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Transcript
Hello.
You look really good in that blue.
No, thank you.
Like, you look in the lighting and like the yellow underneath?
Like,
oh, no, that's actually just the.
No, that is my...
This is my skin.
You look it.
Well, regardless.
Yeah, you look really good in that hoodie.
Thank you.
I have improved the lighting of my setup, is what I did.
I've changed the lighting of the camera and things like that.
I've fixed the colors, and I did some stuff up here to make the colors look better.
I'm a little surprised you actually spent a good amount of time doing that.
I figured you'd be spending most of the last week getting all your affairs in order.
Getting my affairs in order.
Well, yeah, because
it's today, man.
It's today.
The rapture.
The rapture.
It's today.
Haven't you been paying attention?
Do you not have your stuff set up for the rapture?
That is definitely happening today.
Is this Left Behind?
Are we doing Left Behind?
Because Left Behind was a long time ago, and I haven't heard about that in a long time.
I actually don't know what that is.
Oh, Left Behind is the series of books that were all about the rapture, and it was about what happens when everybody gets raptured away and the life of those who are left behind you know no no the rapture is today for realsies
okay
um
yeah the left behind book series
uh you know which is as the name implies
the world after everybody goes to heaven um
okay september 23rd huh yeah dude yeah interesting fly up into fucking space any second now interesting okay
I think the dog just ran away to do the rapture.
Can you give me just like literally one second?
Yeah, yeah, yeah.
Go do what you got to do.
Okay.
The rapture.
Well,
that is
not too...
That is not dissimilar.
No, false alarm.
Yeah.
Yeah.
False alarm.
False alarm.
Okay.
Well, listen.
Just trying to break into a trash can because it's a piece of shit.
Well, that's okay.
Those who are
not going to, you know, those who are going to experience the rapture,
what follows is going to be the basis of Seventh-day Adventism.
Because we've been through this before,
right?
So
the original, the second advent of Jesus Christ was expected to happen
on October 22nd, 1844.
But that never happened.
And so what followed was a time known as the Great Disappointment.
Oh, that's just great.
Yeah, I love that.
And quite literally,
the Great Disappointment
led to a fracturing of the believers into a bunch of different splinters and groups.
And everyone went, wait, what did we get wrong?
And some people went, no, it wasn't this day.
I forgot to carry the two.
It's actually.
there's a lot of math involved here exactly and so a bunch of different you know people went their own ways with it but uh one of those that um one of the one of the interpretations changed enough that uh ln g white uh one of the authors of uh of an original book of the three angels messages then went on to form the seventh-day adventist church so all i'm trying to say is i've been here before oh yeah i suppose you know i know what it's about
and And
I have thoroughly
experienced great disappointment before.
Oh, don't.
Yes, the new version
for our current time can be known as the Great Cope.
I like that.
Yeah.
Oh, the rapture's been delayed till Thursday.
My mistake.
That's the 25th.
Oh, okay, okay, okay.
Yeah.
No, there's always
this time.
So
there's always somebody who goes, no, no, no, no, no, we we messed up the math.
There's always that person.
There's always that guy.
The guy who's like, no, you guys, you messed it up.
Dude, I love that guy.
That's my favorite guy in the whole thing.
We were totally right.
It's just there was a simple mistake on the equation.
It's arithmetic, Aaron.
It could happen to anybody.
Yeah.
Yeah.
And then there's the, well,
there's those who, you know, getting your affairs in order means a lot of different things to different people.
And there's those who are like, yeah, I'm selling all my possessions.
I'm getting rid of everything.
I've been watching that go down, and it's, it's.
I'm putting on my robes, and I'm going up to the mountaintop, and I'm just going to sit here and wait, you know?
Yeah, I use it.
You know, and then you get like,
I've talked about it a little bit before, but do you know the
Kevin Smith movie
Red State?
I've heard of it.
Okay, so.
Okay, I'm going to, if you have, it's a very, I really enjoyed it.
I thoroughly, thoroughly like loved it, and I'm going to spoil it.
It's an old movie, so if anyone hasn't seen it and you want to, don't listen.
But it's basically the equivalent of like a bunch of characters that get stuck with a murderous Westboro Baptist church.
Right.
And
yeah, if you didn't like it, that's fine.
I enjoyed it, especially with my particular background.
Seeing a bunch of insane religious zealots going nuts in this thing was wild.
But one of the things they do at one point is
while they're trying to escape from the murderers, person someone makes it away and uh during their final shootout where they're they're the the the survivors and the family are all going nuts there is a a moment where the sound of trumpets horns and brass fill the air and everyone that's like amongst the the cultists drop all their weapons and go oh my god it's happening and you hear the you just hear
and it's like
it's a deafening sound of trumpets and horns you know and um i had a proper pant shit moment in the theater going are they actually doing it in this movie are you seriously gonna have this
this insane crazy movie just go yeah and then it happened right and so there's a pit in my my gut there's a feeling of just like anxiety and queas in this one moment because up to this point especially remember the entirety of my life has been but what if you're wrong but what if one day it happens though what if it's real right was like that pit in your stomach part of like where you was part of that like what if that sound you're hearing isn't from the movie
outside the theater no it's for real no it was just it just it scratched at a real life feeling that uh anyone who's grown up in a church and then left it feels which is but what if suddenly one day you hear the trumpet sound because you've been told for your entire childhood that's going to happen sometime?
You know?
Dude, I got to tell you, I did not grow up in a religious household.
Like my mom went to church.
Yeah.
I occasionally have that feeling of like when I encounter like the power out in the world, like, you know, or around those types of people, I have that moment where like,
oh man, though, what if like...
What if like right now?
Yeah, yeah, yeah, yeah.
You know, and so like, this is not going to be relatable for everybody, but, you know, if you know what you know.
So
when the movie has this moment and it plays the sound of the second coming and everyone goes, what the fuck?
For real.
And then all the crazy cultists stop, drop their weapons and start praising.
And they're so happy.
And they're like, we did it.
We hung out.
And we waited just long enough.
And yeah, we did all these horrible things, but we did it in the name of God.
And it's going to be great because he's about to come back.
And then in that time, when they start just giving up and being happy uh the rest of the people escaping and then reinforcements show up and they just start taking out the cultists like fuck this then they just they just pop they top them all off just bang fuck you guys and then it turns out one of the people that escaped went near went to like a nearby area where there was a a a brass horn section that was practicing for an orchestra and then they just blasted speakers
they blasted speakers as loud as possible from
the farm next door.
You can't do that.
That's not fair.
And they just lined the skies up with the sound of the second coming.
And man.
Shrink.
Man, you know.
Oh, that's immoral.
Don't do that.
It was so sick.
It was crazy.
Like, there's a point where someone, like, yeah, someone, one of them just gets like blown up or whatever, and the person, their partner, is like, doesn't even care because, like, who cares?
God's here.
It's all going to work out.
It's crazy.
But
it's that moment, you know?
So I think of that.
I think of
the Millerites and the Great Disappointment and the people that are trying to calculate the dates.
Well, apparently it's no longer today.
Apparently, it's Thursday.
So you got plenty of time to do whatever you need to sell your stuff.
Get it all.
Get it all.
Yeah.
Yeah.
Okay.
I got to see me on TikTok a really genuinely incredible interaction, which was, I just sold my car.
I don't need it anymore.
I'm ready.
And then, like a couple swipes later, was a older woman going hey guy who sold me your car i'm not giving it back to you on friday
like it is my car now man damn sell all your your rapture coin all your like whatever shit coins you've been holding on to now's the time guys
man that's great um i'd love to see the the equation on that because there's oftentimes there's always a point where i like i don't know how close you've ever gotten to like staring at where and why.
There's always an assumed number at some point in the beginning that changes the formula.
So, what you've got to do is you go, you got to go back to Revelation at some point, and you got to find one of the books, and you got to find a chapter and verse, and then you have to take a random word and turn that into a number.
That's it, and then start from there.
Because there's dates and times on it, man.
No, no, but if you go back to the Greek translation, which was then translated from from the Aramaic before the King John's version,
King James version, excuse me,
every Aramaic letter also has a numeric value.
So the whole thing of like names and numbers existing means that they can both be the same.
So if you're into numerology and you're one of those people that tries to connect those things already, boy, oh boy, does the original Bible have infinite madness well for you to dive down?
You know, because you can just tie numbers to everything, to every word, to every meaning.
and those numbers can be like a fun diversion, yeah.
Those numbers can be anything, you know.
Never mind the like arbitrary sense of counting that, you know, is different depending on where you live in the world.
It's like we've got metric and we've got imperial, we've got, you know, the calendar is pretty much the same, but you know, does daylight savings account for things?
Does the rapture start earlier in Japan?
Me started on stellar drift, okay?
Don't even does
don't does the does the rapture appear in does the does green witch meridian time denote when the rapture occurs or are we going with east coast you know
so yeah anyways all right what about a leap year that's a great question what about a leap year well leap years are real
they're fake I saw something a while ago, and I don't know if it's speaking of fake, I don't know if it's real or not, but it was upsetting because
it was a thing that said, like, if we adjusted one thing, we'd never need leap years.
And like, like, it was like a, instead of the every four-year kind of thing, they, what was it?
There's a, there's a simple solution to not needing a leap years.
It's one of those things.
It's like, yeah, people come up with a better system.
And you're like, okay, that's a better system.
It doesn't matter.
Everyone on the whole planet uses this other system.
Yeah.
No, it's too late.
It's too, it is, it is, it is definitely too late.
And like, you know, we're, we're, we're already in it.
But, like, kind of like a farmer's almanac shit and daylight savings, you know, after the fact, there's like people come up with ways to, like, we can completely fix this.
Nah.
It's fine.
Well, it's fine.
You don't need to fix it.
Not important.
How's it going?
Speaking of rapture,
it's going bad because I finished my sub-goal
and finished all of Bioshock Infinite and returns
to Rapture indeed.
So, I always remember
being told,
I remember I was talking about my, actually, yes, I remember, I was, I remember who told me this.
I have a friend that told me that
Burial at Sea was the best part of Infinite.
That is
a not uncommon statement
from the time.
And that it was a,
you know,
it was a it was a cool return to the original series
and was handled much better than the base game was.
So we've talked and mocked a good deal of Bioshock Infinite's base plot
over the years.
The game is now 13, 14 years old.
I feel very confident talking about my issues with Burial at sea in more detail than you would otherwise see.
I'm going to just put it in a term and in a bullet that will hit you right in your heart.
Burial at sea is the Parasite Eve third birthday of the Bioshock series.
Oh my God.
Oh my God.
Until the end of time of Bioshock.
Oh my God.
God, that's fighting words.
Wow, that's violence.
You chose violence.
that's a crazy thing to say you know we you know what wow crazy thing to say
friend of the show gene park reporter over at the washington post was watching my burial of the sea part two stream and threw down in the chat four realsies and clarified he totally meant it later i have not felt this sick since i had the cancer
Okay, Gene gets to
use that one.
He's just holding it in his pants pocket, just ready to
pocket sanded at something.
That's a nice one you can drop when the time is right.
So what the fuck?
Okay, so
we have two paths to go down here, right?
Oh, is it?
One is, okay, how does it actually physically play?
Which is, because Boshock Infinite has the two arguments.
One is that the story doesn't make any sense and is actually poorly written and not not actually as interesting as it thinks it is.
And the second of which is that Bioshock Infinite actually plays way, way worse than Bioshock 1 and 2, which it definitely does.
Hold on, stop, pause.
The two arguments are this game story is garbage and no, no, no, the gameplay is garbage.
That's the two sides to stand on.
That's the two sides of the story.
Yeah, that's the two sides to the standard.
Okay.
Gotcha.
Okay, just make it show.
Yeah.
Because it's one of those things where people are like, oh man, the story was so mind-blowing.
And they go, ah, yeah, maybe it was kind of dumb.
But I had so much fun playing it, right?
And then you're like, no, you didn't.
Like, it's one of the few things I actually feel like really confident in saying, like, no, you didn't.
You were 12.
Okay.
That's why.
So one of the big problems, I'll go with gameplay first, right?
So one of the big problems that's happening in Boshock Infinite is you only have two guns at any given time.
And that's weird.
And that sucks.
And the Skyhook stuff is like really, really underutilized and also not actually that big of a deal.
Elizabeth just throws you ammunition whenever you need it.
You know, it's all the elements that were made interesting about Bioshock 1 and 2 are just gone.
You have way, way, way less options.
All the vigors and plasmids that you get in Bioshock Infinite,
I think 60-70% of them are stuns.
The crow is a stun.
Undertow is a type of pulling stun.
Black stun, blue stun, red stud, yellow stud.
Yeah, like it's one's a grenade.
Like, they're very, they're very boring.
They're very dull.
So overall, it's like a massive step down, right?
So we get to
Bioshock Burial at Sea.
Bioshock Infinite Burial at Sea, of which there are two parts.
It's part one and part two.
They're totally separated.
There's no, there's like there's a story continuity, but like gameplay-wise, you're not like carrying your gear in from one to the other, right?
Uh, in Bioshock, Burial at Sea,
um,
part one, you go back to Rapture and you're like, wow, Rapture looks really cool.
It's really interesting to be in Rapture before it falls apart, right?
It's it's before the New Year's, so it's actually like a normal place, it looks gorgeous.
Uh, and you do your walk and talk, and you hear, you know, little rapturisms and people arguing about the free market and just being a whole bunch of stupid hypocrites, and um,
you start to run into like
gameplay contrivances that ruin the I'm going back to Rapture thing.
So Booker, who you were playing as
in Burial C Part 1, just has a couple of the Bioshock Infinite vigors.
He doesn't have Black Smiths.
He has the ones from Bioshock Infinite.
Okay.
And you just buy them in in this, you can buy a couple extra in a vending machine, and they're the ones from Bioshock Infinite.
They are not the equivalents from Rapture.
It's not Electrobolt.
It's Shock Jockey.
And it works like Shock Jockey.
And it acts like Shock Jockey and all that stuff.
So all of a sudden, you're like, that's weird.
Okay, so just
gameplay mechanics from Infinite are just dropped into Rapture.
Yeah, and then you walk over to a dead body and he goes, oh, cool, an air grabber.
And elizabeth goes you mean a sky hook he goes no air grabber the kids down to the docks use them to ride the rails and so i guess rapture just had skyrails under the sea the whole time okay and they just they just transplant the the skyrail thing directly into the levels so lazy lazy fitting into the engine into the system yeah sure yeah um and they give you your weapon wheel back and in order to incentivize you using your weapon wheel uh you get like no ammunition at any point so you have to constantly change guns because you are literally carrying around like five handgun bullets at maximum.
Oh, DLC.
Oh, but it lets you switch between all the weapons.
Okay.
They do weird stuff.
Like every gun you get is the gun from Infinite and not the gun from Bioshock 1 or 2
because that's what they had ready in the engine.
And from an architectural standpoint, it looks like Rapture's gorgeous, right?
Rapture is an incredible location.
And one of the things that I said in one of the final parts of doing Bioshock Infinite was that
Rapture and Columbia are not equal in their art design because Columbia is this beautiful, gorgeous city among the clouds and Rapture is the city under the sea.
But the difference is that in Columbia, you often go into the interiors of buildings
and it ceases to be a city in the sky.
It's just the interior of a building.
Yeah, true.
There aren't actually very many windows that are blown open that let you really show it off, but even then, you'd usually only just see the sky.
Um, almost every single room in everything to do with Bioshock 1 or 2 is like it's leaking, there's busted pipes, uh, there's a wall caved in with water flowing in.
Like, it is, it is overtly underneath the ocean, and you can't escape it in any place, which is why it gets super weird when you start playing Bioshock Infinite Burial at Sea, and they forgot some of the design ethic that went into Bioshock 1 and 2 because it's actually Columbia spaces with a Bioshock 1 coat of paint on top of them.
It has huge open-air atrium spaces everywhere.
It's like lots of Colombian, like super wine, super broad, super tall architecture.
Yeah.
But just happens to be under the ocean.
And it's like,
this feels inconsistent.
This feels like really like, ah, this doesn't fit.
No, like most of the spaces you were in were submarine tunnels, and it was very claustrophobic.
And every once in a while, it would open up into like a larger space, but that was a holy shit.
There was a big
atrium for a reason
in Bioshock 1 that has like the big
window in front of the rich people seats.
Like, that's like the largest window in the fucking game.
And it's because it's a high-end restaurant that spent lots of time getting that like bubble thing
i'm remembering a lot i am remembering a lot of infinite being like walking down the street outside you know um yeah and then like switching and then yeah going interior for some sections extended periods of time yeah
um
you you fight a big daddy they don't do it to you like they did it in the bay in the infinite you do get to fight a big daddy cool cool cool it's not really a big daddy
it looks like one and it has some of its moves but it's not it's a handyman with a big daddy skin on top of it
uh and i know this there's a clip out there uh you i could i could link it to you but it's a minute long when the big daddy showed up i threw bucking bronco at it and it lifted the big daddy off the ground and stunned it for two three seconds and then i unloaded a full like literally all my handgun animation into it.
And handgun ammunition into it.
And then it fell down.
And then I hit it with Bucking Bronco.
And I switched it to a different gun and emptied the whole clip into it.
And then I hit the ground and I bucking Bronco'd it again and again and again and again.
And I stun locked it from zero to death.
Like I touch of deathed it with my Bioshock Infinite stun.
And
I got like two hits on.
And it was like, it was like, it was exactly the same technique that I used fighting the handyman and it's like Bashak Infinite's
biggest problem like more than more than its story is that tons of its moves are stuns and enemies can't actually break out of stuns for long enough to not get re-stunned
like there's no stun decay on anything and you can stun people while they are inside stuns yeah and you can unstun you can stun people when they hit the floor after being stunned,
so you can just stun lock them.
When I finished infinite, I had the crow power-up where you know, you throw crows at people and birds attack them, and they get locked in place.
They get locked in place for like 45-50 seconds.
And if they died while being attacked by birds, their corpse became a crow trap that if any enemy came within five feet, they would also get attacked by birds.
And I discovered, and you people who watched it live got to see this or the YouTube archive.
The murder of crow's power is so wide, it's actually wider than your view.
So
it is like a 15-foot wide rectangle that advances from your character and just stun locks like literally every single person that could be in front of you in an area.
Okay,
so basically, like
the return to rapture is not so much a return to rapture as it is, again, just like shoving it into shoving the skin on top of everything, but the gameplay probably still remains.
Wearing the skin, kind of like, well, it's kind of like Lisa the Painful characters that just ripped the flesh, ripped over it.
Yeah, okay.
So that it's it's really disappointing on like a mechanical standpoint, and that's the first DLC.
Um, the second DLC
plays way,
way worse.
Like the big finale of Bioshock Infinite story is by far the worst playing part of the game.
You lose, you're playing as a new character.
You lose your regenerating Halo Shield.
So you're down to just health.
You're given almost no arms and ammunition.
And
to deal with that, you're going to be doing stealth sequences.
And they're shifted.
Fun.
Fun.
And they're shifted.
Amazing.
So you're playing a much weaker,
less durable version of the character that also has to do stealth sequences that are terrible.
Sick.
It is like from a gameplay perspective, it's really frustrating.
I did the thing that I very rarely do.
I got to about 60, 70%.
And I went, fuck this, and turned the difficulty down to the easiest.
And was like, no, I just want to see what happens because this plays like shit.
Okay.
Okay.
So, really, genuinely not fun to play.
Yeah.
Like, even compared to the base game.
I saw, you know, as the discussion has been
going on about this since you returned to it, I saw someone kind of point out that
one of the simplest
things about the original Bioshock games that worked super well was the goal was really clear.
You were trapped in this underwater submarine libertarian hellhole.
Escape.
And it was a nightmare.
There are monsters everywhere.
Just get to fuck out.
That's it.
Yeah.
I saw that thread as well.
Yeah, versus in Colombia where it's unclear and
you're leaning into it.
You're trying to find the people and the motivations.
You're trying to find her, but it's just, it's not quite, it doesn't have that same
spark that's driving you forward as you go through it.
I don't know if I talked about it here, but I talked about it at length when I was streaming it, where one of the first things Elizabeth does when you run into her in her tower is open up a portal to Perez.
And then the ambulance almost hits her.
And so like the whole game, you're like, we could just leave.
Like, you could just do that.
We could just leave.
We just go anywhere.
Like, the whole, like, 60% of the Boshock Infinite's plot is like, we got to get an airship to leave.
But you could just leave.
You could just leave like that.
And
she is.
Yeah, what was the...
Oh, I always get brought back.
I always feel drawn back because of my family, but she doesn't know anyone, and she's the only person she's ever met in her life is Songbird, and she hates Songbird.
So, like, it's just, it just doesn't, it doesn't make any sense.
Like, you could just leave at any point.
It would be no problem, right?
Because I do remember that portal, and I don't remember what the contrivance was against it.
Yeah, okay.
So, yeah,
for a gameplay perspective, it's really bad.
It's really, really terrible.
It is by far the worst of all the gameplays between all of them and all their DLCs.
So that's like, that's the bedrock
that the following statements are going to rest on.
Yeah, well, I was going to ask, what do you think it is then that makes that such a common sentiment that people say that's the best part of Bioshock Infinite?
Is it simply that...
The rapture is an incredibly cool location.
Is it just the nostalgic return to the location and the feeling behind that?
Yeah, okay.
Because now we're going to talk about the story
and
you're going to have to reevaluate the person that told you
their taste as to them saying that was the best part of Bioshock Infinite.
So
I'm going to spoil the Bioshock Infinite base game and I'm going to spoil the DLCs here because there's way too much to talk about without by dancing around it.
Right.
So be warned.
I'm going to talk about it.
So do you remember?
Do you remember
Ken Levine?
And I know you do because we joked about it last week.
Being like, no, don't do the porn,
Elizabeth.
No.
Very wrong to do.
Very bad.
So
we're going to start out by Elizabeth.
being
visibly older
and having
like gotten a BBL and breast implants.
Like, she's packing it in.
It's crazy.
It's ridiculous.
Wearing what is canonically a prostitute's fetish outfit.
Like, you find an audio log from the sex worker she stole the outfit from.
And she, like, literally breasts boobily
around and heaves her bosom.
How much time later has passed from
in-game or like in
real world in game
half hour?
Oh, it's just okay, okay.
Oh, sorry, two months, two months, two months later.
Okay, so just the the Elizabeth art asset has been updated to breast moobly around.
Yeah, absolutely.
Gotcha.
Okay.
Okay.
I can get, you know what?
I can burial.
Let's see, Elizabeth.
Let me just get a photo of this.
Yeah, let's just.
Here you go.
This is a perfect example of her new design.
Just absolutely just.
Her cup size is bigger.
Okay.
And
she's doing the noir dame stuff kind of stuff.
Man.
So
you're playing as Booker in Burial at Sea, part one,
which
right away
means that
everything that you ever said to defend the not you, but the royal you, to defend the ending of Boshock Infinite is wrong because the drowning at the baptism didn't work
because there's more bookers
because it's infinite,
right?
So you just jump into it, you just jump into a different one, yeah.
You're just jumping, you're just playing as Booker and Rapture.
And the entirety of BRC Part 1 is
Booker knows this little girl who got disappeared, and they suspect she got turned into a little sister.
And Elizabeth wants to help him find her.
So you're going to different parts of Rapture to try and track her down.
You run in Sander Cohen.
Okay.
I see, I would have always assumed, without knowing how it gets set up or why, that this was like in an alternate reality, before all the shit that happened at the end of Infinite went down, there was a booker that was in rapture, you know, and and then the Elizabeth jumping portal shit could work into that in a particular moment of climax.
That
would be much more interesting than what I'm about to tell you.
Well, shit.
Fuck, I think.
This was a constant thing that happened.
Is I would be like, hmm, I wonder if this, and then the thing that I would
mention would be dashed against the rocks, and they would go, no, here's the dumbest shit you could imagine.
So
the long and short of it is that the reason why Elizabeth traveled to Rapture in 1958,
this version of Rapture anyway, to track down Booker DeWitt, who is definitely Booker DeWitt,
is because after the baptism drowning,
He is the last one that got away.
He was the last Comstock/slash booker that got away.
How'd he get away?
How'd he get away?
Shut up.
Shut up.
But the whole point of that moment is that every branch.
This one got away.
This one did.
He went, he actually had, he was in Columbia and then he left and he hid in rapture.
And the reason he hidden rapture
is because
you reenact the scene where he's grabbing Elizabeth through the portal.
but this time, instead of her pinky, he fucks up and her head gets chopped off.
And
we get to get an implied baby decapitation.
Oh.
Which
sucks.
And Elizabeth has traveled here to this rapture so she can take her revenge on him.
Because he's the last and the worst of all the Comstocks.
Doesn't make any sense at all.
And how does she take her revenge on him?
Well, you go on this whole instead of like walking into his office and just shooting him in the face with a gun, which would totally be
viable and she could just do.
They go on this long quest so they can track down the little sister that he failed to save.
And she can like gloat about it and then
literally lock the little sister in
an oven and cook her so that he freaks out.
And while that's happening, Elizabeth's like, see,
see, you fuck.
And then a big daddy kills him.
And it's, it's like wildly psychotic and cruel.
What the fuck?
For the Elizabeth character.
What the fuck?
It's, it is absolutely like fucked.
Like instead of just taking her revenge on him, she like cooks a little sister in like a microwave hallway.
Jesus and like
as the little girl is like screaming to be let out of like the the because they heat up the vents in the in the yeah yeah yeah yeah as she's like screaming to come out it's like interspersed with like oh here's how little baby Elizabeth got decapitated
by the way this one booker got away though um even though you got all the bookers this one this one got away um and so
is this in fallen rapture or like peak rapture
so this is actually a really good good point So this takes place in
about a week before
the New Year's Eve where it all popped off.
Okay.
And this is taking place in Fontaine's department store where Andrew Ryan has taken Fontaine and all of his goons and just thrown them at the bottom of the ocean and they're in jail.
Like they can't get out.
They're just stuck in the sunken version of Fontaine's Housewares department, basically.
So this is pre-Crisis Rapture, but the part you're in is like a fucked up jail slash department store.
So that's why it's all torn to shit like you would expect from a Bioshock game.
Right?
So you're like, okay, that was absolute psycho behavior from
Elizabeth.
She later on goes to say that she spent months performing for Sander Cohen so she could find out where the little sister was so she could
trick Booker into going to to go get her so she could shame him
when Booker has like an available office off like a main plaza that she just knows where it is.
Like the whole point of her like finding the girl and then showing off and he gets his memories back and she, ah, fuck.
And then a big daddy kills him.
It's like the whole, it's super, super weird and psycho behavior.
It's absolutely crazy.
And she's super evil.
And so the narrative then shifts at that point.
That's right.
So that's the end of Barry LC part one
in which at the end of Burial C Part 1, Elizabeth has taken her revenge against the final constock, a
concept that invalidates the entirety of the main game story.
Doesn't make any sense at all.
And so we start up
Bioshock Burial at C2.
in which we get to see a nice little version of Paris,
which has like a child dancing around in Paris, holding a gigantic baguette over his head, like what I think Americans think is happening in France.
The postcard friends that Japan believes in.
That's right.
And then it turns out that's like a dream or like a parallel, whatever, right?
And Elizabeth snaps out of it.
And Elizabeth snaps out of it.
And
Burial at Sea part one is like pretty bad.
Burial at Sea Part Two is the actual, like, this is the kill shot.
So what we discover
is that after Booker got killed by the big daddy,
the one that I stun locked to death in like two seconds?
He gets killed in a cutscene.
After that happened, and she took her revenge on
the final Booker, the Big Daddy turned around and immediately killed her.
Like, instantly.
Like, just saw she was there and went and crashed her through a wall and impaled her on a beam and she's dead.
Sure.
And then,
off camera, the Elizabeth that still has all her powers was like, like, I would like to go back there
to the same spot where my dead body is
because I feel bad about that little girl that I torched in a fucking oven, and I should actually save her because it's wrong that I didn't save her.
And in so doing,
loses all of her powers and becomes a regular person.
Okay, so she goes back to stop herself in that moment.
Nope.
Nope.
She goes back afterwards.
And she's like,
I have to go on and walk past my own corpse and save that little girl from being a little sister because I harmed her in the oven thing.
And I've lost all my powers now.
And the luteses literally tell her, you'll lose all your powers to be a normal person.
And she's like, I just have to do it because I'm involved now.
Because I involved myself.
I have to save the little girl.
But this is Elizabeth Prime?
Odds, but
they are all elizabeth prime yeah simultaneously okay okay they all are they all are okay
um
and um
so right off the bat they explain well because elizabeth came to a universe in which she was already dead
she lost all her powers and became a normal person Okay, and she knew what that Elizabeth did because of their connection.
Yeah, but
because of the way that Bioshock sets up its infinite universes,
every Elizabeth everywhere would
get into a world where Elizabeth had died because
she drowned Comstock and then evaporated herself across all timelines.
And doesn't that also imply that every Elizabeth is that evil piece of shit because they all are that Elizabeth?
The capacity to go this far for revenge.
It's not like that's the one that is particular branched out in here that is going through it.
It's like, no they're all that one so this is a flaw with her as a character universally and they actually they just she's a piece of shit credit say they point out like like father like daughter and that like she's actually like kind of a fucking piece of shit all elizabeths and every the multiverse elizabeth universal pride is is garbage
i want to i want somebody a quick lane in the in the chat point
really important this is really important this is a big detail the big daddy goes nuts and attacks Elizabeth and Booker because they're messing with a little sister.
Right?
That's the behavior you would expect.
Yes, correct.
Okay.
So
you start going through
Fontaine's houseware's department, and she's just a regular person.
And we start to engage in the narrative of a burial at Sea Part 2, where you immediately run into Atlas,
who is pretending to not be Fontaine.
Right, okay.
And Elizabeth Elizabeth gets roped into a deal where she is constantly back and forthing between Suchong, the evil doctor,
and Atlas of the anti-Ryan rebellion in a way to let Atlas out of his cage and get back to Rapture so that he can start the war that destroys Rapture.
Okay.
So she's also directly responsible for the events that
and she's working with Suchong because guess what?
You know what Suchong had in the background of Boshock 1?
He had a working tear machine.
And him and Fink,
they would talk on the phone all the time.
And they co-developed the Big Daddy, Songbird, Vigors,
Plasmids, etc.
That was actually all co-development across Infinite and Bioshock 1.
And do you know why no one's super nuts in Bioshock Infinite from plasmid use?
Because Fink just figured out a way to make them safe.
Fink's like, oh, if you drink them, they're safe.
They don't make you go nuts.
It would have been fine the whole time.
Yep.
Okay.
So it does use 10 times as much Atom, which is not good for business.
Okay.
But, like, there's a gigantic
blackboard in Suchong's lab that's like the drinkable version is safe.
Okay.
So, but hold on, though.
Just so,
like, so is, but is there also an implication here that, like, Rapture life would have totally been fine and everything would have been A-okay otherwise?
If burial, if the events that Elizabeth takes a part of in Burial to Sea Part 2 did not occur,
Rapture would have kept going.
That's insane.
That's insane because the whole thing is that the philosophy of the place is
her.
It crumbles under its philosophy, Pat.
The whole point of the story is that it crumbles under the ideals.
The ideals lead to the outside.
There was an article like a long time ago where Caldean mentioned that
he just chose objectivism as a particular philosophy.
He didn't actually feel all that strongly about it.
Um, and I'm, you're like, that's absolutely insane.
You actually wrote like this super intense game about the total eventual failure of the system.
But now you get to this, and you're like, no, no, no, an outside force destroyed Rapture.
It's like, okay, she secretly tied Anakin's shoelaces together so that when he would jump against Obi-Wan, he would trip up and fall.
And the only reason why Obi-Wan gotta cut him down.
So Suchong, now let's think about this, okay?
This is New Year's Eve, the day before the rapture war, right?
Okay.
There's little sisters running around.
There's big daddies running around.
Yeah, I'm trying to remember the details.
Such.
So Atlas wants to leave his prison and go start the war.
What does Suchong want from your character?
Suchong can't get big daddies to imprint on little sisters and needs your help.
Now let's ignore a couple of facts.
One, a big daddy killed you because you fucked with a little sister.
So the imprinting clearly exists, but no, it doesn't.
He hasn't figured it out yet.
Okay.
Two, Bioshock 2 is now evaporated from Canon
because Eleanor and Delta exist
years prior to these events.
So Bioshock 2 gone.
Okay.
Gone.
It didn't happen.
Nothing in Bioshock 2 happened.
Evaporated.
Because Suchong needs to figure out the imprint.
Yeah, okay.
Because the details, I'm not remembering.
I'm not fresh on big daddies.
Protect little sisters because they're imprinted on them.
No, but Bioshock 2's impact on
is like you were a big daddy for years before the rapture thing.
Yes, yeah.
So Bioshock 2, gone.
Okay.
The best game, gone.
Evaporated.
Didn't happen.
Also, remember, this is the day before Rapture fell apart, and big daddies are not actually tethered to little sisters, which also like makes like zero sense at all.
Okay,
okay.
So,
how are we gonna get the imprinting to work?
So, guess what?
Suchong's like, well, um,
Fink got Songbird to imprint on that girl.
Oh, come on,
that
they just fucking.
Oh.
So that sucks.
So, and oh, you fucking think you're fucking mad.
Get ready.
So, Suchong's like, yo, you have to go back to Columbia and get a lock of the hair that he used on Songbird, which is, of course, is Elizabeth's own hair, but that's not actually important, right?
You got to go back to Columbia.
So, what happens?
We go back to Columbia and we go back to Columbia, dead center of the middle of Bioshock Infinite, while Booker and you, Elizabeth, are running around doing Bioshock Infinite stuff, right?
So you arrive in Columbia and you're like, I got to get to Fink's lab.
Well, if you remember, Wooly, I don't know, this is a bit of a minor detail, but if you remember, Fink's factory was the site of the big battle between Booker, Elizabeth, and the Fox.
So while you're crawling around in the vents, you find a vent you can look through.
And you know what?
The Lutesses are there and they're doing their, oh, we're magic.
We're basically pixie demons.
Who are they talking to?
Oh, that's right.
They're talking to Daisy Fitzroy.
And they're talking to Daisy Fitzroy.
And do you know what they're telling Daisy Fitzroy?
They're saying, listen.
Elizabeth is really important and she needs to become a powerful, independent woman.
So you are going to have to fake getting ready to kill that child so that Elizabeth kills you and becomes white woman Jesus.
And Daisy Fitzroy goes, I don't understand that at all, but okay.
The whole thing with the civil rights murderer, Vox Populi shit.
Oh my God.
So Daisy went from the body.
Oh, this is the worst.
Yeah, it's the worst, dude.
She goes from being like insane fanatical murdering psycho for nothing to, well,
actually,
we need you to set that up.
They're like, well, you have to die so Elizabeth can become.
Was this an attempt to
launder that plot point after the fact, after realizing how shittily it was received?
Because everything with Daisy was fucking
horrible for me to get this across, but as I was going through it,
the entire DLC
Reddit thread.
Yeah, no, oh, we fucked up with Daisy.
No, no, no, no, no, you don't understand.
No, no, actually,
she killed herself for reasons she didn't understand.
Oh, because too many people
told her to just kill herself.
It was no, it wasn't Daisy's fault she didn't do that it was fine and she just did it and like the ret concept the retcon i think is super important and i it's it's like the most important part is that daisy does not understand why she is even doing it
Gwen Stacy was having
magic stuff
beyond her.
Gwen Stacey was having an affair with the goblins, so she deserved to get her neck broke at cheating whore.
What the fuck, man?
So you get into an elevator
and you go down the elevator.
And as you go down the elevator, you just get to see Daisy and Booker and Elizabeth have the cutscene, and you're like a foot behind them.
You're like breathing on the back of the haha.
And it's like, and I just yelled out, Mike, shut up.
You weren't there.
That's so stupid.
But anyway,
she was.
So Daisy Fitzroy dies so that Elizabeth can become white, white Jesus, white Jesus, yeah.
Which is like,
it's actually even worse.
It's so stupid.
Um does she okay
and do the not the Lucesses, but like is is that one of those things like is it does does Daisy get what they're saying?
Like you like like oh, no, she doesn't understand
they just okay, but she does it anyway.
They're like they're like remember how we told you you would do this and like they they're like talking about how they know the future It's like well she Elizabeth needs to be a woman and what's the difference between a girl and a woman?
And Daisy goes, Blood.
And then they talk like two or three more lines, and she's like, I guess I have to.
They basically tell her outright, you have to pretend to kill this baby so that Elizabeth kills you.
And Daisy's like, I don't get it, but okay.
Is that a period joke?
Was that?
Yes.
Okay.
Again,
bizarre fascination with Elizabeth's period in this game.
In both games, actually.
All right.
So,
we get to
Fink's Lab.
Okay.
And
we get to Fink's Lab, and we start going through the Songbird imprinting lab process.
And you get to go through all the failed attempts at imprinting Songbird on Elizabeth.
And at one point, she holds up a big document that basically describes how Fink tried to just put a bunch of oxytocin injectors in Songbird's suit that would just blast off
every time
Songbird saw Elizabeth.
So like Songbird would see Elizabeth and they'd be like, love chemical.
And I'm like, that would probably be a really good way to imprint something.
And then she like holds it up a little higher and it's like unsuitable.
Oh, I guess it didn't work.
Oh, this one never worked.
And I'm like, the one time in the whole DLC that I'm like, oh, that's actually that would have been a really good solution, actually.
Yeah, no, it doesn't.
So, hey, how did you know?
You find the secret.
How did Songbird originally imprint on Elizabeth?
Elizabeth was chilling in her tower at like 10, and Songbird
got beat up and crashed through the tower from,
I'm shrugging here, something.
and Elizabeth affixed its mask so it didn't die.
And that caused Songbird to love her.
So they use the analogy of like the lion and the thorn in its paw, right?
And you're like, okay.
Yeah.
Sure.
Could have gone with the
blast of fucking chemicals, actually.
That would have been sick.
But
it worked.
Yeah.
All right.
So
we.
Elizabeth gets back to Rapture, and of course she has the magic
particle that lets all the Colombian ships fly.
But she has no powers, right?
This is regular.
No, no powers.
Yeah, yeah, yeah, okay.
So she goes to the top of the housewares department and puts the little flying particle inside the building.
And hey, look, Fontaine's housewares department is rising from the sea and can now reconnect with Rapture.
And so Atlas has essentially been let off his leash, right?
Atlas then, and this is the part that like, it really feels like they didn't remember who Atlas was as a character.
Atlas then, with a bunch of his like regular ass revolutionary goons,
just start to beat the fuck out of and torture the shit out of Elizabeth.
Because they're convinced that she knows what the ace in the hole is.
And they just keep asking that over and over and over for like a period of weeks as the war is going on in the background.
They're just kicking the fucking shit out of Elizabeth and also
causing you to go through
the setup to a transorbital lobotomy,
which is done from first person.
Because they just keep, oh, we need the ace in the hole, the ace in the hole, we need it.
And they assume she has it.
This is the part of the game that I forgot to tell you about.
During Bury Old Sea Part 2, 2,
the magic ghost of Booker DeWitt that never was is talking to you the whole time.
Yeah, yeah, sure, man.
Why not?
Of course I know.
He's just like, I'm not even real.
I don't know what you're talking about.
Yeah, that's cool.
Yeah, okay.
Anyway, he says, hey, Elizabeth, when you knew where all the doors were, you saw where you would be.
You're going to go to Suchong's lab.
And so she goes, okay, I'll get you the ace from Suchong's lab.
And they go, okay, fine.
So you go to Suchong's lab, and when you get to Suchong's lab, what do you find?
You find that you never actually told Suchong how the imprinting worked.
So
weeks into the Civil War, big daddies are still not imprinted on little sisters.
But that doesn't make sense.
It's like a singular core concept of
the whole thing.
And like, that's happening right away.
And they're walking around guiding them immediately.
No, no, it's not.
It didn't.
So
Elizabeth finds a damaged, hurt big daddy and two little sisters near him that are scared of him.
And she does a bunch of magic nonsense and remembers how she helped Songbird.
And she teaches the first little sister how to put Adam into a big daddy.
And the big daddy is like, I love this little sister.
And Elizabeth solves the imprinting process.
Because it's the same as me fixing the beak.
At which point, you walk into a part of Suchong's office, and they reenact Suchong's famous audio log where he slaps the little sister and the big daddy kills him.
So Suchong literally never figures it out.
She doesn't.
Doesn't even know.
Doesn't even know.
Which brings to mind, then how did the rest of them imprint?
Whatever, it doesn't matter.
Oh, because it only applied to the one that was in the lab at the time, right?
Yes, yes, right.
Uh, this was the part of the stream where we're going to move off to the side, um, where I started to talk to chat and to Gene in particular, where um,
somebody mentioned that Dr.
Su-chong in Ba Shock is Korean, to which I said, that's fucking super weird.
Why is he speaking in an incredibly heavily accented Chinese accent in English?
To which everyone was like, I don't know.
Are you sure that's a Chinese accent?
To which Gene and a couple other Korean guys were like, yeah, no, that's a Chinese accent he's doing.
But
that's not the part that's actually really strange.
The part that's strange is that you find he's got a bunch of hidden notes.
He's encoded like what looks like the periodic table or chemical notes, but it's actually,
you know, like his secret notes.
It just needs a cipher, right?
And so Elizabeth, being the genius that she is, decodes it like that
and discovers that his secret notes, the Dr.
Su-chong, the Korean guy who speaks English as a second language, has been writing all of his secret notes about Big Daddies and Adam in broken English.
Encoded for secrets.
Instead of, I don't know, just fucking Korean.
In Korean, for example.
Baffling.
Absolutely nuts.
Yes.
It's fucking weird.
We've never seen anything like that.
Yeah.
The mysteries of the Orient, Pat, you see, it's all the same thing, and therefore we can just don't think about it.
All right.
So.
Done and done.
Yeah.
So now Elizabeth has caused the big daddies to know how to protect little sisters.
One of them.
So multiple weeks into the Civil War, now little sisters are going to be protected.
Once the big daddy, I guess, tells all his big daddy friends how it works.
But the ace, she has to get the ace back to
Atlas.
Well, I don't know if you remember the term ace in the hole from Bioshock 1, but the ace in a hole is a little piece of paper that says, Would you kindly?
Would you kindly, yeah, yeah.
So she gets the would you kindly thing
and then has a vision of her in an airplane bathroom walking down the aisle while some guy's smoking and pulls a gun out to take over
the airplane because he's got a goofy little sweater on.
Because it's Jack.
Look, she sees the vision of Jack from Bioshock 1.
Remember the beginning of Bioshock 1?
Elizabeth was there.
She was on the plane somehow.
I don't know.
So
she gives
Atlas the Would You Kindly?
And he goes, cool.
Now we can go do Bioshock 1.
And then he beats her to death with the wrench.
And she dies.
And in her final moment,
she sees a vision of the future because one of the little sisters, this little sister that she had to save,
that little sister was one of the little sisters in the Bioshock 1 good ending.
And you see her get out of the bathysphere and walk over to Jack in his stupid little sweater and hug
And she's like, I guess it was all worth it.
And then she just dies.
And we have gone from an infinite multiverse
to everything in Bioshock Infinite happened so that Elizabeth could be responsible for every single thing that happens in Bioshock 1.
And
her vision looks past the entire tragedy of the first game to just
that one.
There's the part that really slams it home where she's like, it's all worth it because I saved this one little girl.
Dude, like a million people died.
The whole thing.
The whole thing.
Oh, my God.
Wow.
On the plus side, on the plus side to all of this, Elizabeth's new design is really hot.
And
you find a child indoctrination center
run by Andrew Ryan,
in which you discover that Andrew Ryan has a fursa called Ryan the Lion
that teaches kids about the parasite.
Sure.
That even has his little mustache and tie.
Wow.
Yep.
Straight up Fursona.
100%.
Look at him go.
He's got a little yogi collar.
So, like, not only does none of the events in Bioshock Infinite matter,
she causes all of the tragedy that happens in Bioshock 1 and erases Bioshock 2 from existence.
And is also a horrible person.
And is a horrible person.
A horrible person.
And
yeah.
So, like, Jack
in Jack in Bioshock 1 is like
a commentary on lack of choice as a player because Jack has no inherent control because of Would You Kindly?
Yes.
But the point of Jack is that he breaks free from that control and has his morality one way or the other,
but no, because Elizabeth knew that was going to happen.
She made sure it happened.
The dominoes fell in place the whole time.
He has no agency at all in his entire life.
Oh, no, you got to love when a sequel or something else
re-establishes the cage and determinism on something about free will and choice, right?
You got to love when that comes into play afterwards because the dominoes were placed behind the
starting point.
So now, when you play Ba Shock 1,
the following things are happening.
Big Daddy's only work because of Elizabeth.
Suchong is dead because of Elizabeth.
Atlas is free because of Elizabeth.
Atlas has controlled you, Jack, because of Elizabeth.
Jack killed the people on the plane because of Elizabeth.
Ryan's on the back foot in the Civil War because of Elizabeth.
And
a couple hours after you get Electrobolt,
the past Elizabeth kills Songbird in the Electro Bolt room.
Because that's how Songbird gets taken out.
When they transport themselves to Rapture in the game's ending,
she just drowns Songbird in the water outside the Electro Bolt room.
Okay.
And
wait, but...
Oh, wait, that's not the thing that causes the damage that she no, because that's in the future.
Okay, because
grandfather paradox,
okay, so let's think about this for a second.
And this is, this is my favorite of all the plot holes.
I, if Elizabeth travels, this is what people, this is when you come to multiverses, man, like, this is what everyone is afraid of.
Yeah.
This is the worst version.
Okay, let's get this.
If Elizabeth
loses her powers, if she travels to a world world where she's dead.
She has died.
Yes.
Then when Elizabeth in Bioshock Infinite's ending travels to rapture in 1960, that is the rapture that she has died in twice
in 1958.
So she should immediately lose her powers and be unable to drown
her slash comm stock because she's dead there twice.
because there's the original one from the end of part one, and then there's the one that kills Songbird.
There's the original one from further on in the end of part one.
Oh my god,
yeah, okay, okay, so
what folks, listen, whatever
just whenever people are like, wouldn't it be cool if like Bloodborne and Dark Souls and Demon Souls were connected?
No,
no, maybe not.
This type of shit is why, right?
This is the worst possible outcome for, hey, if Rapture and Columbia were kind of, if there was a link somehow or a way to visit to homage that or something, you know, like, I just, I thought it was the lightest little, like, oh, yeah, check it out.
Isn't that a cool sort of sort of thing?
The absolute intertwining and heavy dependency on its existence, that's batshit.
You get a tiny, tiny little piece of Fink being able, like, oh, I can look through tears sometimes because
I saw like an aquatic guy, and I helped build like Songbird based off of that.
And you basically had this idea of like Fink was like copyright infringing on stuff he saw in other universes, and that's where
all the Columbian technology came from, right?
He just like saw the idea.
I was like, oh, I could steal that.
And then Infinite is like, no, dude, fucking
Fink and Suchong were on like interdimensional Zoom call for a fucking year co-developing everything in both games.
Man,
including a way to make plasmids in Bioshock 1 safe.
Yeah, so just everything you like about the past is also now ruined and shitty.
Everything about what was good, about what you liked in Bioshock 1 and 2.
Fuck.
Elizabeth did it.
It was good.
That's crazy.
That's so wild to do.
Man, way to misread the room.
Yeah.
Okay.
Though the irony here is that because Infinite's DLC, Retcon's Bioshock 2 out of canon,
you get to sit there and decide which one you actually want to count.
Right.
Do you want the really good game to be the one that matters or the shitty DLC?
And I'm going to go and play Minerva's Den in a couple of weeks.
Third birthday.
Because I never beat it.
Third birthday is wild, but holy fuck, dude.
Holy fuck.
Okay.
Oh,
man.
And you see, the thing is, is like, no.
Like,
because
I'm thinking of the like the aggressive retcon, just like, nah, it was all because of this, though.
And I think we all agreed that, like, you know what?
Fuck it.
I kind of love the fact that Akuma was standing right there in Tekken story.
Oh, totally.
And made that whole thing happen, right?
Absolutely.
And then fucked off back to Street Fighter World.
You know, it's funny because
there's two, there's like, there's a big anime story that happened in the last couple of years that included the plot point of I was actually totally there the whole time whispering into people's ears
Like I was actually a major plot of the whole thing and that that was cool This is like I was there for everything ever So even though it doesn't make it any better or more interesting See the thing is that Tekken story was already dog shit before Akuma walked in to do all that so it doesn't matter like
versus the fear I felt when it was like after Snake Eater, please do not fuck with the boss.
Please, please, please don't fuck with that, right?
And I guess that's the kind of idea here is essentially Bioshock was fine, right?
I mean, like, okay,
again, we talk about the problems with the last boss fight, et cetera.
But yeah, no, no Bioshock one and two is like plawns or extra.
As a part of the, as far as the story goes, that's fine.
You don't need to fuck with that.
You don't need to change motivations.
The things that we don't know are implied enough off screen to still make the whole thing work.
And like taking your fuck up and then shoving that fuck up even further so that it's not just contained to the game it's in, but the tentacles reach out into the past as well is the worst possible thing you can do.
This is
a bigger one.
This is taking the fucking Prometheus goop and shoving it into Alien, right?
It's taking the shit from the future that's garbage and ruining the past with it.
Remember Skullface?
Remember when he was there the whole time?
He was there.
But no, I actually do have one worse for you.
Because Elizabeth being an interdimensional external force, she unfortunately proves Andrew Ryan correct.
He was right.
Society would have been fine had it not been externally destroyed.
A man is entitled to the sweat of his brow.
It's crazy.
Actually,
a man is actually entitled to the sweat of his brow.
It took a magic wizard from a different dimension to destroy Andrew Ryan's picture.
A and Rand,
like Jeb, undefeated.
Ayan ran sweep.
Wow, Ken, that's crazy, dog.
That shit
also, by the way, speaks to Elizabeth and knows she's from a different dimension.
He knew the whole time.
Oh, man.
Incredible.
That's what.
Yeah.
Yeah.
You have to, you have to kind of realize when you made something good.
And like, this is after the fact, too.
So again, if you're going to do the Daisy Fitzferoy recon, retcon, you know, people are upset.
So you already know how they feel about the current thing.
And like, you should take that and use that as a reason to put the things you made that were good in a glass box and never let them be touched.
That is so nuts, man.
Wow.
It's highly crazy.
It's super nuts.
Also, and this is important.
Burial at sea part two, super long.
Like,
really,
really long.
Okay.
And as I described earlier, stealth sections and poor gameplay.
So, yeah, like, it just...
It fucking
it really was people going, wow, look, it's the rapture textures.
Absolutely, that's it, that's all,
okay, 100%.
Okay,
so if I remember correctly, I remember hearing that, like, Minerva's Den was cool, but
Minerva's Den is supposedly the best Bioshock thing to ever exist.
Okay, okay, and for realsies, this is from people who liked Bioshock 2, which is a good game.
Wow,
okay, yeah, um, and it's and it's it's also, and
its existence is mutually exclusive with Burial at C.
Oh, yeah, absolutely.
Burial at C and Bioshock 2 cannot coexist.
They directly contradict each other in major ways.
Well, Minerva's Den specifically.
No, no, no.
Minerva's Den is just right after, it's like a side story.
It's not connected to anything.
Okay.
It's its own little narrative
in Bioshock Land.
On the plus side, Elizabeth's new outfit is really quite attractive.
And so, like, I'll be really honest, this is kind of unlike me.
Watching Elizabeth run around in that first part carried it a little bit.
Like, a little bit.
Yeah, but
then you play as her in the second one.
Yeah.
And you never can see her again.
Horribly, horribly evil, but pretty hot, so morally gray.
Okay.
Interesting.
Yeah, it's just ridiculous.
Just absolute nonsense.
I mean,
you can't say that they never swung for the fences, right?
Like, they really just fucking went for it and then retroactively went back and like
went for it on all their previous things as well.
Yeah, so
Bosh Hock Infinite's development was a mess, and so was the development of these.
And these are all Ken Levine going, no, actually, to like a Reddit post, basically.
That's what it feels like.
And then as soon as Barry Old C shipped, the entire studio disintegrated and Ken left the company.
Yeah, like the way you're describing those events unfolding, it does read like a lost season finale trying to out.
pace everyone on on reddit figuring out what the story is about and absolutely and swerving and swerving and swerving and then but then wouldn't it be crazy if, but then, wouldn't it be crazy if, you know?
Okay, all right, wow.
Um,
I don't that's what's up.
Well, I was gonna say, like, what is this this now?
I with with that, I go, okay, well, now I can see why the series was dead for so long.
Oh, yeah, they tore, he torched it on the way out the door.
Like, it's it's where's it, where's there to fucking go
because you had an
infinite, multiversal god decide that the single most important thing that could ever happen across all of time
is making Bioshock one happen.
So,
what could you do in the story so that that would be as important as
that?
Also, people are saying to space
of note is that Citadel Station from System Shock was supposed to be one of the lighthouses in the ending.
But
for whatever reason, they could not do that, which is great because it leaves System Shock.
The tentacle cannot reach.
Yeah.
So, Bioshock 4 basically is facing the same thing that Mass Effect 4 is facing, right?
Like, what the fuck do we fucking do?
What do you even do?
You've, you've, you fucking, you've ruined everything behind it.
We didn't go geographically.
We went everywhere you could go into mention and time.
I, I mean, fucked it all up all over the place.
There always is the very bold, strong narrative.
Yeah, fuck all that shit.
Ignore that.
That's what they should do.
There's always that.
Every story has the opportunity to go, yeah, no, never mind, actually.
Yep, that's exactly what they should do.
Hey, I would love to continue this, but I have to use the restroom.
BRB.
Oh, that's some dog shit.
Yeah, it's dog shit.
It's terrible.
You know, it's not dog shit.
I played some baby steps.
Oh, yeah.
That's the game where the guy that kind of looks like me, body type-wise,
starts stepping around and falling down on things.
Bennett Foddy
teaches you how to walk.
So, despite the fact that I crashed out really bad over Ba Shock Infinite Burial at C,
Baby Steps is the most frustrated and pissed off I've ever been on camera ever
like fuming, like silently fuming and like barely managing to keep my show going for hours, just encapsulated with like the most frustration ever.
Sick, okay, yeah, Yep.
So we're dialing up the exact same genre.
Yep.
Absolutely.
Let's see.
Bennett Foddy appears as a character in this game who is really annoying.
And Bennett can't keep his shit straight during his lines.
So like you can actually hear him like
failing his own takes.
Okay.
At the dialogue that he wrote for himself and then putting that take in anyway.
It's really funny.
It's really fucking funny.
Is he in the Diogenes outfit with the pot and the.
Nah, he's just some weird guy.
Okay.
Yeah, it's actually super great.
Like, the controls are god-awful, but you get really, really, really good at them.
You get really good at them stepping controls.
Well, like, should I, should I, if I start this when Punch Girl is trying to learn how to walk,
can I erase her?
There's transferable skills.
There's transferable skills.
Yeah, okay, okay.
You'll get a little bit of empathy.
You climb up a mountain, and on your way up the mountain, there's tons of little side quest things that appear in front of you, like a cup you can't reach, or you know, a little funny hat on top of a thing.
And getting those items is about a million times harder than actually progressing in the game, which led to me struggling for like an hour and 15 minutes to climb like a single rock before eventually giving up and then having having a tantrum for multiple hours.
Interesting.
Great game.
The only thing I have heard is that,
yeah, no, I heard it's fun, heard it's hard, and I heard that the crown is worth it.
I don't know what that means.
I don't know what it means either, but
there we go.
Cool game, very good.
I also played a very high amount of Silent Hill F last night.
Yes,
teleporting and stepping behind monsters.
You know, it's funny.
That's fucking what I wanted to start to talk about first.
Hinoko Silent Hill
has the longest range dash for evasion of any character I can think of.
All I frame is.
It's like eight feet.
Like, it's absolutely insane.
Sick.
How far she can move with it.
Okay.
She also has like a perfect timing.
She has like a just frame on her dad on her dodge.
And she has a parry mechanic.
Now, does this imply the existence of like monsters that can keep up with this shit, though, right?
Yes, it does.
Okay.
It absolutely does.
Okay, okay.
It is a Silent Hill game that takes place in the 1960s in Japan, rural Japan, which is very weird for a series based entirely on like spooky Americana.
But
rural Japanese villages in the mountains are foggy and misty as shit and also fucking cursed.
The fog is spreading.
Wandering around town in the fog, fighting monsters, scraping for resources, having totally inscrutable conversations with characters.
Did you...
It's a Silent Hill game.
Was there a Japanese word for gyromancy?
Oh, yes.
God damn it.
Not exactly, but there's basically a lot of the game's plot revolves around the local worship of the
Oinari god, the fox god.
Okay.
And
there's a lot of subtext going on between a lot of the teenage characters that's really interesting as to like teenage drama stuff.
that is like manifesting a little more strongly.
One of the most interesting things I have ever seen in a game ever
is
the untrustworthy helper that the game is screaming at you is untrustworthy.
So very early on, within like an hour, you run into a very handsome, magical fox man,
right?
Who is like, hey, I'll help you.
You got to help me.
We got to do magic stuff to protect you from the demons.
You are constantly getting ghosts scribbling all over the walls.
Don't trust the fox, do not trust him.
And then you get the achievements for beating the levels.
That is stuff like the fox guarding the chicken coop.
Okay, it's like out like outrageously obvious.
He is nefarious to everyone
but Hinako, the main character.
Did she try saying Moshi Moshi?
No, okay.
Well, that's her problem then.
And
the
the storyline so at so silent hill f the f stands for feminism
like literally
um and the story is about like a teenage girl in like 1960s Japan in like a patriarchal like village society where like she used to hang out with her sister all the time but then her sister got married and she's hanging out with her girlfriends and like there's internalizing drama about a boy
and that is like manifesting out through the lens of Silent Hill.
Right?
A lot of the huge proportion of the enemies are like women turned into like sacks of meat,
like that kind of thing.
Okay.
And so when you run into this fox man who is this white-haired, older, charismatic, handsome, helpful dude,
you're like,
don't trust that guy.
Don't trust that handsome, older man who's like here to help you.
Like, straight up, don't.
That dude's bad news.
I guess
I'm expecting that it's called F in the sense that it's going to be multiple things, like five, and it's obvious.
Yeah, it's the musical
forte, exactly.
It's feminism, it's
you know, etc.
Fox.
Yes, it's Fox.
Yes, F also stands for Fox.
He's literally a white fox.
Like,
He's literally morally gray.
He's actually literally gray
and morally gray.
The game also has an extraordinarily strange structure in terms of New Game Plus.
So it's Silent Hill.
So there will be like a UFO ending and there will be the mean ending or the good ending or whatever, right?
All
these variations are linked to New Game Plus.
Beating the game the first time will only reward you with one ending, which is the ending.
Okay.
And then New Game Plus is a different version of the game.
Okay.
That has different, it has a different story and different boss fights and different
mechanics.
I like that.
That's fine.
That's good.
That's good.
That's the one that it's like, well, what if things were different?
Yeah.
I appreciate that.
I appreciate the
zero escape version of
endings
as opposed to did you stare at the photo in your inventory long enough?
Yeah, so
like playthrough one is this is the game.
This is how it happened.
And playthrough two is, okay, did you stare at the photo?
Did you find all the UFO pieces?
Or did you kill as many enemies as you could, you know, whatever the conditions are.
I also decided to play it on.
So after doing baby steps, I decided, fucking, I'm going to play Silent Hill F on hard because I know how to fucking play a Silent Hill game.
Yo, dude.
Okay, so you know how I said that she has like a stronger dash than the Bloodborne Hunter?
Mm-hmm.
Well, hard mode on that game demands it.
The boss fights in Silent Hill F on hard mode are Dark Souls level boss fights.
Okay.
Like they like there was one that I encountered that I fought for a little while.
I'm like, all right, I'm just going to run away because there's a character yelling at you.
Hey, just run through the window.
And And it took me a minute to be like, no, no, the game actually wants me to fucking fight this guy and beat this guy.
This is a real fight.
This is not a scripted loss.
This is not a runaway.
This is like, no, fight your fucking ass off.
What's your inventory looking like?
Your inventory is a shit ton of health items.
Just a crazy amount of different types of health items.
You've got health items that heal you.
You have health items that heal you big.
You have health items that maintain that lock your stamina in place.
You have health items that
restore sanity.
You have health items that prevent sanity loss, et cetera, et cetera, et cetera, et cetera, et cetera.
And you also have a collection of pipes and knives that are
breakable.
They will lose their durability and break.
Okay.
There should not be guns as a thing here.
That would not make sense.
Yeah.
Okay.
And enemies do a shit ton of damage.
And so you have like tons and tons of these health items.
And I'm like, I don't really care about these health items.
A lot of them are stuff like maxes out your sanity and then prevents sanity loss.
But I'm not really losing any sanity.
So the game allows you to sacrifice
any consumables you don't want to the save point.
And it will give you points you can cash in on upgrading your character instead.
Whoa.
Okay.
Upgrading what exactly?
So upgrading health, stamina, and sanity bar.
Okay.
And then the final upgrade is that
the costs like a million is you can cash in enough faith that you can get an extra accessory slot for your character.
And accessories are longer stamina bar, lower durability use on attacks,
enemy line of sight down.
So the extra accessory one is crazy strong, but instead of like 500 faith to upgrade, it's like 1500.
So they know that it's by far the best one.
So you're not picking up pouches or body armor.
No, as okay.
No, you're picking up consumable health items of various types, and you are picking up,
you know, pipes and knives that will break on enemies.
It's really cool.
It's also very different,
obviously, because most of his differences are because it's in Japan.
There's like a weird thing going on where
there's like, you know, you'll get into a cutscene and like, this is a Silent Hill 1 or 2 track,
right?
Like style.
Like, this, you could have just pulled this right off the Silent Hill 1 or 2 album,
except for the Japanese instrumentation.
Okay,
like a Shami, a Shami Sen.
Japanese instruments on instead of a guitar.
They'll have like school kids singing, and you're like, this is literally a Silent Hill 2 track in style, except that there's like a Shamisen in the background.
Nice, nice, nice.
Because Japan, yeah, cool, cool.
I will, I will circle back with that more later.
It's cool.
I really like it.
The Otherworld in that game is not a
chain-link, you know, fire and brimstone.
Why the fuck would it be?
Yeah.
It is an infinite
temple.
Just
like a Shinto temple that just goes on forever.
Sick.
Yeah.
Really, really quite interesting.
Yeah, why would there be any Western influence on the horror aspects of this?
You You know what the weirdest thing is?
There's a single sound that I have not heard in Silent Hill F that I am baffled because its expression of fear is from a Japanese perspective.
I have not heard an air raid siren.
Oh,
yeah.
The single sound that I would expect to hear the most.
Yeah, yeah, yeah, yeah.
Haven't heard even once.
I feel like they are saving it.
That's a powerful one.
Yeah.
Also, I have a sneaking suspicion that the game will feature only the most
tangential link to anything in the mainline series at all.
As it should be.
I suspect
what is going to happen is that the herbal medicine that is in the red pills that you are taking turns out to be
exported to the West as a Glafowitz or Aglaphatus,
the anti-demon
red juice from somehow.
Yeah, you know what?
And the FBI brought it there.
And let's just fucking let's just, we just did this in Bioshock.
Like, we don't need this conversation.
Things don't have to be connected.
That's fine.
Okay.
Yeah, so far, so good.
Great.
Cool.
The only other thing I did this week is
I played a bunch of 2xKO.
Yeah.
That game's great.
Yeah.
Yeah.
I can jump in there.
Bro, the matchmaking is so fucking fast.
Even in a really small, closed beta environment, matchmaking is instantaneous.
Jumped on ranked and
had a good time with that.
How'd your placements go?
I got to Grandmaster.
Okay.
I lost
all of my placements and still placed in Emerald, the top of Emerald.
Okay.
Which says to me that they are definitely using your non-ranked MMR as like a baseline.
I always wonder if it's also looking at like what you're doing in game.
You know, it's like, are you using all the mechanics?
Are you, you know, because there's a part of me that like,
yeah, because I feel like
Six did a bit of that too as well.
It's like, are you doing some of the more the full system?
You know, are you using stuff?
Fancy shit.
Then, okay, this shows that you kind of know this, and then they're going to place you there a little bit.
Yeah.
It was, no,
I got a bunch of good matches out of ranked, and I would say that most of the fights I had were competitive.
And the ones that weren't like,
you know, you'd do the set and then go back to.
I'd say like
they were fairly minimal.
the one thing about the ranked that I will say that
They should probably fix because I saw people kind of describing it as like the return of Guilty Gear strive towers,
but that's only aesthetic, right?
No, yeah, it doesn't actually work that way at all You're just being pooled into lobbies, but if somebody's not in your lobby you just make with them anyway So you're looking so you play ranked into X KO and then it drops you in a room and you see other people in that room like fighting each other So if you don't really if you're not paying attention to the system, you might go, oh, I'm in a room like a Guilty Gear floor.
But when you hit queue up, it's queuing you up with everybody on all servers.
So you're not actually, it doesn't matter what room you're in.
You know, you're fighting ghosts.
It's terrible.
It's aesthetic so that you feel like you're in a cool lobby all the time.
Yes.
And you can still walk up to people and watch their play and see what's going on if you want to.
The only thing I'd say is like when you do rank out of a room,
so like my initial placement was Diamond, and then, you know, after certain street, after streaking, you kind of like
accelerate to your advancement.
It asks you, hey, we found a better lobby for better matches.
Would you like to go there now or stay here?
Yeah, and then you go there and then you lose a couple matches and they kick you right the fuck back to the lobby you were just in.
But, or, okay, so I always chose to just go and
go through, but
I'm just imagining like if you go, nah, I want to stay here, does that mean you can kind of like farm on a lower floor?
It doesn't make any difference at all.
I don't think it makes any difference at all.
Okay, okay.
Because I'm kind of, that's the part of where it's just so if you don't want to do ranked, you can do player matches with people in that lobby.
Okay.
They'll be your appropriate level.
But like ranked takes like one second to get a match.
Yeah, it's true.
Even if you're not in that room, ghosts are still showing up up to fight you from wherever you're at.
So yeah, it shouldn't actually matter whether you leave the room or not.
Do you have the thing from 2xKO from this morning as part of news?
I do.
I do.
All right, we'll just talk about that then.
Yeah.
But no, otherwise, though, I think that, yeah, having a lot of fun with that.
And
it's very cool to see
there is stuff that people are able to do as two play two people, like duos that single players can't do you know just can't do them yeah there's there's certain kinds of combos and certain tech you know and and um one of the ones for example is uh like vi has a charged up punch and when you're two people your partner can jump in you can tag to them and um
if the first person who was on screen was vi player one can start charging up her punch and player two can take over continue fighting and then you can keep the charge going while she's on screen and then let it go.
Depending on your personal dexterity, you can do a little bit of that with one player, but it's
you can do way fancier stuff with two.
So, you can do what the way you have to do it with one person if you're playing is basically if you choose like freestyle, for example, you do so, you do a move with your first character that lasts a long time, and then you switch to the second character while that first character's move is still going, you know?
But here,
like, like, if you, if you start charging a move as one, as if I, you start charging a punch and you switch to the second, it'll release the button because your controls switch over, you know?
Um, so yeah, just people have been finding little things like that that are really cool setups and unique, and all of that is really fun because I want the feeling of like people playing this as a single or a duo to actually
be different competitively from one person doing it.
I have um,
I've run into a situation with duos that is really fun, which is a guy, it would be like you and me playing together as a duo, where one of us is way, like currently you are way stronger than I am.
I am running into a lot of duos in which there's one guy who's like probably the top of Grandmaster and his buddy who's in silver.
Like I am like fighting for my fucking life and then I'm like, oh, cool.
Time to combo dummy this shithead.
Yeah, yeah.
You have one person trying to exact.
I've had some fun fights where the team that you fight has somebody who's just a complete training dummy and then the person who jumps in takes one character and beats both of yours.
Yeah, yes, exactly.
Overtuned.
I'm learning about
how League of Legends players and the chase to be challenger ranked and how important that is, you know, because once you get to Grand Master, then top 500 is challenger category, which is the big deal.
But
what's kind of wild about this system, and I guess the idea is, I guess we'll let it see, we'll let it go for now and see how it goes.
But you can rank in, you can play ranked with a friend, and
essentially the average level of you and your friend will be where you are targeted to, if not a little bit above it.
I can feel that, dude.
I can feel it.
Yeah, it finds the middle of the lower and the high of the two players, and it sticks you, it sticks the team there, right?
And then for each win and each loss, they divide the points.
So you're not going to, if you're playing with a partner,
you're not going to get as many points.
So you can't get carried as easily if you're trying to get carried, right?
Like it, it'll.
Yeah, I guess the idea is like the amount that your strong friend will carry you up will be mitigated by that friend's inability to 2v1
a real opponent, you know, that is, that's, that's hypothetically not
half as good as you, but
is half as good as the difference between you and the person you're carrying.
You know, so it's like, it's, it's, it's like a math thing, you know, but you're like, you're a 10 in skill, your friend is a one in skill, you're queuing up together, and the game's quite a bit of a five against five.
Yes, so now that I've died, now that your friend who's one has died, the person who's ten needs to win as one character against the five who has all of their stuff.
And if you do, then hey, cool, you get those points, half of them, of course, and continue onwards.
So it should curve out in such a way where the team climbing should not be so fast that the person who's holding you back as an anchor is
getting as much of a boost as you are losing your momentum if you are solo.
So the other thing that happens the way they're running ranked is that um your ranked mode is your your ranks level is your ranked level, no matter what character you pick.
Um, and I don't have the problem here that I have in Street Fighter because when I play Street Fighter and I jump from, you know, let's say everybody starts a diamond now because I had Bison and Geef and Master.
I don't know how to play fucking Guile, dude.
Yeah.
Right.
If I hopped in a Guile, like if they forced me to go in a fucking master rank it would be time for me to die yeah right and in 2xko like i've been playing almost exclusively blitz crank and a little bit of lowie and it's like if i wanted to learn darius
well i can still have blitz crank as 50 of my fucking team yeah like i'm not i'm not like mad i'm not like 100 fucked by not knowing what i'm doing it doesn't work in a tag game or a team game to do the single character rankings because you know it would get really complicated.
It would get really complicated.
It would be the duo that matters, you know, and it'd be like, oh, yeah, Blitz Clank, Blitzcrank Alawi is one pair that gives you this ranking, but Blitzcrank Solo is another, you know, like that doesn't really make sense.
But, you know, and it is, it is also cool to see, like,
yeah, yeah, you know, people that are doing
Juggernaut are like finding tech.
And
I've discovered that Juggernaut is a fuse of extremes.
Yep.
You better learn to defend, or if you, if you touch, you better kill whatever you touch.
I found it's actually really helpful for me figuring out like tag fundamentals in that, like, I don't use push block usually, but I play Juggernaut Blitzcrank, so I have now had to learn how to fucking push block.
There's that when to push block.
I would say that
Juggernaut is probably
like Blitzcrank is probably the best character on Juggernaut.
The fact that you can incoming people with a grab mix
is ridiculous.
The fact that
that's out.
Oh, they fixed it.
As of this morning.
Ah,
Yasso was also nerfed this morning.
Oh, wow.
I didn't see.
Okay.
He got about a 20% decrease on all his specials.
Interesting, because Yasso could do it all.
Yasso is insane.
So, yeah, Blitzcrank, for those who are wondering, when you he has an air grab, like you know, he can jump and
spinning pile drive for you out of the air.
But when you're playing as a solo juggernaut,
he can do a combo that switches, forces a switch from
your first character to your second.
And the second is forced to jump onto the screen, which means they're forced to be in the air, which means he can be in the air grabbing you.
Yeah, that was
inescapably effective.
That was not supposed to be the case.
That was fixed this morning.
Yeah.
No, it really is interesting.
And, like,
I was, you know, I was talking to Min, and he was kind of explaining how, like, basically, the shit that you're seeing with Blitzkrank is exactly how he plays in league.
Absolutely.
100%.
Yeah.
And, like, it just translates right the same way.
And the Steam usage.
Translated character so far.
It's really impressive.
Huh.
Yeah, and I'm kind of like, if you play this character in the other game, you know, like, you're translating the genre over, but you still kind of know the spirit fills your chest.
That's good.
That's really good.
Because I hate the worst, because the worst feeling in the world is when you take a character from Persona 4 Arena and you drop them in a Blaze Blue crosstag battle, and it's like you took the same character, but you took moves away, and now it's a shell of what they used to be.
So you're just like, no, this is a bad version of what I like, you know?
The other thing, too, is like, yeah, people have been pointing out that, like, you can see how, okay, Yasuo is a character designed by Marlon Pai, who's a fucking insane Marvel player.
And what if he could do everything?
What if, like, like
love letter, love letter to my style of play, right?
And Echo is a like a character designed by, like, you know, like, just the mix god.
What if you could do left, rights, and make everybody cry?
Yeah, no, everybody seems to be like
this massive, um,
like, what if they could do everything everyone in this archetype could ever have done?
Like, Jinx has
traps, multiple different types of projectiles, the jumps, the movement, a dashing low, like, fuck off.
But I would say that, like, the complexities and love of like all of that put into like those three that we just mentioned.
By contrast, a character like Darius is like, I don't know, he does a DP.
Shut up.
Darius is the scheme's Ryu.
He makes you bleed, And Braum needs work really bad.
Brom shit.
Braum's struggling.
Braum is struggling.
Yes.
He doesn't have enough going on.
He needs like,
yeah.
I don't know, but he needs something.
But yeah, no, but this was, we'll get into some of the announcements a little bit later in the actual news.
But
in terms of just like this update, that was, yeah, good stuff.
You know, pretty promising.
I
you all, okay, we'll talk about some of those cosmetics, but like, you know, the fun part about cosmetics and them being the primary focus of your money is if the cosmetics are ugly and not something you want to spend your cash on,
you simply need to, you can simply save and put that cash towards stages and other content, you know?
So great.
If there's no, if there's no incentive for me to go buy one of these things, then it's even easier to focus in on what I want to put my put my fight bucks towards.
Anyway,
we'll get into a bit more there later.
I will tag in because I did get a little more Silk Song time in as well.
All right.
How's Silk and or song?
So
I guess in terms of placement, I have made it to the last judge.
Okay.
That's the run back that caused all the discourse, by the way.
Oh, that area?
Yeah.
Those worms used to do two pips of damage.
Oh.
I thought the area...
Because that's so interesting.
I thought the run back area that you were hinting at was the uncharted
space that is
with the fucking
trap bench.
Okay, so with.
Describe it slightly more thoroughly.
There's a forest area above the fire area, and in it, there's a bunch of red ants.
Oh, no, no, no, no, no, no.
Okay.
So there's there.
So basically, you are currently working under there.
There are three discourses about Song Song difficulty.
Discourse one is why is Hunter's March with the ants so much harder than everything else around it?
Okay, so that's okay.
So first off, yeah, Hunter's March where you, because, because one, it's designed, it's interesting, right?
Because it's designed where you're not going to get that map like right off the bat like the others.
You're not going to hear the song, be da-do.
You're not going to hear the humming for a while.
And you're going to get through these enemies, which are, you know, they got a complex moveset, so they're full enemies.
You got to avoid all the spikes, et cetera.
And
the first hint of a progress save you can get at is there's either outside the zone or deep in, you get that fucking trap bench, right?
So that's Discourse one.
Discourse two is: I can't beat the last judge.
Why is this run back so hard?
And Discourse three is
Discourse Three is why is Savage Beast fly so fucked up?
And then Discourse Four would be like, you motherfuckers, you cannot possibly
be fucking serious with this run back nonsense.
Okay, so because I have been the moment, okay, so because I've discovered invisible walls and things to break, I have been compulsively slashing at things.
So I haven't been,
I found a bunch of those that I feel are like, okay, well, even more reason to go nuts.
So this is now a running through Dark Souls swinging at every wall type situation.
Oh, absolutely.
100%.
I will say that
what I love about the Church of the Beast
is,
besides the name, Temple of the Beast rather,
is like you have these single pattern simple bosses, which Hollow Knight is famous for.
And
here you get one that has like little swerves on you, you know, so like you're going, Toto, Toto, lead you to the wall.
And if you don't have him crash into the wall,
no, you don't.
And you're getting little fake outs on their animation pattern, you know, that turn back around on you.
And you can still position yourself to kind of exploit the AI, you know, more or less.
But
I do like the
gimmick there of like, it's if you don't kite successfully, it's trickier.
And then also, there will be moments where it'll get a little bit off the ground so that you're not at jump height.
So you can't just clear that from the ground.
You're going to have to get off the wall.
And if you
pogo, and if you don't deal with the ads, more ads are coming.
You know, so it's like, okay, yeah, just those little parts to make this, make this a little bit.
You're talking about one or two.
I mean, one, I guess, you know.
Okay, because
like one is like, oh, yeah, that was.
Yeah, I see what's going on.
Yeah, yeah.
Two is like, you are
sick freaks for putting this into the game.
The other thing I'm seeing at this point, too, is that, yeah, the waves of enemies together
pretty manageable, but every once in a while, it's a certain combination that is like,
yeah, it really shows off the enemy designs where you're like, oh, man, I can handle all these mother.
Oh, no, those two enemy types together.
Oh, where do I go?
We're safe.
these two together is yeah there's a couple of those are like man that's annoying right
um and there's even little things where it's like exploitable simple video gamey like enemy patterns with just a little more hesitation and like
like swoop to them can be more annoying like those basic little birds They just wait a little bit longer than a regular enemy does.
And you're like, you get more impatient with them as you're waiting for their pattern and stuff.
And you're like, ah, could you just like you're getting you're your own worst enemy against a lot of enemies that are like testing your impatience, you know, especially ones that have a defensive moment where they're kind of like, I'm gonna wait for you now.
I'm you're approaching me, but I'm backing up.
So now what, you know, and you're like, dah, get over here, you asshole.
But
the overall steady and smooth progression,
I
will say that now that I've encountered,
I guess, what are they called?
Seals?
The weapons, essentially.
The crests, crests.
So far, I've gotten the crest of the hunter, the reaper, the wanderer, and the beast.
Those are the four in act one.
Okay.
It's been very easy for me to not spend my crest unlocking pouch things
because
there's a winner for me.
Yeah, which one is it?
The fucking
Reaper is just the winner for me.
It has a really good pogo, and if you like Silk Skills, yeah, you get to use them a lot.
So the default
has the pogo that is just not quite what I want.
If it was a full dive kick, I'd love it, but it's short and that makes me annoyed.
The
Wanderer is very familiar, as it ought to be.
Nothing wrong with it.
It has the highest DPS because of the swing speed, but the range is terrible.
Yeah.
And I just played Hollow Knight, so, you know, that's fine.
I'm not looking for that.
Also, the mix of shit you carry with it is not what I want either.
And Beast,
I see the trade-offs.
I see it.
But I hate the kit.
I hate it.
I hate the kit.
It's the worst in the game by far.
Yep.
Hate that kit.
I love the idea of Beast, but boy, does that moveset not do it for me at all.
And I think that the ability to go crazy on healing in rage mode is detrimented by the fact that I'm going to take more damage from this shittier moveset.
So
there is a
hidden interaction in Silk Song with the memory lockets that was not clear to me until really late in the game.
Have you?
You got the needle in, right?
If you got the last judge?
Needle in.
Is that the
AOE?
The musical instrument.
Yes, yes.
Okay.
Okay, so once you have the needle in, you can go to a bunch of places that were locked off beforehand.
And one of those has something you should probably go and fucking get.
Okay.
Because it will allow you to find a reason to use those memory lockets, even if you don't care about the fucking things you're using.
Okay.
Because
I'd pick up one of these,
you know, one of these weapons and go, nope.
And that's the end of that.
So
what I ended up doing is that I ended up being like, I really don't like Reaper.
So I didn't put any in a Reaper.
Interesting.
I cashed in on Hunter and
Wanderer.
And then I just like, well, I'm just going to stockpile memory lockets until I get to the next one.
And then I'll be able to cash it all the way in.
And that's what I ended up doing.
Okay.
What makes, so the reason why I love Reaper the most, it's not the ability,
it's the Shore Yukin.
The Shore Yukin, the running slash, has been my go-to for fighting bosses.
Oh, yeah, it's pretty good, yeah.
And
you get to Shoryukin and then Pogo afterwards, right?
Which is phenomenally strong.
It's also got a really big, fat pogo.
Yeah, yeah.
It has a little delay on it, so it's not Hollow Knight timing, but I fucking, like, there's so many bosses that I make short work of by doing Shoryuken into Slash, you know?
I spent a lot of time with all of them, except for Beast, because fuck Beast.
They're all really good.
Even Beast.
Beast is really good.
I just don't want to actually use it.
Yeah, no.
Their trade-offs are really excellent.
And I'm also somebody who, in Hollow Knight, my build involved using charms that...
I use the charm that says you don't move when
you slash things.
No pushback.
I hate moving,
right?
So Beast is moving me around.
And I'm like, oh, you want me to learn the precise footsies of like the slashing is one thing, the charge slash is another, but that pogo, fuck that forward-moving roll bullshit.
Awful, right?
Um, which character is?
All of the pogos you can get going forward are all really good.
Okay, okay, because I, I, the moment I saw that, it just killed the whole thing for me.
Um,
and
yeah, you know, and then and then it's interesting to get these, like, these uh, riskier incentives, right?
So, I went and I picked up the
double heal, you know,
double time.
But if you want to heal big, okay,
you know, right now that extra second you're spending could get you killed, but you
if you're doing it in the upper right corner where the boss can't hit you at all, that's right entirely different, but you're only getting that one extra pip out of it right now, or whatever the your cap is, so you know, it's almost like, is it really worth the benefit?
Um,
but that's that's been good.
Um,
yeah, I I also
guess it's interesting how the
corpse running and attempts are balanced against each other in the sense that
you can always make your run back and you can always go try to fight
the thing directly.
And
if you're making use of your tools, however, you're expending a resource that requires you to go explore more to rebuild it.
There's corpse running, but there's a limit that eventually asks you or incentivizes you to either A, learn how to do it without tools or B, continue exploring as a, as a soft, like, hey, if you've, if you've gotten all of your chips to zero, maybe go
build them back up elsewhere by
go somewhere else, right?
And I'm like, oh, that's a nice design nudge that's subtle.
So I was talking to Hitchhiker about how annoying we both found it
that you could run down to zero tool
currency and we wish that it would just regenerate.
Yeah.
But we ran into the issue is that like
some of the tools you can use are like
massively broken.
Okay.
They're so fucked.
So they're so strong.
So as soon as I saw that limit, the first thing I started, I thought was, show me the tool that costs 200,
right?
To use it show me the tool
it's not tools that cost 200 it's tools that you can only use like five times okay before you're before your your stock is at zero yeah so for example the trap the spike trap right that i am using the fuck out of that because you're throwing the trap out while the boss's name is on screen and it's doing its roar that's how i broke one of the bosses by causing his music not to play because i got it to phase two before it activated his music.
The caltrips are wonderful,
but the idea that, but what's interesting in how they're balanced, again, is not only is it using tools, but you cannot use tools to get silk.
So any damage used off of tools is not going to give you healing back.
So sit back and zone if you want, pussy, but you ain't going to get any benefits for it, you know?
Boomerang all day.
Enjoy that fucking boomerang.
Yeah, that thing's good like all the way to the end of the game.
The boomerang.
I was really surprised.
It's really, really, really, really good.
Because
I had the trap and the kunai, you know,
and then I actually found the triple kunai before the single kunai.
Oh, weird.
Yeah, very weird.
I was like, I picked up the single kunai, and I was like, that's a straight upgrade.
That is a straight.
I'm like, why would I ever use this?
I already have the triple, you know?
Because I did the bird area first, and then I went back and did
the puzzle.
But
the, yeah, and then, you know, there's the speed juice, and I was like, yeah,
I don't want that as much as I want the ability to make the thing on the other side of the screen die from time to time.
So to every single thing that you have mentioned, there is a different thing you can combine with it that makes it like way better.
Okay, okay.
Well, like the speed juice is pretty good on its own, but there's another tool you can use with it that makes it like, whoa, whoa, whoa, whoa, whoa.
Okay, okay.
So I didn't use it yet, but like I did
just get
the poison.
So
I use the poison for 95% of the game.
Okay.
I just just got it.
I haven't tried it out yet, but it's that any tool that hits will cause three ticks of damage that is like three nail hits.
Oh, over time?
Yeah, it goes
and then it's gone.
And that's gone.
And And then you reapply it.
Okay, okay.
So it's okay.
It's not extended dots, but it's like just a little bit extra.
That's great.
Someone in the chat asks, if you combine poison with fleet juice, does it make your attacks poison?
No, but you can combine it with something else that will make your attacks poison.
Like, I don't know.
If you put, like, hey, Wooly, say you put down the tax and the tax all do poison.
That means you're going to be doing...
tack damage and then you're going to be doing poison damage per tick per tick for as long as they get hit by the tax yes yeah so yeah it's crazy it's it's insanely strong it's one of the best of the blue tools in the in the game it's okay incredible yeah it's sound that sounded pretty phenomenal um
and also shout outs to um you know breakable equipment that heals at a bench right i'm like oh anytime i play you play a game where it's like um
this will break
and it's either gone forever or you have to go find this one fucker deep in the map to repair it.
I'm like, yeah, I'm just never going to use that.
Like, you know?
And the point I left off at in Hollow Knight actually was taking the breakable charms and making them permanent.
I was like, I'm, I'm, this is too much money.
15,000 is too much.
I'm just not going to go.
So strong.
They're great.
They're great.
But you need me to grind for way too much money.
And at a certain point, if I have to.
Because, like, if I have to go find a farm spot and then do, you know, like a wild
do a bunch of runs to farm, I'm like, I want to play.
Come on, don't make me do this, you know?
So, anyway, um,
the the whole
bit with like the fact that you sit back down at that bench, like, I'm like, love that.
I'll sacrifice the slot for that, you know?
Um,
yeah, and then, of course, there's, there's, there was one area.
So, in order to get
that one
thing that cost like 880 in beads,
it was like, oh, well, there's a bench right here and a couple runs of these, of this in one area.
Like, okay,
I did do a bit of farming, but it was like less than 10 minutes of it.
You know,
there's going to be a point in that game where the fucking economy just explodes.
Interesting.
And you're going to be like, everything costs like a thousand.
This is fucking ridiculous.
And then you're going to find the most outrageous grinding spot you've ever found in any game.
Like, you cannot avoid it.
Everybody runs into it.
And you're going to go, hmm.
Okay.
And everybody I know ended up maxing out on items of rosaries in their inventory by cashing them all in.
Okay.
So I'm curious, something I'm curious about, like, because the game is, you know, so you never, sometimes you get a description on something, but you don't quite know what the deal is.
Is walking around with dice going to make things really good?
It makes things slightly good.
Slightly good.
Okay.
It's a 13,
14% chance of not taking damage.
Whoa,
okay.
That's, I didn't, okay, that's pretty sick.
It also improves the critical hit rate of the Wanderers
thing by 0.2%.
Okay.
So there we go.
It's totally fucking useless because the dice is good.
Luck is a word in every game that can mean a million things, you know?
And it can mean a million things, and it can mean a million percentage values as well.
So you just never know what that's going to mean.
Yeah, so the dice is the best yellow because it's the only yellow that makes you physically stronger.
The dice
13% more health.
Which it's the only, it's the best yellow.
For every time it doesn't
reduce, the chances increase.
Only over time it will give give you 30% more health.
Okay.
Is it a true random or is there a...
Who the fuck knows?
Yeah.
Who the fuck knows?
Interesting.
Interesting.
Okay.
I, yeah, that's, that's, that's, you know, I went from, because I'm looking at the blues and I was like, there is nothing here I even want to waste a second slot on.
Oh, dude, I got so frustrated at the end of the game because they had like, I had like, I had, you know, everything.
I had absolutely everything.
And I'm looking at the list.
I'm like, man, I wish I could just make a fucking build that was like fucking six blues and zero yellows
like blues are so much better than yellows i went from having so i went like the blue things and i guess i guess assuming that the gate i'm at is pretty much act one
um it is yeah so it feels that way because it feels like it's you know like you've i've done the areas and mapped out um oh no you've missed a shit ton of stuff you could do right now oh sick okay well because there's there's multiple ways into
act two.
Interesting.
Okay.
Well,
from what it feels like with this little container of a couple areas here,
I had no interesting blues.
I just had
whatever the fuck the first one was.
It was like the magma one and the don't take damage when you're healing one.
And
no, no, I see, I got, I, no, I had, I had like, um, you get extra green silk for damage you take.
I hate that fucking thing.
It was useless.
It was so bad.
I was like, I was like, fuck blue.
I don't, I have no need for blue.
There was the one thing I cared about on it.
And then now I'm like, oh my god, all, I have all the blues.
I can't juggle how many blues I want.
You know?
So that's cool.
I
wish that
you could.
So
am I correct in that, like, in Hollow Knight, you could charge and you could do a charged slash in any direction?
I believe you could.
Right?
I can't remember.
I think you, I'm, I might be misremembering, but I think you could charge and release in any direction.
No?
Was that right?
Is am I misremembering that?
You might be insane.
Okay.
Okay.
That's possible.
Because I certainly do wish it would be nice if you could do a charge slash pogo, you know, or a charged up or whatever the case is um
there is a crest that will allow you to do a charge slash pogo oh okay that was an upgrade there's an upgrade okay okay okay
right um
and then of course yes the other thing is i used to use uh charges i used to use charms that were like speed up that fucking charge speed up that that process and that's right charm exists i can't wait because holy fuck i'm feeling the slowness of this get ready to fucking wait because i'll tell you this um
get ready to wait on that one on that one specifically get the fuck ready so it like like there's a deep deep rooted timing inside of my heart and soul and that is if i hold a button down and it takes longer than the sound of the mega man x buster charging in my head 100
i don't want it i don't want it at all get it's more annoying to me If it takes longer than the
that is the timing.
It needs to be the X Buster or it can fuck out of my life.
And like, it's, yeah, when you're using charge attacks against bosses and you're choosing between charging or another versatile option, it sucks when you're like, oh, fuck.
I was too busy trying to get my charge here.
I didn't properly heal.
I didn't properly get the tool out, etc.
And everything about Hollow Knight where where I that led to me putting healing on R1,
like I'm still having that problem now because I was like, ah, shit, I wanted to put a Caltrop out.
And instead, I,
you know,
you have to swap one or the other, right?
So you can choose to basically keep a charge and then cancel it to a heal, or keep a charge and cancel to a tool, but you got to pick which way you want.
By default, I didn't like it.
Yeah.
Learning the patterns and just taking pick pot shots, single shots off over time is, you know a pretty
would you like me to point you to the zone where you can get the game's most important upgrade that is completely hidden from you entirely that you could go through the entire game and miss out on, and it would be a massive, massive problem if you missed out that you can get right now.
Just the zone
when you preface it like that, then yeah,
yeah, go back to Bone Bottom, okay,
okay, and uh, and the Moss Grotto, okay,
Jesus.
Yeah.
What were some of the other things?
Am I wrong, chat?
Live chat?
Am I wrong?
Fair enough.
Fair enough.
So there was, yeah, there was that with the moveset.
Oh,
that, that fight, that fight against
the worm, the weaver, was pretty sick.
I enjoyed that.
The widow, yeah, enjoyed that.
Fucking rules.
That was really, really fun to like, to get to the final phase when it's all escalating and the music is popping and you're like, this is anytime a phase, I love them.
There's a great moment with the bosses in this and a good souls game too, where when phase, when the final phase, you go, get the fuck out of here.
That's impossible, right?
You're like, no way, that's, what is happening?
That's too much.
And then you're, and then like, two tries later, you're like, oh, wait, I see it.
I can see it.
I see it.
I see it.
Yeah, yeah, yeah.
Through the chaos, you're like, oh, it's not chaos, actually.
It's still a pattern.
It's, it's just a really loud pattern.
It's a loud, long pattern that requires your eyes to look for the lines and listen for the sounds and look for the cues and look for her animation.
Is she starting the dash up while the white lines are appearing?
While the bounces, did you count the bounces?
When I beat like the final boss, when I beat Widow, when I beat Last Judge, it took me a while.
But the times that I did it, I'm like, I'm gonna beat this motherfucker's ass in.
Yeah, yeah.
And I love
fucking Neo out here, just dodging all of their fucking bullshit.
And knowing that I'm like, okay, my goal is to not be there when the problem is there.
However, if I happen to fuck up and be there and the problem is suddenly here, quickly try to slash parry that.
You know, or
within a couple frames of your pogo, you are invincible,
and uh, the first like five or six frames of your roll in the air, you're invincible.
So, if you pogo, hit, and then roll as soon as the hit happens, you can roll through enemies.
Iframes,
oh shit, okay, it's tight, though, it is very tight, you need to be moving through them.
There's iframes on the pogo, wow, it's very small, it's just to make sure that the pogo doesn't keep you from launching into the contact damage on a successful hit.
Okay, so it's not the startup, but the active.
It's after the hit.
Okay.
Because if you pogo while the boss is moving, the boss can move into you.
So they don't want you to get hit on the hit.
That's fucking stupid.
While you're inside of that.
It's very small.
It's like two frames.
It's really minor.
Interesting.
Okay.
There was another boss there, too, that had a really chaotic second phase.
What the fuck was it?
It was a good one.
Ah, shit, I don't remember.
Anyway, yeah, no.
I will say, too, as well that
I'm enjoying the pacing of this a lot more than Hollow Knight.
I'm enjoying the.
so far, you know, like I've again, it's like the hours are getting put in,
but
I, yeah, I just,
it's a rewarding sense of like, okay, do I want to go back and, you know, like
scrape this area now that I have the wall climb, or do I want to go spend the money on this upgrade over here, go back and shop over there?
Like, there's always a good sense of like, you know,
exploring the map out in a, in a, um,
a balanced way that I'm feeling as I'm going through it.
You feel like you're about halfway through?
Well, I mean, no, after the conversations we've been having, I've been feeling.
So, the issue I had, I felt like I was halfway through the whole game.
Yeah, okay.
It was only at like the 99% mark where I was like, oh, no, I'm about to do it.
I'm about to be done.
Okay, so without the conversations we were having,
I wouldn't feel that way simply because
I would be syncing my
expectations to the amount of fights with lace that I have.
Right.
So I am currently waiting for,
if I hit lace two, then I go, okay, well, that means two-thirds, right?
That doesn't mean that.
No, but it should.
It ought to.
It should.
It ought to.
It could not mean that.
It could not mean that.
Yeah, it could not mean that.
But, you know,
if you do that and Beowulf is lying on the floor afterwards, you know what I mean?
Then, like, you know, it's like, yeah, I kind of, I'm kind of
putting my rival battles as
your spacers.
That's
a reasonable way to break that down.
A nice fight for every act would be good.
That would be appropriate.
Yeah.
but no no so far it's it's yeah it's absolutely phenomenal with that stuff and i just do yeah i do wish that like these things like uh those those aspects that i don't want to use it it sucks that it's such a big part of the game that i'm just going to completely ignore um
and you know i guess aspects you mean the crests the crests excuse me yeah i i got lucky i liked six of the seven sorry i liked five of the seven okay and there were three that i really liked.
There's one that is straight up better.
There's one that's broken, like
fucked up that it got into the game this way.
But it's kind of awesome that it is.
I stopped using it.
I started to use it and it was like, oh, I want to play the game.
I'm going to stop using this fucking thing.
I guess, you know, when you think of souls weapons, right, you're like, there's some,
if you're going, you know,
whatever it is, you can push towards like um
the best dex weapon or the best strength weapon or you know whatever the case is the
by the
by the end you're swinging the best dex weapon around or the best strength weapon around and the things you're fighting are just dying and you're seeing that like numeric value increase here um with
this
like you just gotta like you're gonna have to rely on that pogo way more often for platforming and other things that are not combat you know for defense.
So platforming is part of combat.
Yes, but that's kind of what I'm getting at, right?
Where I'm like, the weak sides of the kit of each crest are way more pronounced than in a Souls game where you can just ignore that move you never use.
You can take the kit.
You need every move.
You need every move, right?
You can ignore the moves you don't want in Souls games on the weapon that you're using that are useless, but not here.
You need them all and you need all those angles, you know?
The fact that the Reaper has an over slash and an underslash is already
not ideal for some situations, depending on where the enemy is positioned.
Oh, I've missed enemies that are right next to me because
it underslashes, and I'm like, they're above me, men.
Yeah, yeah, exactly.
You know,
but you know, that's that's all again, it's all in the balance, so fun stuff there.
Um, that's about it.
Um,
cool.
You want to thank some sponsors?
Let's do it.
Then afterwards we got to blitz through news because I feel like I'm going to die.
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Excuse me.
Got some congestion.
And
as we load up here, this week I got a new sponsor.
Ooh, new sponsor.
Indeed.
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All right.
So, yes, we touched on it a little earlier with 2XKO, but they dropped the early access
update.
We're going from closed beta to early access.
Straight up.
So,
okay, the bummer about this is I was hoping that the next phase would
be console ready.
But it's not, weirdly.
It's not.
So console is going to miss out on this first early access phase.
So still not done yet.
But October 7th, close beta is ending and early access begins.
Basically, that's going to be one last content reset.
Everything going after that will keep forever.
Yep.
And they introduced, so what are we going to get?
We're going to get a battle pass.
We're going to get combo trials.
We're going to get the cosmetics.
I saw a vi outfit that was like
awful it's the worst vi outfit in the league and it's the worst vi outfit here so i saw yeah i basically apparently in league of legends people are like oh it's that same one that we've all hated for a long time
god damn it um
but uh
with this comes the explanation that there will be five seasons per year and each season will come with a new champ so including the one starting on October 7th.
So, October 7th?
Hey, guess what?
It's going to be fucking Timo.
It's Teemo Day.
Yeah.
And
then now we have.
Today the game will become good.
And just keep, yeah, just those goal posts are now attached to your back, by the way.
Oh, yeah, no.
Goal post one is Blitzkrank.
Goal post two is Twito.
Yeah.
There we go.
Okay, perfect.
Yes.
Done and done.
Yeah, I mean, my goalposts were Alawi and Vi, so we're set, you know, Valawi for life.
But
no, I
do see here that if you do some quick maths, what this tells us is five per year.
And you know what?
That's fair.
That's probably the right number.
I would say that
consider five per year is what we would consider standard in a, in a, in a fighting game.
You want to like the fact that you had some season passes that came out with four was like, eh, Street Fighter, you know, that sucks.
We hope you kind of hope it's at least five each time.
Um,
I think uh
going above that is like always
that's great if you could get six or whatever, but I don't know how many things are able to deliver that.
I think five for a year per each season is reasonable.
Um,
and four would have felt too small, and six would probably be unreasonable.
I think I imagine I could imagine, right?
Um,
and yeah, five seasons in a year means, you know, you're getting,
you know, you're getting basically two and a half months for each character, which is a decent turnaround, I'd say.
I think that's.
Someone said that this means at the end of 2026, we'll only have 15.
That's not true because Timo is coming out in 2025.
So at the end of 2026, there will be 16 characters.
And
alongside this announcement, there was also the, which is cool.
This is nice.
I was kind of wondering what they're going to do with the official stuff.
And there's going to be sponsored local tournaments.
Community-run events are going to have the first Impact program, which is okay.
That's cool.
That's nice.
Bonus prize for duos that win the tournaments, which is encouraging people to go and sign up as two, which is cool.
I like that idea.
Is the bonus prize fucking double the fucking cash?
No, but
that's wrong then.
If you will depends, could you win solo?
You know,
I don't know.
What if you are a team of two, but one, but you're playing Juggernaut?
What if someone sits there and then just collects the prize?
Yeah.
You know?
I'm hoping.
Yeah.
So that's a, I think that's a, that's a reasonable start.
And, you know, we'll see what happens if, because like, yeah, of course, the, the, the thing that every,
uh, uh, we've established with each game as it starts is like, okay, are you going to do the million-dollar, you know, grand prize?
What's the situation going to be for that stuff?
But, uh, keeping it, keeping it encouraging on the locals is good.
Um,
I, I, I think
now more than ever is a time when locals being supported is, is extra important
because, you know, to quote Jiuna, who had one of the better takes talking about all the recent Saudi nonsense and bullshit going on with FGC stuff and the buyout,
you can go chase the esports bag, but make sure to support your actual local community.
Because once that esports bag dries up, because the people who are buying it are not invested in the long-term future of the games or community, once that goes away and the fat is over and the cash is no longer something that they're willing to sports wash over, then you're going to only have your local communities left.
And if they dried up and are husks of what they used to be, you have nowhere to turn.
So, now more than ever, it's important to support that shit.
Um, that being said, shout outs to UMad that ran this weekend.
Uh, I saw uh, Reggie jumped on commentary with Jimmy Bones for a bit there.
Seems to be doing all right.
Um,
so that was what we got from the official announcement.
Uh, then
there were some unofficial announcements that occurred.
Yeah.
Yeah.
But this time around, a little more credible, a little more.
These are not unplanned.
This is a little, this is more.
This is not planned.
This is a little more
in the traditional sense.
A data miner has cracked open the code, and it looks like we've got voice lines for characters that are not in the game yet.
Yeah, so Warwick and Caitlin are obvious because they're in Arcane.
So I did not, first of all, I did not know that
their dad was a Wolfman character from the original base game.
I had no idea that was a thing.
He's not.
That's an original character?
No, it's only from Arcane.
But there's a Wolfman called Warwick in League of Legends.
Yeah, and in League of Legends, he's not their dad.
Oh, the connection is from Arcane.
I see, I see, I see.
Okay, okay.
But the tailbane Wolfman existed already.
Yes, okay.
Right.
He's a jungler, man.
So uh
did
but Arkane just calls him um
whatchamacallit?
Um what's her dad's name?
Vander.
Vander.
Arcane just calls him.
Some of the dialogue in that those leaks.
She's like, can I call you Vander instead?
Okay.
But Vander is a character that only exists in Arcane.
In Arkane.
Did any for any of you guys that knows League, were the back electric things or whatever kind of like, did that clue you in that there was a connection to the Wolfman at all?
Or is this just like out of nowhere?
No, no.
It's the fucking Wolfman.
And then Arcane was like, let's connect these things.
What I mean to say is, while watching Arcane,
did you catch that they were making Vander into
Warwick?
People predicted it.
People predicted it in episode three.
Okay.
Season one.
Okay, okay, okay.
Gotcha.
I predicted it in episode three of season one.
I don't even fucking play league.
Gotcha.
Okay.
So then there's that, and then there's a bunch of making fun of Caitlin and her hat
and cops and stuff.
So it's like, okay, those are coming.
And then there's the voice lines that are just ripped raw from
the game that are like from League of Legends directly,
including
Thresh,
Riven,
Cassiopeia,
really,
really
there is a snake lady voice going.
So
you might be getting
fucking way Cassio is gonna make it into that fucking game.
There is that's placeholder for sure.
The sound effects that were pulled from the data are Riven,
Thresh,
Cassiopeia,
Olaf,
Katarina,
and Rise.
Okay, so
I would have told you
Riven?
Yeah, no, that, yeah, no, they'd all, yeah, yeah, Rise would, yeah, no, yeah, no,
so is Rise like a kind of blue zombie, or what is like, he's just, I see, I, I'm, it's like a, I see a ghost undead looking guy with like blue aura and he looks like i i can't quite tell what his deal is but he looks like a i don't give a shit at him about all he's a wizard okay okay um
that's that's a freak ribbon's ribbon's a fighting game character though her sword grows right it looks like a sword that's detached in pieces okay uh he's a rune terra wizard okay um
Olaf is a Viking.
That appears to be a Viking man.
There's some loser picks on that list, so I hope they get thrown in the trash.
Thresh, I think everyone was talking about the whole time.
Yeah, no, Thresh was Thresh would be the
because Thresh provides the box
for your fighting game.
Thresh's big deal is that he puts you in the box, and you can't leave the box or you die.
Okay.
Is Thresh like a necromancer or like a evil shit head zombie?
But
his kit is about restricting your movement.
Yeah, well,
he's
a hook guy like Blitz.
Okay.
But instead of playing top, he plays support.
Okay.
He's healer.
What you know about this snack lady?
What's going on?
What's going on with this?
I know.
I don't give a fuck about her at all.
What's going on with SNEC?
No, I don't give a shit.
No.
Nothing for the SNEC, though?
No, man.
Okay, well.
I would have expected you to say, like, Pike.
Plays on right.
Which one's that?
Pike's like a
thief that swims around and stabs you with fish stuff.
Oh, okay.
Yeah, there's a design.
Sure.
Sure.
You want a fucking winner?
You put Tom Kench in there, man.
T-O-M?
T-A-H-M
space K-E-N-C-H.
Oh, yeah.
That dude fucking rules.
Oh, yeah.
That's a Skullgirls character.
That guy's in the background of one of the Skullgirl stages.
That's a sick ass dude.
Hell yeah.
That's phenomenal.
Fiddlesticks needs to be in there.
I can put out a list for you, and I barely play league.
And
I feel like even though everyone has different favorites, there's like a huge amount of characters that almost everyone would agree are absolute slam fucking dunks.
It's weird they have not talked about a character named Set.
He is a pro wrestler.
Oh,
okay.
Like,
it's fucking strange that he did no one.
Or Samira.
Samira, is that my thing?
Yeah, Samira, yeah.
Oh, buff shirtless man?
No, not Samira.
The other
sitting on his throne?
Yeah, okay.
Yeah.
Yeah.
Samira appears to be
gun lady.
Yeah, it's Dante.
She's Dante.
Oh, okay.
She's literally Dante.
I mean, I said before I saw the Lee Sin monk men as well.
You know, I think there's some.
Fuck Lee Sin.
No, no.
Fuck you.
No martial arts.
Oh, no.
You can get martial arts in there, but fuck Lee Sin.
In league?
He seems to go, fuck his ass.
In league specifically?
Shit.
Oh, okay.
Okay,
established hatred.
Right.
No, he's just fucking boring and lame.
A blind monk doing martial arts is, I mean, I'm interested in that.
On that roster, he ends up being really, really dull.
Okay.
Because I'm thinking of Iron Fist and Marvel, you know, like, I think that shit's dope.
I'm
down.
A zero in the fucking game.
That'd be fucking awesome.
The sand clones and shit.
But
I would love to see
a necromancer that
has puppet characters characters that could
that's a zir that's the character I just said yeah okay okay that that would be great Zir and Viego would be like that or um that'd be fun oh what's the what's the guy Yorick yeah Yorick oh he's cool um notably uh uh absent from this leak list is Garen right
Garen Garen will never
the only the only possibility of Garen entering into 2x KO is a costume for a costume for Darius yeah
alt costumes.
Similarly, Nautilus and Blitzkrank have so much overlap that the only way Nautilus is going to get in is as a costume for Blitz.
Okay, so this is my thought, right?
How upset would, as a person who doesn't give a fuck, I'm like, that would be, I could see there being like a full skin line and like kit adjustment.
So you have an Echo Fighter in the form of Garen for Darius, right?
But would fans of Garen
luckily, there are no fans of Garen.
So would people that are fans of the original character be upset with them being Echo Fighters to fit them in there?
I think that Garen fans would
be unable to complain from within their beige rooms with no music
while eating their untoasted white bread.
Because I don't know how many Echo Fighters could exist off the main roster, but in terms of scratching the itch of people being satisfied with having one or the other,
that could be something, right?
At the same time, though, you got to put
Ryu and Ken on two different slots on that character select screen in Smash, right?
You got to have Simon
and Richter on their own slots, right?
So if you pick Darius and then it's like, oh, Garen outfit and color, that's probably not the best way to show people that are looking for that character right off the bat.
But
are there that many Echo Fighters that could exist off of these characters?
There's some people that have really, really obvious overlap,
but
a lot of them are very unique.
So, okay, I saw a dude that looked like Thresh, but wasn't Thresh.
Was it Hot Thresh?
No.
It was a green demon-looking
thing.
There's four different characters that could be.
You could be talking about Mordecaiser.
You could be talking about Callista.
Hecarim?
Is it Hecarimarim?
Yeah, Hecarim's a centaur.
Let me get a better look.
Hecarum's a centaur that shoots ghosts at you.
Oh, oh, he's mounted on a...
Oh, there's four legs there.
Okay, okay.
I didn't see the rest of the body.
I just saw dark and green glowing
on a black background.
Ghost aesthetic is for every single ghost person from the Sunken Isles.
It's like
ghosts.
Okay.
Yeah, the art style, it was just, I just saw glowing.
I didn't see the legs there.
But what I am seeing is people going like.
I'll play fucking Hikara, man, fucking Centaur.
Yeah, let's do it.
The shortened term for P and Z
pilt over in
Zahn.
Yeah, being like, no, too much P and Z.
Oh, yeah, no, they need to stop that.
And by the way, Warwick and Kate are also from Piltover and Zon.
Okay.
That would make the roster 60, 70% Piltover and Zon, and like another 20% being like Sharima.
Yeah.
It's way too much.
They need, like, Ilawi is the only person from the Sunken Isles.
Noxis is the only person from,
sorry, Darius is the only person from Noxus.
They need more characters from different regions.
Braum is the only person from Fraylord.
Arcane's the most popular thing related to League that's spin off of it.
So, every single character in that is going to get in eventually.
Yeah,
and then Rune Terra, second, and then
the Sunken Isles,
yeah.
Sunken Isles is fairly popular.
Uh, everyone in Sunken Isles is in the game right now, except for Misfortune.
Okay,
like the starting lineup for 2xKO was like, did you play Sunken Isles?
No, not Sunkenkles.
Sorry, Ruined King.
Ruined King.
Okay.
Because
what I don't know is, I know Arcane's very popular.
What I don't know is the level of, of course, we're going to do Arcane.
It's the most popular thing ever.
What are you stupid?
Yeah, well, they have to be careful with that because
that is a horribly one-sided roster.
That's what I'm wondering is what that ends up looking like.
Very one-sided.
Yeah.
No, that big, dumb fish guy looks cool.
I'd be definitely
fucking real.
That's fun.
There's some real winners in that roster.
But for now,
this is what the leaks are showing.
So, interesting.
I believe the ones that have Jinx voice lines talking to them a lot more than the ones that are just placeholder from actual league.
A million percent because a grunt and a sound effect doesn't necessarily confirm anything, for sure.
But you do get voice actors to record lines in advance so that you don't have to do multiple sessions and come back on it in an inconvenient way.
All right, moving on from there,
we got to see the CG horses, baby.
They look great.
In steel ball run, they're going to do the horsies.
They're going to do it.
First trailer dropped just today,
and the CG horses
looked like they worked just great.
So they did all their tests.
Perfect.
We got a preview of the voices as well.
Up till now, these characters were all just voiced in our heads, and then later into the game in All-Star Battle and stuff.
But what we heard is pretty interesting.
I never would have imagined it, but Mr.
Steel is voiced by Abdul in part three.
And I'm like, yeah, okay, it works.
I can see that.
And then
Gyro, he does the fucking smile with the grills, and he drops a little nyah.
And I was like, yeah, all right.
I just need to hear the laugh and you're satisfied, right?
It's kind of, you know,
that sold me on it.
And
I'm curious to see what the other voices are going to sound like.
Johnny sounds like a desperate main character full of burning vigor.
So that's fantastic as well.
Yeah, the only thing I can say is I love the big band sack sound that is staple to the Jojo themes and this is a new when you hear the music in the background of this trailer you hear like a big saxy
you know like it's cool but me i want way more western guitar strumming for this story for this i want to hear cowboy music
over the horses and the hats and the and the and the dusty trails over this.
So I really hope that they don't kind of like lean too much into the same big band sound
for the identity of Jojo without bringing enough cowboy to it.
So we'll see.
We'll see.
It's only a tiny little
sliver of one song.
Yeah.
But it would be really cool to get
an intro that's kind of like Ennio Morikone sort of themed, you know.
That would be great.
Or is it Enrico?
Did I get that wrong?
Enrico?
I thought it was Ennio.
I think it's Ennio as well, but yeah, I was right.
Ennio Moricone.
So we're going to get some, hopefully, spaghetti western music kicking in there at some point.
I also like,
yeah, there's a little just kind of seeing some of those scenes and sites and stuff, I'm like, I'm like, oh yeah, fuck yeah, let's go.
Best part incoming.
Like, I'm just, I'm, I want to hear that line read of the first line, you know,
which I don't know if you know it, but like the first line in Steel, the first line in Steelball Run is, this is the story of how I learned to walk.
How did you learn to walk?
Which is fucking great.
Oh, yeah.
Like, oh, yeah.
Oh, yeah.
It's, it's, I, it's bars.
It's fucking bars.
Steelball run is so good, dude.
Um,
yeah, you want to put your hands up and, and scorses it.
Speaking of absolute cinema,
um,
Kojima Productions had its 10th anniversary live stream beyond the strand, and they dropped a bunch of promos for all those Koji Pro projects.
Hey, dude, we're gonna do it with PT anyway.
We're gonna yeah, we're doing it anyway, though.
We're just gonna do it anyway.
Fuck you.
Okay, you know what's unfair?
You know what's unfair?
The fucking sound of a crying baby doesn't fucking hit the same anymore.
Now, the sound of a crying baby is a real deep guttural problem.
I hate it.
It makes me so much more uncomfortable than ever.
Oh, really?
Yeah.
Oh, I'm totally the opposite.
Oh, it means nothing?
I was much more unnerved about babies crying before I heard one a lot.
Okay, okay, okay.
So there's levels to it.
The sound of a baby crying before
was bad, but now when I know what the fake cry is, I'm like, oh, you're fine, right?
Yeah.
Then level two is, okay, something's wrong.
And the high-pitched shrill is like, oh my God, get over there.
Yeah, but, but then I'm like, well, it's not mine, though.
Okay.
Well, no.
Um,
I, I know, I am no longer uh heightened by the sound of a low-level level one cry.
And a level two cry is manageable.
level three to level five are a problem you know um
i didn't even know there was a level five i discovered for the first time um as we as we get a month into this thing um
we got to see as well yeah first person it's horror hey guess what sounds behind you whispers a creepy table of candles first person walking through doors and some shit coming up behind you is terrifying yeah kojima still knows how to make you shit your pants No problem.
Poopy your pants.
Great.
Get a poop.
Then we saw a poster for FizzInt,
the tactical espionage action game.
And fuck me.
That's a cool poster with a cool character.
And it says, here comes the feeling.
And yeah.
I definitely don't miss Solid Snake.
I don't miss him.
No, no.
Well, look at the jacket, though, right?
This is different.
This is a different guy with a cool jacket.
It's the same fucking guy.
He's got a coat.
Shut up.
That looks cool.
That I just am like, whatever is going on with the other stuff, deep, deep down inside, like,
I'm going to make my own snake with black jacket hookers.
Yeah.
Again and again and again and again.
You can't stop me.
Oh, boy.
Yeah, let's see.
Let's see what the deal is.
I wonder if Physit's twists are going to just play off of being not snake in certain moments, you know?
Yeah, like The twist is that I'm just expecting you to expect Metal Gear.
Then we got a little more about the Death Stranding film adaptation.
Hooray!
It's going to be an original story set in the world of the games.
So,
not adapting them directly.
Good, don't adapt it.
That'd be stupid.
That'd be stupid.
And it's an 824 film, so you're going to get that kind of indie budget feeling, I suppose.
but um
the
complimentary story that does not have to fuck with any of the existing continuity or canon or whatever great is always the best way to approach this uh and then they dropped a trailer for the anime they're working on as well called mosquito which is that sam that that guy's fighting i don't think it is he has a little ponytail he has a little hair bun but that's not that doesn't look like sam that doesn't look like anything art style is quite uh
quite distinctive.
It could be Sam.
But Sam can't do anime slide run punches like that.
Oh, dude, everyone in that anime is going to be able to do that shit.
Okay.
This is how it is when you draw it in that art style.
It is weird to see that art style with the characters are moving like fucking My Hero Academia characters doing sliding attacks to each other, but it's just porters punching each other.
Also, wait a second.
Sam can do like a Superman punch while like carrying like 250 kilos of shit.
Like absolutely nuts.
Sam's a beast.
Okay, well, the Sam I'm thinking of in my Death Tranding 1 game is the guy that, you know, he has weight on his back, but he still
rucks and trucks and shoots and drives.
Think about how much weight you could put on your back before like falling over.
Okay, but then
like...
The punches you could still throw.
Sure, but like the hypothetical versus snake who backflips off the missile, right?
I'm going to just tell you this right now.
Wooly, in Death Straining 2, Sam has a bunch of fucking moves.
Okay.
He's got moves, dog.
Okay.
There's a lot.
That I don't know them yet.
He can do a Psycho Crusher.
That's sick.
That's hot.
We saw all of that.
And
yeah, that's cool.
And some of the cast as well
for Physant.
But we're, yeah, sounds fine.
Knock is OD's title or subtitle, OD knock.
Oh, no, I think that's the name of the trailer.
Is that what it is?
Okay, the knock trailer.
I think that's what they're doing.
I think they're doing that hyper-pretentious thing where it's like, this is the knock trailer.
Okay, okay.
And then, yeah, showing face scans of the characters, mocap seems to be the
early promo material for all this stuff.
So,
I'm
I'm really excited to see this jacket design in Fizzent more than anything today.
Like the coolest thing I saw today was that that coat and I want to see that rotated around and I want to see if this poster is going to
live up to the energy or if it's going to be another
situation where the concept art is so much sicker than the 3D model could ever deliver.
I don't think it's going to be able to live up to that piece of art floating around, man.
That piece of art doesn't have to coexist with gravity or physics.
Yeah, I just,
you know, I just, okay, we're never,
we might in
our lifetimes, but I don't think we're going to get a Yoji Shinkawa game that like truly, truly, truly captures that.
Because I also don't know how you do that.
You You know what I mean?
It's similar to how, like, we're never going to see Yoshitaka Amano's fucking real vision put forth into a game.
No, but the closest you can get is the girl in the egg
that I described the other week.
Even that isn't like his art put to fucking motion.
These guys, their art exists in a still form.
It's too all over the place.
But, you know, every once in a while you grasp at it with things like Okami and watercolory painterly strokes and shit.
So, you know,
we can see something.
My eyes were opened by watching that Slam Dunk movie get, in a way,'s art style, like, not vagabond level, but, like, it got to a point that was quite, quite impressive.
So, you know,
I would love to see anything experimental trying it out.
Anyway, cool cool stuff coming from Koji Pro.
And then the only other bits were,
did you see Ananta?
I did.
I saw a little bit of it when we were sitting around.
What the fuck is this anime thing?
It appears to be a Sony,
but everything, everything.
It's just anime characters from a gatcha game.
I literally thought it was like Hoyo versus next fucking game.
But they're making jokes, and then he's Spider-Man swinging, and then there's GTA and Yakuza bits, and I don't really know what's happening.
I mean, I saw a fox girl with fat boobs, so, I mean, it's probably got some value.
A gacha game with no gacha?
What does that even mean?
Like, I don't...
Hey, hey, we'll get to you.
You chill.
You chill out.
I'm being yelled at.
Okay, okay.
Yeah, I just
don't know how to parse anything I saw in that trailer.
But it appears to just be a mashup of all things
in a nonsense way.
And I'm guessing that's the deal.
I guess the bit is like we're making fun of everything a little bit.
So the genre will suddenly become whatever.
I have no idea.
It looks like GTA just animated.
Yeah.
Boost okay?
He's mad at me because he usually eats at three o'clock.
Okay.
But we took our break at an awkward time, so I was planning to finish around now.
And so now he's like super pissed.
And he's like, where's my food, bitch?
Oh, okay.
Well, let's wrap it up then.
As you can see, he can move around real good
despite being horribly crippled.
Okay.
Especially when he's hungry.
I just found that, like, speaking of Sony, the absolute audacity
of
Tencent
in the
Horizon Zero Dawn.
Sony is suing Tencent for the light of Motiram, which has the
fucking Horizon Zero Dawn at home story that we told you a couple of weeks ago, where it's just like...
Yeah, and they're like, nah, man, that shit's legit as hell.
They're actually fighting it.
They're going, no, it's not a clone.
And how dare you accuse us of that?
And
Sony is not aimed at fighting off piracy or plagiarism or any genuine intellectual property threat.
This is an attempt to fence off a well-trodden corner of pop culture and declare it Sony's exclusive domain.
They're sitting smugly and filing their motion to dismiss, going, this is totally original, and Sony doesn't own the idea of these things or whatever.
And you're doing it while you are one-to-one lifting shit from Horizon Zero, Don.
It's such an asshole move.
I think this falls under a rule that I would like, I try and bring up every now and then about the legal process, which is a rule that I think judges should be able to use every now and then, which is called the get the fuck out of here rule, where every now and then judges get the ability to go, get the fuck out of here.
So, what are you talking about?
Unfortunately, what you're describing does not exist in all places, but New York State does have a frivolous lawsuit
law where you can basically,
a part of a countersuit can be that you can determine that the person filing it was that it was frivolous
and was wasting everybody's time.
And then they would have to pay all the damages and pay for the cost of lawyers and pay for wasting everyone's time.
And it's really expensive if you try to be a litigious asshole for no reason.
Right.
Now,
in this type of instance, it's just funny because like they're standing here smugly smirking and going like, what are you talking about?
This is totally original.
And at the same time, by the way,
right after Pocopia got announced,
Pal World announced Pal Farm.
Yeah, man.
It's fucking different.
Don't you see what different it is?
It's so different.
Fucking Christ.
That's really funny.
All right.
Anyways, y'all, let's take some letters.
If you want to send it a letter, send it to CastleSuperBeastmail, gmail.com.
That's castle superbeastmail, gmail.com.
Can you see how much stronger this dog is getting now that he's hungry?
Oh, my God.
Oh, my God.
Those eyes are bigger and wider than I've ever seen.
He's horrible.
Aren't they ugly?
Oh, he's so ugly.
I love you.
Treasure Vault asks, Dare Grandpa and Pop Pop, swords are lame, hammers are rad.
Which is best?
Clubs are also accepted.
Contenders include,
well, what's the best hammer?
Contenders include Leto's Great Hammer from Dark Souls 3.
makes you flip and do big smashes Smelter Hammer or drumstick from DS2 pancaker of problems.
The Monster Hunter Hammer charges up a big hit.
Kirby Hammer solves all problems.
Lies of P Wrench Head on the Police Baton handle will carry you through the whole game.
Yeah,
what's best hammer?
I have a absolute soft spot and super love in my heart for the Kirby Hammer.
That fucking mallet is beautiful.
I also think
Mjolnir is pretty cool, you know,
because of the stylishness of the fact that you can make it come back to you.
But I always always felt that like the big old fantasy hammers of Big Smash, like, that's cool and all, but a real Warhammer with like a small head and a spike on the back is dope as fuck.
And I feel like real warhammers are not represented enough.
And I think that they're versatile weapons that are very scary and terrifying because of the point of putting all that force on a specific
small point.
It's really threatening.
And I think those are cool as a pole arm.
So I want to see more real Warhammers.
I'm going to give a tie between
the Thunder Hammer from Warhammer, the 40k version, the one that Space Marines use to hit fucking demons in the face with.
Okay.
And Bloodborne's Boom Hammer, which is essentially just a gunpowder charge that hitting the enemy enemy with causes it to ignite and explode.
That's good.
Yep.
Nope, that's sick.
Does anyone have any?
Are there like, yeah, I'm just like, I feel like
there's the pole arm.
Sorry, Souls Games had the polearm hammer
at some point, right?
There's a couple of those, but it's pretty rare.
Yeah.
Anyway, those are good.
Those are good.
I'm also going to say
sketchy-looking guy on the street with a regular hammer.
A regular tool hammer from Canadian Tire.
Yeah.
This is also a problem.
That's also like a really cool hammer.
That's a human.
Yeah, that is an issue you have to deal with.
And I would put that aura as threatening as a big old dwarf with a big old fucking giant
big as me hammer as well.
True stuff.
All right.
That'll do it.
All right, everybody.
Have a good week.
Take care.