The Gentleman From Hell |S1| Ep. 12

24m

Mace, Leon, and Phyll explore a hidden mausoleum located in the Cold Sparrow graveyard.


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Written by Mark Anzalone

Edited by Walker Kornfeld

Sound mastering by Steven J. Anzalone

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Mace voiced by Steven Zivic

Phylis voiced by Aubrey Akers

Leon voiced by Sam Stark

Whitlock voiced by Matt Van Hove

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Intro music by Steven Anzalone

Music and Sound effects are licensed from third party providers including Envato, Epidemic Sound, Artlist, Soundstripe, Melody Loops, Pond 5, Soundcrate, Music Vine, Youtube, Melodie, Slipstream, and Storyblocks

Hosted on Acast. See acast.com/privacy for more information.

Press play and read along

Runtime: 24m

Transcript

Speaker 1 Rusty Quill presents

Speaker 2 Good evening, gentlemen and gentle ladies of hell. First and foremost, thank you for tuning in.
Your support keeps the flames of the gentleman from hell burning bright.

Speaker 2 If you're enjoying your descent into the infernal depths of our world and want to dive even deeper, consider supporting us on Patreon.

Speaker 2 There, you'll unlock exclusive content, including original art from Mark Angelon, housed in the legendary Gallery of the Damned, deep lore and world-building treasures within the memorabilia of the House of Sparrows, and coming soon, the Testimonies of the Damned, a Patreon-exclusive audio series that expands the twisted mythology of the gentleman from hell.

Speaker 2 Plus, fans of the wider Meltopia universe will uncover a trove of exclusive lore, audio dramas, artwork, behind-the-scenes videos, and much more. Ready to explore the deeper circles of horror?

Speaker 2 Join us at www.patreon.com forward slash Meltopia Meltopia and embrace the darkness.

Speaker 4 Popsicles, sprinklers, a cool breeze.

Speaker 3 Talk about refreshing.

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Speaker 6 It was the new game day scratchers from the California Lottery. Play is everything.
Those games sent the team's energy through the roof.

Speaker 7 Are you saying it was the off-field play that made the difference on the field?

Speaker 6 Hey, a little play makes your day, and today, it made the game. That's all for now.

Speaker 3 Coach, one more question.

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Speaker 8 Please play responsibly. Must be 18 years or older to purchase light or claim.

Speaker 1 Hey, I'm Paige DeSorbo, and I'm always thinking about underwear.

Speaker 10 I'm Hannah Berner, and I'm also thinking about underwear, but I prefer full coverage. I like to call them my granny panties.

Speaker 9 Actually, I never think about underwear.

Speaker 11 That's the magic of Tommy John.

Speaker 10 Same, they're so light and so comfy, and if it's not comfortable, I'm not wearing it.

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Speaker 10 That's why I live in my Tommy John pajamas.

Speaker 1 Plus, they're so cute because they fit perfectly.

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See site for details.

Speaker 12 Hey, you driving in in your car? Working in your studio?

Speaker 6 Getting your nails done?

Speaker 3 Ooh, love that color.

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Speaker 2 Cape's optional.

Speaker 13 Quick, get over here. Phil's passed out.

Speaker 14 I'm all right.

Speaker 14 Just a bit woozy, is all.

Speaker 14 I'll be fine in a moment.

Speaker 3 You sure you're okay?

Speaker 3 What happened to her?

Speaker 13 She tried to read the symbol on the mausoleum wall, and then she collapsed.

Speaker 14 I didn't try anything.

Speaker 14 I did read it.

Speaker 14 Would you two gentlemen help an old lady to her feet, please?

Speaker 3 Easy, easy.

Speaker 13 I got you.

Speaker 14 Ah, thank you. I feel much better now.

Speaker 3 You sure you don't want to take a breather over in the truck or?

Speaker 14 I want to do nothing of the sort. The last reading was just a little strong, is all.

Speaker 3 So much hatred.

Speaker 13 What'd you see?

Speaker 14 Whitlock, that wretched elder of Isabel. He...

Speaker 14 He executed someone for consorting with the devil. Ah, but there was...
there was someone else too. A woman.
Perhaps a mother or sister or even a wife.

Speaker 14 She was left behind. I could practically feel her rage.
She was doing something.

Speaker 14 What was it? Digging. Yes, she was digging.

Speaker 3 And then I heard a man.

Speaker 14 His voice deep and venomous. He called upon the spirits to curse the earth, to separate it from God's creation.
And then...

Speaker 3 birds.

Speaker 14 Thousands of them. It was like a storm of wings and screeching.

Speaker 13 The symbol does sort of look like it could be a bird's skull. These parts here, feathers.

Speaker 3 A sparrow, I guess.

Speaker 3 That was the name of the family that founded the city and built the mansion.

Speaker 3 What you thinking? Family quest?

Speaker 14 Very likely, I'd think.

Speaker 13 We should have picked up on this a long time ago. It was on the fucking drawing you made for Christ's sake.

Speaker 14 How many times have my drawings turned out to represent nothing more than ordinary things? Remember the check mark I sketched while zeroing in on Dennis Ackerman?

Speaker 14 It ended up being a prominent scratch on the door of his car.

Speaker 14 No deeper meaning than that. Just a clue that led us closer to the truth.
There was no reason we should have interpreted the symbol as anything other than a way to spot the hidden door.

Speaker 3 We fuck up, we move on. Simple as that.

Speaker 13 When we get back, we should scour the hell out of the place. Find everywhere that symbol turns up.

Speaker 14 The first thing I'm doing is digging back into that book, The Witching of Isabel. I'm certain there must be more about that execution.

Speaker 3 That's all fine and dandy. But right now, I want to pry this door open.

Speaker 3 Okay.

Speaker 3 Here goes.

Speaker 3 One,

Speaker 3 two.

Speaker 13 Well, that was easy enough.

Speaker 3 Sure was, but

Speaker 3 I suppose some legend tripper could have pried it open long before we came along.

Speaker 13 Why don't me and Phil go in? You stay out here with the crowbar. Last thing we need is for the door to magically slam shut and trap us inside.

Speaker 3 Good idea. Snap lots of pics while you're in there.

Speaker 13 You got it.

Speaker 14 Apart from the raised tomb, there's not much of anything in here.

Speaker 3 Like we said, could be nothing. Just kids breaking into shit.

Speaker 3 Hold up.

Speaker 13 I think I've got something.

Speaker 14 Let me take a look.

Speaker 14 It's the symbol again.

Speaker 13 Are you getting anything from it?

Speaker 14 It's difficult for me to pull off multiple readings in a row. At least not after such a strong vision.

Speaker 13 No problem, just keep the light on it. I want to see if it moves when I push on it.

Speaker 3 Careful with that thing. Who knows? Could be some kind of booby trap.

Speaker 13 Yeah, probably be a good idea if you wait outside, Phil.

Speaker 14 I'll do no such thing. I'll take no fewer risks than either one of you.

Speaker 3 We know that, Phil, but if one of us gets injured, then there's two of us left to take care of him, rather than the other way around.

Speaker 3 I suppose I can't argue with that.

Speaker 14 Perhaps we might use a pole or something to push on it from out here?

Speaker 13 Be kind of hard to finangle it around the tomb. Uh yeah, this thing looks like it just might move.

Speaker 13 The rest of the wall is sealed up, but there's a little bit of space all around the stone the symbols carved on.

Speaker 13 I'm not seeing any gaps or oddities in the stonework. Nothing that looks like it could slide apart and fall on me.
I think it's safe to try.

Speaker 3 All right, when are we all ready?

Speaker 3 Be careful. You hear me?

Speaker 13 Always in.

Speaker 13 Okay, here goes.

Speaker 13 You guys hear that?

Speaker 3 Sure, then.

Speaker 3 Probably turned the bolt somewhere. Maybe it released some kind of hidden compartment.

Speaker 14 The only thing that could move would be the tomb itself.

Speaker 3 Bingo.

Speaker 13 The dais, the caskets set on moves. I pushed it when we first got in here and it didn't budge.
There's some give to it now.

Speaker 3 It's all you, Hercules.

Speaker 13 All right, here goes nothing.

Speaker 13 Ugh.

Speaker 13 Heavy as fuck to slide over, though.

Speaker 3 I'm guessing it's supposed to be a two-person operation.

Speaker 13 There, that's got it.

Speaker 14 Okay, I'm coming in now, like it or not.

Speaker 13 Well, would you look it there? A genuine secret passage, stairs that lead underground.

Speaker 13 What the hell are you doing, Mace?

Speaker 3 I'm prying this damn door off so I don't have to keep waiting at it like a schmuck.

Speaker 14 A bit disrespectful, but a sound idea nonetheless.

Speaker 3 Damn. Now I can finally take a look at all this.

Speaker 3 Well, at least we can see all the way to the bottom.

Speaker 13 Still pretty deep. I'm guessing the mausoleum was placed on top of an underground crypt.

Speaker 3 Could be.

Speaker 3 Alright, you guys can stay in God guard now. I'm gonna head down and scope it out.

Speaker 13 I'll stand at the bottom of the stairs with a light. You can't see it anymore, you turn around.
Walkies might have a problem if there's too much rock.

Speaker 3 Looks like the tunnel's mostly Earthen, but I'll head back if we start to break up.

Speaker 14 You get out of there immediately if anything happens. Do you understand?

Speaker 3 Yes, ma'am, I understand.

Speaker 13 Phil, you stand in that far corner so that no one's got a clean approach to you. Keep your gun out.

Speaker 3 We'll

Speaker 3 Okay,

Speaker 3 let's do this.

Speaker 3 So far it looks pretty much like what I'd imagine an old mining shaft to look like. Fairly wide and low ceilings, lots of wooden supports, but the ground is solid stone.
No more dirt.

Speaker 3 The light ain't hitting the end of the tunnel, so it goes on ways.

Speaker 13 Don't take any turns or wander too far. Can you still see the light?

Speaker 3 I went down a little bit of an incline, but I could still see it somewhat.

Speaker 13 Then don't go much further. This thing likes to fuck with our equipment.
I can probably guide you back with my voice if the lights go out, but not if you get too far or start taking turns.

Speaker 3 I don't think you're supposed to yell in a mine. Cave-ins and all that good stuff.

Speaker 13 Good point. Probably a good time to head back.

Speaker 3 In a sec, looks like something's just ahead.

Speaker 3 Jesus.

Speaker 13 Mace, you okay?

Speaker 13 Mason, come in!

Speaker 3 It's all right.

Speaker 3 I'm alright.

Speaker 3 So much for not yelling down here.

Speaker 3 Anyway, I found something.

Speaker 3 Some kind of fucked up statue.

Speaker 14 What does it look like?

Speaker 3 Don't worry. You'll get a good look at the thing.
I'm taking lots of pictures.

Speaker 3 But for now, I'd say it's about seven feet tall, humanoid.

Speaker 3 It's only got its left arm. It's got wings, but they're upside down.

Speaker 3 Definitely supposed to be some kind of monster. Faces all kinds of inhuman.
Fangs, horns, that sort of thing.

Speaker 14 Is there anything loose on it? Something you could bring back for me to examine?

Speaker 3 I didn't want to get that close, but I'll uh check it out.

Speaker 3 Thanks sure is an ugly fucker.

Speaker 3 Smells funky, too.

Speaker 14 What does it smell like?

Speaker 3 Well, like rotten eggs. Sulfur, maybe.

Speaker 14 Mason, I want you to get out of there now.

Speaker 11 Do you hear me? Now

Speaker 3 what's wrong, Phil? I'm just gonna grab something off this thing and then head

Speaker 3 and then head

Speaker 3 and then

Speaker 3 head

Speaker 3 Mace.

Speaker 2 You still there?

Speaker 2 Mace?

Speaker 2 Mason, it's everything I need.

Speaker 3 Whatsoever God's hand hath raised,

Speaker 3 that shall I uproot and bear down to the depth,

Speaker 3 And for every flower that within perdition doth yield,

Speaker 3 shall from my darkness the light perish.

Speaker 3 And whosoever partakes of my darkness,

Speaker 3 be thy soul forever scraped across the wetted rocks

Speaker 3 of hell,

Speaker 3 Mason

Speaker 3 and a saint.

Speaker 3 You

Speaker 3 have partaken.

Speaker 3 Please don't kill me, don't kill me.

Speaker 3 Okay, just gotta get him over to the stairs.

Speaker 3 Oh, be careful of his hand.

Speaker 3 Is he breathing?

Speaker 13 He's breathing just fine, Phil. He just needs some time to shake it off.
I think the same sort of thing happened to him that zapped you.

Speaker 14 Should I come down there?

Speaker 3 Do you need my help?

Speaker 13 Right now, I need you exactly where you are facing the door. I've got him.
Everything's gonna be fine.

Speaker 3 All right.

Speaker 3 Alright.

Speaker 13 Come on, big guy. Wake up.
Yank, can you hear me? Snap out of it.

Speaker 3 What?

Speaker 3 What's uh.

Speaker 3 Where am I?

Speaker 3 Oh, thank God.

Speaker 13 You're in the tunnel underneath the mausoleum, remember?

Speaker 3 Yeah, I remember. How the hell did I get here?

Speaker 13 You passed out. When you didn't respond, I ran down here and dragged you back.

Speaker 13 How do you feel?

Speaker 3 Like I just woke up from a nap.

Speaker 3 Jesus!

Speaker 3 I was looking for something to take off that freaky statue, and then...

Speaker 3 What?

Speaker 13 What happened? I...

Speaker 3 I thought...

Speaker 13 Take it easy. It'll come to you.
Just give it a few. Phil, what spooked you back there?

Speaker 14 He said he smelled something like rotten eggs.

Speaker 3 Sulfur.

Speaker 14 Paranormal events often profit themselves with exactly that odor.

Speaker 3 I remember that. I just walked over to the statue when I smelled it.

Speaker 13 Here's your phone. You dropped it when you passed out.
How about opening it up and showing us the pics?

Speaker 3 You were there, you didn't see it?

Speaker 13 I was more concerned with getting you and getting the hell out. Sightseeing wasn't exactly on my mind.

Speaker 13 No, no, no, this is all wrong.

Speaker 14 What's the matter?

Speaker 3 The picture's a goddamn statue in there. That's the wall, but there's no fucking statue.

Speaker 13 Take it easy. We all know what this place is capable of.
No one is doubting what you saw.

Speaker 3 Oh, the fuck! I was fucking right at the thing.

Speaker 3 I walked right up to it.

Speaker 13 Yeah, and we've got ghost-powered elevators and vanishing talking hyenas. What's your point?

Speaker 3 None of those things knock me the fuck out. This thing just...
just took me out like nothing.

Speaker 14 These are not ordinary ordinary forces. While they're not all powerful, we can't pretend to know what they can and can't do either.

Speaker 13 Why don't we have this conversation on the way back to the mansion? I think we're done here for today.

Speaker 10 Bye with me.

Speaker 14 I can finally put away this bloody gun.

Speaker 14 I turn my back for a minute, and the next thing I know, you're drilling holes in the walls.

Speaker 3 Just putting the finishing touches on a little surveillance hub.

Speaker 13 Hand me that other board.

Speaker 3 Here you go.

Speaker 13 We decided to relocate the hub right outside our new collective sleeping quarters. This way we can be on top of things in a gif.

Speaker 3 I know we can't do much to stop this thing, but who knows? Maybe it'll get the cameras rolling and give us some usable footage.

Speaker 14 I don't suppose it could hurt.

Speaker 14 In other news, I've made some progress for my own.

Speaker 13 You found something in the book?

Speaker 14 I did at that.

Speaker 14 Care to hear?

Speaker 3 Pull up a chair. We're all ears.

Speaker 14 The first thing I can tell you is, I'll be glad when I'm done with this awful book once and for all. The horrible things these people got up to.
What they did to those so-called witches.

Speaker 14 Anyway, I'm nearly certain this particular passage gives us the names of the persons who were executed in the vision I received from the symbol. It says,

Speaker 14 Upon the night of the full moon, we chanced upon them gathered about their cauldron black as pitch.

Speaker 3 Gathered around their cauldron, black as pitch, unclothed but for the blood of beasts wherewith they had besmeared themselves.

Speaker 3 As we drew near, we espied the shadowy form of a man standing behind them, his arms stretched forth unto the darkened heavens, a crown of horns, it seemed, upon his brow.

Speaker 3 In the very next moment, as if he melted into the very darkness itself, he was gone from our sight. That he was the devil himself, few among us did doubt.

Speaker 3 For the evil one is known to consort with witches in their wickedness, sealing unholy packs and stealing away their souls.

Speaker 3 Thus it came to pass that the children of Hester Sparrow were declared lost unto the devil's grasp.

Speaker 3 Their wickedness would be repaid first by the flames kindled by man's own hand, and thereafter forevermore within the fiercest fires stoked by demonic powers.

Speaker 3 Abigail, Mercy, Barnabas and Elijah Sparrow were swiftly found guilty of witchcraft and were forthwith delivered unto the flames.

Speaker 3 Now that the goodly deed was wrought, and amidst the smolder and smiting of the devil's side, and amidst the smoulder and smiting of the devil's vanquished kin, we did give thanks and praise, singing hosannas even unto Cockro

Speaker 14 to celebrate such an act

Speaker 14 And with such...

Speaker 14 enthusiasm?

Speaker 13 I think that gives us the names, alright.

Speaker 3 And this Hester Sparrow is a ringer for the old lady you heard in your vision.

Speaker 14 I'm curious about this shadow man. He could very well have been some sort of supernatural manifestation, or he was the man I heard calling out to the spirits.

Speaker 14 But either way, I think we have more than enough material to warrant that trip to Portafoy.

Speaker 14 I hate to admit it, but I'm actually eager to rejoin the digital age, if only long enough to piece together some of this puzzle.

Speaker 3 The new equipment you was is supposed to send over is probably in too.

Speaker 3 We could head over in the morning.

Speaker 13 On that note, the new bedroom is all set up, and Mace and me already moved all your things in, Phil. The room's huge, so I spread us out pretty good to give us a little privacy.

Speaker 13 There's a big LED light set up in the middle, and I set out the remotes to it on the bedstands. Just one click, and the whole room will light up like Christmas morning.

Speaker 13 So, here's hoping we can all sleep a little sounder.

Speaker 3 We should should also post a watch. Mia and Leon can take turns.

Speaker 13 Uh, I was hoping we weren't at that point yet. We don't get enough sleep as it is.

Speaker 3 I think we probably passed that point after Phil got jumped by a hyena.

Speaker 14 As someone who has reached a certain age, I require far less sleep than the two of you, and therefore, I am prepared to assume my share of the watch.

Speaker 14 And that, my dear fellows, will be the final word on the matter.

Speaker 14 Oh,

Speaker 3 good lord, Mace.

Speaker 14 You almost gave me a heart attack. Oh, you should let someone know when you decide to brood in front of a darkened window at midnight.

Speaker 3 Sorry about that. Just watching the rain come down.

Speaker 14 I thought you'd come to bed.

Speaker 3 Nah, can't sleep.

Speaker 14 Is it because of what happened earlier?

Speaker 3 Do you think those kids

Speaker 3 the ones that we...

Speaker 14 What's bothering you?

Speaker 3 When the hyena, or whatever it was, spoke.

Speaker 3 That voice.

Speaker 3 Do you think...

Speaker 3 Do you think it could have been one of those kids? Like, their ghost?

Speaker 14 No, Mason, I don't.

Speaker 14 Wherever those children are, it's nowhere near here. They were innocent in all that business, and evil has no claim over innocent souls.

Speaker 3 You said it yourself. We can't really know about these sorts of things.

Speaker 14 You can't let this get into your head. That's exactly what it wants.
To make you doubt yourself, even despise who you are.

Speaker 14 As your friend, who knows your heart, I'll be damned if I stand by and let a good man like you think anything less of his true worth.

Speaker 14 Damned.

Speaker 3 Sounds about right.

Speaker 2 The Gentleman from Hell is a Maltopia production. Today's episode was written by Mark Anselone and performed by Stephen Zivik, Sam Stark, Aubrey Akers, and Matt Van Hove.

Speaker 2 Sound editing was completed by Stephen Anselone, and script editing was conducted by Walker Kornfeld.

Speaker 2 Be sure to rate and review us on iTunes, Spotify, or your favorite podcast platform, and follow us on Facebook, Instagram, and Twitter at Meltopia.

Speaker 2 If you want unique art and animations of Meltopia's stories, visit our YouTube page or click on the link in the show notes.

Speaker 2 And for more exclusive content, such as additional lore, stories, and art, be sure to check out our Patreon at www.patreon.com forward slash meltopia

Speaker 4 popsicles sprinklers a cool breeze talk about refreshing you know what else is refreshing this summer a brand new phone with verizon yep get a new phone on any plan with select phone trade-in and my plan and lock down a low price for three years on any plan with my plan this is a deal for everyone whether you're a new or existing customer swing by verizon today for our best phone deals

Speaker 4 three-year price guarantee applies to then current base monthly rate only additional terms and conditions apply for all offers

Speaker 6 coach the energy out there felt different what changed for the team today it was the new game day scratchers from the california lottery play is everything those games sent the team's energy through the roof are you saying it was the off-field play that made the difference on the field hey a little play makes your day and today it made the game that's all for now coach one more question play the new los angeles chargers san francisco 49ers and los angeles Rams Scratchers from the California Lottery.

Speaker 5 A little play can make your day.

Speaker 8 Please play responsibly. Must be 18 years or older to purchase light or claim.

Speaker 1 Hey, I'm Paige DeSorbo, and I'm always thinking about underwear.

Speaker 10 I'm Hannah Burner, and I'm also thinking about underwear, but I prefer full coverage. I like to call them my granny panties.

Speaker 9 Actually, I never think about underwear.

Speaker 11 That's the magic of Tommy John.

Speaker 10 Same, they're so light and so comfy, and if it's not comfortable, I'm not wearing it.

Speaker 1 And the bras, soft, supportive, and actually breathable.

Speaker 10 Yes, Lord knows the girls need to breathe. Also, I need my PJs to breathe and be buttery, soft, and stretchy enough for my dramatic tossing and turning at night.

Speaker 10 That's why I live in my Tommy John pajamas.

Speaker 1 Plus, they're so cute because they fit perfectly.

Speaker 10 Put yourself on to Tommy John.

Speaker 1 Upgrade your drawer with Tommy John. Save 25% for a limited time at tommyjohn.com/slash comfort.
See site for details.