64: Next Fest is Here! We Played The Demos!
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Transcript
Since you've been young!
What if Juliet got a second chance at life after Romeo and Juliet, created by the Emmy-winning writer from Schitt's Creek and pop music's number one hitmaker, playing October 7th through 12th at the San Jose Center for the Performing Arts?
Yeah, yeah, you know what time it is?
It's time for the Geek Industri podcast.
Mega Rand, Jesse and Dija, what up?
Let's go!
Yo, it's the weekend!
Yeah, it's time to geek out.
Let it begin!
Go on, stream and shout.
Another end of another long week.
Got a job and a kid, I know that you all beat.
So, take a second, grab a drink, and vibe while we catch you up in just a matter of time.
On gaming, comics, whatever you're doing.
If you're nerdy like us, then you know you should tune in.
Thank you for sharing our world with us.
Now follow, subscribe, and turn this up.
Yo, it's the weekend.
Yeah, it's time to geek out.
Let it begin.
Go on, stream and shout.
It's Jesse and Dodger.
So give them a follow.
Number one, Geek Podcast, without a doubt.
Hello, everybody, and welcome to Geekenders.
Oh, my gosh, you secretly put that on.
I didn't even realize.
Oh, hello.
Oh, hello, there.
Oh, my God.
I decided to wear my candy necklace for you.
The same one that you once were wearing, except it's too small to fit around my fat head.
Hold on.
You said that you held that like a rosary in a movie and chomped the whole thing.
Well, that's why it's well, not the whole, whoa, not the whole thing.
I chomped on it.
There's still some left.
I saved it for this bit.
Oh, I see.
Yeah.
You knew that there was going to be a bit to do.
No, I did not know there was going to be a bit.
I just, you can only eat so much of a candy necklace before you're like, that's a lot of candy necklace.
And then, so I just put it down.
It was on my desk for some time.
And now I'm back with it.
And I was going to do a bit where I ate it like you were eating it.
But then as I tried to put it on, I realized my head is just too fat.
And so it got to here.
And I didn't want to break it.
So I stopped.
So this is what it is.
Here's the inherent problem.
Yeah.
It's grinding into my skull.
And the candy is,
I think, slowly starting to melt into my skin.
And I don't know that that's good.
That doesn't seem good.
So I feel like maybe I should take it off.
But for the goof, I also like kind of think
the hipster girl look is for me.
Honestly, not even goofing you.
Those colors are really nice with like your complexion and hair color.
I will say I think like a light green, a light yellow.
I feel, yeah.
You might be a pastel girly, dude.
You should try wearing more pastels.
Maybe that's going to be my thing from now on.
I'm going to get the...
We're coming into spring.
It's the time.
Yeah, like peach jeans.
Like corduroy peach jeans.
Yeah.
And I'll wear those around with a shirt that says like, everybody loves you.
And then, you know, like, I'll do it, and I'll have like, uh, you know,
good vibes.
Yeah.
You already have good vibes always.
Thank you.
Thank you.
And that's what this is about.
This represents that.
This is why I'd be a good hipster girly.
Like, I could see me
big hat,
like, uh, one of those,
like, sewn together.
Hold on.
You know, like a big sun hat.
Like a big sun hat.
Yes.
That's a flower in it.
Got it.
Right.
And then I have, what's that that thing?
It's kind of like a shirt, but you can just see through the damn thing.
It looks like it was quilted.
Like a mesh.
Or.
Kind of, but it's like sewn.
You know, it's like made of yarn, but it's mesh.
And they'll wear it over like, I don't know, a bikini or some nonsense.
Look, I don't know what you do.
Do you think I, Jesse Cox, the guy who's wore the same shirt like 18 times on this show, has a sense of fashion?
That's not true.
That's, I don't know.
I just see the, yeah, the crochet.
I see that.
And then they're like, I'm in touch with my feminine witch.
And I'm like, yeah, that's cool.
That's
right.
That's how I view myself.
Can I be honest with you?
I was about to wear the exact same fleece that I wore last week and then went,
I should probably swap into a different.
I should probably
live your life.
Don't let people tell you what to do.
I've gotten so comfortable with not being on camera that I'm hyper-aware of what, like what i'm doing when i am on camera now does that make sense
i do
understand you but also
you've been on camera so much in the last 15 years it's true that i'm still shocked it affects you in such a way
i don't know if it's just because
of you as a person or if it's a woman on internet thing sure or if it's like i don't don't know what it is but for me the more i'm on camera the more i'm like look at that big stupid dope whatever that's me
like yeah that guy's not gonna get any better let's just it's fine i'm all right however i look is okay
and i don't know if that's because i'm not over here like let me again if i was
These bags under my eyes would be covered up.
Like, I would, I'm color correcting and contouring.
I would look gorgeous.
I'm just saying, men, we screwed up.
We all screwed up.
This whole like,
ugh, makeup.
No, we screwed up.
We should have done like they did the foppish dudes in the, in the, like, 1700s.
Y'all just got on board a while ago.
Hello.
Yeah.
We should have stayed there.
Yeah.
Because sometimes I think, man, I would look good in some eyeliner.
I could really do a whole thing, be like, I'm fabulous.
And y'all don't get it.
And
eyeliner is rough, dude.
Eyeliner is like a hard, a hard thing to nail down when you're sitting.
Well, yeah, I mean, that's why I'm not doing it.
I'm no fool.
Yeah.
Yeah.
No, that's why.
I would say, like, Jesse, if you want to wear eyeliner, wear eyeliner.
And I generally do feel that way, but like eyeliner as a makeup thing to start learning sucks ass.
It really does.
As a man who has done a lot of
like theater stuff and on-camera stuff.
You know, they put on makeup so you don't like look like a pale ghost when you're on film.
Um and having done that, nah, no, no.
In theory, I like the idea that guys should have the option to like dollar self up and look hot.
Here's the problem.
Having done it, nah, that's trash.
I hate it.
No, not a fan.
My skin always breaks out.
My eyes always get filled with gunk.
I hate it.
Oh, no, makeup's trash, but I like the concept.
I do have a
thing that I think should be established is that the sort of makeup that you wind up putting on for camera, for theater, et cetera, is always going to be a lot thicker and more uncomfortable than actual day-to-day makeup.
And I don't know that you're not going to be able to do that.
All right, now you're seeing
me again on the concept to wear day-to-day makeup, which is a lot lighter.
Yes.
Sure, sure, sure.
I like that, but I feel like like as a man in order to establish our manly dominance we should have much more makeup than women you know what i mean like if you dainfully put on makeup to go big even on yeah you look good i just put it on and i blushed up my cheeks coward you're you're you're barely a man at that point you need to go full on like war paint every day I'm talking glitter eyebrows.
I'm talking like,
you know, you can make like those like those like streaks on your eyes that look like you're a crying zombie.
Like, we can get crazy with it.
I'm just saying, I like the idea of makeup, but as men, we need to come hard with it.
We can't just let like, oh, I got all pretty.
No, dude, you got to like
cover your face.
That's what I'm saying.
I think that would be, uh, that'd be cool.
I feel like you established two opposite things.
I feel like I didn't think about this at all and was just doing a bit and then you kept asking me questions and I yes, and did you the entire time you did
it just we wound up coming full circle from like
makeup's trash and we should never wear it to we should all be wearing it and we should wear more I must trust you I gave no thought to any of that That wasn't a thing I came prepared with.
It was a goof.
I just goofed.
And
you kept saying questions and I kept saying answers and here we are.
Here we are.
I'm going to get a message.
So it's like, so what are your real thoughts on men in makeup?
Like, I don't have thoughts on that.
Clearly,
I literally
have no concise thoughts.
That was gibberish.
What just happened here?
I'm still distracted by the candy necklace on your head, to be honest.
You should be.
That's the point.
It's beautiful.
Thank you.
I want you to look up here, not down here.
Hey, I'm up here.
Hey, I'm up here, ladies.
I'm up here.
Okay,
how's your week been, dude?
Great.
Great.
Boy, oh, boy.
Was it a fun week for those in the gaming space?
If you like free games and you have Steam, this was a great week for you.
There was so much crap that I don't want to use crap.
Crap is not the right word here.
There's so much great video games.
This is a better word for that.
But
you had a plethora of options.
It was awesome.
I was very, very thrilled.
Did you play a bunch of them?
I know you definitely definitely played more than me for sure.
I'm trying to count how many I played one sec.
This week, I'll just like rattle off some of the ones that I tried because I was surprised that a lot of them were
longer than expected.
So,
you know, we had, I believe it's called AI Confidential is one of the ones that I played.
Did you play that?
So,
I think I played 29 demos.
I think I played 29.
29.
You crushed me.
Wow.
Anyways, so I did not play that one, though.
AI Confidential is like an hour and a half-ish demo.
I don't know what the final version of the game's going to be, but at least from the demo, you got to experience a full cycle of, I guess, gameplay loop where you are an AI technician in the future.
And you, at least in the demo, you go to a streamer's house.
And the streamer, who is the most annoying, awful person who ever lived, he is out of town, and his dog is there, and his AI dog companion is supposed to be taking care of his dog.
So when you get there, and again, the game, visually and stylized-wise, is very like, happy future, everything's cool, except there's like this weird undercurrent of like, something.
So, a great example is you get to the house.
The dog is missing, and the AI is like terrified, and there's a broken stuff all over the house.
And your job is to figure out what the hell happened.
But everything is like super nice and super friendly.
The AIs that exist in the house are like, oh, sure thing, whatever you want.
Like we'll help you out.
You're like, what, what's going on here?
The best is that the trash compactor in the backyard sounds like Arnold Schwarzenegger, which is amazing.
He's like, I've got to mulge it.
Give me a mulch.
Yeah.
Yes.
That's the whole thing.
And
it is super, I don't want to spoil it, obviously, for people to play the demo, but it's super interesting.
Mechanically, it is
you interact with something and then you determine how to fix it.
And think of it like,
I don't want to say don't nod, but like one of those where, you know, you're making choices, and those choices will affect different things, and there's an outcome at the end of the scenario.
So in this case,
you have got to figure out what happened to this dog.
You have got to get this robot AI dog walker thing fixed, and you have to clean up the apartment before this guy gets home that night.
And so you're kind of like going through, making choices, figuring out how to do it.
And there's different options to do it.
So, for example, you can change different things about the AI little robot dog, where
when you reset it, it gives you two options.
Now, one of them, I don't know what it did, but because the AI was freaking out, I thought, oh, let's set it so he's more chill.
And what ended up happening is the AI was like, hey, man, life's crazy.
And it's all right.
We'll figure this out together, bud.
And I was like, what?
Just, oh, no.
And I was terrified that the owner, this, this hyper streamer, would be like, oh, no, what are you doing?
It was, the result was very funny.
And I love that.
But it, it felt like a full game, but it was just one
part of it.
And then at the end, you get like a whole, this is what you, you know, your boss wanted.
This is what you did.
And this is the outcome.
And then it's like, all right, guess we'll go to the next job.
And that was pretty fun.
I liked that.
I thought that was a neat concept for a game.
Very interesting to play.
I think you would probably get a kick out of it.
Yeah, that sounds really cool.
So once you finish that
task, then it would give you a new one.
So like the general task is,
you're an AI repair man who works for a big AI company and you're sent by the company to this guy's house.
He's out of town and you're talking to him as because he calls in to check on you and he's like, I'm coming home tonight, dude.
And you're like, okay, all right.
And so when you're there, your first objective is find the robot companion.
And so you do.
And it's like, his camera's broken.
That's weird.
And he's got this weird short circuit.
That's strange.
Also, why is a potted plant broken?
And also, why was
trying to figure out what's happened?
Yeah.
And you can scan things and you can like, one of the parts is you're trying to find the dog and you scan the DNA and you're like, okay, well, we got to find this damn thing.
So let's track it down.
That kind of stuff.
I see.
And then you have to, you know, talk your way into opening consoles and
all the responses are via emote.
So if...
The, you know, the AI that opens doors is like, well, you know, we can't let you inside here.
Four little emotes, like the emojis, universal emojis will pop up.
And then you pick one and it will respond with that emotion.
The problem is, I clearly don't know what some emojis mean because there's one where it's like, this emoji,
that guy.
Yeah.
I always thought that was supposed to be like,
but I guess that's not what it is.
I use it.
Right?
Because when I responded to that,
like, ha ha ha.
Yeah, I, I, that's not, I didn't, like, there's one part where I was a little concerned about the dog.
I was like, what happened?
The dog's not around.
What happened to the dog?
And I asked everyone and no one's giving me a straight answer.
And so one of the responses was,
and I was like, oh, I'm going to say that because this seems really like, what the hell's going on?
And my guy did not respond the way a very
mass affecty
system where I'm like, well, surely I'd respond this way.
My guy was not doing that, which, you know, I always don't like, but it's fine.
I wasn't stressed about it.
Yeah.
It's got a, it's got a
neat sort of loop to it that I hope continues to be entertaining as you go forward into the story, but it gives you straight up a full story.
Like, if you just wanted to play one AI confidential story, you could do that.
And that's, it was neat.
I was like, all right, that's a solid start, indies.
Let's go.
Yeah.
I've got one.
One of, one of like, it might be my favorite demo that I played, but we played it on Spooky Day.
It's called
Am I Nima.
Did you see this one?
Not only did I see that one, it is literally, I'm looking at it right here on my list of ones that I have not gotten to yet.
So this is great.
You should absolutely play it.
It is so interesting.
The concept is
you're a little kid
and your mom is behaving really strangely around you.
At the start of the game, you're like tied to a chair, and your mom's like, Oh, you're just tied up for your safety because you hurt yourself, and I'm trying to make sure that you're all right.
But clearly, something's wrong, right?
And the actual gameplay is
you collect words
and try to connect them to then come up with new concepts and words to use.
So at first, this is expressed as like, oh, we probably hit our head and like, we're kind of confused, right?
So she'll like talk to you and, and you'll be like, oh, mom, that's my mom, right?
And you, you can say, all right, use the word mom to construct a sentence to use.
But The more that you play, the more that it's clear something very strange has happened and that this process process that you're doing mentally is out of necessity because of your current state of mind it's hard to talk about but because i really i really think you should play it i'm so i'm curious i'm on really interesting
minema is the name am i nima yeah there's it's so it's part of next fest but on the page there's no demo link so when you search for aminema there will be two things that pop up and one will say demo and one will be the just the game.
If you can
why is the demo
to their main page?
I don't know.
Sometimes games do that and it's
installing now.
Install the demo.
It's very good.
If you're watching this right now or listening to this and you're like, that sounds really cool, but I'm not good with scary stuff.
It's more unsettling.
than anything.
There's a lot of like descriptions of things and how characters are feeling that's really unsettling.
And there's clearly some like combative stuff between
the kid and the mom.
But yeah, I guess like play with caution.
Yeah.
But it's art-wise style, it screams you.
It's so cool.
If you art-wise, art direction-wise, if you like, art-wise, it looks like something you would absolutely love.
It's so good.
Yeah.
Hmm.
Yeah.
Downloading.
Looks very cool.
Yes.
I'm excited about it.
I love a good psychological horror.
So that's pretty cool.
Yes, yes, yes.
Total flip side.
Yeah.
In a totally different, not scary.
Have you played, it's called Ruffy?
No.
Ruffy.
Ruffy and, oh, my God.
The, the, oh, God, help me.
Why can't I remember the words of the title?
I had it written down to maybe look at, but I didn't.
And the Riverside.
Ruffy Riverside.
I
did not know what to think of this game going in.
I was like, oh, it's okay, like, you know, art-wise, it looks very cute, has a platform-y vibe, reminds me of sort of a modern N64 game.
Like, this is great.
I'll give it a shot, but like, you know, that's not really my jam, but I'll try it out.
I enjoyed myself so much playing this game.
It is insanely cute and very charming and endearing, and mechanically, very fun.
So
it is a game where you play as a little tiny guy, roughy, and you know, you do the normal things of jumping and bouncing and punching and all the things you would do in that sort of platformy style game.
But there's an additional mechanic where you can suck up attributes of things around you and incorporate that into the world.
So a great example is if you see water, you can suck up the water and then turn
something else into that water.
Or if there's ice, you can take ice and apply it to the water and now it's frozen over for a certain period of time, but now it's frozen over.
You can go on that.
Or you can take sand
and put that over the water and the water, it becomes sort of like quicksand.
You can turn things to stone if you have stone.
If you see a tree, you can pull out the wood and turn something wood.
So you can turn stone to wood.
If you need colors, right, something that's red, you can pull red from it and then
give that to something and make it red, right?
Like there's one guy who says, I remember when the photos used to be all red, and I'm sure that's a thing.
Like if you went in and you just started coloring the force red again, that might make something happen, right?
And so it has the same quality gameplay-wise as, you know, those older games where it's, okay, in order to unlock this door, you need four stars.
And there's two stars in this area and two stars in this area.
So that's how you get the four.
In order to unlock this, you get you know, you need seven stars, and then you can, you know, open new areas to explore.
The areas that were available in the demo are sort of a you know, your standard run around a town area, your
um waterfall in the middle of a forest.
You have to figure out how to get the chest that's there.
There's one that I absolutely loved.
It took me a minute to get, but you go to a
skate competition where people are skateboarding.
And the whole objective is in order to get both stars, you have to get 40,000 points.
And you literally are just doing, you know, on the ramps skateboard moves.
And I love that.
I was like, this is so, this doesn't need to be here.
This is so charming.
There's one where you're on the beach and there's stuff out in the water, but in order to get out to it, you have to ice the water and then you have to get out there before the ice disappears.
But also hilariously, in order to get one of the things, there's a volcano in the distance.
You have to take the lava and then lava all the water.
And I think it's hilarious because if you look in the distance, you don't just lava a small area.
The entire ocean becomes lava.
And I just like the idea that somewhere out in the middle of nowhere, there's a guy in a boat with like his kid.
And then he's like, what the hell?
Everything's on fire.
I just, for some reason, it made me laugh very hard.
And that's, the game is very cute, very silly.
But the star, the winner, the music is so good.
The music has some sort of like banjo-kazoo-esque funk going on.
Every song, I was like,
okay, all right.
Yeah, it's it's very fun.
I was not expecting to enjoy it as much as I did.
It's definitely a game that I would recommend to people who like that genre.
And I'm just someone who kind of likes it, you know.
Right,
it was great.
Cute, it sounds really cute.
Yeah, yeah,
okay.
Let's talk about
Yokai landlord.
Hold on.
What do you mean?
What do you mean, yo-kai landlord?
This is a social deduction game that made me cry laugh on stream.
Not because of the subject matter of the game, really, just because
the idea of it is that you are a landlord of an apartment building.
Okay.
And you have
like
four at the in the demo, and I assume at the start of the game, you have four tenants.
So not all of the rooms are filled.
There's only there's four people, right?
This creepy dude who's clearly also a yokai, but whatever.
He comes to you and is like, you've got a yokai hiding in your apartment complex, and you've got to figure out who it is.
I'll give you a hint.
Yo-key can't lie.
So ask the right questions
and you're going to figure out who the yokai is right you have to operate with what they'll offer up like what they'll tell you and
real quick based on the images i'm seeing you don't know like they you aren't at the beginning of the game these aren't people who say we're yokai these are just normal people right they're normal people one of them is secretly they look like normal like anime characters yes they all look normal they all behave normally generally but we've been informed that a new moon or something is about to happen.
And that's when yoke are at their strongest and they will have an insatiable urge to kill everybody.
So it's like, if you, if you want to protect the other normal humans, you got to get rid of the, you have to evict the yoke,
but first you have to figure out who the yoke is, right?
So this game is actually more involved than I thought it was going to be.
And I do think the mechanics as they are right now are a little bit confusing, but essentially you go to each person, you talk with them, and if they say, it's almost contradiction style, if they say something that you think is worth noting,
then there's like a little button that you can press and the game will like take note of whatever they last said.
And then you can go into your notebook and establish whether or not that thing that was said is evidence in one way or another.
So.
Since I was trying to play as many demos as possible, I talked to everybody on the first day.
I made note of like two things.
And then I was like, I'm just going to choose somebody and evict them.
See what happens.
So I just chose a dude.
I chose the person who was the most excited about me like looking for yokai, right?
Cause I was like, nah, that guy's weird.
So I tried to evict him and I thought it was going to do what
games would normally do in this situation, which is you evicted the wrong person.
Womp, womp.
Try again next time.
Right.
But I think because it's not a like a, we just randomly decide one of these four people is the yoke.
I think it like goes in a structured order story-wise, and there is a person that is that first yokai.
Um, I was like, you, shakuz, get out, I'm evicting you.
And he was like, with what evidence?
And I was like, what?
He was like, surely you have evidence if you're two shit game, if you're going to kick me out.
And I was like, uh, and he was like, feel free to present your evidence at any point.
He was like, what about this guy in this other room?
What evidence do you have that they're not a yoke guy?
And I was like, uh,
and in the end, because I didn't have enough evidence, he was like, I've got rights, bitch.
You can't kick me out.
That's great.
That's so good.
And so then the game was like, continue with your investigation, but that guy is now going to be less willing to work with you and like talk with you.
And I was like, oh my God.
So I think the game is actually going to be really interesting.
And it's clearly going to get more complex because you start off with only four people.
And probably what happens is you kick out the yokai.
And then next go around, you have more people that have moved in, more people to like talk with and get information about.
Right.
So I have no idea if that guy was a yokai.
You're going to have to play the demo and do the work that I was unwilling to do.
But it's a fun concept because a lot of times I think think games like that games that feel sort of adjacent to that really are like papers please and that's not my neighbor and stuff like that.
Yeah, where again, it's very just like,
well, this is suspicious.
Get out.
But this really makes you do the legwork.
So
interesting.
It looks really cool.
Yeah.
But also hilarious.
Every single one of these tenants has like, I'd accuse all of them.
This one girl literally has water hair.
I'd be like, that's not normal.
I don't think that's real.
Yeah.
You're going to tell me that's the normal way this girl looks.
I'd be like, nah.
Here's my thing is I was like,
why not go to each person and say, are you a yo-key?
If they can't tell a lie.
Why am I not just going to each person and be like, hey, are you a yo-key?
And just see what they say.
But no,
we don't do that.
And I don't know why.
Well, because, you know, you're not rude.
You know, you're not rude.
Right.
Because you're not rude.
So fair.
Did you play any other horror games?
I didn't play a one, and I really wanted to, and I have a list of them, but I don't know.
Like, what the.
I did.
I played a few.
Give me the lowdown.
Okay.
So I played Into the Dead, the zombie one.
Into the Dead?
It's a side-scrolling management game.
At the start of the game, you're given like five or six different groups of two.
So you start with two people that have an established relationship and established like characteristics that can benefit them or not in survival, right?
So you choose which duo you want to work with.
I chose the like.
you know, sort of spunky teen and the
guy at the restaurant that she didn't get along with, the old man at the restaurant she didn't get along with.
So, like, those two, they start you off in a small shelter.
And in the demo, the first task you're given is find a better shelter.
So, it operates in like cycles.
So, you establish what everyone is doing, and then say, okay, you know, do that.
And then we'll move the time forward.
So, at the start of the demo, one of my characters was tired and our barricade was really low.
So I was like, okay, one person's going to fix the barricade, one person's going to take the nap, right?
Move on to the future.
And then it was, okay, well, now we need to go out and start scoping places out.
So I honestly think,
because I find my management games really overwhelming sometimes, I think the aspect of this that helps a lot is that There's only a few things that people can do.
You can just look at their stats and be like, do I need to take care of them or can they do a task?
Right.
You only have two people.
I don't know if you add to your group.
I assume you can in the future, depending on what you do.
But
I really love that it's a side-scroller because I think it could feel a little too complex if it was like, and now we're in third person and we're going into the convenience store and we're trying to find stuff and avoid zombies, right?
But because it's,
it's, you're just walking one way,
it becomes really clear like what you can and can't do.
And
yeah, I got into quite a few situations where I was completely overwhelmed by zombies, but I still felt like, okay, I know, like my options here are pretty clear, you know.
Yeah, it definitely has a very specific visual art style.
And it seems like they're going for,
we want this to look like you're watching a movie, but also playing a thing.
Yes.
I think it's really fun.
I'm curious to see if it, like,
how it adds to complexity.
Because clearly, once you move to a bigger shelter, it starts to tell you about like, okay, now you can make like areas of your shelter.
You can have like a cooking area and whatever else.
And so while I was excited about that, I was also going, this is the point at which the game could either feel like I'm not sure what to do each day or
it could continue to feel relatively simple.
I'm not sure.
Oh, man.
And that's like such a good way to describe how this looks.
I don't know if it's accurate, but in chat, the phrase, this horde of mine.
Oh,
that's
like
the demo that I'm looking at, the visuals, it has that vibe.
Yeah.
Art-wise, different, but like
what it is.
It has that vibe.
Oh, that's very good.
So yeah, I played that.
I think that looks really good.
Honestly, the kind of like spookier or horror-themed games were my favorite games that I played for whatever reason.
Yes, that's what I'm curious to know.
Yeah.
Deck of Haunts was really cool.
Did you play that one?
Or did you look at that one at all?
I didn't play any...
any horror-based anything.
So this is all new to me.
So Deck of Haunts.
Let me just remind myself.
Yes.
Deck of Haunts.
You are a haunted house.
Okay.
Yeah.
So you're basically a cursed house that needs to feed off of humans.
You have
sort of like, you know, protect the pyre style.
You have a heart.
There's a heart to the house.
And people can't get there because if they do, then the heart starts to take damage.
The cards that you get, it is a deck builder.
The cards that you get are rooms.
And so, if you have like, you know, two living room cards and you put them both down, that makes a bigger living room.
Okay.
It takes you more energy to keep a bigger house alive.
So, you need to be careful about how big of rooms you're making, what you allow the rooms to do.
But the really interesting thing, I think, is the way that the humans behave in the house.
So, each day, humans will come in.
The humans, normal humans, if they get to your heart, they get terrified and they run away.
But you have to get rid of them before they leave the house.
And you can do that in two different ways.
You can do like actual physical damage to them.
You can harm them or you can do basically psychic damage to them.
Cool.
And whichever one you go for, as long as it gets to zero, you slorp up their essence and the house is sated, right?
But as you play, people will come in with stats.
They'll come in with like different aspects.
Different sorts of humans will show up.
There will be like cultists that show up, stonemasons that show up, right?
People that are able to deal with the house in more direct ways or are there on purpose.
And so it's really neat.
I actually, I'm curious how
the game develops because my question when I was playing the demo was,
is there a benefit to just attacking somebody versus doing psychic damage?
But I think it probably is part of the deck building side of things.
Like, it would be the difference between doing just straight up physical damage versus a poison build, right?
Like, maybe if you have more cards that give you a benefit toward psychic damage, you would always choose psychic damage, right?
The thing that was the most unclear to me is whether or not it's bad to spread your house out super far.
Like, is there a benefit to keeping rooms closer to your heart versus further away?
Things like that.
But, but the cards are interesting because, yeah, the cards are when you're actually like attacking the humans are attack cards, but they're also movement cards, like like force the humans to move into different rooms and stuff.
And so you can potentially be more strategic about it, you know.
I just want to say, yeah, looking back at the last three games, I
love you and
how absolutely silly
this whole thing is.
I was like, you played the horror games, right?
And you're like, oh, yeah, I played a bunch of horror games.
I love horror games.
The games we have just talked about are Yokai Landlord,
where you are a landlord that tries to find a Yokai.
To be fair, I didn't say that that was a a horror game.
A zombie game that really appears to be more about looking for items and like building stuff than actual zombies.
Yeah.
And then a game in which you're a haunted house playing cards against humans.
Yeah.
And I just want to say, when I asked horror games, in my mind, you're going to be like, all right, I played a game called Murder Man, and he chases you around and tries to murder you.
And you were like, no, no, no.
So in this one, you're a house.
And you put the house together and you use cards to fight humans.
And I'm like, okay.
Do you, do you, do you want more of a straight up horror game?
I could give you one.
I would love one.
Yes.
I would love one.
There's a game called Post-Trauma.
Okay.
It is in the game you're playing as a train conductor.
When you start the demo, maybe it's also how the game starts.
I'm not sure.
But when you start the demo, you're this old man and you sort of wake up on
a train and it appears that the train has crashed or something has happened and you're really like confused and out of sorts okay
it has a very silent hill vibe
everything you just said sounds like every silent hill You wake up, you don't know why you're there, it's not sure why you're there.
Yeah, you start walking around on the train and like there will suddenly be mannequins and you're like, where the fuck did these mannequins come from?
Right.
Like things, some things seem to be alive that shouldn't be alive.
But it has, yeah, in Silent Hill, you know,
there's that aspect of like, you're not really sure what's real or why certain things are there.
It's the same.
Point of order, by the way.
Yes.
I want to have on Ashley Roboto on Tell Me About for Silent Hill because my silent hill experience is entirely based on silent hill 2 i love that game and when you say stuff like yeah it's you know it's you wake up and it's like psychological and it's about yourself that is 100 silent hill 2 but as far as i'm aware silent hill 1 3 all the others have nothing to do with that and i never played them And so I feel like every time I want to be like, yeah, it's totally Silent Hill.
I also think, maybe that's not.
Like, I don't know what it is.
Maybe it's not.
Yeah.
Like, I don't want to.
know
yeah this game does a couple of things really well that is like old horror game style the fixed cameras where the only way that you can walk down a hallway is just looking at yourself and you can't see what's in front of you you know stuff like that but it chooses some really cool camera angles in certain spots that feel so cinematic and interesting
There were a couple of really simple spooks that happened that were so effective.
There's a part where there's like an old ticket machine, right?
And when you walk through it, it goes like whop, whom, you know, because you don't have a ticket, you're just walking through it.
And when you walk through the ticket machine and start going down the stairs, and again, it's got that fixed camera, so you're watching yourself go down the stairs.
And once you get about halfway down, it goes whop, whom.
And you're like,
is someone behind me?
Like, just little things like that.
Like,
I can't tell.
Wait, so was there?
Hold on.
Was there?
Or was it just like a noise?
You'll have to play the demo.
You monster.
Okay.
All right.
But it's, uh, yeah.
I, apparently, they've been working on this game for a while.
Yeah, I played up until the point that you have to fight a thing and you are able to fight back in this game for anybody who's like, I ain't playing a game where you have to run away from shit.
Like, no, thank you.
Sure.
Yeah, the monsters, I don't think are anything unique or new, but definitely creepy.
Yeah, and I got very attached to the protagonist, the character that you're playing.
There are,
again,
in the way that like in a Silent Hill game, you're like, this is like a horror of their own making, right?
Like, there are, there are posters all over the place, like on the train and things that don't entirely make sense, but some of them say things like, drink, drink, drink, you know, stuff like that.
And I kept being like, I'm wondering if these are things that are supposed to tell us about the character that, like, when he's stressed, maybe he normally uses alcohol to cope, right?
Like, now that we're in this sort of like unsettling situation, we're seeing more things that say, like, drink, you know, stuff like that, which I think is really cool.
And I would love if that was the case, that, like, if you pay more, if you pay attention to the area that you're in and like,
you know, the environment, that it would tell you about him as a person.
I can't stop looking at this trailer because the lead character looks like an actor and I just can't figure out who.
I just, he's right on the edge of looking exactly like someone and I can't.
Cat Proud Point.
And it's driving me crazy because I keep looking at him like, who is this man?
Looks very cool.
Also, the full game comes out March 31st.
Oh, wow.
Pretty soon then.
That's very soon.
Note to self.
I was going to be like, we should get Scare Game Squad to play this.
But also, if the full game comes out in 31 days, then I'll just wait 31 days and play the full game.
Yeah.
There we go.
It looks very cool.
I think that's out of out of all of the games that I played, that's probably the most like straightforward, like spooky, like horror game, like what you're thinking of, you know?
Let me give you a horror game.
A lot of these games were in the horror category, okay?
So I get it.
Yeah, ghost sequels horror.
Sure, yeah, yeah.
Card game, I think, is a horror game every time.
Yeah.
Uh, speaking of horror games, I got one for you.
Yeah, it's a real horror game.
Um,
shut the fuck up.
It's true.
Wild Keepers Rising.
Did you get a chance to play this?
Nope.
Wild Keepers is a
survivor style game, one of those vampire survival styles, but it's also kind of mixed.
I would say it's more akin to Warriors Abyss, which is what I'm playing a bunch of right now.
I love that game.
It is exactly my wheelhouse Dynasty Warriors meets like Hades meets vampire survivors.
Love it.
Big fan.
Yeah, yeah.
So this has that same vibe, but
as far as I can tell, at least right now, you can choose between two characters.
One's ranged, one's melee.
And it has the same i don't know like what the aesthetic is but to me every time i see a game like this i think ender lilies ender magnolia has the same vibe where in my mind i think 2005 new grounds is how i like that's how i catalogs these games visually
and so this has that same visual style and the way it works is Much like those survivor games, you're fighting hordes and hordes and hordes of stuff, and you keep getting stronger and increasing all the different abilities you have, except all the different abilities all the different damage you do comes from
pokemon-esque spirits you have to save and they can be giant like bulldozing uh rhino looking dudes or a little tiny guy with a snazz that squirts out stuff and kills guys behind you They can be this one guy who hulks out and bites enemies and each time he bites them, he gains life back.
But at least seem like dart around the map.
You can get one that
wags its tail and everyone gets stunned, and then you can murder them.
There's one that's just literally a dragon, and the dragon goes like and then he scorches the earth, right?
And
it's straight up just like, all right, here's your mission.
Um, go, you know, free the bridge that's being controlled by the enemy, or go and save another little cutie pie, and then you have to go and unlock the crystal.
The thing is,
some of these levels are clearly, I was like, oh, I'm not prepared.
I went in there
wave after wave.
I'm like, guys, I can't, I'm not strong enough for this.
And they're just like,
there's, and the thing is, is like the first kind of things are all little cute, like, mushroom kingdom mushroom-looking dudes.
Of course, yeah.
And then it slowly gets to these mushrooms are giant skull creatures.
There's uh, you know, big dragons you're fighting.
And I'm like, I'm just, I'm just a man.
I'm just a man with little tiny friends.
But
yeah.
And so not only do you have these guys who ally with you, who then do all the attacks, but you can also supplement not only yourself, but them.
So you know how in a normal survivor style game, you get items, you get things to put on you that do stuff, right?
So in this one, for example, you can get one that makes your attack do like a wider arc if you're if you're melee, or you can fire more arrows if you're ranged then there's also shields you can put on there's different protection things you can use you can uh get an item that will uh grant you life over time
but you're only allowed to equip two things on your person which means if you want more stuff you need to go around to collect allies and those allies can put two things on them and so now interesting okay yeah so now you can uh equip them with things so for example the big guy who sort of uh jumps into combat that guy, I put on him this area effect that shoots out spikes of earth.
So when he jumps into combat, now he's exploding with spikes of earth too.
And I love that.
There's, you know, a trail of poison you can put on people.
There's different things you can do where, you know, they'll shoot something extra, or they will,
you know, gain bonuses to different things they do, or they'll have a knife fly around them, which is a pretty standard, you know, survivor style thing.
But you're not just putting it on you.
You have to put it on all of them.
And the objective is to keep all of them alive through the entire combat sequence.
And
the
fun thing is, and I'm glad they did this.
There might be a difficulty option here, but I don't know.
If one of your boys gets killed, they're only down for like 15, 20 seconds.
And you can wait for them or you can just keep moving.
And then they'll just like run.
They catch back up, which I love.
Now, I don't know if that's one of those.
I was playing on normal, but I would imagine that that's kind of the way it is across the board.
And so you have to mix and match and combine.
Like one of them is a little tiny, grumpous looking dude.
He's a little Furby.
And his whole thing is he buffs you.
So his ability, his ultimate ability is he like stamps the ground.
Everyone's like, I'm raging.
But when he walks around, he poops out little hearts.
And then you and everyone else can eat the hearts and stay alive.
And I was like, that's great.
I love this.
It's very fun.
Obviously on the back end, when you go back to town, you can slowly upgrade things.
So you just become stronger over time.
You can get different things for your pets.
It's pretty neat, it's very, very fun.
But again, I love these style games.
It has been
something about it fills that Dynasty Warrior tick in my head of like, I killed a million guys, right?
And I'm invincible.
Yeah,
and so it did it really well.
Yeah,
okay.
If you are a Dodger
and
you love a 2025 LA Dodger, if you are a 2025 LA Dodger.
You'd be a millionaire.
Yeah.
If you love games with animals that solve crimes,
you will love
Moses and Play-Doh.
So Moses and Play-Doh is a game where
it's one of those
Zootopia B-Stars sort of situations.
Everyone is an animal
and you are playing as Moses and Play-Doh, who are two detectives.
And one of them is- Are you like Sherlock and Watson?
One of them is a
Plato is not really a Watson at all, but Moses is 100% like a, you know, go to my brain palace, you know, et cetera, sort of Sherlock character.
He, you know, soaks in information about everyone.
And the setup of the game.
is that there are peace negotiations happening between a couple of different places that have been either like full-on at war or very contentious with each other.
We are sent to basically
travel along with the ambassadors from, I believe the place was called Stavonia in the game.
We, yeah, we're supposed to travel along with them and make sure that they get to where they're going safely so that these peace negotiations can happen.
And so
at least the first part of the game takes place on a train, a classic setup.
And so there's like people from like ambassadors from different areas, some of which shouldn't be there.
And so you start asking questions like, why is X person here, right?
They should be in this place, et cetera, et cetera.
Play-Doh is ex-military intelligence.
He is unhinged.
He's like, he's like ready to lose it at any moment.
I adore him.
He's great.
He's a fantastic character, but it has all the things that I'm looking for in a detective game, right?
There's sure, you can chat with everybody a bunch, ask them all sorts of questions.
On the back end of the whole thing, you're able to, you know, connect people to each other once you sort of understand their relationship and figure out like, oh, these two people have a contentious relationship.
These two people are in love, whatever.
And yeah, just kind of try to put together like what everybody's deal is.
I love it.
I think the characters are great.
It has full voice acting and all of the voices are great.
Love that.
Love that.
Love that.
The voices are fantastic.
It also adds the, because they're animals, it adds the element of like, you can like get, glean information through your nose and through your ears.
Like you can hear things that humans wouldn't be able to or like smell specific things.
And I don't know.
It's great.
I think it's got the makings of a very, very good game, like a perfect game for me for sure.
It sounds so incredibly like a game that you would love
that
I was like, yeah, okay, yeah, I'm in.
I'm in.
Then he said full voice acting and now it's a game I love.
Because after a while, no offense to the world of voice acting.
Well, not voice acting in games.
But after a while, doing the voices yourself, you're like, hello.
Yes.
So as any form of streamer, having the voices there is so helpful.
Any game where you know there's going to be so much talking and so much to read.
And like if, if they give you a bunch of that voice, oh,
a dream.
There have definitely been times where I've seen a game, I've been like, wow, that looks like something I definitely want to play.
And then when I read that there's just no voice acting, but it's straight up just walls of text, I'm like, look, I love you.
This is play my free time.
I'm not going to stream this game ever.
I just am not going to do it.
Yes.
There are games I've been asked to play over and over and over again.
And I've been like, it's no slight to the game, but I ain't doing a stream where I just read walls of text the whole time.
I can't do it.
Yeah.
Yeah.
I'm like, I got, and what's crazy is I realize exactly.
I've done that so many times.
I know the point in which I've gone too far.
Like I can hear it and I'm like, oh boy, tomorrow's going to be rough.
Like, well,
there goes a lot of money.
You made me some crow.
Yeah.
Yeah.
Oof.
That's why, yeah, hearing its voice acted, that's really, really cool.
Yes.
In the way that your card game was horror, I've got a horror card game for you.
Did you play The Deadly Path?
I did not.
Ooh, this is one you'll like.
I believe this.
Okay.
So imagine the game you were just talking about where you're the haunted house.
Yes.
This time,
you are a groveling peon
of an old god of some sort.
So,
the way the game works is you are on the
rough side of an ancient deity, and your objective is to help them come to power, right?
And hopefully, they'll just leave you alone.
Like, that's the vibe:
oh boy.
Um,
I recently did a 40k episode for uh, tell me about,
yes, and in that uh we were discussing the like dark elves of 40k and how the dark eldar their whole thing is if we just do things for slanesh slanesh will leave us alone right and that's the vibe here right
there are all sorts of these weird gods you got like the mother of tears and this like worm looking thing the brass leviathan there's all sorts of different creatures that you can choose from and then there's a grid and you're straight up just placing tiles tiles on this grid.
And the objective is to build out your,
I guess we'll call it empire, but you're building out all of your dark machinations on this board.
And so you're just trying to create more and more opportunities for your God to
take over.
And, you know, you're putting up buildings.
You're...
you know, creating alliances.
You are setting up like, oh, yeah, we're going to make a bunch of like street
monsters and then we'll buff the street monsters by giving them sewer power you know like that like you're basically taking over
but in the form of tiles on a grid and so it's funny because the implication of what you're doing is like mankind has fallen the world is over but it's like just a grid and i love that for some reason it's very very fun you have you know
your heart in this case is the throne and you're you know you have minions you can create, and you can deploy your different servants to go fight and do things.
You're basically trying to increase devotion, very similar to, say, Call to the Lamb, where you're trying to increase the people's love for you.
In this case, love for your
deity, your creepy god.
But is it, but is it love, or are you just trying to appease them so that they leave you alone as established?
I mean, isn't that what love is anyway?
Sure.
Appeasing them until they leave you alone.
Love, you know, yeah, love,
yeah, very cool game, highly recommend, super fun.
Um, I'm curious what the final version is going to be because I really, really, really want it to be like
a lot, like a lot of different variation, a lot of cards, a lot of different things like that.
It's pretty cool.
This looks up my alley, it looks up allegedly.
Yeah, 100% it's a Dodger game for sure.
Yeah,
I love any sort of, there's actually another game that I can talk about after this that is kind of along the same lines to me.
But when there's a game where generally the concept is a bit overwhelming because there's just so much to it, but
they have some aspect of it that makes it so that it's it's more clear, right?
Because it looks like these cards, they just stay put, right?
You don't move them around.
Or do you?
There may be an option to do that.
I didn't.
All I did was, and again, this is on me for just being like anyone who watches me play games, I'm a skimmer rather than a deep reader.
I'm like, yep, yeah, yeah, okay, I got it, I got it, yep, yep.
And I maybe don't got it, maybe I don't got it.
So there's potential that you could move them.
I didn't.
I put stuff down and I was like, strategically where it's the best.
This is where I need this to be.
So that's that's what I did.
I got you.
Okay.
There's a game.
Did you ever play like a
cultist simulator or um
the the magic one where like you just start off with one card and then you stack the cards on top of each other and they like create new cards?
Like there are sorts of games.
Yes, yes, yes.
I can't remember what those games are called.
Chat, if you remember what that genre has wound up being called, please let me know.
But there's another game that I played called the horror at Highrook,
and it
is conceptually the idea is there are four people who are like specialists in their field that have been called to a mansion where some sort of eldritch weirdness has happened.
There's a family, and it's believed that the head of the house
got in really deep with these like deep magic cultists of some sort.
And now the family is missing or has been found dead.
I can't remember like the exact details, but
these four characters are asked to come and try and uncover the mystery and figure out what happened.
So kind of like with Into the Dead, it's the same sort of thing where you have a bunch of different rooms and they unlock, you're able to unlock more and more rooms as you play, but You have four characters and you can put the characters, it's a day-night cycle, you can put the characters into rooms with something that you want them to do in that room.
So, like, one of the characters, they all have different stats.
So, one of the characters is able to hunt and forage and stuff.
So, I was like, go outside.
They need an item.
So, go outside with the spyglasses and then come back with whatever you find, right?
But then, uh,
one of the dudes is a scholar.
So, I had him in the study trying to like figure things out, right?
One of them's like a plague doctor style weird girl.
And I had her making potions and figuring out what to do with the things that the other dude brought back, right?
And like the more that you go, the more like weird new cards will pop up from the activities you have them doing.
But again,
you can pause, like in a lot of those games, you can pause and be like, you do this, you do this, you do this, you do this.
and go, right?
But if you just leave it, they'll just automatically do stuff.
you, the second that you're like, yeah, do it, they'll just do it.
I found myself pausing, placing everyone, unpausing, pausing, placing everyone, unpausing, so that I wasn't like losing track of stuff.
But I really like the way that it sort of drip feeds
like actual aspects to the mystery.
I felt like it flowed at a really good pace, but the thing
is it is it like call a Cthulhu kind of vibes of like I'm trying to figure out so the game has cards, but it has are you are you going around into different rooms?
Like what is the
yeah, it can be a turn
what is a turn, yeah.
Imagine that it's a board game, right?
Okay, and so there are different like denoted rooms.
And so on a turn, I would say, I'm gonna put Atticus outside with the spyglass and I'm going to put, I think his name was Vitali.
I'm going to put Vitali in the study with the tome.
And
after
then when you are like, okay, resolve that, right?
Like do your, do whatever you're going to do out there.
Atticus might show back up with two new cards.
And one of them will be like a weird plant and one of them will be raw meat, right?
And so you can go, okay, so the raw meat we can cook and get people fed because everybody's got like hunger and fatigue and and stuff.
So we can get people fed.
And then the weird plant.
Okay.
So new turn, I'll take witch doctor girl.
I'll play doctor girl.
I'll put her in the laboratory with that weird plant.
What can she make out of it?
Right.
So her thing resolves.
And then you get a new card that's like, she made a sleeping draft.
Right.
And then you go, okay, well, then this person needs to sleep.
I'll put them in there with the sleeping draft and see what happens.
Oh, they had a weird nightmare.
and they gleaned some information from that weird nightmare.
Interesting.
You know?
Yeah.
Oh, that's cool.
Yeah.
So you wind up doing that.
And I think the reason that I really enjoy this one is because a lot of those games, they just give you a big board and they're like, put the cards wherever you want.
And I was like, no.
And I like this one because it's like, okay.
Put them in the rooms that they need to go in.
You also have your inventory.
If you're not doing stuff with some of these cards, just put them in your inventory.
Some of the cards represent like notes that you've found or books or whatever.
And there's literally a button that's like, file that away.
I'm like, fantastic.
File that away.
Right.
So it keeps things organized a lot better than like similar sort of management like plate spinner games do.
And I think the characters are really fun.
I
in the end, by the time I finished the demo, I was like, damn, everybody's really into Atticus.
Atticus is like this like cowboy dude and his shirt's like wide open and he's got like a southern drawl and like he's basically only good at being outside, right?
Like he doesn't have like a huge skill set.
But we found two different notes.
One from the scholar guy who was like, you know, normally I don't like people that aren't very smart, but
Atticus is pretty great.
And then the plague, we found a note from the plague doctor being like, Atticus, he's a big boy.
And I was like, what is going on?
Everybody's trying to smooch Atticus.
Anyway, he is that girl.
So
that's.
I love that game.
Yeah, that's cute.
That's a great game.
There's another game that I think is very much up your alley that I wanted to share with you.
Did you play Best Served Cold?
I don't think so.
In the long line of, there's been several games kind of like this where you're at a bar and you're you're talking to people and you're solving their problems.
Yes.
Now, take that concept.
Coffee top
sort of games.
Yeah, yeah.
Except you are in a
alternate timeline Europe.
Okay.
1920s-ish, and you're in a speakeasy and you are trying to figure out who the criminal murderer is.
Oh, shit.
And so you are.
It's very, very Dodger.
And so you are making the drinks,
talking to the people, trying to solve the crime.
There are, I think on launch, there's going to be five cases to solve, but there's like 20 people to talk to.
And the whole thing is hyper-dodger coded, where you are just like, all right, this cute girl walked into the bar.
Let's see if I can find some information about if she's caught up in some shenanigans, like that kind of stuff.
She's like, I don't know what you're talking about.
Dang, a doll, or whatever.
You know, like
a terrible description, but it's what it is.
It's what it is.
And so, you know, you're taking the whole idea of everything you've learned in those other, be a good bartender, learn about your customers, figure.
But also, in this, one of them is the baddie.
And so you're trying to solve the case.
And I think that's very Dodger coded.
That's funny.
And just what it is.
That's fun.
Yeah.
Yeah.
Yeah.
I mean,
did you figure it out?
Did you find anything out?
No
comment.
Okay.
Play it.
I want you to play it.
Okay.
I think you will enjoy.
I'm curious, is it,
or maybe you don't, you didn't glean this from the demo, but
is it all
one
mystery?
No, I think it's
five separate cases.
Okay.
That's my assumption.
I could be wrong, but I think it's separate cases.
Okay.
But maybe they filter into a bigger overarching story.
I don't know, but um,
yeah, you you
straight up just
come on into my bar, everyone.
But also, I'm here for a reason, and one of you is a bad guy.
I'm gonna catch you.
And I like that, I like the additional twist.
That sounds very fun, yeah.
As much as I love a like, help me, I'm gonna help you solve your problems,
vampire, or ghost, or cyberpunk guy, or uh, you you know, like
hipster person.
It's been done a bunch of times.
This takes that same idea and elevates it in another way that I love.
And so, yeah, I'm down for games like this.
This is fun.
That's great.
Ooh, I'm excited.
Yeah, I'm gonna definitely download that one.
Did you play Kazan?
Kazan?
Yeah, did you play?
Sorry, that game, that action game where you're Sephiroth.
What?
Kazan?
Kazan.
K-H-A-Z-A-N.
You've seen the trailer for this.
I was complaining about the trailer for this because this dude gets covered in blood, but his hair looks beautiful.
Okay, yes, okay.
Yes.
Yeah, yeah, yeah.
There's a demo.
You can't go to an old wow man and be like, did you play Kazan?
And I'm like,
you don't mean that.
You don't mean what I think you mean.
I was like, huh?
Yes, you mean shirtless Xenos.
Right.
Shirtless Xenos.
Yes.
Shirtless Final Fantasy XIV.
Zenos is better.
Xenos is better.
Yeah.
Okay.
Yes, I played that.
The demo pissed me off, but in like a good way.
So it would have pissed me off in a bad way, is what you're saying.
I would have been furious in this demo.
I didn't realize this character is based off of...
Or that this is like a character from a different thing.
And this is like an origin story sort of situation.
What is the different thing?
Dungeon and Fighter?
Is that a game?
Dungeon Fighter Online.
That's what it is.
What the?
Wait, but Dungeon Fighter Online is
what the hell?
Okay, interesting.
Yeah.
So, so we're playing as the berserker in
Dungeon Fighter Online.
But in a not even remotely similarly visual stuff.
Yes.
Yeah.
Gotcha.
Okay.
So at the start of this demo, you are a dude who
has been like
super duper tortured.
Your arms don't even work anymore.
Not just tortured.
Super duper tortured.
Duper tortured.
Your arms don't work anymore.
They put you in like a
cage
and they're taking you somewhere.
And this creature
that I was calling the demon juice, the demon juice sees you coming and he's like, That's a nice body,
and basically kills everybody or attack or attacks the group of people
and slurps into your body to try and take over and use your body for its own.
But Kazan, of course, is has a very strong will and is like get demon and so
so the demon like lives in your busted arms i guess interesting and helps you get stronger so
so the thing that pissed me off about this demo and the reason why i say but it was in a good way is i got to a fight in the demo and I was really struggling with it.
And when I finished it, one of my lovely mods was like, oh, the reason you really struggled with that is because you had no gear.
And I was like, where the fuck would I have found gear before this?
Come to find out that there was a bunch of shit I missed, that there's like a bunch of areas you can explore.
There's a, there's a fight that you don't have to do, but like there's a, there's a fight that you can go off and do.
There's all sorts of stuff to do in this demo.
I just.
I just went straight and wound up doing a fight with no gear.
But if you take your time with the demo, you can find a bunch of stuff and it gives you like multiple directions that you can go.
And I don't know.
I think that that's really cool.
It pissed me off though, because I was like, well, now I have to start the demo over, don't I?
Wait, so did you beat it?
No, I didn't beat most of these demos because I was trying to like do a bunch of them, you know.
But how long would you spend so for me?
I'm doing it.
I mean,
I'm doing like an hour and a half each.
I'm like, I did four today.
Like, are you just cruising through a bunch of them?
Yeah, I'm doing like
half an hour to 40 minutes with each one.
If, if that,
um, if it's not really that fun to me, I'll just be like, yeah, I get the idea.
I'll just close it.
This one, yeah, I spent quite a bit of time on.
I managed to beat that guy, the, the guy that I was fighting, but that wasn't the end of the demo.
I think there's, there's a lot more to do.
I was just like, well, I have to start it over now because I realized that I missed a bunch of stuff and I couldn't go back.
So, yeah, the thing that I think makes this game
pretty decently difficult is balancing your stamina.
It always is the case.
Yeah.
The way that you get punished for running out of stamina is so brutal.
But the game gives you lots of ways to
make your enemy run out of stamina as well.
You just have to like get good, you know?
So, yeah, it feels like the sort of game where once you're in the groove of it and you sort of know what to do and what everything does,
you just cleave through people, you know?
But it feels good to play.
I was just dying all the time and I was like, God damn it, it's because I ruined a steam.
That was got a lot to do, which I think is cool.
Yeah, I,
man, it looks cool.
I know I would suck at it.
Like, looking at it, visually, it looks awesome.
Like,
metal as hell.
I know I would suck at it.
Like, just
looking at it, I know I would be like,
like, raging.
You like action adventure games sometimes, though.
Oh, I love them.
It doesn't mean that I wouldn't be a rage monster and be mad at the game when it's really just my fault for sucking.
Like, I know me.
I know, I know who I am.
I'd be
just pissy the entire time.
Did you play the best demo?
The best demo?
I don't know.
What is the best demo?
Hey, everyone.
Monster Prom 4 MonsterCon's demo is available right now.
And you should play it.
It's fun.
It's very, very fun.
Yeah, it's incredibly fun.
And it is a return to roots.
If road trip wasn't your vibe, MonsterCon is it's you're going to convention with crazy characters.
You're having a good time.
And the Monster Prom 4 demo is out right now.
Pick it up, play it.
Here's what I'll say.
One of the scenarios is so,
so funny.
You know how when basically you can tell that the writing team has a lot of experience being a nerd because where can we find the demo?
Just monster, Monster Prom 4 on
Steam.
Anyway,
one of the scenarios is you go to the...
So the different areas, this time, you are, you know, all the main characters that you can play as.
And then you are trying to woo some oldies and then some new characters.
But there's, you know, the lobby of
the convention center, the hotel, the, you know, the merch.
area that kind of stuff well one of the areas you can go to the the i basically Liam is doing fan art and he's shocked by his fan art and how good it is.
And everyone's like, wow, that's some really good fan art.
Can I see?
And when he shows everyone, it's really just a picture of the most well-illustrated penis anyone's ever seen.
And no one can believe how well illustrated it is.
It's so good that they don't want to share it with other people.
Because if they do, the world might go crazy over this perfect, perfect penis.
And so you have to figure out a way to deal with this perfect penis because some of your friends want to keep it for themselves and some of them want to print it and sell it and people are like the world can't handle this penis and so there are many solutions but i just want to let you know my solution this is why it's the best writing team in gaming yeah
my solution was to prevent the world from having it i crumpled up the image in a ball and ate it and for the rest of the scenario everyone's like look at blue over there just eating that cock it's crazy like saving the world by eating that big dick And I'm like,
amazing.
Yeah.
This is a good game.
This is a good ass game.
So you can look forward to those goofs and more in Monster Prom 4.
MonsterCon.
Monster Con
later this year.
But hilariously, play the demo right now.
Yep.
I don't know how to do that.
10 to 10 games.
I don't know how to follow that up.
Yeah,
I don't know that you can, really.
Speaking Speaking of normal games, really quick that aren't demos.
Yes.
Did you play?
Have you played Lost Records yet?
Yeah, I finished it.
We talked about it.
We talked about it
before, but neither of us had finished it.
I just
played is wrong.
Beaten is what I meant.
Yeah, I haven't beaten it yet.
I need to go back.
I just.
Oh, my God.
I'm so in love with the base mechanic of making your own videos that I'm straight up spending so much time getting lost in the weeds of creating videos.
I don't know why.
I love that.
And it seems so unnecessary to what the game is, but I'm like, I'm going to make a little video.
Oh boy, it's all of my cat photos put together in the one.
It's so goofy.
I love it.
Dude, do you find that, because I feel like this isn't too much of a spoiler, really, but like, you know, how you are able to make your own videos, but then there are set moments in the game where it'll just kind of like make something for you or like you have, you have less control over how the footage is used.
I feel really hard done by when they do that
because I have so much control over all of the other videos that when we've done an activity where it's immediately followed up by, and here's all that footage, I'm like, no.
No, wait.
Yeah.
Some of those were not supposed to be in this video.
There's definitely...
At one point you go back to your room and it plays what you filmed in the background.
Yes.
And I was watching it.
I was like, this is what I decided to use.
Like, oh, girl.
Oh, girl.
We took so much better shots than this.
Yes.
But when you actually go in and edit stuff,
the problem is, is I've created...
Like a freak show horror theme with all my videos.
Straight up, I was recording a staticky TV screen.
I was recording the feet of a stuffed animal.
I was recording the corner of a wall.
I'm like, this, this is terrifying.
What, this is like what you would find before the ring girl catches you.
It was so, it's so,
there's one where it was a,
oh my God, dukes, hold on, hold on.
So
in the game, you can
take, you know, video photos, all sorts of things of every, whatever.
And in the game, I was in the woods and I saw a bird.
And the bird, as I was filming it, went like
look like right at me.
And I thought it was really funny.
I loved that.
It was
very cute in-game moment.
Anyway, yesterday morning, I had to take my parents.
I had to pick them up at like
7 a.m.
to get my mom to the doctor so she could get like toothwork done.
And so I had to be that guy.
So I had to drive to my parents' house.
I had to do all that stuff.
My dad's like, go get breakfast.
I'm like, cool.
So I spent all morning doing that.
But when I went to go to my parents and I was waiting outside for them,
a bird landed on my car.
And I got a photo of him.
You can't see him at all, at all.
That's terrible.
Cool.
A bird, a bird, like literally,
you can kind of see him at the angle, at an angle.
But he landed on my car and you can kind of see his face there.
He's like,
He turns it toward you a little.
Yeah, there we go.
Yep, I see him.
Right?
Yep.
Dude, landed on the car, landed, went, like,
looked in, looked at me, and I looked back at him, and we like looked at each other for a good five minutes.
He was like, what are you?
And I'm like, what are you?
It was very...
Predator and he was looking at me and he was trying to like figure out what was going on.
And I was looking at him, trying to figure out what was going on.
And I was like, are you going to hang here?
What's your vibe?
And he's like,
maybe I i will and he's like he sat in the car for the rest of the time i was waiting for my parents he was just like i'm sitting here
i was like i made a bird bud very much like lost records dang i made a bird bud i felt good about that he and i he probably was there to tell me a secret about the universe and he's like open up man let me in i was like no i'm not gonna let you in bird he was like looking at me like Could I get in there?
What's going on?
I was like, no.
What's happening in there?
I thought this was going to be one of those stories that ended with, and then I tried to take out my camcorder and realized that I wasn't playing the game.
No, no, it wasn't for that situation.
It was kind of a good story.
It was just a story.
It's, it was just, it was a better story.
You made a perfect.
Yeah.
I was really excited because then I was going to get to follow up with my embarrassing, I forgot that I was living real life.
Oh, go on.
Which is in England, and I think in some places in America now, too, you have to use a coin in order to use a like a grocery cart.
You have to put a coin inside to take the grocery cart.
Sure.
And if you take it back, you get your coin back.
And then you get your coin back when you, yeah.
So I've been,
don't tell anybody.
I've been using Euros instead of pound coins because Euros still work and I don't have a use for them on the daily.
So if I lose a Euro, it's not a big deal.
Right.
So I pulled up to the grocery store and I pulled out my Euro
and I thought to myself, I really hope they haven't patched that yet,
which is a weird thing to think.
I mean,
I get it.
It's the phrasing.
I know what you mean, but the phrasing of I hope they didn't patch that is very game-coded.
Yeah.
Essentially,
we hope nobody's realized that the the Euro coin, that I could just use a Euro coin for this.
Yeah, it's not wrong, but you're hoping that you can wall hack the thing.
You're hoping speedrunning.
Yeah, yeah, exactly.
And Games Unquick, someone would explain why this is the most efficient way to do this.
Right.
Yeah.
Yeah, exactly.
And how in the future, carts won't be able to do this because, but, you know, they're not going to bother patching it now.
These carts have been out for for so long.
I get that.
That's really funny.
That's cute.
I think
I knew what you meant.
And you shouldn't be hard on yourself for being a giant nerd.
Thanks.
For being a massive
nerd, a big uber goober.
Thanks.
A supreme dork.
You shouldn't be mad at yourself for being.
A geek of epic proportions.
So geeky that it's comical.
It's like you live in a locker.
That's how geeky and nerdy you are.
But you should embrace that.
It's so cute.
That's enough.
That's enough.
That's good.
That's good.
That's enough.
Should we rapid fire?
Are there any other demos that you wanted to throw out there that you think people should check out?
I mean, I have
a ton that I need to still play.
I literally have to go through Kingdoms Deck, Death Bulge,
Face Miner,
Contra, Spem, Sparrow, Inkwellers, Midnight Special, Solasta 2, Abashed, Kiddo.
I even downloaded Horse Racing Manager because I want to play Horse Racing Manager.
There's a bunch of games i still have to play
yeah i also have what the hell is this i also have uh
so so many dukes ladies i'm ready it's an fmv dating game okay that's a dice with death twisted tower which looks really cool he is coming i still want to play let's build a dungeon war rats the rat'em up I want to play, I want to play War Rats.
War Rats looks awesome.
There's a lot of games.
And I'm i'm just like
all right i'll get do what i can get to yeah dice with death is fun it's it's really simple and the items that are in the alpha have really good synergy uh another one that i loved is if you played the first lost and random game there's a lost and random roguelite it feels so zippy and so fun to play i wanted to play it forever it it's so good It doesn't offer anything new, I don't think, if you play a lot of roguelites, aside from just, you know, the fact that you throw dice, but it's fun.
And I love the world and like the characters are very like weird Coraline, like, you know, just strange shit.
Monster Train 2.
If you love Monster Train, Monster Train 2 is great.
They upgraded the art.
There's like new clans with different synergy and very fun.
Deliver at all costs.
My note was, what the fuck?
That game is absolutely psychotic.
You're just delivering stuff, but it's crazy.
You should try it.
Is This Seat Taken is super cute.
It's basically a gamified, it's well, it's already a game, but like it's a game version of those riddles that are like, Sally wants to sit next to Paul, but Paul wants to sit in a red seat, right?
It's like that sort of a thing.
And it like gets more and more complex and adds more and more people.
And it's very cute.
All of the people are just like weird little shapes.
And I don't know.
I liked it.
I thought it was very cute.
Nine Kings is really cool.
Nine Kings is a strategy game
uh yeah lots of fun stuff dude lots of fun stuff
yeah I'm
man
I am uh
there's just so much
like
I don't even know where to start with all these I just I need to just start playing I wish I had more hours in the day to check these out because there's a lot of really and the thing is they're all for the most part indie games which is I
always want to support them and check their stuff out and enjoy what they're creating in a space where you can be creative.
And everything we talked about today is creative or iterations on other creative things that are taken to the next level that a lot of, you know, the bigger companies just won't do because it's scary and not profitable.
And so I'm all for this.
And I always feel bad when I'm like, I didn't get a chance to play the game yet, but I really want to because I feel like, you know, getting the word out about a lot of these is important.
So,
yeah, absolutely.
Nextfest is great.
Check out all the different stuff.
Also, if you're a pervert, NextFest is great too, because every time I log in, there's so many dirty games.
Dukes, the amount of just like smut on there is out of control.
Crazy, actually.
Yeah.
I was shocked.
Admittedly, though, all of it, I was like, that looks hilarious.
I would like,
I literally just logged in, just logged in, and next fest on the main page, I got a turn-based strategy RPG.
I got first berserker Kazan, I got nice day for fishing, I got another RPG tactical game.
I guess that's the thing it wants me to play.
I got Chains of Freedom, which it looks like a turn-based strategy game.
It's apparently what it really wants me to play.
But there's a lot of that.
And then the minute I scroll down past the initial start, right away,
the first three I recommended to me: The Great Villainous, a strategy game, Solasta 2, and then Haunted by Femboy.
I also got recommended that game, and the first picture is literally a blowjob picture.
And I was like, What's happening?
Why is that the picture that just pops up?
When I click next, I have I Am Nima,
NWO Anarchy Collapsed, and Lord Goblin, which appears to be a goblin banging a bunch of maids.
As far as I can tell, I'm like, oh, okay, that's a thing.
I click next again, and now we're back to Great Powers, which looks like a strange game, me Lord, and Best Served Cold.
Great, love that.
Those seem like games.
And then the next one is just straight up.
I guess this is, it's, I guess this is porn.
I don't know what this is.
I know know this one's definitely porn because it's called NTR Office.
So that's a thing.
This one,
born to breed.
Why are they all goblins?
Is that like, is 2025 the year of goblins doing it?
Yes.
People are really into goblins right now.
I guess that must be it.
Goblins are making a comeback.
Shout out to goblins.
To all my goblins out there.
This is your year.
This is your year.
A lot of that happening here.
And hilariously, I'm kind of all for it.
I think make whatever crazy ass thing you want to make.
It's only going to help gaming long term.
Go nuts.
Get, like, be creative.
I don't know if you'll make a bunch of money off of it, but bless you nasty little freaks.
I'm looking at the time.
Yarp.
Do we have news?
We do have some news if you want to quickly rattle through that.
If you can rattle it, then let's lose.
Yeah.
Girl, I can rattle.
Hey, we got new Pokemons coming.
ZA, Legends ZA is coming later this year.
We got a whole presentation that,
you know, Chikorita, Totodile, and Tupig will be the new starters for this one.
I guess the service starters, they're not new, but those will be the starters.
I was going to say, those aren't new, are they?
Yeah, no, no, no, no, no.
But
yeah, the game's going to apparently have the same catching mechanics as Legends Arceus.
Arceus, I never really know how to pronounce that.
I mean, it looks like the last couple Pokemon, the games they've released.
So I guess the real joy here is coming in the fact that we get a new Pokemon game if you're like hyper into Pokemon.
Also, I guess they're doing a whole Pokemon
content.
Flurry, the Pokemon concierge, that was...
That very cute show that was on Netflix.
Yes, is coming back with more episodes.
Awesome.
So if that's your thing, if you just want to get hyper-cuted out with a bunch of cuties, go nuts.
Monster Hunter Wilds is here.
And
it has hit over a million concurrent players on Steam.
There's people saying all sorts of different things when it comes to
their actual ability to play.
I guess some people are having the realization their computer can't handle Monster Hunter is what I'm seeing online.
A lot of people are like, it doesn't work with
my setup.
I don't know.
Um, I guess this is a good benchmark now for people moving forward on what their computer can and can't handle.
Yeah, um, but it definitely there's been a lot of reports of performance issues on PC.
And uh, again, it has to do with optimization, maybe, but also people's actual rigs.
I do not know.
It's kind of all over the place, but Monster Hunter was like, hey, we are we are going to offer support and we're going to try and get this through.
But
everyone playing on a PS5,
especially ps5 prove is like yo this is it this is the game and it looks it it's very cool i haven't had a chance to play i'm going to play tomorrow for sure so this is this is very exciting it's monster hunter i know exactly what i want i want to play for a little bit i want to dress up my palico and then i want to beat it and then never touch it again like i will not grind out the best gear i do not care i'm gonna just play it beat it and then move on with my life yeah you know monster hunter but i will say the one one thing that I think is interesting is that they somehow managed to MMOFY
the editing of characters.
So I guess you can change the way your hunter and palico look once.
After that, you have to pay for a character change.
So you need a voucher to change your character.
And I guess it's a three-voucher pack on digital storefronts is six bucks.
You know, I got thoughts on that.
I think that's kind of stupid.
But Capcom be doing stuff like that forever.
If you're a Capcom fan, you know that's their MO.
They do that all the time.
They will find ways to be like, oh, it's a microtransaction.
But like, you know, they really, they really, Capcom just does that.
So I think most people, though, won't buy that, but it is what it is.
Then,
oh boy, PlayStation VR 2 is getting a price cut.
I guess it's 150 bucks off.
It looks like it's 150 euros off as well.
Yeah, they're going to, they had the Call of the Mountain bundle, which is the one that I got because I'm a sucker and I really just wanted to play in that game.
And let me stress to everyone, it is a great game.
It's very fun VR, but also hilarious because if you at any point try to flirt with Aloy, she will not have it.
But it is, I was like, hey, girl.
She's like, no.
And I'm like, oh, okay.
It's a thing and it happens.
And it's very funny.
Yeah.
She's like, climb the mountain, idiot.
I'm like, okay.
So that's, that's very cute.
But that's, you know, if you were interested in getting VR on the cheap and having it work with your PlayStation, and it works well, I must recommend every single one of the Moss games.
They're just so, so good on the PlayStation.
Then
we have some very interesting delay delay news.
Once again, Fable delayed until next year.
Oh, man.
Don't worry.
It's going to be awesome.
It's going to be.
They tell you it's going to be awesome.
But once again, Fable is pushed back.
Fable could be the game we never see.
Honestly, I don't know.
But
yeah, we're not going to get that anytime soon.
It was supposed to be 2025.
Now it's 2026.
We don't know if that means it went from like November 2025 to February 2026, but we'll see.
We'll see what that's about.
Also,
for as much crap as Bluber team got in the run-up to Silent Hill 2, when the game released, everyone was like, yo, that game is amazing.
It's so fun.
And it did so well that Konami is teaming up with them again to make
something
after their success with Silent Hill 2.
So another game is coming down the pipeline.
Is it a Silent Hill?
Will it be something else?
I don't know.
I have no clue.
But they're working on
silent something.
It's silent hill
based IP.
It's adjacent.
It's like
silent Vale.
Silent,
you know,
over there.
Silent mountains in the distance.
I have no idea what it's going to be, but it's something they're working on.
And then if you wanted to play Veil Guard, And you were just like, I'm not going to buy that.
It's going to be on PS Plus now.
So you can definitely go check it out yourself.
If you have PlayStation Plus, get the game, try it out, play a little tiny dwarf and kick people off of cliffs.
It's the best way to play any game, really.
In the Jesse way, yeah.
Yeah.
I think that's it.
I will say the big
minor disappointment is that, and I say minor because kind of like, yeah, I expected that.
We're learning a lot about EA using generative AI, especially in
Call of Duty stuff.
It's been confirmed that they're doing it.
And now Microsoft is like, yo, yeah, no, we're going to have a catalog of games using generative AI.
Don't worry about that.
It's going to happen.
And
I don't know.
I don't know.
I'm not sure how I'm
sure how I feel about all that.
But yes, Call of Duty Steam page absolutely confirms now.
If you go to it, it says generative AI is in use.
Yeah,
not a fan of that.
Not a fan of that at all.
But here we are.
Yep.
That's the news.
Yeah.
Hot dog.
Oh, I meant activision.
Did I say EA?
Sorry.
I meant Activision.
My bad.
Look,
I can only devote so much dislike and hatred towards all these companies.
That they start to blend together.
I'll be honest.
Yeah, they all blend together.
It's old habits.
You can like EA, Ubisoft, Activision.
Like, you can't tell me I'm wrong.
They all come from the same, like, they're all chaos gods in the void.
You know what I mean?
Like, they're all, they're all baddies.
For sure.
So, yeah, potato, potato.
Exactly.
Exactly, potato.
Yep.
Oh, my goodness.
I'm glad that we got to do this.
Yeah, that's great.
Yeah, we're going to have to talk about a bunch of demos.
Next quest, I believe, is going until Monday, until the third.
Yes, you have until the third.
You have time to play all these things that we talked about, if any of them sounded good to you.
Or, you know, there are so many.
Clearly, like the fact that I played as many as I did and I still didn't play like any that Jesse played, you know, like
there's so many.
Yeah.
And you can see that.
You're certainly not going to go right now and download all these poor games we just talked about.
That nobody can do that.
No, of course not.
Obviously not.
That would be ridiculous.
But what about them goblins, though?
What's that about?
I I genuinely think it's hilarious that of all the games I saw, most were goblin-based erotica.
And I just think that's so funny.
I don't know who that is.
There was a time period where it was like Eldris horrors that were sexified.
There's a time period where it was like, oh, well, sexy ghosts.
For some reason, we've moved on to goblins.
And I don't know why that is.
I don't know if it's the year of the gob, but honestly, hilarious.
And I am here for it.
100%.
You're not gonna be downloading those clearly.
What are you gonna be doing
for the week coming up?
What's life like well?
Uh so I am going to obviously play more of
Monster Hunter.
I'm gonna jump into that and and that'll probably be a lot of tomorrow.
I need to finish lost records I need to do all these demos.
I have tons of stuff I want to do.
Plus, I still want want to beat every game I started and haven't beaten.
Dodger, help me.
I keep releasing games.
What am I to do?
It's like they don't even care.
It's like they don't even care.
You know, that I'm just one man.
I'm just one man.
I'm just a man, an innocent man.
Man, an innocent man.
Yeah.
So that's a whole, I got a whole bunch of stuff to play there.
Um,
and I man,
I am
not going to spoil what it is,
but I will say that if on Monday you guys want to take
expedition with me,
I may have room for 33 of you.
So, you know, just thinking about that.
But that's, you know, that'll be a whole thing.
And then, yeah, shamelessly promoting Monster Prom, as always.
Indeed.
I'm going to be playing Monster Hunter tonight.
I'm going to be part of a sponsorship deal because I haven't played a Monster Hunter game since Try.
Like, not really, you know.
And so they paired me up with the lovely Limalicious.
And the two of us are going to play some Monster Hunter Wilds tonight and Monday.
So if you're looking, tonight, for those of you who are VOD watchers or listening to this, tonight being Friday the 28th.
Now, when you say tonight, do you mean normal people time or British time?
British time.
9 p.m.
BST, 1 p.m.
Pacific time.
Right.
Okay.
All right.
So in like three hours, I'm going to be doing that.
It should be fun.
Other than that, though, I don't really have any plans for this week.
Gonna just keep doing some demos and see what comes out.
This is a question.
Yeah.
I mean, this in the nicest, most concerned way possible.
Oh, no.
Yeah.
Are you only playing Monster Hunter so that you can talk to your husband again?
So I can spend time with my husband.
You know what I'm saying?
Some of this is about you.
Like, I gotta get.
I gotta talk about it.
Do you know why?
No, you know why?
Because he's got his group.
Sure, sure, sure.
We're not gonna play together.
I love the idea of him decked out in all this gear.
And you show up, you're like, hey, babe, you want to play together?
And he's like, you'd only hold me back.
He like stomps off into the woods.
Like, oh.
I guess I'll be back in camp.
Yeah, then, then it would be my legally blonde movie where I become literally the best monster hunter player.
Yeah.
And in the end, you save him from being killed by some sort of dragon creature.
Yeah.
Arathalos shows up.
And then you save him.
And then he's like, I misjudged you, little one.
And you're like,
yeah, because you're actually a palico.
Here's the plot.
You're a palico.
You know what's funny is he used to name his palico after me.
I'm really relieved he doesn't anymore.
I'm offended he stopped, to be honest.
You're literally wearing cat ears on your headset.
You are a palico.
Not of my own free will, though.
Oh, oh, can you be my palico?
That's once again.
I mean, in real life.
I mean, like, can I just throw bags on you?
You carry them around as I go off to do cool things.
And you're like, Shot thing, meowster.
And you follow me.
You call me Meowster, by the way.
And you follow me around and you just do all the crap I don't want to do.
That sounds like good friendship.
I don't want to do that.
No, thank you.
All right, but like,
think of all the cat food you get to eat.
Oh my gosh.
Oh my God.
You won't eat cat food?
You'll cook big slabs of meat.
Of course I will.
Actually, I changed my mind.
I want to be one of those fat palicos that cooks the meat.
I want to be one of those.
I've changed my mind.
Monster Hunters for suckers.
I want a full-on palico game.
Does that exist?
I would play that.
100%.
Do we have a palico game?
Yeah.
What are they going to come out with Monster Hunter Pokemon Snap?
Monster Helper.
And you're a Palico, and your whole thing is you have to supply stuff to the Monster Hunters, and you have to like take care of them.
And it's like the Monster Hunters go do the thing, but then you are back in the base, and you're like, come on, meowster.
I made you, I made you.
What are we doing?
What are we doing?
We could have had greatness.
We could have had it all.
Monster Helper, come on.
Amazing.
Well,
with supreme disappointment in our hearts now, we're going to go enjoy our weekend.
I hope you enjoy your weekend, lovely viewer/slash listener.
If you would like to watch this VOD later, you can find all of the Geekenders VODs on youtube.com slash jessupcox.
And it's actually Jesse Cox.
I don't want somebody to actually type in Jessup Cox.
Jessup Cox is that's where I put all of my goblin-based erotica.
Sounds right.
All the goblin videos are there.
Don't worry.
Jessup Cox.
Yep, yep.
But if you just like listening to this, we're also on all of the podcasty stuff.
So find us wherever.
Give us a listen.
Jesse's going to get a tattoo one day if enough people routinely.
Second of 200,000.
Second of 100,000, we'll do a Christmas album.
Yes, true.
You can keep up 100,000.
You'll get a Christmas album this year.
Oh, my gosh, guys.
Come on.
Think about it.
Tell your friends.
Tell your uncle.
Tell your cousin Philippa, who is, for some reason, a member of royalty.
I don't know.
Tell everyone to tune in and watch.
And if they don't like it, tell them to lower their standards and keep watching.
Buyer.
Yeah, yeah, you know what time it is.
It's time for the geek in this podcast.
Mega Rand, Jesse, and Dodger.
What up?
Let's go.
Yo, it's the weekend.
Yeah, it's time to geek out.
Let it begin.
Go on, stream, and shout.
It's Jesse and Dodger.
So give them a follow and see what the geekiners are all about.
Yo, it's the weekend.
Yeah, it's time to geek out.
Let it begin.
Go on, stream and shout.
It's Jesse and Dodger.
So give them a follow.
Number one geek podcast without a doubt.
Yo, another end of another long week.
Got a job and a kid, I know that you all beat.
So take a second, grab a drink, and vibe while we catch you up in just a matter of time.
On gaming, comics, whatever you're doing.
If you're nerdy like us, then you know you should tune in.
Thank you for sharing our world with us.
Now, follow, subscribe, and turn the sun.
Yo, it's the weekend.
Yeah, it's time to geek out.
Let it begin.
Go on, scream and shout.
It's Jesse and Dodger, so give them a follow.
Number one, Geek Podcast, without a doubt.
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