The Look of Severance (with Jeremy Hindle)

54m
Ben and Adam are back! And this week, they are joined by Severance's Emmy-nominated production designer Jeremy Hindle – aka The Man with All The Handles, because he's got a handle on everything. Together, they dive deep into the original lookbook for the show, how Jeremy expanded the world in season 2, and the importance of designing with emotion. Plus, Jeremy helps answer some of your burning fan questions about furniture and color theory. If you've thought to yourself, "what is up with those birthing cabin statues?" then this episode is for you.

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Runtime: 54m

Transcript

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Speaker 1 Dogs who maintain a healthy weight can live up to two and a half years longer. I mean, that's basically the amount of time you had to wait between seasons one and two of our show.

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Speaker 1 The Severance podcast with Ben Stiller and Adam Scott is presented by the Farmer's Dog. Try fresh, healthy food at thefarmersdog.com slash severance.

Speaker 4 Hey, I'm Ben Stiller.

Speaker 1 I'm Adam Scott.

Speaker 4 And this is the Severance podcast with Ben and Adam.

Speaker 4 We're back for the next six weeks to talk with the people who make Severance and inspire us while we're making it and influence it and just all that stuff.

Speaker 1 And today we have a really special episode for you all. We're talking to Severance's Emmy-nominated production designer, the great Jeremy Hindle.

Speaker 4 Yeah, and we've talked about Jeremy a lot, probably in every episode of the show, because he's so integral to the show and to the look of the show. So I'm really excited to talk to him.

Speaker 1 Yeah, totally. And the production design has a lot of specific influences that I can't wait to talk to him about.
I'm also just excited to hear more about the conversations that you guys had early on.

Speaker 1 There's just so much artistry and consideration and care that goes into all of it. We've got a lot to talk about.
Yeah. How you doing, Ben?

Speaker 4 I'm good. I'm good.
I feel like it's been a while

Speaker 4 since we've gotten together. It has.

Speaker 1 It's been, I mean, at least, what, three weeks, a month, something like that? Yeah.

Speaker 4 Good summer. Enjoying your summer?

Speaker 1 So far, so good. You know, we're getting ready to push

Speaker 1 our son out the door to go to college.

Speaker 4 Ah, and how does he feel about that?

Speaker 1 He's excited. Okay.
That's cool. I'm kind of yet to be determined.
I think I'm just going to freak out at some point. It hasn't happened yet, but we're leaving tomorrow.

Speaker 4 Yeah, I've been through it. I've been through it twice now.

Speaker 1 And tell me, did you have a delayed freak out or did you freak out at the time? Like, do you have any advice for me?

Speaker 4 It's sort of like a rolling freak out. It's sort of like it comes and goes.
My son is starting his second year of college in New York. Wow.
And he just moved out. Wow.

Speaker 4 Yeah, just about a month ago or so. And he just sort of like started a whole life that I don't have any idea what goes on.

Speaker 1 Yeah. And you know, that's how it should be when they're finding their way.

Speaker 1 And I can't really wrap my head around it at the moment, but that's the sort of thing I guess I'm going to have to get used to is just sort of letting go a little bit.

Speaker 1 Letting him go out into the world.

Speaker 4 No, it's really weird. You want them to go out there and just experience life.
But also, as a parent, you're like, but don't experience too much.

Speaker 4 Right.

Speaker 1 Don't do anything too dangerous.

Speaker 4 But then, you know, of course, it doesn't really work that way.

Speaker 1 I know. I find myself giving him advice, and it's just, it all sounds so pat, and I'm like rolling my eyes on the inside as I'm doing it.
But you have to do it. You have to say all that stuff.

Speaker 4 Well, that's cool, man. You know, in terms of summer stuff, too, I was thinking, I wish that I was out in LA for that Jesus Christ Superstar Hollywood Bowl thing that just happened.

Speaker 1 Oh, yeah, that's a really big deal.

Speaker 4 Oh, my God. Yeah.

Speaker 4 So cool. I saw, you know, I've just been watching clips of it.
And are you a Jesus Christ Superstar fan?

Speaker 1 I don't know Jesus Christ Superstar at all. I mean, other than the big fan, I know.
For whatever reason, I don't know it.

Speaker 5 It's weird, right?

Speaker 4 Did you not have musicals in your family growing up? Did people weren't into musical theater?

Speaker 1 Not really. Not until I was in high school and I was doing musicals.

Speaker 4 What musicals did you do in high school?

Speaker 1 42nd Street and Guys and Dolls. Those are the ones I was a bit more.
Interesting.

Speaker 4 Interesting. Both very similar kind of themed.
They are. I don't know the 42nd Street story, really.

Speaker 1 Yeah, I don't either. I just know that I was Pat.
I was the like, the guy that didn't sing.

Speaker 1 And in Guys and Dolls, I didn't sing either. I was Big Julie.
And I literally lifted the performance from Al Pacino and Dick Tracy and just digged that character.

Speaker 4 Oh, yeah, Big Julie. Yeah, yeah, yeah.

Speaker 4 Because I thought you might have been Sky Masterson because you'd be a natural Sky Masterson today. Yeah.

Speaker 4 Like if they were doing a revival revival of Guys and Dolls today, you could get the call for Sky.

Speaker 1 Oh, thank you. That is a great role.
I just can't hold a tune. I really can't.
And so it's tough. That would have been tough for the audience.

Speaker 4 Well, you know, Marlon Brando wasn't really famous as a singer. That's true.
He did it. Yeah.

Speaker 1 That's true. I could have lip-synced.
We could have had someone backstage singing. Like in Stepbrothers, there was a guy singing and I was just lip-syncing.
No, in the car? Yeah. Oh, my God.
Really?

Speaker 1 So we could have done that in high school with and dolls.

Speaker 4 All these years, I thought that was you.

Speaker 1 You did? Really? You thought I was singing? I wish it was. I really do.

Speaker 4 Well, I feel bad for you that you are not in the Jesus Christ superstar orbit because it's really, I think, one of the best pieces of drama fiction theater ever made.

Speaker 4 And probably the best production ever was my sister and I in 1975

Speaker 4 when my parents had gone away to LA for a couple weeks and they came back and we were waiting to perform it for for them. Oh, that's made them watch that.
Yeah.

Speaker 1 Wow. So this is really like bone deep for you, the Jesus Christ superstars.
Yeah.

Speaker 4 And I have a real connection with my daughter on it who is kind of obsessed with it too. So it's been a fun sort of

Speaker 1 thing. That's cool.
So something else that happened is our friend Stephen Colbert, his show was weirdly canceled.

Speaker 4 Yeah, it's very weirdly canceled. Weird timing.
For what reason, unclear, though you could speculate. It's really too bad because he is really one of the best.

Speaker 4 And he's been such a great friend of the show, too. The Severance.
I mean, he was ahead of the curve season one. Totally.
He did the whole Severance parody with you guys.

Speaker 1 He came to the set and shot.

Speaker 1 Yeah.

Speaker 4 Well, at least he's still alive.

Speaker 1 Yeah.

Speaker 1 I feel like exactly.

Speaker 5 It's just a TV show.

Speaker 4 And I bet he's going to do something else. It's going to be better.
And

Speaker 4 it's CBS's loss. That's all I'm saying.

Speaker 1 100%. 100%.
It's a disturbing development, but we'll always have Colbert doing something. We're We're lucky for it.

Speaker 4 I look forward to his next thing. It's going to be great.

Speaker 1 100%.

Speaker 4 Anything else fun summer-wise for you?

Speaker 1 Well, you know, I wondered if there was anything about our last episode that you wanted to

Speaker 1 say out loud. I'm not going to, I don't want to lead you to it because.

Speaker 4 You're talking about six tablespoons, 85 grams of unsalted butter, half a cup of light brown sugar, four ounces, half a teaspoon ground cinnamon, one pinch ground nutmeg, generous pinch kosher salt, three medium ripe but firm bananas, about one pound, split in half crosswise and then lengthwise, quarter cup of white or aged rum.

Speaker 4 And you know what that is?

Speaker 1 What is it?

Speaker 4 That's bananas foster.

Speaker 1 That's right. That's exactly what that is.

Speaker 4 Or should I say bananas foster a la Lindelof.

Speaker 1 Ben, you listened to the episode in your face, Lindelof.

Speaker 4 I listened to it in real time. All right.

Speaker 1 You did, like while we were doing it?

Speaker 4 No, no, close to real time. I wasn't there.
But I listened to it immediately after, and I loved it.

Speaker 1 It was great. That's great.

Speaker 4 I'm happy to be talking about the show today

Speaker 4 with Jeremy. Yeah.

Speaker 1 Jeremy Hindel. Jeremy Hindel is our unbelievable production designer on Severance.
On set, he had that nickname, the Hindelman, the man with all the handles. What? I never heard.

Speaker 1 Yeah, I don't think that's anything real that anyone said.

Speaker 4 The Hindelman, the man with all the handles?

Speaker 1 Yeah.

Speaker 1 You never heard that? Like a point guard?

Speaker 1 I don't know. He's got a handle on everything.

Speaker 4 Jeremy, welcome to the show. I'm so glad you're here.

Speaker 5 Oh, thanks for having me. I'm very excited.

Speaker 4 You and I never met before we started working on this show. Do you remember when we first met?

Speaker 5 We met at the Beverly Hills Hotel. That's right.

Speaker 4 We had like a lunch at the Polo Lounge.

Speaker 1 Was it the Polo Lounge? The Polo Lounge.

Speaker 1 That's classy. Yeah, you called me and asked me if I'd be interested.

Speaker 5 You sent me a script and I read it and I went, huh? And I said, can I have a couple days to put a look together?

Speaker 1 Because I don't, what is it?

Speaker 5 Yeah. And then I pitched you that I had like a little 60-page document on my iPad that I kind of pitched to you what it was.

Speaker 4 Yeah, we sat in a booth together, right? And we kind of talked a little.

Speaker 1 And what was it at that point? What did you conceive that early on?

Speaker 5 The first thing was an image of William H. Macy from Fargo in the parking lot, that high angle looking down of this lonely guy in the snow, hence the snow.

Speaker 1 Do you remember that man?

Speaker 5 And I was like,

Speaker 5 and then the next was an image of your character in front of a big, sparse building. And it was just showing scale.
Like to me, it was instantly like if you're, because we are so tiny and struggling.

Speaker 5 And it was just to show that the scale is, the emotion of it was really important to me instantly.

Speaker 4 Yeah. I knew you had done Zero Dark 30, which I thought was an amazing film.
And when we sat down together, not not knowing you, I think we sort of connected on aesthetics.

Speaker 1 Yeah.

Speaker 5 We did. Well, you know what? For me, it was more,

Speaker 5 because I've seen your work, you know, all the films you've directed.

Speaker 5 And I, especially of Tropic Thunder for me was to do something that's a comedy, but the scale of it and how much of a real movie it is, like that it's a real film.

Speaker 5 that's shot like a real film, the sets. To me, I already, I knew you would go for something bigger.

Speaker 5 And that, and we kind of just clicked, you know, and then playtime. We talked about playtime.
And to me, that was just the word playtime, like playing in this show was going to be really fun.

Speaker 4 And yeah, that's the Jacques Tati film. That's just visually just such a, an incredible, specific world that he created.
And yeah, I remember looking at that.

Speaker 4 And I do feel like when you first meet somebody, I was just, it was just interesting because like we didn't know each other, but then we sort of had to kind of like leap off the cliff together a little bit.

Speaker 1 Yeah.

Speaker 5 Well, it was, I remember saying, if I showed you all the images, I said, if you would do this, I would do this. And you were like, yeah, let's do this.
Like it was, it just felt really instantaneous.

Speaker 5 I was so confident what I was showing you. I wasn't when I read it.
I didn't see it at all.

Speaker 4 You know, Jessica Lee Gagne also kind of had, I think, a similar first reaction.

Speaker 1 Yeah. Yeah.

Speaker 5 And then, and then is, and that's the bonuses when the three of us kind of connected was her images, her references were different but similar.

Speaker 5 You know, like how she was going to shoot, how she wanted to shoot it. Like it was those Lynn Cohen photographs, I remember.

Speaker 4 Yeah, she brought in the Lynn Cohen photographs and then also the Lars Tunbjork photographs.

Speaker 4 And then which he did like this series of office photographs in the early 2000s in Japan and in Sweden and different places that really were some of the first images we looked at too.

Speaker 5 Yeah, and having those sort of like mid-century elements and then connecting.

Speaker 4 That was a huge part, I think. I think that was a big part of it.

Speaker 4 I mean, I feel like what you said about kind of like going for something, being willing to go for something when you're making something that doesn't have a reference point necessarily in terms of work that we really hadn't done anything like this separately.

Speaker 4 So that's an interesting thing when you're like kind of in a world where you don't have, it's not like you can say, okay, we're going to do like, you know, a military base in Afghanistan or whatever.

Speaker 4 You know, it's like it was, it was more open-ended. And you had this willingness, I felt, to kind of explore.
And that's kind of what I felt as we started to work together.

Speaker 4 But your process, I'm just kind of curious where you come from, your training,

Speaker 4 how you got to a process of doing what you do, because you kind of allow for ideas to come.

Speaker 4 And you really emphasized having that space in the beginning for us to kind of just blue sky ideas and to allow for just ideas and references to look at things and not to have to commit to anything.

Speaker 5 You know, it's honestly for me, I did commercials for so long, for what, 15 years, and I would do these, you know, $15, $20 million commercials where you'd fly around the world for 70 days for 60 seconds.

Speaker 5 And they're always with really good filmmakers. And it was always, there'd be an agency script, but a lot of times it falls on the designer to kind of create and just run with it.

Speaker 5 I would really just kind of invent these worlds. And what was similar was I manufactured a lot of things.
I was always at legacy building things.

Speaker 5 The designer in commercials also has to design all the effects and oversee everything. So the training is very similar to what I kind of got to use in Severance.

Speaker 5 I knew the tools and I knew how to be free. Like in commercials, there's a real freedom to, you're kind of winging it all the time.

Speaker 5 Like you're on a plane and you're shooting in Rio, but you're going to London, but then you're going right to Beijing and you're working with all these different people in four continents at the same time, running them all in your head and keeping this idea together.

Speaker 5 And I feel that training and also the every image in a commercial is so important that I feel like we do that on severance. Like every shot is a story.
Every detail, every little pen,

Speaker 5 it's kind of how my brain has been working for the last 20 years.

Speaker 1 And having the freedom to create something from the ground up, like actually come up with it and then conceive it and build it.

Speaker 5 And also, you know, like there's a really good one. I did this P ⁇ G with Alejandro Inoritu and we went around the world.

Speaker 5 And I remember the agency were terrified of, you know, what we were going to do. And this was Proctor Gamble for the Olympics.
And it's a gorgeous commercial, but I remember them.

Speaker 5 always being worried about what we were going to do. And I'm like, just relax, relax, fine.
And they'd be like, you're going to fix that hole in the wall beside his bed, right?

Speaker 5 And I'm like, yeah, but I didn't. Like, I lied the entire time.

Speaker 5 And at the end of it, two months later, the vice president of Wyden called me and she said, I just want you to know, I'm so thankful that you lied to us the entire time.

Speaker 5 We knew it, but it's the most beautiful thing we've ever done. Wow.
And it was learning to just trust that people can't see.

Speaker 5 I can't see it myself totally, but I'm willing to fail so badly that I think that when you take those risks, you can't really fail. Yeah.
You know, you make something that's really really emotional.

Speaker 5 And I think emotional is really hard to explain to people, you know, when there's a feeling of something. And it's like, you just, you just have to stick to it.

Speaker 5 And however, you get there, you get there. And it's painful for people, including myself, because you're putting yourself out there.

Speaker 4 Well, you're also living in, not with a decision, right? So you're living in sort of like this ambiguity for a while that you have to be willing to do.

Speaker 4 And I was looking through my computer last night, knowing we were going to do this.

Speaker 4 And just the lookbooks that you created from the beginning, I was going back to some of the really early stuff, but there were a lot of specific reference photographs that we accrued that you found, researchers, Jessica, you know, we would all bring these ideas and you created this lookbook that then you would bring in pieces of furniture.

Speaker 4 And there was obviously the technology. So I found like the separate, the technology book that you created, you know, and that was a big thing.

Speaker 4 I remember when we were trying to figure out how to, you know, mix the different eras and what that would be.

Speaker 4 But I I think that cache of all those images is still so, I don't know, like I look at it and I still get excited when I look at it, you know, it's, because it's like a picture from like a, some weird Soviet meeting hall.

Speaker 4 Or, you know, I was looking at the original designs that you did for the wellness room. So weird.
You know, for wellness. Yeah, because the original wellness was.

Speaker 4 not the we we ended up with that wood and like the the plant and like a warmer thing but do you remember

Speaker 1 i remember them all yeah yeah

Speaker 4 the original was like the more like a almost like a Korean spa or something.

Speaker 5 Well, it was, I just remember Dan wrote, there's a door to go in and a door to go out. And I'm like, but it's one room.
And he's like, yeah, but they're just side by side.

Speaker 5 And I honestly, for me, the thing I responded to was that Dan would write these ridiculous things. Yeah.
And he believed them. Yeah.

Speaker 5 And I, that was, to me, was like, it's such a good rabbit hole to go down because he would say it. And I'd just be like, oh, yeah.
Like you, and

Speaker 5 it made it really fun. Yeah.
But those lookbooks really, it's interesting.

Speaker 4 I wish we could post them or something because like they're so, you can see exactly, you know, what the inspirations were, but it became its own thing also. Like, talk about the wellness center.

Speaker 4 This is a good example of like the process on the show creatively in terms of being inspired by what Dan writes is that he wrote the two doors, which always made me laugh too, but like kind of made sense.

Speaker 4 And then you designed the wellness outer, you know, the waiting area, and which kind of was like, I think your first design was kind of like what we went with.

Speaker 4 And the inside changed a little bit and developed. But in season two, when we come back to wellness for the first time, in the script in 201, it's written out that Mark, you know, gets to wellness.

Speaker 4 He opens the door of the waiting room. And it was written somehow, like the doors are boarded up and abandoned.

Speaker 5 Yeah, and there was like wires hanging and sparks flying.

Speaker 4 You know, like the Grinch had been there and taken everything away. That was the image in my head.
And then one day, you just like called me into your office and you said,

Speaker 1 or what about this?

Speaker 4 And then you just showed me this picture where there's like an outline of where the doors were.

Speaker 1 It's so much scarier and weirder that way.

Speaker 5 I mean, my favorite was because you didn't tell, I just remember standing there when Adam saw it for the first time. And those are the moments I love because

Speaker 5 I feel like that's what we're doing on the show all the time is trying to, because it's so real. Like you, your reaction on your face, I was like, wow.

Speaker 1 Yeah.

Speaker 4 Because I think you were, what I felt was like you were wrestling with in your mind, it's for season two, how do I make this feel like severance?

Speaker 4 How do I make this the imagery in this room and like boarded up doors doesn't necessarily

Speaker 4 came up with that idea of like the sort of the negative space, and I just, it's like, oh, yeah, yeah, that's that's it.

Speaker 1 That's common too. It's like nefarious and like a triple mindfuck.

Speaker 5 Yeah, they're amazing at this. They're they're so manipulative and fun, and they really mess with you guys.
And then I get to mess with you guys. Yeah.

Speaker 1 Okay, we're going to take a break. We'll be right back after this.

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Speaker 6 Hey, everyone, I'm Josh Radner, and I am so excited to tell you about How We Made Your Mother, a rewatch podcast looking back at how I met your mother.

Speaker 6 And I'm here with Craig Thomas, who co-created the show along with Carter Bays.

Speaker 7 Hi, Craig. Hey, Josh.
Somehow, it has been 20 years since the show premiered. That's, you know, I'm going to check the math on that.
10 years since it went off the air.

Speaker 7 And we thought that made this a perfect time to look back, see what the hell we did, and why the show still seems to resonate with fans around the world today.

Speaker 6 Follow and listen to How We Made Your Mother wherever you get your podcasts.

Speaker 1 Adam,

Speaker 8 I want you to close your eyes and imagine you're working in Lumen's HR department.

Speaker 1 Okay, give me a second. It takes me 10 minutes to close my eyes.
Oh, wait, I did it right away.

Speaker 8 Okay, keep them close. If our partner, Zip Recruiter, was helping Lumen hire for various roles, how do you think HR would feel about ZipRecruiter's ability to search resumes quickly via keywords?

Speaker 1 Let me get into character here.

Speaker 1 I think they'd love it. It's efficient.
It's targeted. We can search words like cure lover and affinity for long hallways.

Speaker 8 Okay, you can open your eyes now. Oh, thank you.
So if you were actually a business owner and not an actor who plays a guy who works at a weird company, like you do in the show,

Speaker 8 ZipRecruiter has all these tools and features and more. And they're designed to make hiring faster and easier.

Speaker 8 So see for yourself when you try ZipRecruiter for free at ziprecruiter.com/slash severance.

Speaker 1 ZipRecruiter excels at speed. It's smart technology.
Starts showing your job to qualified candidates immediately.

Speaker 1 And if you've got your eye on an exceptional candidate, you can use ZipRecruiter's invite to apply message to personally reach out to them.

Speaker 8 Yeah, see how much faster and easier hiring can be with ZipRecruiter. Four out of five employers who post on ZipRecruiter get a quality candidate within the first day.

Speaker 1 You know what? Lumen should make ZipRecruiter a perk. It's way more fun than a finger trap.

Speaker 8 Finger traps are not even fun.

Speaker 1 No, I actually get legitimately claustrophobic when I use a finger trap.

Speaker 8 Yes. I know.
Even the prop ones.

Speaker 1 Totally.

Speaker 8 Because the finger traps are real.

Speaker 1 It freaks me out when I use it.

Speaker 4 You know what else is real?

Speaker 8 What? ZipRecruiter.com is real. So go to it, ziprecuiter.com slash severance right now to try it for free.
That's right.

Speaker 1 ZipRecruiter.com slash S-E-V-E-R-A-N-C-E.

Speaker 1 How you designed the offices and the workspace, do you want to talk about that about the idea of work and why kind of a mid-century idea was what fit in with Lumen and how you approached the idea of work when coming up with all of this?

Speaker 5 I mean, I think ultimately it was, we wanted it to look cool, the show to look beautiful. We wanted them, you know, they're a big pharmaceutical company.
They have taste.

Speaker 5 But I always think that the 60s had better taste. They did.
Like John Deere, we kind of went with the Kevin Roche

Speaker 5 Aerosarin and design. And when offices were designed for real just work, Right.
And you had this beautiful desk and a beautiful computer and one pen and a Rolodex and there was no family life.

Speaker 5 And then the 80s, because the 80s, human resources took over and it's like, why don't you work longer hours? You can bring your family, put some pictures and have a plant.

Speaker 5 And they started to like, became like, let's take a look at it.

Speaker 1 An extension of home. Of home.

Speaker 5 So like, yeah, stay longer. And like, wait, this is actually just about work.
So let's go back to that aesthetic, which was one, it's stunning. And two, it's just the practicality of it.

Speaker 5 It's, you're only there to work there wouldn't you wouldn't even have you wouldn't have anything you have a coffee cup with their name on it not the one with your kids from their lacrosse game or whatever and i just felt so natural to and in a way that i think people could understand it you know it's familiar because you kind of remember it young people don't know it but they're like oh that's interesting like they kind of want that now yeah for sure and also i think the work-life balance has become such an interesting thing obviously when you know Dan writing it but I think COVID really helped that too because a lot of these young people have grown only grown up at home or on Zoom.

Speaker 5 So I think for them, it was like, oh, this is really, they just got really, it was really attractive to them.

Speaker 1 Yeah. Yeah.

Speaker 4 And I remember we were just talking a lot about MDR and the space when we were starting up because we knew that so much of the show would take place in that space.

Speaker 4 So in a way, I kind of likened it to like a show like The Office, which I talked about a lot, but the idea, this is their space.

Speaker 4 And how do we make it very, very spare and sparse and, you know, what it should be, but also interesting? And that process, I remember you showing renderings and creating renderings of

Speaker 4 the ceiling. I remember us talking about the height of the ceiling and just how low we could actually go with it.

Speaker 5 Seven, nine.

Speaker 1 And what's the idea behind that specific height? Because it's not oppressively low when you walk in the room, but there's something weird and it is lower than a ceiling should be. It's very specific.

Speaker 1 So where did that come from?

Speaker 4 I mean, that was in the script. I went back to the first, like, to the the draft, and it said, like, the seam, like, feels like the ceiling is a little bit lower than it should be, but that was it.

Speaker 4 Yeah. And it said a cubicle island in the middle.
So I don't know. I feel like we took that cube, but then you took it with the lighting.

Speaker 4 I mean, the whole idea of that lighting grid system above, which kind of reminded me a little bit of the stuff, you know, from the Time Life Building back in the day.

Speaker 1 Yeah.

Speaker 1 That's what we watched.

Speaker 1 Yeah.

Speaker 4 I remember like you just like came in with this rendering and I remember standing in the space we're measuring the height of the ceiling.

Speaker 1 Yeah.

Speaker 4 And it was like coming to life and it was like this thing like, wow, this is really weird. We're committing to this.

Speaker 4 And then you want to talk about like the walls and the color, the white walls, because you know, the way that white photographs, it's really hard to get that texture, especially with digital, you know, in terms of like what translates in HDR on TVs.

Speaker 5 So there were a lot of tests. Yeah, we camera tested 26 whites.

Speaker 1 Wow. And what happens when it's the wrong white? How does that translate on camera? Like, what's the issue?

Speaker 4 It might just blow out or have no texture or it might feel like you're just like in a kind of a, you know, like almost like in space or something.

Speaker 5 Some are really yellow. Some are really blue.
They're just, it's just, a lot of them went really beige. I mean, I remember you going 26, and I'm like, I know, wait till we see it.

Speaker 5 And when we went to watch it, it was like, oh, God. Oh, no, no, no, no.

Speaker 1 And we came down to two.

Speaker 5 There's only two that work.

Speaker 1 Would you, would you test it by having someone walk in front of it? Would you have an entire hallway of it?

Speaker 5 Like, yeah. We built a section of the ceiling.
We built three walls and then we had different green carpets.

Speaker 5 And then your

Speaker 5 wardrobe all in the space. And it was so mind-blowingly surprising for everyone and exciting and fun.
You're like, who would it? But that's what weights are. They're all so different.
And the green.

Speaker 4 And how the green.

Speaker 1 Yeah, how it interacts with the green, I'm sure.

Speaker 5 And the ceiling, like the ceiling really picks up with all its angles, we just don't know.

Speaker 4 Yeah. Yeah.
The ceiling would pick up the green reflection a lot too, which didn't really look right. And then also we had to figure out the dividers and figure out their green.
Yeah.

Speaker 4 So, because, but all of it was just with the thought of like, this is going to be where we're at for, you know, for many, many, many episodes.

Speaker 4 And I'd never had that experience before. I never set up a series.
So it was, I remember just like we were angsting over it.

Speaker 5 You know what the best was? None of us had. I think that's why it's good.
Right. Like, you know what?

Speaker 5 The thing I've heard the most on this show from a lot of people is always, this isn't how you make TV. Right.
I go, well, yeah, great. And I think it's because if you knew, you wouldn't do it.
Right.

Speaker 5 You always do better when when you don't know the rules.

Speaker 5 One, you don't want to know the rules, but two, they're not inside you.

Speaker 4 Yeah, it was a little bit like we were kind of outside of the system a little in the beginning because I think of COVID and because of us being in New York and sort of in this, you know, we were just kind of like doing our thing.

Speaker 1 Even geographically, I feel like we were up in the Bronx. We weren't at a studio like sharing stages with eight other shows

Speaker 1 where

Speaker 1 you mix and mingle with other shows. We were sort of off by ourselves on this point.

Speaker 1 Yes.

Speaker 4 It's so yeah, we were in the South Bronx for five years on the show.

Speaker 4 And also I remember it was a brand new stage, like the stages had never been used before. And I remember the very first thing that happened was the stage where MDR was stage three, right?

Speaker 4 We realized right off the bat that the floor was not level enough

Speaker 4 because we were doing, because we were not using Steady Cam, we were using Dolly shots a lot.

Speaker 4 And so they had to build, what was it, like a six inch platform or something?

Speaker 5 Yeah, it was up and down up to six to eight inches.

Speaker 4 So yeah, so they had to build a platform for the internet over this over the floor before we could even build the set.

Speaker 5 We ended up having to do it to all the stages. But it was more because we were doing these hallways like you would notice it.

Speaker 1 Yeah, yeah, of course.

Speaker 5 Or MDR would never have worked.

Speaker 4 And then do you remember also with the final MDR plan?

Speaker 4 You had the plan for the stage, for stage three, where we used almost every single single part of the stage except for one hallway that would have connected all the hallways. Yes.

Speaker 5 Because no one would let, they were like no we can't build anymore we can't i'm like yeah and we just slowly kept connecting the dots and we were like we gotta connect we gotta connect this it's gotta be all so and that's how the idea for the opening uh shot where you walk the hallways was let's see if we can use all the hallways that we connected i mean it was you you kept saying i just i just i just want to keep going and going and bam to turn and move and it's like if because it really was we were trying to confuse every it was it's trying to make them not be able to figure out where they're going.

Speaker 1 It was confusing. Exactly.

Speaker 1 They were always shifting. So you would always get lost trying to get to set because the hallways were always evolving into different things depending on what you're shooting.

Speaker 4 Yeah, creating little jogs and like you created those little sort of like pit stops and areas you can go. Yeah.

Speaker 4 And it was really fun.

Speaker 1 Yeah, those weird little inlets. Yeah.

Speaker 5 I know. Honestly, it really was just fun.

Speaker 4 Yeah. Yeah.

Speaker 5 But you were willing to play it. As soon as I showed you that deck, I remember like just the look on your face.

Speaker 5 It's kind of what you need, though, right? I would have known right away if you had it. If it wouldn't have worked or it would have worked because you were willing to go for it too.

Speaker 5 And it was, you know, why not?

Speaker 1 I just want to say something really quick about something you said earlier, which was the emotion of what you were creating and of those rooms.

Speaker 1 And when I first got there in 2020 and first got to New York and Ben brought me to the stage and showing me the set for the first time and walking into MDR, because we were just starting and I was like, how am I going to do this?

Speaker 1 Like trying to figure the character and the innie and the outie out and just sort of trying to piece it together. But then walking into MDR,

Speaker 1 a lot of stuff just immediately fell into place. And it was emotional seeing that for the first time.

Speaker 1 And I don't know if it's the ceiling or what it was, but the hallways and MDR really pieced a lot together and ended up dictating a lot of character stuff. It's extraordinary.

Speaker 1 I've never had an experience like that before with a set.

Speaker 4 Also, because the set was, you know, it was so 360 that you were just, you were in it when you were in it. You really couldn't get out of it.

Speaker 5 I mean, I think the key is as a designer is to like make it, especially for this one, especially underground, like for you,

Speaker 5 everything's a first.

Speaker 1 You're a child. Yeah, yeah.

Speaker 5 And you're seeing. And it was like, how do we make this that everyone, every, because they're so new and it has to be something that you've never really seen before, but it's still just an office.

Speaker 5 And it was how do you make something that you can believe, I think is really important.

Speaker 1 And I think that the MDR and the severed floor is about limits, limiting curiosity, limiting imagination. And I think that was moving to me when I first got in there.

Speaker 1 It was tragic and kind of really sparked my imagination. And it's also, it's not a...

Speaker 1 in your face sort of thing. It's all subtlety.
And it's all, it does it to you. It's not telling you what it's doing.
It actually does that. It blocks you off from the world.

Speaker 5 Like when you walk out of the elevator and see a new painting in front of you. Right.
It must be so odd.

Speaker 1 It's everything. Yeah.

Speaker 4 Like amazing.

Speaker 1 Yeah. Yeah.

Speaker 5 You know, I've never told anybody this, but I always play all the characters on sets before they're

Speaker 5 building them. I walk and I play everybody.
As much as I, not really like the dialogue, but I think of where and where I just do it honestly sometimes, probably hundreds of times.

Speaker 5 And it's mostly just walking and looking and thinking and trying to think of things that would either surprise you or inspire you yeah wow so you're actually like just putting yourself in the headspace of the characters by being in there that makes sense to me totally it like shows and for me it's the most fun part to make sure that this feels real enough in just those subtle ways for you to for anyone to feel like they're really in a space that is reasonable for this you know to happen yeah yeah what did you feel was the biggest challenge for season two going in knowing what we've done in season one I mean, it was scary because we were going to see more of the outside world.

Speaker 5 The outside world does scare me because it's, you know,

Speaker 4 it's, it's just hard because we shoot in New York.

Speaker 5 You're trying to find something that's unfamiliar. Like, we're trying to find things that people, they understand it, but I can't be in law and order.
Like, remember the train station?

Speaker 5 Like, we're going to Utica.

Speaker 4 Yeah, we went to Utica for the train station where Bert and Irving say goodbye.

Speaker 4 And that was because we were willing to kind of look outside of the immediate area, which is more expensive and challenging. And you have to figure out how to make it work.

Speaker 4 But the desire, I think, was to, like, yeah, not do something that maybe you had seen before or that was very specific to the show.

Speaker 4 And I think, you're right, the outside world, Kier, even in season one, you know, a lot of time was spent trying to figure out the look of that place.

Speaker 4 I was looking again at our reference, and we pulled a bunch of amazing Gregory Crudeson photos, his exterior night shots, which are very cinematic and beautiful, were very inspiring, too.

Speaker 5 Then in season two, yeah, we had episode 204 the maze where we had we had the ortbo and i remember like our first conversations were like we should go to uh peru we were talking we were talking argentina oh my god we were talking everywhere and i was i was like yeah how am i gonna build this world i have to go three hours where it's i think i walked i don't know brian and i must have scouted 25 days walking and walking and walking

Speaker 5 like no and then because i remember like reading it and he starts i think he woke up in the forest and i remember i said yeah oh shouldn't he wake up on the lake yeah this is the thing i think this is fun about this show is when you have you or John Chichiro, when you have actors of this caliber as a designer, you immediately go, well, it's John Tychiro on a frozen lake.

Speaker 5 It's going to be really interesting. You just know instantly you can do it.
Yeah.

Speaker 4 And have to do it in, we did it in Lake Minawaska, which is, you know, like two hours from New York. Yeah.
And wanting to get that scale.

Speaker 4 And then, you know, the combination of getting very lucky with the weather where we actually had real snowfall, which I think made a huge difference. Like the dead seal.
Yeah.

Speaker 5 Oh, the dead seal.

Speaker 4 The wide shot, the dead seal scene, which I think the snow was only falling for like three or four hours that morning, but we got the whole scene.

Speaker 4 It's funny how fast you can shoot when you need to shoot.

Speaker 1 Yeah. When fresh snow is falling.

Speaker 4 Yeah. But

Speaker 4 that was another challenge for season two. And I think you're right.

Speaker 4 Like the feeling of like, how do we keep making Kier and the outside world as interesting and as specific, which has always been something, you know, well, and it's like finding something that's not recognizable to everyone.

Speaker 5 There's so many shows that shoot

Speaker 1 and anywhere.

Speaker 5 And it's, I think it's just that you don't, if you connected it, it would be, I think it would take it away.

Speaker 5 Like you'd, you really need to feel like, I don't know, like the train station, I kept saying it's in Poland. Like it doesn't, like, we don't know where it is, and it shouldn't be anywhere.

Speaker 5 I always thought, you know, when we did Newfoundland, like, you don't really, we should never think, okay, I'm in this place. It would take away from the story.

Speaker 4 Right. Well, that, yeah, that's been the challenge, right? Yeah.
Like to create a space that feels familiar, but is not specific to anything we know necessarily.

Speaker 4 And then just to talk a little bit about 207, that's the incredible work you did with Jessica directing, you know, the challenge of creating the testing floor. Yeah.
And that process.

Speaker 4 And I know that started very early on in the development of the season.

Speaker 4 Talk a little bit about how you and Jessica began that process because it was so great because obviously, you know, Jessica having shot the show too, you know, it was all just sort of like, there was nothing that had to be explained or anything.

Speaker 4 It was like more like, okay, we all knew what the reference points were and were going for something.

Speaker 5 Yeah, it was just like, what's the extension of this? And I think the key was that it was a medical floor. To me, it was like the clinical nature of it was the experimentation.

Speaker 5 And it felt like doctor-like, Dr. Maurer and her.
And I think that was that for me, the most important thing was that she walks to a door.

Speaker 5 And then when she severs, when she goes through, it's like, okay, how does she not see what's through the door when it opens? So it's like, okay, we have to crate that on an angle.

Speaker 5 So when she walks through, because otherwise she would remember that one split second of what I'm like, oh, the wall has to be on an angle. And then she walks in and it's like, what the fuck?

Speaker 5 It's just a white wall. And then left or right is the real space.
So that kind of rule just was the guide for.

Speaker 1 That's so true. I never quite understood why that every time I walked into one of those, it's like, okay, well, now I got to

Speaker 1 that makes confusion.

Speaker 5 And it's because it's only just as it wipes open. Yeah.
She has a second. And then once she steps through, it doesn't remember.
And also when she would come out. So it's just that rule.

Speaker 4 By the way, that's something that you wouldn't think about in reading the script or even as we're putting it.

Speaker 4 And then becomes very real, like a real issue when you're actually having to create the set.

Speaker 5 Like we really do try and work on the math, like that you really, that it's as functional as possible.

Speaker 5 If anyone really wanted to think of it, I find it's, it's, it also creates some of the absurdity because you kind of have to do those things.

Speaker 5 That's the reality of it.

Speaker 4 You and and Jessica really were like mind-melding on it and this challenge of like creating something the same but different. And like the question of like, should the hallways be another color? Yeah.

Speaker 4 You know, like what, and we came back to like, no, no, it should be kind of similar, but the scale is different.

Speaker 4 It's wider, it's higher. And the angles.
You came up with these really great sort of triangular angles.

Speaker 1 Yeah.

Speaker 5 It's always like, I think it's really just designing with emotion. Like she's walking these halls and it's there's creating a violence to things like sharp angles.

Speaker 5 They make you feel feel something and you're not i find it's really kinetic more than cerebral it's like people feel things as they're watching it and you're watching her very tiny human walk through these hallways and all of a sudden it's just sharp just i i i really find um it's just so um powerful but you're talking about coming from like character and emotion yeah when you're thinking about it in terms of the characters in the in the story that's going to be the most

Speaker 4 there's the most there because there's so much feeling there that you're if you're putting yourself in their place yeah It's funny.

Speaker 5 I didn't know until that I'd always designed like this until I really, until after this season, I didn't realize how emotional I was responding to things. Like that's how I was thinking.

Speaker 5 But it's a show like this that you start to really see what it really does do.

Speaker 5 You know, you do it all the time. Like you, scale is the most important thing in designing.
But this one, you really start to feel like how you can play with.

Speaker 5 people's emotions and how you feel when you're on a set and you and you see it in you.

Speaker 5 And I mean, I feel like it really is, it's such an interesting way to help infer things that, you know, emotionally.

Speaker 1 Yeah, because that floor, it is about trauma and violence. Yeah.
And we're introduced to it through Gemma's eyes. Yeah.
And this is a place where she is, where it's, that's all it is to her.

Speaker 5 Like her little desk where she sits, her little table, like I was like, how do I make this table violent? So it's like, oh, it's for two, but I made it.

Speaker 5 I just thought everything has to have some sort of violent nature to it. But

Speaker 4 you put a little chunk in the table.

Speaker 5 Yeah, where she smashed it out. Yeah.

Speaker 4 That was like the history of at one point she had thrown someone on. Yeah, yeah, yeah.

Speaker 5 It's always trying to,

Speaker 5 I mean, it's, it's playtime. I don't know.
I feel, I honestly, I feel really lucky that we get to do something like this. It's, you know,

Speaker 5 making art is not something that's the biggest commodity out there these days.

Speaker 4 And I do feel like that openness that you have

Speaker 4 in thinking and talking about this stuff, like the openness to ideas, to new ideas, just sort of like allowing space for something to show up.

Speaker 5 Yeah, I mean, you and Jess and I just clicked in a way that was so interesting. You guys already had your dynamic and I could already see it, but you guys were quite, you were so welcoming.

Speaker 5 And what I loved was Jess is insanely opinionated. You are insanely opinionated.
I'm insanely opinionated. But none of us are fragile in a way about the art.

Speaker 5 You know, like we can be hurt, obviously, but it was more the art was the important part. And I loved that one of us could just say, and that doesn't work.
And we would just all let go of it.

Speaker 5 We'd be like, yeah, you're right. And it just became really natural for me to work in that environment.

Speaker 1 Yeah. And look what we got.

Speaker 4 Yeah. It's such a great experience when you have that, when you have that trust with someone.

Speaker 4 And then I just have to say, like, things that you would just incorporate, like in the birthing cabin at the fireplace.

Speaker 1 Sculptures.

Speaker 1 Yeah. Can you talk a little bit about that?

Speaker 5 I mean, amazing. So the set was this.
We were super happy with the set. And I was, I'd actually gone to this pottery place in New Jersey.
And I was looking at different ceramics.

Speaker 5 And I had this idea for these ceramic sculptures that I'm like, there has to be something here that's very cure. What is it? And I called Dan.

Speaker 5 I'm like, if I was going to make two sculptures in front of the fireplace, I know what they look like. I just need to know who are they? It needs to be two people.

Speaker 5 And he immediately, with like so quickly said, Mrs. Keir pregnant with child, Mr.
Keir pregnant with industry. And I hung up.
I didn't even say, I just hung up.

Speaker 5 And Panko, like within two days, we'd made those things. And then

Speaker 5 I didn't tell anyone. I didn't tell you.
I was just like, I love these little surprises. And you walked in and Patricia at the same time, and Patricia went to it and started hugging it.

Speaker 1 And going, what the fuck is this?

Speaker 1 But

Speaker 5 it's the connection that we have, like the fact that Dan can come up with something like it's in his orbit. It's just

Speaker 5 having the right vessel to make it.

Speaker 4 No, but that's, but you asked the question. It's just like, it's just sort of a fun process to have that back and forth and ping pong ideas.
And then something comes out of it.

Speaker 4 And that for me, when I saw that, it blew my mind because it was like, oh, that's just so weird and so interesting and so specific that I was determined to make sure we get a cutaway, a close-up at some point of it just to have it in the scene.

Speaker 5 Well, I just kind of figured there's something that needs to be there for you.

Speaker 5 Like, you're going to be in this room, and there's obviously, it's a room, but it's like, what's the thing that's they're always planting some torturous thing to have. Yes.
So, what is it?

Speaker 5 What seed is this?

Speaker 1 I love that set so much.

Speaker 1 And I remember walking in for the first time, and the fire was going because when the when the fire lit up i mean that it's a beautiful room but then when the lights went down and the fire went up it changed completely yeah and just knowing we were going to be in there for what three or four days doing these really difficult material and then walking in and being like oh this is so cozy and weird it was the perfect place to throw any fire ever huge

Speaker 5 ridiculously big yeah i mean i think it was what's interesting is and it's because all of this comes from ben too because ben plants little seeds in me that this is half an episode, dude. Yeah.

Speaker 5 Like, and you, and that, that, that pressure is like, oh my God, holy fuck. That's a long time.
What is it? What is it? What is it? And it has to be spectacular.

Speaker 4 Yeah. And we also built off of the location where the original birthing cabin was.
That set that you created was based on an idea of the

Speaker 4 actual location, but you embellished it and kind of made it work for us.

Speaker 5 Yeah.

Speaker 5 No, and it was more, it was more, it was once again, the scale, like and playing and trying to make it, it's inviting and comfortable, but what's that little, what's the moment that's, these people are nasty.

Speaker 4 All right, let's take a quick break.

Speaker 1 We'll be right back after this.

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Speaker 3 Rules and restrictions apply.

Speaker 4 Jeremy, you're awesome.

Speaker 1 We're going to do some hotline questions now. Yeah.

Speaker 4 Where we people call in and ask questions. Would you like to answer some with us? Of course.

Speaker 1 Yeah. Yeah.

Speaker 4 But let me ask you, Jeremy, before we do that, for you, if you were going to give somebody advice who wants to do what you do and be a production designer in films, what would your advice be to them?

Speaker 5 Go to every gallery you can go to. Go to every museum.
Listen to music 24 hours a day. It's like literally.
absorb art.

Speaker 5 I notice everything, tree bark, leaves. Like I literally am obsessed with anything in the world.
I think you have to be an encyclopedia of art and really, and a lot of music too.

Speaker 5 I really believe designing emotionally and kinetically is really,

Speaker 5 it's not from your head. It really comes from inside you.
And I didn't, I realize it more and more. And this show really,

Speaker 5 I woke up to it, that that's the process, that that's what I do.

Speaker 5 And I think because I'm so obsessed with textures and fabrics and clothes and every, literally everything, you have to just be a sponge.

Speaker 1 Well, we feel it directly from you. So thank you.
Thank you. Incredible work.
Thank you.

Speaker 4 The show has been a nice sponge bath.

Speaker 1 Exactly. Squeeze that.

Speaker 5 We're all playing ping-pong, and I love that. I do think it's the most important.
Yeah.

Speaker 4 All right. Let's do some hotline.

Speaker 12 Hello. This is Momo G.

Speaker 12 I'm calling in regards to the beautiful mid-century vanity featured in Gemma's room.

Speaker 12 It's

Speaker 12 making me fall in love with not just the show, but the set design equally. And I have to ask, because I've noticed it,

Speaker 12 the color theory as well.

Speaker 12 If you could tell us more about why certain rugs are certain colors or any insight to the set design, that would be amazing.

Speaker 5 The vanity, well, that could answer that first.

Speaker 5 I'm just obsessed with furniture, every piece of furniture. I have thousands and thousands of images in my phone, and I save everything I see.
So it's like a data bank.

Speaker 5 And I also have an amazing researcher researcher and decorator David.

Speaker 5 And I find that the key is that because we like to make a lot of our own furniture and obviously we design the sets, but sometimes putting one really special piece of furniture that 99% of the world don't know, but there's a few that do really elevates the sets to such a different level.

Speaker 1 Like the chair and Mr. Milchicks.
Mr.

Speaker 5 Milch. Oh, the black.

Speaker 4 That's his redecoration that he did.

Speaker 5 So that's from a Chanel showroom. from the 60s.
They were customers, 12 of them in the world. Wow.
And they were designed for just the Chanel showrooms.

Speaker 5 And those pieces are such, they're pieces of art. And they elevate something so far beyond.
And they kind of help synchronize all of our work and added some authenticity too.

Speaker 1 And

Speaker 5 I also think I actually like, I think it's a really cool way of educating people in design too in the show. We're lucky to do it.

Speaker 5 Those little things that just make people appreciate that there's really a lot better things out there.

Speaker 5 And you should be more careful of what things are and take your time. And there's so much effort in those objects.

Speaker 5 So i do i do have an appreciation for always like highlighting special pieces um the colors of i you know the colors are always blue and green and i for me the emotional part of green is always the same it's like every hospital has green it's it's calming it's natural it's the color we see everywhere leaves and grass and it's just it's the one color we always respond to that is just emotionally comfortable.

Speaker 5 It's where you feel if it was red, it would have felt insanely different. Or like I love in the show when we use red just once or twice.

Speaker 5 And the first time is, you know, for me, is when in the Chinese food restaurant, like the most crazy scene ever. You two talk, but there's that red, and it's like, it's the love, but it's not love.

Speaker 5 It's like violence. It's, it's all those things together.
Yeah.

Speaker 4 Yeah. The zoo foot.

Speaker 1 Yeah. And I love that.
I love that.

Speaker 5 You're like, you're talking to her and it's like, they love each other, but they don't know each other. It's so odd.

Speaker 1 Yeah, red is alarm. Yeah.

Speaker 4 Do you remember we found, you found the Chinese restaurant?

Speaker 5 Brian and I were up scouting for something I guess I think it was probably for episode four I don't even remember okay, somehow we saw this Chinese food restaurant like can we use it in the show and we just it just started to go into the data bank of things that could eventually become yeah, I feel like we had another scene that was gonna take place there.

Speaker 4 It was like some other shorter scene. I can't remember, but then getting into that restaurant, which was just it's such a cool restaurant because it's really like, you know, set in time.

Speaker 4 But the lighting on the

Speaker 4 ceiling is literally the hallway lighting.

Speaker 1 Right. It's the same.

Speaker 4 Which was like, it almost felt like it was meant to be or something.

Speaker 1 I love that location so much. It was amazing.

Speaker 5 It had such a severance. Let's say the other thing I would love when I say it's not severance.
And everyone's like, you've got to stop saying that. But it's true.

Speaker 5 That is just severance. We walked in and we're like, we have to shoot here.

Speaker 1 What will it be?

Speaker 5 And I think it just got placed there eventually.

Speaker 4 You put it there. And then when the red came in in that scene, it sort of harkened back to 108,

Speaker 4 for me, the Helly and Mark scene before, you know, that you have in the kitchenette during the party and we play the same song the same song is playing in that in 108 and in in the Zoofu scene

Speaker 4 and yeah but no but no but that was I'm just saying it because it was like it kind of led one thing led to another it's like oh this what we were watching and editing the scenes like oh this kind of feels you know Mark and Helly this is you know Audi Mark and Helena but it felt like that scene and so like that triggered off different decisions that all were kind of like just were talking about sort of the one thing feeding off another.

Speaker 1 Yeah, there was like an unexpected intimacy to both of those scenes that I don't think either of them anticipated in both scenes.

Speaker 4 It's interesting. Cool.
Let's do another question.

Speaker 12 Hi, I'm Kayla G from Baltimore, Maryland. And my question is, so I made a letterbox list that is called Helena Egan's watch list a couple weeks ago.

Speaker 12 And it's just filled with different movies that I think she would like like

Speaker 12 because I feel like she needs something to watch other than just the security camera footage in Lumen. So I was wondering if anyone had any suggestions of movies that I should put onto that list.

Speaker 12 Thank you so much. Praise Kier.

Speaker 1 I mean, The Shining. I feel like Helena would, you know, not a great father in that movie.

Speaker 4 Yeah, father-daughter stories. I think of like her in this sort of weird corporate that just is so cold and specific.

Speaker 4 It kind of like makes me think a little bit more of like some like 90s sort of thrillers, you know.

Speaker 5 Disclosure.

Speaker 4 Yeah, disclosure, basic instinct.

Speaker 5 For some reason, I thought of Anibaba. I just, I love how violent that film.
Have you ever seen that Japanese film?

Speaker 1 Anibaba? No.

Speaker 5 Amazing movie. It's a woman who's in a mask and she's haunting this man in a, in a hut.
It's a, in the 60s, Japanese black and white, stunning. But it's really, really cerebrally violent.

Speaker 5 But she wears this crazy mask and she's scary as shit.

Speaker 1 And Helena really scares me. I think that sounds like a Helena choice.
100%.

Speaker 4 Maybe tar?

Speaker 1 Tar. Yes.
That's a great one.

Speaker 4 Great choice.

Speaker 5 Yeah, she is tar. That's a good one.

Speaker 1 Maybe Devil wears Prada. Oh, yeah.
Yeah. All right.
Let's do one more.

Speaker 12 Hi, Ben and Adam. This is Amanda Lynn.
I'm from Quebec, Montreal area. And I love Severance.
Thank you so much for this show and for this amazing companion podcast.

Speaker 12 And I wanted to ask, if your enemies were in the choreography and merriment department, what instrument would you hope that they play? Thank you so much. I can't wait for your season three.
Trace Cue.

Speaker 4 Well, that's an easy one for me because I am a drummer. Shooting that sequence was so much fun for me to be.
I love marching bands and drum cores.

Speaker 4 So for me, it would be, I'd be, you know, one of the snare drummers. And by the way, we had some of the most amazing musicians on that track and in that scene.

Speaker 4 And there's a drummer named Ralph Nader, who's one of the main drummers who you see when you see like the snare cam or you see him playing, you know, you just see the sticks

Speaker 4 right up against the edge of the drum. He's just incredible.
And it was just so much fun to watch those guys do their thing. So that's for me, it's drums.

Speaker 1 What about you, Adam? I would shred on guitar.

Speaker 5 I'm kind of attracted to the theremin. I've never, I'd never seen one, and I felt like I fell in love with it.

Speaker 4 Guys, guys, marching bands don't have theremins or anything.

Speaker 5 Oh, in a marching band. Oh, sorry.
I guess I'm going to play.

Speaker 1 Choreography and Merriman. Yeah, sorry.

Speaker 4 I guess I'm playing. Unless you're

Speaker 4 a separate division.

Speaker 1 I would be marching out front, shredding on guitar with a little portable amp like those on Venice.

Speaker 5 Like in Mad Max when he's on the front of the street. Yeah, yeah, yeah.

Speaker 1 Just like that. That's what I would do.

Speaker 5 Cool. I guess I'm going to play a trumpet.

Speaker 1 Shred on trumpet. Yeah.
All right, man.

Speaker 4 Well, this is great.

Speaker 1 So much fun talking about that. Thanks, Jeremy.
Thank you. It was so fun.

Speaker 4 And Jeremy, I just want to say also before you go, like, I have such good memories also of you and I kind of like walking around the set when it was first built, kind of like geeking out a little bit, like going like, this is just like Star Trek.

Speaker 5 It is like Star Trek.

Speaker 1 It is.

Speaker 5 Except they only had half of the set. We actually did go 360.

Speaker 5 They had to go back and forth.

Speaker 4 But I remember we were both like kind of like, this is so cool.

Speaker 1 Yeah. Always.

Speaker 5 It's, you know what? It really is a spaceship. Like that's, it's, it is designed like a spaceship.
Yeah.

Speaker 4 It's fun. It's so much fun.
Anyway, thanks, man.

Speaker 1 Thank you guys.

Speaker 1 Okay, that's it for the episode. The Sefference podcast with Ben and Adam will be back again next week with an episode you don't want to miss.

Speaker 1 Let's just say we're getting the entire gang back together.

Speaker 4 Yeah, very exciting. It's going to be good.
You can stream every episode of Severance on Apple TV Plus.

Speaker 1 The Severance podcast with Ben Stiller and Adam Scott is a presentation of Odyssey, Red Hour Productions, and Great Scott.

Speaker 4 If you like the show, be sure to rate and review this podcast on Apple Podcasts, Spotify, or your other podcast platform of choice. It really makes a difference.

Speaker 1 If you've got a question about Severance, call our hotline, 212-830-3816.

Speaker 1 We just might play your voicemail and answer your question on the podcast.

Speaker 4 Our executive producers are Barry Finkel, Gabrielle Lewis, Naomi Scott, and Leah Rhys-Dennis. This show is produced by Ben Goldberg.
It's mixed and mastered by Chris Basil.

Speaker 4 We have additional engineering from Hobby Cruces.

Speaker 1 Show clips are courtesy of fifth season. Music by Theodore Shapiro.

Speaker 1 Special thanks to the team at Odyssey, Maura Curran, Eric Donnelly, Michael LeVey, Melissa Wester, Kate Rose, Kurt Courtney, and Hilary Schuff.

Speaker 4 And the team at Red Hour: John Lescher, Carolina Pesakov, Jean-Pablo Antonetti, Martin Balderutin, Ashwin Ramesh, Maria Noto, John Baker, and Sam Lyon.

Speaker 1 And at Great Scott, Kevin Cotter, Josh Martin, and Christy Smith at Rise Management. I'm Ben Stiller.
And I'm Adam Scott.

Speaker 4 Thank you for listening.