that he thanked them for making it.

And, hey, that's cool.

And

that's great.

And then a few months later, Square.

Legal contacted them and basically forced them to shut it down.

Their message was, these past few years have been a pleasure, but we regret to inform you that all we've been contacted by Square Enix Legal, and after some private communication based on the outline requirements, we've come to the conclusion that Accord's library must close its doors by the end of the month.

So we're sad to see it go, but

we must respect the wishes of the legal team.

Which is

just crazy because it's literally like after getting official acknowledgement, you're also in the eye of Sorrow.

Yoko Taro is not official acknowledgement.

Yoko Taro is just some weird guy.

Rolling around the floor screaming, fuck Square Enix.

So

normally you'd be like, oh, they're shutting this down.

That must mean that

there's going to be some kind of official thing coming down.

But this is Square Enix.

So actually, no, go fuck yourself.

There's definitely actually nothing coming at all.

This shit's just dead.

And there's no reason to believe they're going to do that.

The word I was looking for earlier was content abandonment.

Square Gritix has

lost $140 million to content abandonment.

Yeah.

So

it sucks.

And it seems like

basically,

you know, even though, again, it was like this great resource for all this info and stuff.

And again, you'd feel like, why would fan access to media and stuff relating to this thing be a problem?

And

the guess is that it's because they also had

stuff that was not in circulation anymore, fan translations,

scans of like mangas and novellas that you just can't find anywhere else.

Well, why don't you just make it available, you dumb fucker?

Well, fuck you, no, and also

fuck anybody that tries to read it.

Well, they, you,

I kind of lost myself there for a second and like forgot that you were playing a character.

So when you said fuck you, no,

I almost blew up

at like the

fucking, because it's so, it's so fucking annoying.

You thought I was Squeenix.

You thought I was square.

I like saw you as a fucking Square Enix logo for a second.

Man.

It's like, oh, shut the fuck up.

Just leave it alone.

God damn it.

Just, you know, shit that, like, God forbid anyone like the thing that you made and sold and want to know more about it.

God forbid.

Fuck them.

Hey, here's a here's a question.

Square Enix, your all-time most marquee franchises ever, Dragon Quest and Final Fantasy.

Let's take Final Fantasy, one I'm more familiar with.

If I wanted to play Final Fantasy VIII

right now,

how would I actually do that?

I don't think I can.

Has it not been?

You don't put on anything?

I don't think it has.

I know seven has, and I know nine has.

Hmm.

I.

Yeah.

I guess not.

Oh, it is.

It is.

It's right there.

Is it?

Yeah, okay.

Still, though, my point, my point remains.

Okay.

All right.

It's on PSN.

It's on Steam.

Okay, fuck it.

If I wanted to play Brave Fencer Mussai.

Oh, yeah, that was a blow-up.

The momentum has stalled.

Damn it.

Plane's going down, buddy.

Damn it.

It's right there.

It's actually.

I trust it.

I thought it was.

It's literally.

It's right.

It's right there.

No.

Okay, well, the point still is don't fucking shut down a fan site, man.

What the fuck?

That's stupid.

That sucks.

People just want to like the thing that you want them to buy.

Huge out.

I like Brave Fencer Mushash.

She liked it.

Can't even say the fucking.

Whatever.

Can I play Xeno Gears?

The game I actually really care about a lot?

No, I can't.

Even though it has rollback now.

Xeno Gears got rollback before it got a goddamn real re-release.

What the fuck are you talking about?

Oh, you don't know what the fuck?

Oh, the versus mode, the competitive versus mode and Xenogears has rollback now.

That's amazing.

That's incredible.

Wow.

The fan base.

Holy shit.

Speaking of rollback,

Ubisoft France tried to roll back the rules

and

force a couple and force a

change to the in-office policies, and that has resulted in 700 employees working walking out on a three-day strike.

What is is the change?

Maybe I can touch a Yububi a little bit.

Somewhere in there, you would think.

No,

they wanted to force a three-day

return to office

policy,

which

nobody wants to do.

And...

You know, Ubisoft is uniquely disadvantaged from trying to get people back into the office.

Oh, you think there's some disincentives from being physically in the office?

I think there are enormous disincentives to working in office at Ubisoft.

Well,

they believe that being in office would boost creativity and teamwork while respecting individual circumstances.

Anyway,

they're...

Boost your fucking nuts.

Freako.

Ubisoft is in trouble, dude.

This is this.

I don't know if you even have the newest Ubisoft is in trouble article ready.

Well, I mean, I feel as if ever since the buyout potential announcement from at least two weeks ago or so, it's like fast tracking to make it happen.

Because you almost are like, oh, when there's people that want that value to dip even lower so that the buyout gets easier.

I don't know if they make it to like the new year or at least the next, the quarter after this, without some major, at least changes to who's holding what stock.

Would you like to read the newest, is Ubisoft going to make it article?

Ubisoft targeted by class action lawsuits for allegedly sharing customers' data with meta.

It's not even the one I was talking about.

That's not even the one I was talking about.

I'm sorry.

I was talking about something completely different.

Oh, my mistake.

Whoops.

Because this, yeah, that also happened.

Not that one?

Which one?

Which one were you thinking of?

I'm talking about the one from Inside Gaming.

Did you see this one?

Assassin's Creed, Shadows, Early Access, and Season Pass have been cancelled.

Oh, no, I did not.

Well, whoopsie doodle, this page does not exist.

Yeah.

So, uh,

no more season pass.

It must be, it must be all hands on deck to damn near

like early access is three days, right?

So they need, they need the three extra days you get from early access.

Where is this happening?

Oh, this happened today.

This was four hours ago.

But the article is deleted.

Hold on.

I'm looking for another source on this.

The Inside Gaming article is now gone.

The only other place is.

This seems to be the only article linking to it.

I'm not seeing it pop up anywhere else.

So,

currently

in

awaiting.

yeah,

that's weird.

Yeah, it's gone.

All right, oh, wait, maybe it's wrong.

Wait for a second source.

GameSpot has it.

Let me take a look.

Oh, yeah.

Let's see.

Yeah, straight up.

Yeah, here we go.

18 minutes ago.

Ubisoft confirmed the cancellation of the early access during a Discord QA session.

Oh, okay.

Consequently, the price of the Shadows Collector's Edition is dropping from $280 to $230.

Well, that's pretty nice of them.

That's

very generous of them.

Oh, my God.

I appreciate the $50 reduction.

I don't know about you.

That's pretty cool.

All right.

Well, there you go.

So, yeah.

Again, I just, I feel like seasoning and,

you know, a little bit of salt and just all these things are preparing

this cut of meat

to be acquired.

I did not think that the Japan Assassin's Creed game was going to be a Hail Mary.

I thought, we thought, we always talked about it like, like 10 years back.

It would be break glass in case of bad business.

Here comes Assassin's Creed Japan.

But like, it is simultaneous to like the fucking owners of the company talking about how they might go bankrupt.

It is the Assassin's Creed in Japan game starring

Yasuke.

Like, that's so what I wanted 20 years ago.

And then I delighted.

Nothing more than that.

20 years ago.

So they've delayed it, what, four months?

Five months?

No.

But more importantly than that, removing the early access means they delayed it by three days

because they need three more days.

Dude, that's months from now.

This shit must be on fire.

You ever go to break the glass and it just collapses because it's returned to being sand and dust?

Well,

you know what I'm thinking of?

I'm thinking of going to break the glass and your fist slashing your shit all up

and falling over and having to go to the hype.

Now, an artery is bleeding out.

Well, they waited so long that there is an existing game getting a sequel, which is their direct competitor.

Like Ghost of Tsushima already exists.

I mean, it doesn't just have to be better than the other Assassin's Creed games in Japan.

It has to be better than this goddamn game that was held up as a Japanese cultural touchstone in the island it was set, despite the fact it was made by people on the west coast.

I did see posts and stuff where people going, man, ghosts of Yote have the opportunity to do something really funny,

you know, and just get him in there.

I think the timing works out actually.

If like the time period, I think it actually works.

Yeah, maybe.

Well,

I mean, there's always fucking the Neo bear version you know

but yeah

um

so we got like a dragon is doing goddamn

boats

and we've got we've we've got sucker punch doing assassin's creed in japan

like god damn did they wait too long like holy

samurai action game is is admittedly just is up there and many people are going after the crown But yeah,

they just got there way too late, man.

Incredible.

Well, speaking of getting there too late and striking one of the irons cold,

Brutal Legend turned 15.

And

I wonder if a fan of the show, Riggs the Roady, guy who talks up Brutal Legend every podcast, is here today.

For some reason, even though we brought it up a minute ago,

it has come into discussions because they spoke to the

double fine about it.

There was the community rep and to Tim Schaefer

about

Brutal Legend 2.

And he had something to say.

He said, people ask about Brutal Legend 2 all the time.

That's not true.

I believe that.

That's fine.

No, I believe that.

People ask about Brutal Legend 2 all the time, and I'm torn about that.

I know some of them want it with an evolution of the RTS stuff,

and some of them want just God of War.

See, I paused a little bit because I was hoping you would go, that's not true after the RTS stuff sentence.

Yeah.

But it didn't happen.

Some of them just want God of War with Eddie Riggs.

I would say that's a sizable portion of people.

Right?

Now you now

this makes sense.

Yeah.

I would say

a

of Brutal Legends players.

Now

I understand the logic in making the second option,

but I am much more excited about the first.

Fucking.

Fucking.

You fucking

Tim Schaefer, motherfucker.

Oh my god.

Double down and double fight, baby.

The RTS farts.

Yeah.

The game that everyone thought they were getting.

No,

Bowie.

I mean, shit.

Yeah, that's great.

That's great.

I appreciate that.

You know what it probably is?

What it probably is is that

they don't know how to make a game that doesn't feel like shit to control.

Like, Double Fine is great for ideas and tone and like whimsy, but like their games all feel like shit.

See, I...

And if they made a God of War game of that style, it would probably be terrible.

See, I disagree.

I just think they're uncompromising and unflinching in the vision.

And I think the commitment to quadrupling down on the RTS is...

Dude, Psychonauts sucks.

I'm going to fucking put my foot out there and fucking throw your tomatoes.

Psychonauts is a fucking terrible game.

It's fucking awful.

It's fucking, it feels like shit.

I didn't play Psychonauts 2, so I wouldn't be able to say it.

Psychonauts 1 is fucking...

You move around and you're just like,

So we woke up and we chose violence today.

That's.

I ready.

I see.

Don't you calmly pack me under this bus.

I'll throw you under there as well.

I remember there was supposed to be a Psychonauts LP that got abandoned because you guys were both like...

It was going rough.

It was going rough.

There was an attempt.

I feel.

I feel like.

I feel like that would have been a game that, like, kind of of like Brutal Legend now, you'd be like, or even the, the, um, what's the one with the two kids?

The costume quest?

No, no, no, no.

Um,

a broken egg.

Yeah, yeah, yeah.

Where it's one of those ones where you're like, you know, thinking about it in retrospect, it's like, okay,

story, art style, characters,

world,

dialogue,

great

setting,

great, I love it,

And yeah.

And then there's.

Yeah, that's the double find promise.

You look at the trailers and you're like, wow, that looks so exciting.

And then you get to play it and you're like,

Goku toys are fun to play with.

I want to play with my toys.

That's...

That's it.

Don't, don't, don't worry about the versus mode.

Shut up.

Yeah.

No,

I couldn't speak to much on it, to be honest.

But I do know that,

at least as far as Brutal Legend goes, it's like if they.

Like, if they tried again

and

if they tried again and like,

yeah, no,

okay, yeah, I have no, I have a new wrinkle to throw in.

I'm trying to work the A wrinkle.

Okay, okay, all right.

All right, so Double Fine

starts making Brutal Legend 2.

First part, very important, have to get the soundtrack right.

Have to, like, it's vital.

It's like the, it's the single most important thing about the game.

Soundtrack has to be right.

So, so what do they do?

They upfront, buy the rights to this, this, this, this, this, this, this, this, and that.

Get all the soundtrack.

Then they start to work on it.

And just like every project they've made in the past like 10 years, they run out of money halfway through.

Broken Age and Psychonauts 2, they just made them shit and ran out of money.

The only reason those games got fucking funded and finished is because Microsoft bought them.

And we know how Microsoft feels about putting money into non-Surefire hits now.

While I couldn't speak to it myself, a lot of folks are saying that Psychonauts 2 was really good.

Yeah, no,

it's the one I haven't played.

People are saying it controls well.

If that's the case, I'm very interested.

But I feel

the movement in Psychonauts 1 just made me just turn it off immediately.

I was like, no, no, thank you.

Yeah.

But there's, there's always like, with each of these things, I'm thinking back, and I'm like, oh, but there was like charm in these cool little things.

Oh, absolutely.

Double find is defined by their charm.

Yeah.

Like Costume Quest is a really boring

RPG that came out on Xbox Live Arcade, but it was really charming.

I didn't think it was boring.

I was charmed.

I was charmed.

Yes, I was charmed.

With all of these games.

You were filled with whimsy.

With all of these games.

I am charmed by all of these games.

Yes,

that's basically the deal.

That's where it stands.

But it is super true that we tried to LP it and we got a couple hours in and it was rough.

I will say though, there's a different problem with Brutal Legend 2.

And the problem is that the number way you, the number one way you advertise your game nowadays,

is

the person talking right now or the person I'm talking to right now.

Is you throw that at people like us and you have them stream it.

And Brutal Legend specifically has a very, very, very big problem with being streamed.

So,

yeah.

If you, now here's the thing: Hi-Fi Rush and Guardians of the Galaxy skirt this by having original, awesome music that makes those moments,

I know, like,

possible by having, like, just good enough original music.

However,

Brutal Legends.

Wait a second.

Oh, wait, no, no, no.

Before we even get there, Hi-Fi Rush did an excellent job.

I prefer most of the new compositions over the original songs.

There's a couple that I think the original songs, like the licensed tracks, are better.

But overall, I actually prefer to play on the original soundtrack.

Guardians of the Galaxy just goes dead ass silent on half the times a licensed music is supposed to play.

There There is original music for a bunch of it, but there's like sequences in which there's no music at all.

Okay, I at all.

So, when it like, like, uh, um, yeah, when I was hearing about that game and specifically for like streaming it and LPing purposes, I was, I remember being like, hearing that, like, it's got a really great original soundtrack if you have to turn the license.

It does, it absolutely does.

But when you do like a chase section in the early game, there's just not enough money.

It's supposed to be like,

there's just nothing.

Gotcha.

Okay.

And it feels really weird and awful.

Okay.

Well, in either way, the point I was getting at is that none of that works for Brutal Legend, where it's like the actual.

It's Lemmy.

Look, it's actually him.

You know, the point of the motorhead thing doesn't work if you're hearing, listening to Hodermed.

You know, I feel like hi-fi rush is actually as close as what almost anyone ever wanted out of Brutal Legend.

Like the tone of, like, it's not metal, right?

It's just general, like, rock and pop and whatnot.

But, like,

that's what I kind of wanted out of Brutal Legend all that time ago.

Yeah, I mean, honestly, any game, any kind of thing that's like, even if you work with a band on, you know, and it's real,

it's got like a licensed music or whatever, this is just like, it's a streaming platform fucking problem.

It sucks.

You know, there's just a, it's a garbage system that doesn't allow exceptions for even when the rights holders give the okay.

Because people get fucking takedowns on their own shit, you know.

This is something where we're describing, obviously, a niche problem that we have doing this particular job.

But like, if Twitch and YouTube got better at this, then it would not be a problem.

So here's a really good example, right?

Paige is playing New Vegas this week on Wednesday.

Come see it.

And Paige wants to listen to the fucking radio in that game.

Because that's like a very significant part of playing a modern-style Fallout game.

So we've been hemming and hawing about what to do about that.

And the solution we've reached at is catch it live.

Watch that shit live.

Because we can't guarantee how much

or how little of those streams will be muted.

So there is a really complicated system you can implement.

I mean, okay, mine is probably the most complicated because I literally simultaneously record a second source.

Yeah, you have the most complicated setup on that.

But there is a way that OBS can

do a local recording that mutes the local

game audio.

Yeah, but then the fucking game audio is muted.

It plays on stream live, but you get a version that is safely removing that track for anyway, whatever.

You can jump through a bunch of stuff.

Yeah, but it would still remove all the game audio from.

So it would be Paige sitting there watching people talk for minutes at a time.

If you're going to watch it after the fact, it would suck.

Yes, a million percent.

It's kind of, you know, as I'm talking about this now, I'm kind of realizing, like,

think about how much more effort, I mean, in High Fire Rush's case, it worked out, but think about how much more work it

has

all these games doing to create an original soundtrack to get around this problem because the problem has been there for so long.

It's been there for the entire generation and then some.

And like,

the solution would be for Twitch and YouTube to get their shit together, right?

And for, no, and for DMCA to actually, and for DCMA to no, no, I don't want to.

Oh, it's hard.

I was about to go, why the fuck?

I just did the same thing to you.

Yeah, you did a thing.

What the fuck is wrong with you?

Why not?

God damn it.

Because it's hard.

Shit.

Yes, okay.

Literally, yeah.

I don't want to have to do it.

I got upset.

All right.

Yeah.

No, you just, you just fixed that, and now games don't have to fucking create a second soundtrack entirely.

Oh, my God.

All right.

Isn't this fun?

Like,

the argument is so childlike that, like, you can just, you can hear them saying it.

You can hear them standing there

fucking in Congress, just going,

No, I don't want to do it.

Sony Music, BMG, Universal Music Group,

and fucking Persona Stars Russia.

Whatever the fuck that was.

Definitely very real.

Extremely real.

The reality TV show from Moscow, Persona Stars Russia, has claimed your video.

Did it?

Is that real?

All right.

Let's take some letters.

Hey, if you want to send it a letter, send it to castlesuperbeastmail at gmail.com.

That's castlesuperbeastmail at gmail.com.

All right.

We got one coming in here from Duke who says, Hey there, right and left hands of the forbidden one.

I like that one.

Cool.

Are doors part of a room or between two rooms?

Fuck off.

Fuck off.

This might seem like a silly question.

However,

I recently tried the new Destiny raid, and this became a humorous point of contention between the party as it spiraled into a faction war, and multiple groups were,

I lead,

the doors are between a room's faction, and everyone else is saying a door is part of a room.

So

which is the right side of history?

Doors are part of the wall.

I agree with that.

That's not wrong.

Walls are not part of the room.

The interior of the room is everything from the edge of the wall.

Now you're fucking crazy.

I was following along.

No.

I think both rooms.

have the door and the door exists owned by both rooms and each room has a door in it.

And that's it.

All right.

You know what?

And the door is connected.

There's a way to split the middle.

There's a way to split the middle here.

A door is part of the room that it opens into.

No, because not every room opens or closes in that way.

Some doors are just a transitional space that goes both ways.

It's not always.

Then

that door is in both rooms.

No, it is in both, yes.

Simultaneously.

It's in a door superstate.

Yes, doors can simultaneously exist between two rooms.

End of discussion.

It's not that.

It's actually.

Okay, so wait, hold on.

We need...

There's not going to be a clarification in here.

But are we talking about the physical door or like the frame?

Because like a door, when you swing it, like if I swing in my bedroom door into my bedroom, the door is literally inside the room.

But are they talking about the door like the doorway or like the door?

Okay, so they actually like there's photos of this part in Destiny.

Oh, fucking send me the fucking photos.

And then send me the photo.

Okay, okay.

So there's a screenshot here.

Let me see what the best way to do this would be.

And it's a screenshot of a Discord conversation where

the OP is saying,

I refuse to believe what I said was crazy.

Encounter one of New Raid.

You told me to look for something in the center of...

You told me to look for something in the center room, and I got confused because I was supposed to be looking at the doors and not what was in the room itself.

So we have some

the dispute was over where the person was supposed to look.

Here is the screenshot in question.

I definitely need this screenshot really bad.

Okay.

And let me see if I can find a way to

pull this up for people.

Oh.

Do you understand what you're looking at?

The circle is for the area in question.

So

just discussing it as a topic.

The one on the left is a door.

The one on the right is a hallway.

Okay, so just discussing it as a topic.

Just conceptual door.

Right?

Yeah.

There you go.

Because these are door frames.

These don't swing out.

So we're talking about doorways.

Okay.

I think that the concept of the door is attached to both rooms.

And if you had to draw an atomic invisible divider between the two spaces, a door is a liminal space, but it still exists as a property of both rooms.

I have no problem with that classification as a whole.

Now, as to the language telling the person where to look, well, you can fucking be more precise with your language.

I, I, okay.

I think, I think I figured out a solution that'll make everybody happy.

I genuinely think I have.

Stop playing Destiny 2.

Okay.

There you have it.

Stop it.

Dispute solved.

Thank you.

We got one coming in from Weenie who says, hello, Shadow Versus and Angriest Stares At.

Hey, man.

So, hypocralical, hypothetical, okay, mainly directed at Willie here, but hypothetical scenario where you decided to play Nocturne HD.

Which version do you play?

On the one hand, you recently experienced Raido Kuzunoha, and you know him as the new hotness from that LP.

On the other hand, Dante from the Devil May Cry series is so iconic for this crossover.

So specifically, it would be a shame to not experience it.

Hypothetically, what would you you pick?

The new version on PC has the ability to choose your skills when you fuse.

I mean,

Hart defaults Dante, but Rido is fucking red.

So I would want to see the difference in both characters and what they played like and what they could do.

Like, just in case for some reason, Rido played and was way better than Dante as a party member.

I think they're the same.

I think they're exactly the same.

But holy shit, like Dante just is the default pick.

Unless Rido can sell me or pull me off of that.

You know, I can be convinced.

I'm open to discussion, but I'm defaulting to Dante.

And yes, there is the part where Rido does belong in that world a bit better.

A little bit.

Is there a mod to get both?

Hold on.

Give me a second.

Can you just fucking...

Give me a minute.

Yeah.

Give me one minute.

Can't you just literally

best of both worlds?

Shimegami Tensei Nocturne HD Remax Maniacs pack for 1349.

Relive the original version.

Adds a mode where Raido Kuzunoha is replaced by none other than Dante of Devil May Cry fame.

Oh, then they just play with both.

You can only select this mode when starting a new game.

Okay, well, then, yeah.

We get some fucking mods out,

and you don't make me choose shit.

How about that?

Oh, this is an official DLC.

You don't even need to mod it.

But you have to pick one of the two.

Yeah, that's right.

But I'm saying get a mod going, and now you just get both.

I don't think that works like that.

You can't tell me what to do.

It's a direct replacement.

They're the same character.

It's just the visual is different.

Don't say no.

What do you say?

What do you, Atlas?

Am I about to fucking yell at you as

the living?

We don't besmirch our fucking benevolent, benefactor, amazing company, Atlas, in this podcast anymore.

They are our good friends, and we love them.

Game of the year metaphor every year.

Just keep re-releasing it.

It never took too long to release a thing that everybody wanted on PC ever.

Oh, they definitely didn't.

All right, last one from Q says, hey, Big W.

God damn it, just

threatened them at fucking vanillaware to fucking put 13 Sentinels on a computer.

Hey, Big W and Little P, over the years, I got to listen to a bunch of potential rosters for MVC4,

but your commitment to CVC made me interested.

Yes, there was a whole bit about that because everyone was doing their magical Marvel roster.

And I said, I had a little clip where I said, you don't want me to bum you out

because my answer to that is to take the Marvel half and dump it in the trash.

Throw it right in the right.

And then Reggie went, so you'd put the gauntlet on and just,

yeah, you know, it was great.

So if it did happen and you made your fan roster or whatever, what would your weirdo pick be?

Right.

So it's like, okay, we don't have to do the whole thing, but just what's your weirdo pick for a Capcom versus Capcom?

I have, I have,

I think, I, I think I, I have, I have uh, uh, two answers that I feel like cover your base as well here.

I think

Hakan

in hyper Marvel kind of form

would be interesting.

Or oiled and extra oiled makes them insane.

I think it could be

a fun thing to explore.

See, the thing is, is that like, I wouldn't say Gene from Godhand is a weirdo pick because that's just an awesome, cool pick.

So you'd want, like, if we're talking about like freak weirds, you know.

I have two picks.

Um,

okay.

I, I, I, I have another two as well.

Uh, number one would be missile.

Yep, sure.

From Ghost Trick.

Interesting.

I was actually, I was wondering if there was a way to get, like,

dog in there, like, RE Dog or, or, yeah, or, you know, Phoenix Wright Missile even anyway.

He's the best dog.

Uh, and my set, my, my ultimate weirdo pick as a straight-up joke character who is objectively terrible and who sucks, I would nominate KG Inafune.

AG Kinifune.

Yeah, AG Kinifune.

And he's dressed up in like the rags of bad box art Mega Man.

When he dies, he fades away to zero, but then like he fades back in with his ass up on the ground.

No, no, no, no, no, no, no.

No, he's got, okay, okay, no, no, no, no.

He's

He's got bad box art Mega Man, but

the suit is down, so it's like around his waist, like in

his naked from the waist up, and he's got an American flag on his back.

Agi Kinifune.

I think

that's a slam dunk.

I think...

Dr.

Wiley having to jump into dumb robots and

flip out beams and guns and shit could be fun kind of like the way arthur jumps around you know

um

and i think something creative could be done with an enemy that is just literally a pack of zombies

i would i think it would be so fun to have a character that was just like the enemy is the t-virus it is the virus and a pack of zombies are attacking but they can shoot they can thin they can regroup and get bigger a dog can rush out a liquor can jump out sometimes and you just honestly you could probably this is really similar to Jill's Marvel.

So Jill is like, they come out and chase after her.

Yeah, but I mean, you're playing as

the virus infecting and coming out.

And you gotta...

It bums me out.

You gotta hit.

Jill in MVC2 has tons of love put into that character.

It's unique assets, and she's got tons of shit, and she sucks so bad.

But it's real cool when Tyrant jumps out.

It is really cool when Tyrant jumps out.

Yeah.

Fucking crows and leeches and all of it, just part of this one group of enemies that you can play as.

I think that would be a lot of fun.

All right.

There you go.

Stop playing Destiny 2.