C03 - Ep. 23 - Brig of Endridge Bay - Ancient Mistics

1h 20m
B-Team explores the caverns of Nonymo.

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Transcript

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Afternoon, all you Ogrelon ogres.

Stomp on into the stinky dragon and swallow our latest swill.

No harm, no fou.

It's a mixture of black and dyed tea leaves, caramel syrup, a raiding party's spoils of spoilt milk, humanoid water that definitely isn't cursed, and a pinch of vanquished vanilla extract.

One jug of this gigantic tonic will curse you, I mean cure you, of all your battle wounds.

Previously, our adventurers were swallowed by the sea until they slammed their sails into the sandy sea floor.

Surrounded by shipwrecks, skeletal remains, and an inescapable swirling seascape, B-Team split up and searched the ships for clues.

After scanning various sea vessels, they finally stumbled upon standing stones that sprung secret steps into the earth below.

Round up a refreshment and let's resume this rank recollection.

Hello, everyone, welcome to Tales from the Stinky Dragon.

I'm your dungeon master, Gustavo Sorola, and I'm gonna hit our four players with an arrow.

Arrow.

No.

Arrow.

Hello.

At this point, I want to take all of your intros, overlap them, and see how different they sound.

I feel like they sound identical.

A cacophony of gusts sort of synced together.

Hello, everyone, and welcome to the

Yep.

There's a cadence.

People expect a certain level of quality when they're getting an arrow from Dungeon Master of the Stars, Gustavo Sorola.

This week's arrow question is, if you had a super villain lair, what would it look like?

And that's submitted by Tara Evergreen.

Thank you, Tara.

Everyone, roll initiative.

Let's see who's going to answer this.

20.

10.

Dang it.

19.

18.

Well, hello, everyone.

I'm Krista Maris, and I play Gunther, the male crook folk fighter, level 5.

And if I had a super villain layer, it would be a very nice place where there would be a nice burrowed cave, and there would be a nice pool of fresh water where you could lay in and relax, and there would be nice comfortable places to sit and then across the ceiling would be the corpse of the 11-toed villain who destroyed my village and after I have defeated him that everything else would be very nice that escalated kind of quickly there Gunther

yeah yes you're not worried about the smell it would be dried out from sitting in the desert sands oh cool cool very quadrant okay yeah yeah

not at at all concerned about that, but that will take it.

Real quick follow-up question here from me, Gunther.

You said the 11 toads.

Are these different from croak folk?

Toads.

Oh, 11 toads.

I see.

I see.

I see.

I misunderstood.

11 toads.

Okay, okay.

Got it.

It's very enlightening for me.

I had a totally different picture in my mind.

Thank you, Gunther.

I appreciate you sharing with us.

Of course, I'm happy to.

The Council of Villains continue.

I believe up next with a 19 is Tolve, if memory serves correct.

You hoot hoot me Toll, and it's very hard to imagine me as a villain because I'm just so nice.

Am I right, guys?

So friendly, huh?

Yeah, actually, yeah, though.

Like, you are a really friendly guy.

Well, that being said, I do have my villain layer in mind.

So imagine this.

Okay, I'll set the scene.

You have a big gothic castle

with big pillars and things like that.

And the surrounding lands are like small railway systems filled with little children screaming ah and then in front of the castle is a great big statue of me pointing to the sky holding on to giggy and we're both looking happily into the distance together this is main street disneyland okay you got me you got me i just want to have the disneyland as my home you've got me i just want points for figuring out what he was describing the evilest place on earth

no it's the happiest place.

And what's your racing class?

Oh my God.

I totally skipped over that.

I was so excited to get to the bit.

I even play Gibson.

I play Toll.

He's a male or a

thaumatech barbarian level five.

I should probably change that.

I'm going to do that while I'm thinking about it, or else we're going to keep doing this every week.

Kind of a routine.

I kind of like it.

Okay, that's an interesting evil lair that you built there, Tov.

Real quick, Gus, I just realized that I love the idea of Giggy being the Mickey Mouse of Tales from the Sneaky Dragon.

Yeah.

Can we have like, you know how Disney has like the mouse head with the two ears silhouette as their logo?

Can we have like Giggy like a little head with two horns coming out and have that be our version of it?

Little hats that you get.

Yeah, I kind of love that.

With your name embroidered on the back.

Yeah.

Welcome.

Yeah.

Did we get that?

I don't know.

Drops writing something down, I think.

I hope.

I don't know.

Mr.

Merch ideas over here.

That seems very high production needs.

If nothing else, we could just have a a graphic, like a little silhouette, and we could use it like an emote in our Discord or something, which you can join if you head over to stinkydragonpod.com.

I'm sorry.

I'm extending this for one more thing that just came to mind, which was now I also want us to have a little bug that plays in the corner of our videos, like the Disney channel did with the Mickey Mess thing, and we make little animations.

And then, like, the fire shoots up behind it.

I'm told that you've watched the stinky dragon channel.

Told's got a little wand that he draws the giggy thing.

It gotta happen.

Yes, Blake, give yourself an inspiration, die, for kicking off the new era in year two of Tails from the Stinky Dragon.

I'm here for it.

That's funny.

Okay, wow.

Tolf, you confused me with the lair, but man, you've got me sold on this new idea.

All right, I believe up next with an 18 was Natty, if I'm recalling properly.

We're going to have our own Disneyland with demons and swords.

Hi, I'm John Reisinger, and I play Natty Wonder, who is a drag queen drow warlock.

Fabulous.

Serving it up, leaving everything on the floor.

So a villain lair, I feel like, well, see, I'm so used to, you know,

where I came, where I came from, my village, we, we were, you know, we lived above ground, but as a drow, you know, I love below ground a lot.

And so I think as a villain lair, you got to like lean into something that is different.

And so I think a big old tree house, you know, I think if I could have a lair that was up in a tree house with maybe some ropes and stuff that would like swing to other branches, you know, and that kind of thing.

Maybe I'm just thinking I need a tree house for Giggy.

Maybe that's what it is.

That's his villain lair when he brings about the apocalypse.

He could, he could reign on a throne, on a throne, up on a tree, and just be out there just giggling to his heart's delight.

You're just walking through the forest and you hear,

that's how you know the end of times are coming.

But it's in the air, it's up above you.

So it's even scarier.

Yeah, I think that is scarier.

You know, you want that voice to come from somewhere.

It doesn't normally hear a little giggling on the ground.

You're like, yeah, that's a little kid, but above you.

That tracks.

That brings power.

Does Giggy know Lil Jimmy?

Is he an Evergard?

I don't think I'm familiar with that fella.

Okay, okay.

I had a weird flashback there for a second.

I'll shake it off.

Gigi never forgets someone he bites.

So I'll ask him if he's baby little Jimmy.

I love that.

Yeah.

Okay, then uh quick recap for you guys you all wait wait

whoa whoa whoa oh my god i'm so sorry doug always forgotten always left behind number 10 initiative 10 i'm sorry doug i i can't believe i did that i think you owe doug something doug i'm gonna give you a hearty pat on the back yay and a firm handshake Wow, was there anything in that handshake that I could put into my potential heroic inspiration slot?

Guy, I have palm sweat.

I got sweaty hands.

I probably got some of that.

I'm sorry.

Teacher.

I'm going to put that in my inventory.

Gus hand sweat.

May I transfer my inspiration die to Doug?

No, no, no, Doug.

I must.

I must.

No, you keep it.

No, you keep it.

Okay.

Well, hello, everyone.

I'm Barbara Dunkelman, and I play Doug Boone, the artificial bug bail, currently level five.

And, you know, Doug is a, he doesn't really like evil stuff very much.

He kind of, he kind of strays away from bad things.

You know, when you play video games, games, he always makes like the right decision.

He doesn't like to stab people in the back, but you know, in doing this, he did a lot of research on evil layers.

And so I think he'd have a really stereotypical one.

It'd be underground, of course.

You gotta have one underground with like a cool lock system, multiple doors to get in.

And then inside, he'd have a throne made of skulls

and a bubbling lava pit, of course.

And then some creepy lights that he could control on a machine.

A laser grid.

What else?

What else?

What else uh a some a bioweapons lab perhaps

and maybe just like a really rich guy that helps him kind of like do all of his bidding and gets him like all the coolest tech oh oh like a minion to to help you gather this stuff yeah exactly alford

Sounds like a very intimidating, imposing lair, Doug, but you said you would never have it.

What if you had one of these for good?

I guess this super villain question.

Yeah.

I think that that's another episode.

Does Barf think that Alfred is rich?

He's got to be, right?

No.

Why not?

Well, I'm sure Batman pays him a healthy salary.

You know what?

He might have accrued wealth, but someone just, I've never heard anybody describe Alfred as Batman's rich guy helper.

It's because I don't picture Doug as ever being a rich man.

Okay, okay.

And so I'm just thinking it would transfer, his helper would just have all the wealth and buy him all the stuff.

He needs a benefactor.

Exactly.

Okay, proceed.

Sorry.

No, that's good.

um

thanks doug i'm glad to hear your answer i'm i'm i'm i'm happy that uh we got around to it sorry

if you do

as you all descend natty the stairs behind you rise and retract back up into the ground hiding the staircase as you begin your descent that's handy i hope we don't need out you descend and you find yourself in a large circular stone room that have veins of metal with steam wafting up through cracks in the floor.

As you are looking around, trying to get your bearings, you hear a guttural roar that seems to rumble the room and the stone floor begins cracking and spewing lava everywhere.

A guttural roar bellows in the distance and quakes the entire room.

The stone floor beneath your feet shudders, cracks, and boils until it finally spews lava in every direction.

Everyone make a dexterity saving throw.

14.

that 20 for 25

9

12 all right one good roll and then some others you know

hey don't worry y'all I hear that when you're near lava you're also near diamond so I think we're gonna get rich after this

I heard that you're also near death I think Natty likes that though yeah yeah

maybe that's her diamond

So Gunther, you're the only one who succeeded on that saving throw.

You're able to see the lava slash magma and hop around and dodge it pretty well.

So you only take half the damage.

Everyone else takes full damage.

So if you fail to save, which is everyone, but Gunther, you take 15 points of fire damage.

Gunther, you take seven.

That's hot.

Yeah.

Have you seen lava?

It's hot.

It does what it does, you know, very well.

What it knew.

Yeah.

It melts that stone.

That's something my mom used to say.

It does what it does.

Alright, so after the lava spews and rains down on you all, the shaking kind of subsides and the room seems to settle back down into stable earth once again.

Oh.

You look around and you find yourself in a circular stone room with veins of metal.

Steam wafts through cracks in the floor and there's a sparkly mosaic on the ceiling, a tripod in the center, and a plush chaise lounge chair along the south wall.

Egresses you see in this room are a northeast hallway and a northwest hallway.

Everybody be careful.

This room obviously has acid reflux, and we need to tread lightly, okay?

I find it very strange that there's just a chaised lounge in the middle of the place.

Like, is that just in case anyone wants to take a nap or something?

That's in case you bring your partner and they have to go and chai on clothes, and you just want to chill out on your phone for a while.

The husband chair.

Y'all.

Could I take out my spyglass of Zodia and look at the mosaic?

Yeah, make me, um, let's call it an investigation check.

20.

Ooh, that's good.

You look at it before, you know, putting the spyglass to your eye, and you can see that the mosaic appears to be made of crystal, and it shimmers in the dim light like stars.

Okay.

You raise the spyglass to your eye and look, and you see a constellation in the mosaic stars.

Ooh.

Oh.

Do I recognize this constellation?

It appears to be a map.

Okay.

I assume I have a notebook with me because I think Doug would always carry something to sketch things down or write things down with.

Could I like rough out the map that I'm seeing upon this mosaic?

Yeah, you could try to sketch it out.

I'll help you with that.

So it's like the constellation looks like a map.

Yeah, you know how if you were to draw lines between bright stars, it kind of outlines and shapes like a connect the dots.

Okay, cool.

The big dipper.

Blaine here trying so hard to make an astronomy joke.

I don't know anything outside of Taurus stuff.

I'm dying.

I'm dying over here.

Okay, someday the stars will align for you, Blaine.

Can I have my inspiration inspiration to die back?

If you want it back, you can have me.

No, no, no, no.

Gus forgot you.

You need to remember.

That's how you remember that Gus thinks lesser of you, Barbara.

You need to keep that.

All right.

Okay.

Because Barbara would chug.

Yeah, Gus could never forget me, Barbara.

Oh.

Well, I have a theory that this map I'm seeing in these constellations up here on this mosaic might be a map to where we are right now.

To where we are right now?

Or like...

Like a you are here kind of situation.

do they know oh where's the hot topic because of the location of the map that's how they know it's next to the cinnabon oh what do you mean how do they know where we are you put the map it's like what gunther said it's they put the map of where you are where you are but how do they know

Because when they made this stinking room and put the mosaic up, they were like, all right, and then the room we're in right now is this one.

They put that star a little brighter.

That seems unlikely.

don't i don't believe that okay full disclosure i understand i'm making a johnny babo reference it's one of my favorite things he sees in map and he says you are here how do they know how do they know

do you need to do something to get regular updates or something

oh you're trying to sold

no i'm operating on the best processor in uh

i think he's on ios 16 currently so he's on windows 98 i think is what he's on how How dare you?

Hold on, hold on.

Someone's getting a call.

I'm shocked you didn't say your CPU was a learning processor.

Oh, dang, yeah.

This is ripe for some Terminator references.

I'll get to him.

I'll get to him.

You'll get there.

You'll get there.

So, Doug, does it kind of show where we should go next?

Because we got two options here.

I see, you know, a rough map of...

I'm assuming where we are right now.

And, you know, we could go either direction.

One kind of is a dead end, but there might be something important there if we go that direction.

So I don't want to rule anything out.

Do you think that there's like live updates?

Like if I were to move into another room, do you think it would show me as like my own little star?

Try it.

Okay, I'm going to go to the door to the northwest.

I will follow.

I'm going to stay right here.

I personally think maybe we should try the northeast first.

I think, Doug, we're going to do a little experiment, and Tull's going to change position.

And then you look at the map and see if the map reflects that in any sort of way.

Okay, well if we go northeast, it'll be a quick way to judge that.

Okay, northeast it is.

La la la la la la.

So Cove, you walk to the northeast door?

Sure.

I can tell by Gus's confusion, this is not gonna go well.

With Gunther.

I just wanted to be sure, because you said northwest, and you're saying northeast.

I'm just like, and then so Gunther's going to.

Yeah.

Also, I'm going to take this as a moment to say I elect Doug as president of the group now.

I think I've done what I can to get us through the naval battles and find the place, but he's the map keeper, so like I.

La da da da!

You're welcome.

You're the new leader.

Alright.

Well, that makes sense since I, you know, potentially have a map to this whole place.

There you go.

Private parts scribbles in his notebook.

And I think I said you go to the door at the northeast.

I just want to be clear, there's no door.

It's just a hallway.

Okay.

Well, then I'm going to go to the hall with Gunther.

You head to the northeast hallway and look down it.

Or I guess you just stand there.

Is there any like little dots or anything that reflect us?

Or

that's a question for Doug.

Yeah.

No, there's no dots or no updates.

It's just like it was a static map that I was looking at.

But if we keep going down this hall, I just want to see if what I saw reflects what is in real life.

Yeah.

All right, northeast it is.

Here we go.

Let's down this hall.

All of us.

Okay, so you head through the hallway to the northeast, and as you do so, the hallway begins to turn a bit more easterly from that point.

And at that point, you find a small alcove.

And from there, of course, the hallway continues to the east and then down to the southwest where you came from.

Does this alcove seem to be like a dead end?

Like there's no other doors or hallways through it?

Yeah, it appears to be a dead end.

Like there's no other way out.

It's just return to the southwest or continue east down that hallway.

Like it's in the corner of this, like, this bend.

It's a little like broader room.

Yeah, exactly.

It's like a little carve-out in that corner.

Should we investigate?

There's something in this little alcove.

Seems like odd.

Yeah, I think let's look look around.

All right, quick investigation.

Yeah, everyone make investigation.

I'm not gonna help.

Seven,

eighteen, fourteen.

Don't worry, I got this.

Three.

Well, everyone sees this, regardless of your role.

You see that there is what appears to be a robotic person partially buried there

in the alcove.

I think those of you who roll lower is that natty and toll if you're just kind of like dumbfounded staring at it.

Doug and Gunther, you notice that it appears to be made of a sparkling metal that's scorched and slightly melted, and the lower half of it is buried.

Does it look similar to when Tolf took a skin off?

Yes.

So it's a thaw attack.

Goodness.

Tov's brother or sister.

Where's your arm button, Tov?

I will not reveal this.

Someone obsessed with death does not need to know this information.

This is a family-friendly podcast.

You got a low opinion of me.

You think I'm just going to turn you off out of nowhere?

No, I have the highest of opinions on you now.

I would never do that.

I respect your hair.

Looks so nice today, girl.

What you've been doing?

I would only do that if you were doing something I didn't want.

Okay, so most of the time, great.

I'm kidding.

I'm kidding.

That's John.

That's John.

I think Naddy does want to introduce everyone to her wife.

I believe she has said that in the past, so I think you are right to be concerned there, Toll.

It is true.

But I'm not trying to send y'all there.

You guys, you know, you guys will be last.

Told, do you recognize this person at all?

I was about to ask, is this someone that I know?

Make a

wisdom check.

Okay.

Been rolling like crazy good this game, so I'm gonna keep it up.

This is a good one.

All right, that's a two.

Can I rub my eyes and go?

Do you want your inspiration die?

Gus, can I roll again?

Or

should I do the I think this is a inspiration die worth.

Okay, all right.

Yes, Barbara, yes, please.

Take it back.

If this is like number five, we need to find your friends.

Wow, it's still warm from when I gave it to you.

Do you give it to me?

Do you give it back?

Okay.

Rolling wisdom again.

11, my dude.

No, this does not seem like anyone you know.

It is not one of your siblings.

Elsa.

Elva?

Elva?

Not Elsa.

I was like, are we in frozen?

I was like, who's Elsa?

I was thinking Last Crusade.

No, I have no idea.

Well, let's mark in our brains that there's a Thaumatech here.

Elva, do you have any like maintenance that you require?

That you could salvage some parts off of this?

No, I believe we are of a slightly different construction than this one.

Hmm.

Okay.

Well, let's continue the journey.

We have much to explore and we've got ironclad hot on our tails, so let's keep going.

This thing is buried in the ground, though, right?

You said?

Yeah, the lower half is buried in the ground.

I mean, should we try to like get him out of there, just in case, like, maybe he's alive and just can't move?

I can burrow.

Does he seem to be?

Is there any signs that we could salvage him any sort of life or anything like that?

Oh, I know it's a weird ask.

Make a medicine check okay

it was a 19 and roll to a nine no elva help me out

oh since you asked for it she'll roll two assist yes it worked it worked everybody you're welcome now she rolled a four okay

can you help me roll two

we got the worst robots ever

it does not appear that this thalmatech is functional or can be easily repaired okay let's proceed well we'll remember you fondly if you could hear us.

And yeah, let's let's keep going.

Toll would give a respectful like touch to their head or something like that.

Just, you know.

All right, yeah, it's a touching moment.

All right.

You continue down the hallway to the east.

You find a small circular room at the end of the hallway.

The room appears to be painted in thirds, kind of like a pie, with three respective colors, red, purple, and blue.

There's a framed painting that hangs upside down with singed claw marks scarring it and a handful of inert thaumatec husks displayed on the ground.

And the only exit seems to be where you came in from.

Red, purple, blue.

Alright, so this is the bisexual room.

Got it.

Y'all.

What is the painting?

It's pink, purple.

Yeah, no.

It's a stretch.

Give it to me.

It's pride.

You said there was like a painting or something that was askew?

Yeah.

So you take a look at the painting and it is in the red side of the room and make me a investigation check for me.

All of us are just tall.

Just tall

Come going guys and gang.

Spoil alert.

Gonna need help with this one.

You got this.

I don't have this.

It's a seven.

God, you're rolling so bad today.

I'm gonna refresh my D ⁇ D Beyond page.

Open a new browser.

I feel like we should let our leader investigate.

I was thinking the same thing, yeah.

Like I said, the frame painting is on the red side of the room and it is upside down.

It depicts an imposing figure made of sunfire, eyes blazing with warm radiance, wearing a sunset-shaped circlet and a full-length wispy robe.

There's six angelic wings sprawled behind this creature that are made of light.

And you very clearly identify what this is a painting of.

It clearly portrays the bright one.

Okay, that's what I was wondering.

The hire person.

If we fix the painting, yeah, that won't spring anything, do it.

Check for traps.

You should do that.

Doug, check for traps.

Oh, I'll check for traps.

I'm an expert on traps.

I create them myself.

That's what I was wondering.

Just throw me a

investigation check.

There you go.

Oh, I love, I love that positive number next to the D20 option.

That's an 18.

You do not find any traps.

There don't appear to be any on this painting.

No laser glid.

No laser glides, we'll get you.

Okay, so Doug, I guess, slowly flips the painting right ways up.

Okay.

You spin it around and yeah.

Oh, much better.

Ma, chef kiss.

It's a little off to the left.

Oh, thank you, thank you, thank you.

I don't have my level on me right now, so yeah.

So that's in the red area.

In the blue and the purple zones, does there seem to be any spots where a painting would go?

Like a nail or like maybe kind of the outline of a picture frame or anything?

You look around at the different colors of the room and you seem that the red side is marred with flecks of blood and bits of flesh and metal.

But I thought the picture was on the red side.

Yes.

I guess there's also blood and painting.

Yeah.

Now he's looking to see if it goes somewhere else, so I'm going to read a little more description for each specific portion of the room.

The purple side, it smells bad.

It smells kind of like urine.

It's got claw marks on the wall.

Ew.

Lastly, the blue side has kind of a damp floor, and there appears to be a snotty handkerchief in there on the floor.

Ew.

Are we in the room at all?

So because we're like, are we in the red side?

Is that where we're at?

I assumed no, except for Doug, who went in to check for traps and turn the painting around.

I'm going address Doug then.

Doug, by any chance, do you feel different now that you're in a portion of that room?

Uh, let me see.

He starts patting his body.

Emotionally, emotionally, rubbing his beard,

which is just his face.

I don't know why you're asking me, or like why you're giving me autosnatty, but like, I don't know.

I just find you're being kind of bossy right now.

Uh-oh.

Gigi starts growling.

You almost made me spit my coffee.

That's like really not necessary, okay?

Like, and that noise of your growling is actually like just really irritating me and like kind of giving me a headache.

Does it make you want to move to maybe a different part of the room?

Again, I don't know why you're telling me what to do,

but

I guess I'll go take a look.

But that's my decision, not yours.

I agree.

You are your own person, dog.

I know I'm my own person.

Thank you, Captain Obvious.

Jeez.

My name is Gunther.

Captain, you are confusing me with Captain Grumbles.

I was just gonna say, I was gonna move to a different part of the room.

Maybe to the purple side.

Uh, guys, I don't know if this purple side feels kind of weird.

And I don't know if I want to be here.

Like, what if there's like another earthquake and then like stuff falls down?

Like, this place is made out of, like, really precarious material that, like,

and, like, the lava, if that comes near us, that's gonna, like, really burn our skin.

I don't wanna be here anymore.

Yeah, you should probably get out of that and go to blue.

Yeah, I think you're right, Natty.

That's a really good idea, actually.

But don't get sad about it.

Why would I be sad?

Are you the blue side now?

Did she move to the blue?

I did.

Oh, no.

Guys, I, you know, the color blue kind of reminds me of my brother.

Oh, was he blue?

His name was Phil.

No, he wasn't blue.

He looked like me, but just a little different.

You know, he had an underbite, and his voice kind of was just so beautiful.

And I really miss him.

And why are we doing any of this anyway?

We should all just go home.

Doug, I think you need a hug.

Why don't you come here and give me a hug over here in the hallway?

Thanks, Naddy.

That's a really good idea.

And Doug walks over to Natty.

Please cross the red.

Hunch giggy.

Natty gives a hug.

Aw, sweet.

So, learned a lot, learned a lot.

What would be the purpose of a room like this?

Maybe we need to restore the other paintings.

I don't know.

I felt a lot of things that I'm kind of embarrassing for expressing, you know.

Did you feel like there were some little creatures inside your head and one was taking control of a little control panel every once in a while?

A little bit, yeah.

It's almost like it was inside and then out.

Inside me and then came out.

What is the Disney jokes per minute in this episode?

Yeah.

There's no exit to this room.

No, this was the dead end that I think Barb was talking about, just to explore to see if it was a dead end.

That's the way you came in from.

Can I try something very quickly?

Can I just go

walk the line between two of the thirds and then lay down in the middle and have my parts equidistant like in each of the thirds of the room it's like going to the four corners in the united states being in four states at once i'm just thinking that too you can do that at the hoover dam too yeah you splay out and you feel a whole rush of emotions it's like waves coming over you at one moment you start to get angry about ironclad being here and then the next moment you uh you become really sad thinking about all the things that you've done in the past and then you become worried about rust oh my second greatest enemy.

Can you rust?

I don't think so.

He was underwater for like quite a while.

I take immaculate condition of my it's my skin routine.

I take care of my skin but also my underskin.

But sometimes I worry it's not enough and then it makes me angry and then I don't feel so good and I wanted my French steak.

I'm ugly.

And then I leave.

I'll leave the room.

Actually, can I grab the painting?

I want to grab the painting.

Yeah.

You grab the painting.

Stash it, I guess.

I want to put it on the blue side.

Oh, okay.

You're insane.

Even through those emotions, he carries on.

You put the painting on the blue side, and there's not really like something hanging from the wall we could put it on, but uh, you kind of lean it up against the wall and admire it from afar.

All right, well, that was it.

Really terrible, everything that happened to the bright one getting attacked.

And

just such a bummer, okay?

Let's get going, I guess.

Who said that?

Yeah, let's let's uh proceed to the northwest egress.

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You turn around to exit this room.

You begin walking down the hallway.

And as you do, right around where that alcove is, you bump into ironclad.

Oh, God.

Oh, hello.

Out of our way.

We'll find the sea drinker.

Yeah, go for it.

Yes.

Please enter this area.

No, don't go to where we found the sea drinker, and we're leaving for a moment to get to get them some McDonald's.

McDonald's?

Yeah, the the sea drinker's favorite meal.

You don't have your your offering to the sea drinker of uh McFlory and some nuggets?

Ironclad turns to the troll links and says, which one of you has the McNuggets?

They all uh run into uh the room you were just in with the with the three colors.

Does anyone have anything we could like put up in in the way of this hallway so they can't come back this way?

Yeah, like s like some sort of like does he can we do like a rock slide and that that like traps them in there i'm going to be so honest running into ironclad like we're like two old friends that no longer like each other and bump into each other in the mall it's kind of weird and i hate it like i kind of want to kill him but i don't want to start a big old fight again i don't know you're not in the red part of the room tolf maybe we should hurry Yeah, before he comes.

I realize this is nothing in there.

Is it possible to cast

before they get too far away from us?

Could I cast telepathic utterance to Ironclad?

Okay.

And I want to basically say like, the sea drinker is in that room.

They will come out and show themselves soon.

The next showing is in five minutes.

And to just wait there patiently and she'll be there.

With that ability, can you do voices or anything?

Or does it just like it's in their head, like inception?

You speak telepathically to any creature you could see within 60 feet.

Your telepathic utterances are in a language you know, and the creature understands you only if it knows that language, but they cannot respond to you.

So, it doesn't really say it's like in a voice.

I assume it's just in their head.

In that case, just for us for flavor text, like, how does that sound?

I think I would like to alter my voice so it doesn't sound like me.

Let's hear it.

Ironclad,

the tea drinker awaits you in the room you are about to be in, but you must wait for patience is a virtue that she

really respects.

Make a deception check.

End of transmission.

Eight.

Oh.

Good deception.

Okay, you broadcast the message to Ironclad.

I assume in the blind, so you're not entirely sure how it's received.

Okay, guys, I think I might have bought us a little bit of time, so.

Okay.

Northwest.

While we're walking, I cast Armor of Agathas on myself.

What is that?

It gives me some temporary hit points, and also if something attacks me, they take some cold damage.

Oh, nice.

It's just a self-buff that lasts for like an hour.

Nice.

Oh, that's good.

All right, so we make our way back to the starting room.

Yeah, you head back to the starting room and then you continue down the northwest passage, is that correct?

Yes.

Okay.

You head down that northwest passage and it curves a little bit, but it goes kind of to the west and then ultimately curves kind of to the north.

And at the end of it, you find a crystalline rectangular looping hallway.

And in each of the four corners, there's like carved out niches.

They're bigger than the alcove that you saw before.

Inside each of those corners is a crystal mirror.

All right, well, there's four of us and four mirrors.

Team, what do you think?

Yeah, yeah, yeah.

You're your team leader.

I'll take bottom left.

Bottom right.

Top left.

Top right.

Also, on the way here, could I have taken my Warhammer and been dragging it, I'm assuming in sand to cover our foot tracks and your footprints?

There's only two doors, but I'm just doing anything to throw them off.

Yeah, make um, I mean, we'll call it a deception check.

Just make a deception check.

Oh my god, four.

What am I rolling today?

God.

Hey, Blaine.

Yeah.

Roll better.

Okay.

Barbara's spell worked.

I peed my pants.

Back in the purple square.

Okay, so the mirrors seem to be made of crystal with wall-to-wall, floor-to-ceiling metal frame.

I'll tell you, just so I do this randomly, each of you roll me a D20 and I'll go through what you all see in that order.

Four, nine, five,

seven.

Those were all single-digit numbers.

Okay, Doug, you are first with a nine.

Which corner did you go to?

Top right.

So that's northeast.

You walk up to the mirror and you take a look into it and it's you.

Hey, you know that guy.

Hey, what's up, buddy?

But the room looks slightly askew.

Something about the perspective appears to be a little off.

So like the room reflecting in the mirror behind me seems off?

Yeah, like you're fine.

You know how sometimes like a funhouse mirror can warp things, make you look tall or short or wide or narrow.

It's like you're fine.

Your proportions are fine.

But when you like look at the room via the mirror, the reflection of the room, it looks slightly askew.

Could I try reaching out and touching the mirror?

Yeah.

You reach out and touch the mirror, and I'm going to pause you there, and then go to the next person.

That's seen in the Maytwix.

Wow, wow, wow, wow, wow.

Toll,

which corner did you go to?

Top left.

So northwest mirror.

You walk up to that mirror, Tolv, and you see your reflection, but you're in a dark, narrow chamber of mist in the reflection.

Okay.

Can I try to part the mist with my hand with any movements?

So the mist is in the reflection.

You're going to like try to part the mist in the reflection?

I'm trying to see if anything I do on my end has any effect on the mirror world.

So you're like trying to part like in your space, like clear the mist behind you that you don't see to see if it affects the reflection.

He's got the VR goggles on and the VR things in his hands and he's trying to affect the VR of the mirror with his little hand.

Yeah.

Okay.

I'm going to take a pause on you there and go down to Gunther.

Which mirror were you at, Gunther?

I was southeast.

You take a look at the mirror and you see a reflection of yourself, but in the reflection, you're in a long hallway with a marble floor and a chalk outline bordering walls.

Chalk outlined bordering walls?

Yeah.

Like what do you mean by an out chalk outline?

Like the walls around it all like have chalk on the edge.

You're looking into the take on me music video world.

Does it look familiar at all?

Making...

Wisdom check.

Oh, yeah.

16.

It does not look familiar, but just to be clear, I realize maybe what I said was a little ambiguous.

I'll give you a little more detail.

The chalk is on the floor, like the corner between the walls and the floors, like where they meet.

Oh, it outlines the room on the floor.

Gotcha, so there's chalk along the border where the floor and the wall meet.

Correct.

Go on to the next room.

I don't know what to make of this one.

All right, Naddy.

That, by process of elimination, means you're at the southwest mirror.

How did you know?

I'm a detective.

You take a look at it and you see your reflection in it, but in the reflection, you're at the top of descending stone steps.

I'm gonna roll something.

Giggy tries to break the mirror.

How?

He got an axe.

He does have that, canonically speaking.

I'm gonna attack roll with the axe, and I think we've been doing these at disadvantage because it's too big for him.

Does Giggy still have that bell?

Yes.

Does Giggy have pockets?

No.

17.

Oh, 17.

That's still pretty good.

Can you roll that damage for Giggy?

It is.

6 plus 4, 12.

10.

Okay, I kind of paused everyone at more or less the same moment, so that's where we would hit a pause on Natty.

Cool.

Doug, we're back up to the top.

So you reached out and touched the mirror.

Yes.

You reach out and touch the mirror, and your hand passes through it as if it's not there.

As if it's not there.

So it's like, it's not like it goes into another room.

It's just kind of like, as if this is like an yeah, your hand just goes right through it.

Liza, I don't know if you could see me from here, but check this out.

You lost your arm.

Arm.

Yeah, why would you say it that way?

Yeah, your hand is just like really going through the mirror.

Does it feel like anything?

It doesn't feel like anything, but then all of a sudden you feel like a sharp pain on your hand and you pull it back in.

Oh, do I take any damage?

You take 10 points of slash.

Oh, what?

Action.

Yeah, from your perspective, Natty, as Giggy's swinging the axe, you see a furry paw come out of the mirror.

And the axe

comes around and strikes it true, dealing 10 points of slashing damage.

Natty just turns and goes, Good, you got that monster that was trying to reach through the mirror.

Natty!

And Doug holds up his arm.

Oh my gosh!

I think you don't connect it.

Was that your little guy?

My arm is no longer connected.

And as Doug pulls his hand back in pain, the axe continues its path and shatters that mirror that was in front of you, Natty.

Okay, so now what happens if I try to put my arm through the mirror?

Nothing.

You take more slashing damage from broken glass.

Walking on broken face.

But does it look, does it still look kind of distorted, or does it now look like a normal mirror to me?

From your perspective, it's just a normal mirror now.

So, hey, Guntho and Tollv, do you guys see each other through your mirrors?

At this point now, we'll skip over to Tollv.

Then you were batting at the mist behind you, correct, Tolv?

Yeah.

You bat at the mist and try to dissipate it, but it doesn't seem to affect what is reflected in the mirror.

I saw that there was some sort of interaction between the two mirrors.

So, Tolv, he calls, he says, Hey, Elva, I need your help.

Okay.

Grab my hand.

Okey-dokey.

Okay, and I'm back me into this mirror.

And let's just see if this is like a portal or something, okay?

I trust you.

Don't let go.

Am I supposed to pull you?

I mean, like, if my grip tightens, then yeah, pull me out real quick.

Oh, okay.

So you're going in, and Elva's holding onto you.

Yeah, and I'm backing in, and I'm going beep, beep, beep, beep.

It's a noise you make, but now

Deathrus did not like that noise.

He turned up when he heard that.

Yeah, you begin backing through into the mirror and, you know, you see Elva and then the mirror, and then slowly all of that disappears.

Okay, so I'm in another place?

You are somewhere else.

What do I see?

We'll find out in a second.

Oh,

better

episode, so help me.

This better be at least an ad break.

Gunther, you're still staring at that mirror.

All right.

Well, I think I would have turned and watched the beep, beep, beep.

So I saw that Tolv went through his mirror, right?

You would not have seen that because you're on the southeast mirror and Tolv's on the northwest mirror, and this is a circular hall.

Like, he's exactly opposite from you.

There's a wall between you guys.

Oh, there's a wall between.

Oh, okay.

Gotcha.

It's like a rectangular donut, except the donut hole is a solid wall.

That'd be a cool donut.

anyway gunther would also attempt to like reach through the mirror like just reach through or go through yeah we'll just go through it okay gunther goes through his mirror and yeah you find yourself somewhere else which we'll get to in a moment naddy now that the the mirror's gone this whole corner feels a little different i want you to make me a dexterity saving throw

17.

You're able to pull away, but you feel like where the mirror was before, it's now like trying to draw you in.

Even though the mirror is not there now, there's some kind of force pulling you very intently towards it, but you're able to avoid that force and take a step back.

Like the frame?

Yeah, exactly.

So the blank frame is trying to pull me in.

Yeah.

Okay.

Could Natty just pocket a chunk of the mirror?

Just, I don't know why.

It's always good to have mirrors around.

Yeah, why not?

Okay, then I'll go over and check on Doug.

And is there anything I can do like to like maybe try to tend to Doug's hand?

Like is there a medicine check I could do to see if I could help and heal?

You don't have any healing specifics?

I got nothing.

I'm just going off of like some good old southern wisdom.

Yes, we get to that in a second, but just for my clarity, in order to get to Doug, you have to walk by either Toll or Gunther.

Which direction would you take?

Who was Northwest?

Yeah, Northwest was Tollv.

I'll go that way, because I think going up would make more sense.

Beep, beep.

I waves beep.

As you walk by, yeah, you see Toll beeping and backing into the mirror and Elva holding on to his hand as he does so.

Yeah, I don't react to that.

I just go to Doug.

You continue going and head over to Doug.

You want to make like a medicine check or something?

Yeah, I was just wondering.

That'd be a nice thing Maddie would want to do.

Yeah, I apologize if like this tiered stuff is annoying, but it's fun for me because it's kind of like all of these things are happening at once, and then we see how you all react and see what everyone else is doing.

It's a little more cumbersome, but I like things kind of happening simultaneously.

Yeah, and I'm gonna get donuts after this.

And I'm gonna especially request that it be rectangular.

Yeah.

Oh, medicine check for me.

Medicine check for me.

16.

Yeah, it seems like the wound is, you know, is pretty serious, but you're able to, you know, help Doug clean it out and put some bandages around it.

We'll say you're able to heal like two hit points.

Okay.

Yeah.

I'll take it.

Thank you.

And Natty gives it a little kiss.

It's like bandaged up, and Natty kisses it, so then there's like little lips on it.

Oh, wow.

That's

definitely not going to be any type of bacterial issue.

Barbara, can you go into your conditions and add a staph infection, please?

Gangrene.

That's G-A-N-G-E-R-E?

I'm adding kissed the boo-boo.

Yeah.

What about kissed laboo-boo?

Hella boo-boo.

Alright, dog, is there anything you want to do?

Could I just cast cure wounds on myself?

Sure.

I'm going to do it at the first level.

Seven points of healing.

All right.

Cool.

Thank you.

Still love it.

I don't know if I would try to do anything to my mirror at this point.

Daddy, you think I should smash mine too?

When I smashed mine, he was pulling at me in kind of a non-consensual way.

So, maybe we don't do that.

I don't know if it just by smashing it, I create like a like a vacuum to whatever these magics are.

But um, I feel like this room is here just to mess with us.

Impossible.

Okay, I'm not gonna do anything else then to my mirror.

Okay, in that case, we're to go back over to Tolv and his beep beeps.

Beep, beep, beep.

You back into it, and you find yourself in a kind of a dark, very tight, circular room.

It's like swirling with mist.

Cool.

Is there anything beyond just mist and all that stuff?

Real fast, make me a dexterity check.

No, I'm gonna get a good roll on this one.

That is a 30-20.

Woo!

Woo!

Look at you.

Barbara's positive energy got to you.

You kind of stumble a little bit when you find yourself in this room because the resistance to your movement that Elva was giving stops.

Do I still have their hand though?

Yeah, you have Elva's arm.

Okay.

And it's just hanging loosely.

Like it's disembodied?

Like it got cut off?

Yeah.

Oh god.

Oh, Elva, I'll cut off your arm.

I should have been pulling your leg, but in a joking manner, not actually taking it, because we just got it back to you.

Do I see a doorway, gateway, any sort of portal out of here?

It seems like you could climb up.

There's an exit above you.

Okay.

Well, first I'm going to store my sister's arm into my belt to make sure that that doesn't come loose and I don't lose it.

And then I guess I'll start making my way up.

Is this so it's like a well or something?

Yeah, that's a good way to describe it.

It's kind of like a well.

It's like a small circular stone-lined room with a hole at the top and you begin climbing it.

Lassie!

As you're climbing, you keep getting stuck on some kind of strong thread.

It just like kind of gums your way and makes it difficult for you to climb.

It's gonna take forever to get out of here, at least seven days.

Ring reference.

That's the one.

You put the bread on your skin or else it gets tozigen.

Oh,

that's another good one.

That's also very good.

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Alright, we'll put you on hold for now, Tol.

Okay.

Gunther.

You go through the mirror and you find yourself in a different room, a hot room.

It's just like sweltering heat.

And before you is a straight hallway and the room has a marble floor with a chalk outline bordering the walls throughout.

There's two alcove hallways that branch off to the left and right and an arrowhead shaped room at the end of the hallway with two more alcoves.

At the very tip of what would be the arrow's point appears to be some kind of cubed cage and the cage is made out of boiling lava and there's a being, a creature inside of it.

A being?

Being a real human being.

And a chalk outline around the whole room.

Yeah.

Oh my goodness, someone killed the entire room.

Take an inspiration, Dodge.

Begrudgingly.

Can I turn around and see if there's like a portal back?

You turn around and look behind you and there is a crystal mirror.

Can I stick my head and just stick my head back out and then say, there's someone here here in a cage of lava?

I'm gonna go help.

And then go back.

You think it could be the sea dwinkle?

You do that, and he does not hear your reply, Doug, because his head immediately goes back in, but all of you hear Gunther yell that out.

Even me?

Oh, not you.

No, 12 of you do not hear that.

And then I guess Gunther will hurry towards the person in the lava cage.

Okay, I'm going to take you out of our list of order here, Gunther, and I'm going to put you last to let everyone else figure out what they're doing, and we'll get back to you.

Naddy, you and Doug are together at this point.

Gunto just said someone was stuck in that cage, and do you think it could be the sea dwinkle?

Possibly.

I mean, it'd be really nice if, like, our first room that we go into, we find her.

That's true.

Second, technically, second room technical.

It's been a lot of room.

It's been several rooms.

We have a couple rooms, and some of us have had some emotional turmoil in some of those rooms.

The only problem is, if we go after Gunto, is Tov gonna know where to go whenever he comes back from wherever he went?

We could tell Elva.

Didn't Elva go with him?

Yo-hoo!

John knows that a part of Elva went with him, but Elva's still there.

I'm mostly here.

Alright, Elva, it's your turn to hold down the fort with private parts and Captain Grumbles, okay?

I can only hold with one arm, if that's okay.

We're gonna do what our DM would love, and that is leave a bunch of NPCs off in a room away from us.

Oh, I hope there's not a terrible off-screen tragedy that kills us all at once.

Just uh, whenever Tollev gets back in here, just tell him we went uh through this place that Gunther went through.

And uh, Doug points to the mirror that uh Gunther went through.

Okay, you got it.

I guess we could go join Gunther in that mirror.

Sure.

And in that case, I'm going to deal with you all later.

Let's figure out the adventures of Toll.

Well, well, well.

That's a sneaker.

Inspiration.

Okay, I'll click that right there.

Okay, you continue to climb out and you eventually make it to the top of what appears to be a well.

Oh, swell.

No, that was no.

No, okay, all right.

No, just test it.

And when you come to the top, you see you're in what appears to be kind of a dead end with the stone well in the dead end and a hallway that continues to the west from here.

Okay, something I didn't try earlier, but it was the code that I had with Elva.

Can I take out her hand and squeeze it?

Like, give it a firmer grip than when I first started.

Yeah.

You pull it out and give it a firm grip, and nothing seems to happen.

Cool, cool, cool.

Put it back into the belt.

Head to that you said we'll make a perception check for me before you proceed.

Okay.

Not bad, not bad.

21.

Ooh.

You feel like a tickling on your neck.

I take Elva's hand and I swat at it.

That's the ultimate backscratcher.

Yeah, what was it, dude?

I mean, I guess I'll investigate.

You turn around and look, and you see a swarm of butterflies.

Oh, are they monarchs?

They're very colorful butterflies.

I don't know if they're monarchs necessarily.

But every now and then, one will land on you and then take off again.

And they take off and then they circle the well and then go into it.

Butterfly friends, if you can hear me, if you can understand me, help me on my journey for revenge.

Where do I go next?

Before you, you see, seemingly out of nowhere, like condensation and steam form into an arrow.

Oh!

And it points down the hallway, away from the well.

Okay.

If you you could have a villain super layer, what would it look like?

I'm going to follow that arrow.

And I take Elva's hand and I wave at the butterflies with it.

Bye-bye.

We continue circling the well and then go back into it.

Okay.

Yeah, I'm going to head towards follow that arrow.

Okay.

You follow the arrow and you come to a small circular room.

The room is painted in thirds like a pie with three respective colors.

green, yellow, and orange.

There's a large bronze syringe on the floor and a small corpse encased in blackened rock.

And the only exits from this room are the one you came in from the northeast and another hallway to the northwest.

What happens if I step into the green area?

You step into the green area, and oh, the smell of this place just starts overwhelming you and overcoming you.

It's absolutely disgusting.

It's just so gross.

Onto yellow.

You know what?

It's a good day out there.

Any day where you can get up and smell the brine of the sea.

It's a good one in your book toll.

Let's moonwalk into the orange part.

Whoa, was this always here?

What is all this stuff?

Where did it come from?

Caught you off guard.

Okay, back to the yellow.

I'm gonna try to scrape some of that goodness up.

Maybe, I don't know, put it into a little bag, and then continue on into the exit.

The yellow side of the room is like pristine, by the way.

It's like super clean.

Wow, that's lovely.

I'm talking to Elva's hand now.

I say, isn't this crazy?

I wish you would.

You were around like when I was at the ocean floor.

This is the most, you know, company I've had in a while.

What do you think, Elva?

Is she talking like where?

Is the hand moving at all?

No!

How about this?

Elva, point me in what direction I should go in.

And I hold her hand straight up into the air.

It points straight west into the wall where there is no exit.

Okay,

I high-five Elva's hands and then I go to that exit that I haven't been through yet.

Okay.

You exit that room and you come to a long hallway that goes to the northwest and then eventually branches off.

There is a path to the southwest and what appears to be descending stairs to the north.

I'm gonna go to the descending stairs to the north.

Okay, you proceed to descending stone steps and it begins getting really hot and you find in front of you a large circular room.

The colors?

What are the colors?

There's no colors in this one, just huge, just like a hundred foot diameter circular metallic room.

Okay.

In the room, it's like dome roofed with small vents and it appears like there's six chrysalises along the edge of the circle.

And in the center is a pool of lava that's about 35 feet in diameter.

It's bordered with mosaic tiles.

And there's like a big woolen curtain along the north wall.

Alright, so there's, let me

get this straight.

Six chrises, a thing of lava, and a big woollen curtain.

Okay.

And a partridge in a pear tree.

All right, what do the chrises say?

What do they all say?

Great, yes, and okay.

I'm gonna check behind the woolen curtain.

All right, You walk into the room and proceed to the woolen curtain to look behind.

And as you step into the room, rusty metal doors close behind you, sealing this room off from the descending staircase.

Cool.

John's head went into his hand.

It's just,

I'm here for Tov having a little adventure by himself.

I'm here for it.

I've got Elva's hand.

I'm fine.

My lucky hand.

No, no, I like this.

I like this.

Yeah.

You walk up to the wool curtain, and as you're approaching it, you, Tov, I would consider you a bit of a connoisseur of curtains because you picked up one before, right?

Yeah, I put it on that big eye on the skull that was projecting things.

As you're walking up to this wool curtain, it catches your eye because it clearly does not match the decor of the rest of this room.

Oh, that's too bad.

It really messes with the feng shui in here.

I pull the curtain.

You hold the curtain aside and behind it, you see two raised tiles hidden.

The tile on the western portion of the room is blue, and the tile on the eastern portion of the room is red.

Bad colors.

Yeah.

They're just like tiles in the wall?

They're on the floor, but they're like kind of raised up from the floor a little bit.

Oh.

Like little platforms?

Yeah, kind of like.

Yeah.

Tolv takes Elvis' hand, rubs it across his chin, and goes.

Red versus blue.

Let me see.

Which team would you be on, Gus?

I think I'm partial to red.

Our audio listeners can't see it right now, but I've got a maroon shirt on that would probably be very, very apt for this red versus blue discussion.

Harry Simmons.

Simmons, the best team are here that ever existed.

We were breaking like the fifth wall there.

I know.

I'm going to go to the blue tile.

It just makes me think of the sea drinker and the ocean.

And I'm assuming red is lava and I don't want to mess with lava.

Okay.

Yeah.

You walk up to it and it's just, you know, a blue tile that's sticking up from the floor.

Okay, I step on it.

Mist begins entering the room from the vents that are in the ceiling.

Is this like water mist or is this like poison mist?

Make a

perception check.

I must modifier on this.

That's a one.

Jesus.

It's probably water mist, you think.

Okay.

I take Elva's hand and I fan off the front of my face and say, oh,

hopefully that doesn't stink.

Okay.

I'm locked in here.

There's really nowhere else to go.

I got this big curtain.

I'll go to the red tile.

Okay.

And I step on it.

The mist stops, and instead, you feel like a warmth and hot air radiating down from the vents above.

Are you like in a sauna?

Yeah.

Maybe.

Wait, so the mist was different than the hot air?

Yeah.

Like mist is no longer coming out of the vents.

Now it's just like it's like a blow dryer or like a hand dryer at a public bathroom.

Mist is like watery.

Watery.

Gotcha.

Is this was is this is the curtain dry cleaned?

Is it like is this like a starching room or something?

I'm being serious.

I don't know like I can't make two I can't make ends of this.

Make an investigation check for me.

Okay, okay, okay.

13.

You take a look all around the curtain, but you cannot find a care instruction tag anywhere on it.

Maybe someone removed it illegally.

Yeah.

Oh, no, no, no.

Like you shouldn't do on bed sheets or whatever.

Elvis fingers pointing in a one, and then I wiggle it like, no, no, no.

Is there anything else other than the red and blue tiles and the curtain in this room?

I know that there's a rusty gate that closed on me.

Is there anything else?

Yeah.

I'll reread the description just so it's like a, like you first walked in the room, just so it's resetting the stage.

The six chrysalises.

Right.

Hello, hello, hello, hello, hello, hello.

Just get out of here.

It's a circular metallic room about 100 feet in diameter.

It is dome-roofed with small vents, and that's where the mist and the heat was coming out of.

There are six crystal chrysalises that circle the edge of the room, and in the middle is a pool of lava that's about 35 feet in diameter that's bordered with mosaic tiles.

And there's a woolen curtain on the northern wall, which you pull back to find these tiles.

You keep making a joke about it, but you know what a chrysalis is, Blaine?

Is it like the like a

don't don't don't be mean, all right?

Don't be mean.

Is it like a cocoon, you know?

Like chrysalis is, I think, a stage that a butterfly goes through?

I have no idea what it is.

Oh, and I saw

the butterflies.

Butterflies.

Butterfly in the sky.

I can fly twice as high.

This is why it's important to say back to Gus the words he says.

But jokes are so much more fun, John.

I like confusing details.

I go to one of the

Chris Chrysalises.

You walk up to them and they're about humanoid sized and cocoon shaped and they're sealed and opaque.

There's a Chris in there.

Do you want me to read you the different directions they're in?

Or do you want to roll a D6 to pick one at random?

Or how do you want to approach this?

Quickly read the directions that they're in.

Yeah, sure.

Okay, so it's southwest, west, northwest.

Makes sense.

Got it.

Northeast, east, southeast, in relation to the pool of lava in the middle.

Got it, got it, it, got it.

I will go to the southwest one.

Take Elva's hand, and I give it a,

what is it, two, two, something, and a shave?

What's that?

Something called that.

Shave and a haircut.

Shave and a haircut.

You pick up Elva's hand and do that, and as soon as you do that first tap, Elva's hand goes right through it, and the chrysalis shatters, and from inside of it, out pours a bunch of ashes onto the ground.

Oh, God, I think I killed someone.

Was there ever a brief moment that I recognized the humanoid or

the thing that was inside?

Was there anything recognizable that I saw before I destroyed it?

I bet you cooked it.

Oh, no.

Make an intelligence check.

I bet you were so busy making dumb jokes about a bunch of Chris's in that room, and then you went straight to the button and you just pushed the buttons and you killed these like rare creatures.

But our audience was laughing so hard, John.

I could hear them.

Four intelligence.

You didn't notice anything.

It just seemed like ashes the entire time.

And just to be clear,

I want to make sure, because I have not, again, like John said, the words that I say, I've not heard you say this word, so I wanna make sure you know.

They are crystal chrysalises.

Crystal

chrysalises.

So when the Omatech hand hits the crystal, it immediately shatters it, which is why it broke and the ashes fell out.

Okay, I am gonna go to the blue button and stamp on the blue thing to make the steam come back.

Can I help Meta with Blaine?

I feel feel natty in the force.

Natty's not here.

It's just John trying to talk to his friend.

Who won?

I actually want to retract what I was saying.

I appreciate you did.

You just did stuff.

I appreciate that because we're actually really bad about not being too careful.

So I don't, I caught myself like, no, I'm making fun of Blaine for doing something that I'm glad he did.

Two, they're crystal chrysalis and it was filled with an ash.

I retract my statement about cooking them.

These might be like urns of some kind.

Oh,

maybe.

I'm throwing, I'm just like, I'm just, he's describing a chrysalis thing that he you tapped on and broke, and something in the contents broke out that was all ash.

Or could have been like a burned, like, you know, how like a heat wave flashing it like frozen and it's all ash and like Terminator 2 style.

Yeah, yeah, I was thinking more like the uh, what is it, that volcano that oh, oh, oh, pompe, pompei, like Pompeii or something.

I was thinking Dante's peak,

yeah, it would pierce frozen, yeah, yeah, yeah, yeah.

I'm gonna go back to the blue button, stamp on the blue button.

Okay, yeah, mist begins falling out of the vents up above.

And then I go back to another crystal Chrysler, and then I'm gonna knock on it again.

Which one?

Stop knocking on him.

Stop knocking on him.

Southeast.

Stop knocking on them.

You broke the last one.

But that was during the hot times.

Now it's the water times.

You knock on the chrysalis on the southeast, and again, the cocoon shatters, but this time there's something inside of it.

You see what appear to be thaumatec legs, but they're not made out of metal.

They're made out of like...

Taylor, make me investigation check.

These are magic legs, Lieutenant Dan.

Oh, man, I was not expecting that.

That's a nat 20.

Okay.

But these are not made out of metal.

They're made of maybe spider silk, and they're hollowed out like stockings.

Are they like pants?

Could I wear them?

It looks like they could fit.

I'm gonna put these bad boys on.

You put them on and they fit perfectly.

They like, you know, stick to your legs.

Oh, they cinched me in the waist.

Wow.

Yeah, they're they're kind of sticky.

Oh, that's okay.

I gotta wear them in a little bit.

Hey, Elva, what do you think of these pants?

She gives a thumbs up.

You've heard of these before.

These are like special thawmatech equipment that are referred to as the stockings of spider silk.

Ooh.

that's something you put in your inventory yeah it is something you put in your inventory and it gives you the ability to climb sheer surfaces whoa that's great i've never had something this op that's amazing there's these are for sure gonna fall off and die at some point

you have four other chests yeah it's true do you think they could have been like growing more thaumatec maybe southeast southwest i'm gonna go is there like south south is that a chrysalis that's available?

No, it's like west and east, and then the north and south versions off of there.

There's four.

Pentagon.

West, north, west, southwest, east, northeast, southeast.

Does Telt remember how he was born?

I'm going to say

no.

I think there's a lot of things that are shrouded in mystery.

Mostly just remember servitude with ironclad.

That much is clear.

Okay.

Okay, then I'm going to go to the east one.

Okay.

And give it a little tappy-tap with Elva's hand.

You tap it, and it shatters as well.

And inside of this chrysalis, you see a thaumatic body.

But again, it's not made out of metal.

It's out of some kind of blackened wood, maybe.

Okay.

No signs of life?

No.

Okay.

I give him another acknowledgement, another pat on the head.

Told us sure to do this because I feel like most people see robots and then it's like, oh, that's just like a dead thing.

Like it's like, you know, an inert object.

Yeah, but he wants to

show that they're, you know, we have feelings and acknowledge that we're beings as well.

And then I'll go to the northeast, and I'm going to tap on that glass.

You tap on it, and the chrysalis falls apart, shatters, and inside you see a Thomatec eyeball.

Ooh.

Just rolling around in there.

It's made of some kind of amber gemstone.

Amber gemstone?

Thomatec eyeball.

I said pentagon a second ago.

I meant hexagon.

I don't want some math nerds to come after me.

They've already made their comments, John.

They scare me.

They scare me.

From a metagame perspective, you'd guess that this gemstone probably worth about 50 gold pieces.

Okay.

What if I lose my eye?

Then I might need to replace it with an ammo.

An eye for an eye.

That's, yeah.

Okay, so that was northeast.

I right hit.

Okay, northwest.

Okay.

You do the same thing.

You tap it to shatter it.

This time I'm going to like shimmy my butt into it, just because at this point, I know it's going to shatter and I'm just having fun with it, you know?

You shimmy your butt into it, and your butt sticks to it.

Okay, I shatter it with Elva's hand.

You shatter it, and there's like a large piece of crystal stuck to your butt now.

Oh, dang it.

Boom.

You shatter it and on the inside you see what appears to be a mushroom-covered thaumatic hand.

It's pretty musty-smelling.

Like, it's an unpleasant odor that comes out of this crystal list.

Okay.

Does it have any qualities?

Is it worth gathering or does it just seem like just kind of a thing?

Make an investigation check.

Okay, alright, I'll investigate this thing.

That's a 13.

Yeah, you reach out and touch it, and the texture on it's kind of spongy.

And as you pick it up and examine it, you see that it's hollowed out like a glove.

I'm gonna slip my hand into that glove.

Does it fit like a glove?

Like a glove.

Michael Jackson, hee-hee.

You know, you put it on, and it's, again,

this is something you've heard of.

It's another like piece of Thaumatech equipment.

This is referred to as the mitten of mushrooms.

He's just collecting all this cool stuff.

I am.

You should be able to add that to your inventory as well.

And you know that it glows near fungus.

And if you make a fist with it, it releases a fungal spray.

Ooh.

That's fun.

It's like a like making your hand fart.

Yeah.

Yeah.

You could use that glove to throw that eye and get someone the stink eye.

Ooh.

I got one.

Okay.

Before I go to the west and do that one, I want to go back and investigate the body that was on the ground.

Like and see if that's something that I could salvage and use for my own purposes.

Yeah, make an investigation check on it.

I just know when I touch the west crystal thing, there's going to be a cutscene, and I I want to make sure I cover this entire room first.

14.

Yeah, you investigate it, and yeah, you know, you suspected it might have been made out of wood, and you know for certain it's made out of some kind of blackened wood.

It's got marianette joints on it.

You know, as you inspect it, you think this might have been like an old prototype of Thomatec, maybe?

Like an early iteration of the technology.

Okay, and then did I, once again, really quick, you can tell me if that's nothing.

The ash, was there anything to that beyond just being ash?

I'll tell you not.

It's just ash.

Great.

Then I'm going to go to the last crystalling

Christmas, and then I'm gonna go the west one.

Okay, and I assume you headbutted it with the skin.

You head-butted it.

Okay, yeah.

Yeah, yeah.

You guessed correctly.

You head-butt it, and as you do so, a cloud of steam envelops your face and opens all of your pores.

Oh, I guess you don't have pores.

If you were human,

it would open all the pores on your face, but the cloud of steam just kind of puffs out and dissipates into the room.

Oh, nothing there.

No bodies, no thomatc bodies.

Mm-mm.

All right.

Is this the moment where you cut away from me and go to the rest of the group?

That's up to you.

You can keep exploring this room if you want.

Go, go, go, go, go.

Let's go back to the red button and press it.

Oh, wait, wait, wait, wait.

You said that there was...

I'm in a dome and there's vents.

Yeah.

Was there a, like, beyond the vents, was there like a window or anything up on high?

Not that you see.

It's just a domed roof and the small vents are up there.

I'm going to try out my new...

My new legs, my new walking pants, and I'm going to see if I can climb the sheer wall up to one of the vents to see if I can get out.

Yeah.

you are able to scale it.

I've unlocked the Z-axis.

Yeah, you climb up the side of the wall.

You think this might finally be the end of the tutorial of the game because now you're finally getting to the third dimension.

And climb up to the vent.

Like, what is your goal up here?

Like, you want to look at one of the vents specifically?

Yeah, see if I could fit through, just like see if there's a way out of this room because that door, that rusty gate just closed on me.

I guess I should go check that out, but I'll look in the vents first.

Okay, yeah.

Make me a perception check.

Okay.

That's an 18.

As you begin looking, you feel the entire room once again start shaking.

Very similar to when you all first entered the first room in this building.

And you look around and you see the lava pool below you start bubbling.

And out from it bursts a redwood-sized, heavy-bodied, constricting snake that appears to be made entirely out of lava.

Got an obsidian tiptail and white hot fangs.

It looks around the room, then its head darts around and and locks eyes directly with you, Toll.

It opens its gaping maw and lunges at you.

Find out what new character Blaine's going to play in the next episode of Tales from the Stinky Stinky Dragon.

Oh, is that really the end?

That was the end.

I'm so sorry.

I took up the last like 20 minutes.

Just goofy.

That happened, though.

I don't think you should be sorry.

That was really interesting.

I wasn't sure how y'all were going to approach any of this.

And I mean, I thought it worked out really well.

I was really entertained.

I thought it was really great.

So much new stuff.

It's a shame that I'm going to respawn and go back to level one and miss it all.

Gunther turns to the others.

He goes, I felt a great disturbance in the force.

One loud voice suddenly cried cried out in terror, then suddenly silenced.

All right, well, thanks for listening, everybody.

We'll be back next time.

Find out if Toll lives or dies.

Find out what's the deal with the being in the cage that Gunther found.

And all these questions and more will be answered next time on Tales from the Stinky Dragon.

Everyone's favorite bard, Bart, is now a plushie.

Pre-orders are happening now at bart.utuz.com, but don't wait.

You can only order him until August 15th.

So don't miss out.

Get your own Bart the Bard at bart.utuz.com.

That's bart.y-o-u-t-o-o-z.com.

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PU.

Here's a quick peek from the latest episode of Second Wind.

And we were all exploring the different ships and stuff like that in a race to find the Sea Drinker.

One of my favorite things was that each time we went to a different ship, we would find something new.

And that was another really good Doug bit because you got that skull, remember?

Oh, right.

Questioning.

Yeah.

Well, I called it the skull of insecurity.

And I'm probably going to make that into a puppet video because it was just a funny rolling gag whereas like...

Doug kept questioning every movie he was making.

Which is not the name of what it is in Micah's document, but from now on, it has to be called the Skull of Insecurity.

The skull of insecurity.

I don't know about that.

Something else that you guys, that you two found.

So this is a full circle thing, is you guys found a wanted poster for Gunther.

And at the time, you told me.

You didn't hear that.

Well, at the time, you guys told me and Chris to take off our headphones, but I was listening to it today and I was like, whoa, what the?

Do you think Chris knows?

Because I don't know if Chris has listened to the episode yet.

And I don't know if he ever will.

He probably has.

I was wondering, Blake, did you find out yesterday for the first time?

Like this morning when I was listening to the episode in preparation.

Chris likes to watch his content.

Well, Chris will need to listen to it because of

we purged for puppet and animation moments.

So he'll want to listen just for that.

But now that I know, you guys have to cut Tolvin on this.

You just have to be a good actor.

At the start of the next episode,

I'm going to go to the next one.

I mean, canonically,

we've already shot the next episode.

Well, at the start of the next episode, no, you need to be a good actor.

Stay in character.

You don't know this.

We're going to open the next episode.

Tolv has digitally connected to the database of criminals across the land and somehow is looking through every single of the wanted posters and comes across Gunther's wanted poster and decides, hey, I wonder if Naddy and Doug know anything about this.

Once again, that's stinkydragonpod.com.

We're incredibly grateful for your support, which makes this show possible.

Some NPCs in this episode were voiced by our incredibly talented friends, just like Elva, voiced by Charlotte Avery at moms underscore home underscore.

Check her out over on her YouTube channel, Astro Goblin.

Well, it's not just her, it's the group.

Yarl Ironclads, voiced by Adam Ellis at adam.e.

Ellis.

This week's Arrow question was submitted by Tara Evergreen.

This episode of Tales of the Stinking Dragon is produced by Bennerns, written, edited, and composed by Micah Reisinger, with additional editing work by Catherine Arnold and David Saunier.

Tune in next time for the thrilling episode of Tales of the Stinky Dragon.

Hello, and welcome to another episode of Doug on the Ones and Twos Equals Threes.

We got Micah here with a special guest.

who me it's you wow you're the creator of of life for us

whether i want to be or not how do you think this uh this episode has been going micah scale one to ten we're having a lot of reflection right now is what it feels like

pew pew pew pew pew doug needs some sound effects on his mixing board for the jokes Doug, hit the pun button.

You know, I think it's, uh, you know, we're looking at ourselves, we're having a lot of, as you said, your self-reflection.

What do you think about Chris doing some jumping jacks?

I'm just noticing that in the corner of my eye.

I see Chris doing jumping jacks around his chair.

I guess you got to stay limber for all these mirrors.

It's true.

You put us in quite the pickle with this maze, but uh, Doug will Doug will forgive because he does like a little puzzle himself, you know.

I mean, you seem to have more information than the rest of the party.

I sure do.

Maybe I should keep it to myself, but maybe,

I mean, you're the leader.

So

totally up to you.

A stowing recommendation from Micah himself.

Thank you.

Thank you.

I drove over the Hoover Dam once.

It's big.

Okay, anyway, back to this.

Big.

Big.

That's his review.

That's what he wrote me out.

Big.

I was sipping my latte when my friend gasped.

Her phone had just alerted her to a data breach.

Again, that's when I told her about CAPE.

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She signed up that afternoon.

And now, no more gas.

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Privacy starts at the source.