C03 - Ep. 21 - Brig of Endridge Bay - Slip of the Ship

1h 50m
Brutaliteam sets sail to find the mysterious island of Nonymo!

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Cast: Gus Sorola, Blaine Gibson, Barbara Dunkelman, Jon Risinger, Chris Demarais

Writer/Editor/Composer: Micah Risinger

Producer: Benjamin Ernst
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Transcript

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Previously, our adventurers were acquainted with Elva, Toll's Thaumatec sister.

She dropped the disguise of imposter Pancak and led B-team in on her quiet quest to search for the sea drinker, but their relative reunion was cut short with cannon fire.

The privateer pressured the party to provide his stolen prisoners and map.

B-Team blundered through a half-baked portal plan, which ultimately climaxed in commandeering a ship.

Latch onto our libation and let's leap into our lore.

Hello, everyone, welcome to Chansel's with the Sticky Dragon.

I'm your dungeon master Gustavo Sorola.

I'm gonna hit our four players with an arrow.

Pew, pew, pew, pew.

Woo, woo, woo, wow, wow.

Just a lot of coffee from Gus.

That's not the sound that an arrow makes.

They don't go pew, pew, pew.

Depends on the arrow.

Give us the sound of an arrow, John.

What was that?

That's actually good.

That's actually really good.

It's just air.

That's all it is.

Just looks like you guys are spitting on your microphones and they're now stinky.

Maybe a twang.

Maybe a twang of the

target.

I'm blanking on what's the rope part?

The thread.

Okay.

This week's arrow question.

It's never too early to think of the future.

What are your retirement plans?

And that's submitted by Faybird.

Rolling.

Roll initiative.

Yeah,

let's get this ball rolling.

Let's get this party rolling.

Yes, I have had a lot of coffee blame to answer your earlier question.

Thank you for confirming.

One.

11.

Tree.

Okay, so we got Natty first with a 17, Gunther, second with an 11.

12, third with a three.

And finally, bringing up the rear, Doug with a one.

Doug with a one.

And twos.

All right, Natty, why don't you lead us off?

Hello, everybody.

I'm John Rice here, and I play Natty Wonder, the Drow Warlock drag queen.

I'm going to make sure to throw that in there.

People need to remember, there's a queen in this party, okay?

Work, diva.

Thank you.

On the topic of retirement plans, I'm going to be honest, I haven't really put a lot of thought into retirement plans, which I think is sometimes kind of common with people.

It's hard to think that forward.

But I think in my particular instance, once I became the mother of what will soon be the bringer of the apocalypse, I figured that's my job until he does his job, which will be the end of all things.

So I need to worry about retirement.

So that's my plan.

Plan is no longer.

Your plan is for your child to end the world.

Yeah.

What a beautiful ending.

It's a natural order to things.

Everything has to end.

Can you name anything that never ends?

No, you can't because that's not how stuff works.

Time.

That story from the 80s.

Time will end at some point.

I see.

Everything will end.

Nothing is infinite.

Or this is the song that

I hate it.

90s kids remember.

Yeah.

Sounds like a single mother drag queen raising a child that'll bring about the apocalypse.

Sounds like a great show on TLC.

I will watch.

Thank you, Naddy, for letting us know your retirement plans.

Up next, we have Gunther.

Hello, I'm Chris Demaris, playing the Gunther.

The male crow folk.

Playing the Gunther.

The Gunther.

And for my retirement, I have one of two plans.

One

is to go and back

with hopefully see my wife and kids again and grow old with them and upraise them and become a grand croak folk.

And then the other is death.

Oh.

Wow.

I sense a theme here.

It's very practical.

It's a morbid party.

Well, if I do not achieve one, then I will achieve the other.

I'm still caught up on the TLC show about natties

because it's just, it's like the show after the secret lives of Mormon wives would be the drag queen raising the Antichrist, essentially.

We'll just call it the gay agenda.

So, Gunther, I do want to point out you can achieve both of those goals if you want.

I know you said one or the other.

Yeah.

Well, one is inevitable.

One before the other.

You can't do it the other way.

It's very true.

That's true.

Yes.

As far as we know.

The order is very important to me.

And how many kids does Gunther have currently?

Well, a lot.

Okay.

Thanks, Gunther.

You know, we're halfway through this arrow question.

I hope that we can proceed without someone talking about death being their retirement plan.

Okay.

Next, we got Tov.

You who?

Yeah, it's me, Tov, talking about retirement.

You know, to be honest, I do not know the life expectancy of a Thalmatech, which is what I am.

Surprise, surprise.

If you are like skipping ahead three episodes.

Wow, what have you doing?

You just missed all of this cool story.

We haven't asked yet.

Do you have a warranty?

No.

That's a good question.

No warranty plan?

Okay.

I don't know.

Don't objectify me, Natty slash John.

You just said, I don't know how long I last.

You brought up the topic of breaking down.

I was wondering if you got a plan for how to get fixed up.

I do not know.

You are asking me questions that are out of my understanding.

I don't know.

Ironclad didn't want to spring the extra 15 bucks at checkout for the extended product protection plan.

He's not, he did not get the best by geek squad extended coverage.

So anywho, yeah, I think I'm just going to continue to work and I might explore different hobbies and make those jobs and, you know, maybe take on different personas, you know, like I can

try out different looks, you know, why not?

You know, in worst case scenario, I break down and hopefully I will become like some beautiful statue, you know, like you could put me on top of a fountain and I just rust there and birds can land on me and hopefully not poop on me.

I can't tell if that's like a potentially a form of torture to be just like trapped in a body that you are constantly like conscious and aware, but you can't move or do anything.

Yeah, that is like the premise of the song I am Iron Man, you know, by Black Sabbath.

That's like totally what happens to him.

It's also

the Tin Man from Wizard of Oz.

Yeah, but we do not talk about the Tin Man because if you have not seen Wicked, he's such a jerky, jerky face.

I do not associate with the Tin Man.

So

I've not seen Wicked.

I'm learning something here.

You know what?

Also, really quick, for our Patreon listeners, I just found a camera reel that was like eight to 10 years old.

And it's a picture of me from middle school.

So it's older than that, dressed as the tin man.

I've never had photographic proof that I played the tin man in middle school.

I found it, and I think that's something I'll have to bring to Second Wind.

Did we ever talk about how you played the Tin Man?

I played the scarecrow in a camp play.

We have talked about that.

Yeah, but I have visual proof.

I'll show you guys and then get you guys hyped.

Maybe we can talk about it on Second Wind.

We will, yeah.

Which, if you're unfamiliar, that's another podcast we do just for people who support us over on our Patreon, sneakdragonpod.com.

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There you go.

Listen, I'm looking at a DD character sheet.

This is why they script commercials.

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Yo, heck yeah.

Okay, that's me.

Bye.

Thank you, Cole.

Oh, also, I'm Blaine Gibson.

Sorry.

Oh,

he's apologizing for being Blaine Gibson.

Yeah, that's my bad, guys.

I'm sorry.

Very call.

Finally, we got Doug.

Hello, everyone.

I am Barbara Dunkelman, and I play Doug Boone, the artificial bug bale, currently at level five.

And, you know, I've thought a lot about retirement, and there's like so many things you could do.

You know, you could do bird watching, you could pick up a new hobby, you could travel.

All these things sound pretty good, but, you know, I feel like Doug.

Being someone who really likes to like build stuff and create stuff, I think I really want to get into, and I'm going to try to pronounce this as best I can, gardening.

Oh,

gardening.

I think the idea of like, you know, starting your own garden and like being able to grow these beautiful things and things you could eat.

And you got to be really precise about how you do it.

Everything requires different love and attention.

I think it would be really fun and like a good way to spend Doug's energy after, you know, when he's old and...

done his life's work.

If you need like a scarecrow or someone to hold very skills to scare up the birds, I know somebody.

No, Toll, I think that will actually be your perfect pairing.

When you retire into a statue, you could be my scarecrow.

Perfect.

That sounds nice.

I'll take a long nap.

I honestly didn't think you were going to say garden.

You were building that up, and I thought you were going to say that you were just going to get into trains.

Oh, maybe it's your twains.

Maybe Doug already dabbles in the twains, the two chews and such.

We're going to find Doug's childhood room, room and it's just gonna be that's all it is is just like 30 trains going around but they're all like different directions yeah you gotta have your obsession this is very off topic and i promise i'll only talk about it very briefly i learned of a train station in hokkaido japan it's kind of like rural out in the country and they don't see many passengers anymore so one of the things you can do if you go to that train station is you can stay in the train station it's like a Airbnb kind of deal.

That's awesome.

The station master will cook you food and like grill like like barbecue out on the station platform for you.

That's awesome.

Yeah, and I was like, man, I really want to do that.

That sounds so cool.

That's one of the main reasons I want to go to Japan is that I am a train kid.

And every time I hear about these special trains, the cat that's the conductor of the train station or the one that looks like the Spirit Away train, I'm like, I got to get on these trains.

The ship is yours, Captain.

At this point, Gutther, you helped Doug to his feet, presumably, and Laskille walks over to you, Toll.

They pat you on on the shoulder, reach into their pocket, and pull out the map from earlier and ask, So, do you know how to sail?

Because it's time to sail to a missing island!

Overhead, the rain-soaked pirate flag of your commandeered ship flaps violently in the storm skies.

It bears an insignia of a skull wearing a blindfold, and you hear a voice that yells from the port side, We have them where we want them!

Fire on the blindfold!

Over there to the uh Starbow portside general area.

You look over and see the privateer screaming at the knoll crew on an armored bowl-shaped ship.

Long spindly blades protrude from its railing.

Spinning propellers are affixed at its bow and its stern, and the side of the hull reads the bow blade.

But sir, isn't that ship a part of the Dockmaster fleet?

The privateer shoves a nearby knoll aside and yells,

useless knoll rats.

He grabs a corked vase, yanks a crank, and throws the vase into a spinning propeller now aimed at your ship.

The ceramic shatters to pieces and unleashes a cloud of greenish-yellow gas blowing straight for you all.

As it draws closer, Elva turns to Utold.

They forget quickly that I've been on this ship before?

Come with me.

I'll need those raging muscles of yours.

Okay, uh

she makes a dash across the deck for the cap stand.

Clockwise changes how we look to them.

Counterclockwise shows them what they fear most.

Your call, brother.

I would say counterclockwise if we are going to try to scare them.

Also, I'm so sorry, did I mishear them?

Is there a thing called the Beyblade?

Are they going to let a rip?

I heard the same thing, told.

Yeah, like

what is this?

The 90s?

Are you gonna pull out Pokemon cards and yo-yo as well?

Oh, no, it's the bow blade.

It's one of the three ships that are part of the Dockmaster.

What's the other one called?

Like the Furby or the Fearby?

Oh, no, it's the Flying eel, of course.

The blindfold, the bow blade, and the flying eel.

Oh, yeah.

Alright, that's what we're on.

We're on.

He says he's firing on us.

Okay.

And our flag has a blindfold

on the skull.

Okay, so counterclockwise.

Okay, we're going to show them what they fear the most.

What do you think that is, brother?

What should we show them?

What do they fear the most?

If they are like ocean faring, then I think like a giant squid would be very scary.

Oh, Oh, you're gonna use the illusion thing.

That's

that's what we are.

Yeah, the pine folk.

What if you just showed them a vision of us winning?

Is that something that would scale them the most?

I mean, or like a like maybe like a oh, oh, oh, oh, how about a giant squid riding a surfboard on a tidal wave?

Wait, the giant squid is on a surfboard?

That'd be cool.

That's terrifying.

That's a big surfboard.

It would be a very scary squid.

It's gonna hang a.

Okay, Elva begins helping you toll, and you begin pushing the capstand counterclockwise.

And as you do so, that cloud of gas begins enveloping everyone, filling your lungs.

So I need everyone to go ahead and make me a constitution safe.

Okay, find a dandy.

11.

25.

12.

Plus a 9.

Plus 3.

12.

This poisonous cloud of gas begins filling your lungs.

Everyone begins coughing violently.

Gunther, you save.

You only take 10 points of damage.

Everyone else who fails takes 20 points of damage.

Oh.

Um.

You begin coughing violently.

Guys, I'm...

Doug begins coughing violently and then stops.

He must be better.

Yeah, that is very, very close to being down.

I'm not doing so hot.

Yeah, I'm down.

I'm completely down.

Alright.

As Doug slides around on the deck, you see a giant tidal wave appear on the horizon and very quickly come closer and closer.

And what is that on the tidal wave?

Is that a longboard with a giant squid on top of it?

Oh, no.

It looks like it's getting closer and closer and it's going to overtake the bow blade, which very quickly turns so that it's perpendicular to the wave, pointed away from it, to try to ride the wave out, which turns it away from you all.

Perfect.

How do you put your foot on the gas?

I give Elva the honors.

It's been a bit since I've been at sea.

So Elva, let's use our ship

boating experience and get us out of here.

Okay, brother, we'll do.

Elva begins pulling on ropes and instructing you, Tollv, and you work together solidly as a team.

It's just like the old days, you know.

It's been a little while, but it comes back to you very quickly.

But I just want to clarify something.

I know in the the last episode we were referring to natty as captain natty but who is at the helm like who's navigating who's running the ship here right now like natty toll

like i obviously not doug uh

take this what is your orders doug no i believe i am um the squad captain whatever you call it for army so if you're a squad captain and natty is self-declared captain

then there is captain grumbles who is also

right, higher rank.

I would go to Tollv, who's like, knows what he's doing, but if you know what you're doing, you shall take Captain.

Captain.

So we have three captains now.

We have Captain Natty, Captain Grumbles, and Captain Tollv.

So you're giving me

the mantle of responsibility, Captain Hood?

Yes, because I have never been at sea before.

It is scary.

Also, look at that giant squid on the surface.

Can a squid do a shaka?

Is that possible?

Like, I know it's got like a tentacle tip at the end of its tentacle, but can it like fold it over?

Figure out a way to draw it and send it to us on our Discord.

Yeah.

Hang intent.

How could there be three captains if we only have two hands?

Like, I can, two, one captain's fine.

Two captains, two salutes, but three captains, it's like, it's one too many.

Curtsy.

You can salute the other two and curtsy to me.

There you go.

Me and Captain Grumbles, we're just captains in name only.

Captain Grumbles ain't even alive anymore, and

I just did enough to get us this ship.

I'm not in charge.

I don't know what even any of this stuff is.

People who have experience on their ship, canning the helm should take over ASAP.

I want to be very clear, though.

Captain Natty has such a good ring to it, and Captain Grumbles has been through so much, we cannot take his rank away.

So how about I am Admiral Toll?

Okay,

just remember that.

You all are in the army, and I believe the title was actually team leader.

I'm just

reining it back in.

What?

These naval terms aren't part of the army?

What are you talking about, Gus?

I will say that I admire you, Tolso.

Admiral Mixon.

It's a good soldier.

Okay, so, you know, as one third captain of the team, I nominate myself as Admiral.

And I say that we, um,

the Squid Brigade, as we will now be known, you know, because, you know, we were the B team, but we have so many extra members.

So now I think we should be called the squid brigade.

Oh, my man, they're gonna be a little bit more.

How many of the masks have been shot while we talked about this?

I'm like, what's come on, guys?

Yeah, all right, Private Parks is writing all of this down furiously.

Okay, I said, let's get out of here, though.

We should make our escape.

Okay, you turn the ship towards the open sea and begin setting sail.

Elva turns to you, Tolv, salutes, and says, Where are we heading to, Admiral Tolv?

Oh,

let me see, where is my boy Laskil?

With that, Laskiel pulls out a map and points to three points on that map where they believe the island was last seen and says, We could head in this direction.

Thank you, Navigator.

You have been you've you've also been promoted.

So, uh, we were going that way.

We are going to save the sea drinker.

Oh, okay.

Y'all set sail, leaving land behind you, and it fades slowly into the distance.

And I assume at this point, someone tends to Doug and props him back up on his feet.

I will try.

Not Captain Grumble style.

No, please don't reanimate me.

Oh no.

He's not dead yet.

He's incapacitated.

I know what dead is.

I've created it enough.

What do you do, Natty, to try to tend to Doug?

Since what took Doug down was noxious gas, I do the compressions to try to get that gas out of his lungs.

But instead of doing it, staying alive, although I know there's a new one.

There's a new one that you're supposed to do.

And there's like, it always was like, do it to the rhythm of staying alive.

And then they'd update it to another song, but actually, Naddy's going to do it to 9 to 5.

And it's just like.

You do this so fast.

Captain Grumbles give mouth to mouth.

No, I'm not mean.

It's just the idea.

Y'all want to be mean.

Y'all want to be mean to each other.

I just Googled, so there are several certified CPR songs i the tiger stronger by britney spears i mean there's it goes on and on wannabe by the spice girls

i guess like every successive generation you keep finding new songs to not enough people know staying alive so they gotta like do another one yeah okay doug uh with a a gasp you fill your lungs with clean air and wake up and find yourself on the ship surrounded by your friends with naddy beating furiously on your chest yeah i'm gonna say captain grumbles is probably nearby doug gets up with such force, he knocks Captain Grumbles.

Captain Grumbles, I think, would then hit the side of the ship and maybe toss overboard.

Are you trying to get rid of my captain?

I mean, I'm just he was close by.

He woke up with a fright.

Barbara, I appreciate the effort, and I'm gonna reward any opportunity to try to get rid of NPC.

So take an inspiration dive.

Man, overboard!

Oh, no.

Captain Grumbles, I'm so showy.

we're not falling over this time, but take that inspiration, die, for the attempt.

I appreciate it.

Metagaming-wise, do I just regain one HP?

Yeah, you can sit at one, and we're about to get into some downtime as you all are traveling on the sea.

So you'll be able to take like a long rest or a short rest or do whatever it is you need to do to try to recover some of that health.

Hey, Doug, we're at the same level HP.

Yeah, I've never felt more connected to you in my whole life.

I say we just, we hang out like below deck for a little bit until that man says we can take a rest.

You know, I think, Naddy, I think we, I might have seen your wife briefly.

Very beautiful.

I'm kind of jealous.

Hey, smack me real hard, real quick.

Maybe I'll get sear for a second.

That raises an interesting point, what you just said there.

There is a lower deck that you all have not explored yet.

So really, like I said, we're going to be in a downtime.

So So if you want to explore the ship, if there's something you want to do, if there's like objectives or things you want to do in this downtime, you know, let me know.

This is a good time to try to kind of explore and build out those things.

Now that all of my secrets are out, all of my skeletons have been thrust out of the closet, I can admit to so many new things.

Like, if I were to take a rest, I have this thing called Sentinel Shut Eye.

I don't sleep.

You know, this entire time where we've been sleeping in bunk beds, I've just been watching you sleep the entire night, all three of you.

Isn't that fun?

Goodness.

Is that why back in the first episode you wanted to sleep in your own bunk separate from everyone?

Yeah, because I just like to sit here and watch my party and make sure that they're all sleeping well.

You know, I do, I want to say, though, Doug, I think you should look into a CPAP machine.

You have a very difficult time breathing.

You snore very loudly.

I'm quite concerned.

Oh, well, you know, it's just, I think it's because I fall asleep on my back so often.

Because these beds are really small, so it's trying to get comfortable, you know.

Gus, don't you sleep with one of those?

I do.

It's great.

I love it.

Let me tell you: if you snore or you think you have apnea, go see a doctor about it because you don't know what real sleep is.

You don't know what real sleep is until you get a CPAP.

I'm just saying.

Yeah, take care of yourself.

It's important.

Yeah.

I think Doug would spend some time sleeping and actually like resting

because he's badly hurt and probably wants to regain a little bit of his health and also some of his spells and whatnot that he's expecting.

What is Doug's self-care routine?

What recenters and rejuvenates little Doug?

I think, honestly, Doug's not used to being on the wattle.

But back when Doug would stay home, he always dreamed of being in the ocean.

So he made a little machine that would make these ocean sounds on it to help him sleep.

So I think right now, being in a boat with natural ocean sounds,

he's out.

He's out like a light.

But metagame-wise, I guess, is it, am I able to take a long rest, or is that something that we might not have time for?

Yeah, why not?

Are we all able to long rest?

Or?

Well, I mean, you tell me.

I'm like, whatever it is you want to do.

What are you trying to do?

If everyone rests, who's driving the ship?

Like, who's at the helm?

I have an activity that I would like to have some help from, but it's going to require the whole team.

So I shall wait till Doug...

Doug, are you sure for Douglas?

Or is it just Doug?

Oh, just Doug.

Okay, just Doug.

Until Doug recuperates.

Shall we do shifts?

Admiral.

Well, I will be staying above deck with Elva because I miss her so dearly.

So I will be doing my Sentinel zone out thing with her, and we'll be going in shifts driving the ship and catching up while you guys go below deck and rest up.

You guys have been working so hard.

You go.

Squid crew, I command you to take a rest.

Squid Brigade.

Squid Brigade, whatever you are.

I already forgot it immediately.

I already forgot it.

I took a long rest.

I need that.

I'll take a long rest.

Same.

Okay.

Can I make sure?

I just, I've noticed Last Gill has a tendency.

I want to make sure that my stuff is...

I'm sleeping on my supplies or under it.

Okay.

That raises a good question.

Where are you all going to sleep on the deck here?

No, I think I would go underneath.

Below deck.

You said there was like a under below deck kind of area under.

Yeah, there is a lower deck.

You can go down.

Is it called a galley?

No, that's where you eat.

Quarters?

Quarters!

Well, quarters, I think, is where you sleep.

Yeah, that's where I want to sleep.

You go to the lower deck, and as you walk below deck, Doug, you know, it's kind of dark.

There's very little illumination below deck, and you see two dark and dank jail cells.

And the only exits you see are the stairs that ascend back up to the main deck, and there's a door at the bow and a door at the stern.

Bow front, stern back?

Yes.

I'll do the stern.

Alright, you begin walking to the door at the stern when two creatures stand up and begin calling you over from the jail cells.

Hey, hey, you.

Oh, no.

You're not a null.

Let us out.

I'm just a visitor on this ship.

Uh, but uh...

What did you guys do?

Why do you in jail?

I'm sure people say this all the time, but for us, it really was just a misunderstanding.

Uh-huh.

Well, I mean, I don't, uh, this is awkward.

I don't have a key or anything, so.

I'm I'm Mimur.

What's your name?

Mimer.

Hi, Doug.

I'm Doug Boone.

Nice to meet you.

I'm Mimur, and over there, that's Bethesda.

Oh.

Big fanny of games.

Mimur is a dwarf, and Bethesda is an elf.

Do they look familiar at all to me?

Make a wisdom check.

21.

No, they do not seem familiar to you.

Okay.

Where did the privateer go?

Where are the knolls?

Are you here to rescue us?

No.

I'm so glad Doug is the one who has to deal with this.

Doug is my ideal candidate to awkwardly deal with this.

Could I use one of my new abilities to do some telepathy?

Yeah.

It's sense thoughts or read thoughts.

I don't know which one I should.

Probably read to give you a direct.

Yeah, I'm gonna do read thoughts on

Memer, the one talking to me.

Okay.

Maybe like to know what they actually did to get into those cells.

Yeah.

You use detect thoughts and reach out and try to scan Mimer's mind, but

you don't hear anything or you don't sense anything.

It's just totally blank.

Oh.

Huh.

Like their mind is 100% empty.

Does that mean they're not real?

I don't know.

You've never encountered this before.

Normally, whenever you, you know, detect thoughts on someone, you hear something.

Okay, well, this is weird.

You know, I'm getting kind of the heebie-jeebies from you guys, so I'm just gonna...

Maybe I'll circle back around and see what I i can do to help next time i see you no don't go we're so hungry we've been trapped in here for so long oh

feed them doug they are hungry i'm trying to think like what else i could do to maybe like talk to him more just talk to him or ask him questions have a conversation

so i i guess you you said it was a misunderstanding why you'll heal but like what what did you actually do why did they bring you down why'd they arrest you i'll be honest with you doug you seem like a nice guy.

Man, he is

like I said, it was purely a misunderstanding.

Bethesda and I were playing a joke, and the crew took it the wrong way.

We were playing pranks, and we applied some itching powder to the knolls, and then we pretended we were judging a knoll dancing competition.

We thought it was hilarious.

The crew was very upset.

No, I gotta say, that is actually a very funny prank.

It is just a prank, bro.

Thank you.

Exactly.

It's just a prank, bro.

Could I, like, do any type of like, I don't know, like an Arcana check to see if they're like some type of illusions or something like that?

Or I don't know.

Taywood, make me an Arcana and

a

perception.

Perception check?

No, not a reality.

Okay.

Arcana is

six.

And a perception is

16.

Memur does not appear to be an illusion.

It appears that this is a dwarf standing right in front of you.

Okay, but Bethesda.

Yeah, Bethesda also appears to be 100% real.

Bethesda hasn't said anything.

You've just been talking to Mimer so far.

Yeah, that's true.

Well, so you say your buddy's name is Bethesda.

Hey, Bethesda,

is he telling the truth?

Is that what you guys did?

Just for reference, Mimur and Bethesda are both she.

They're both female.

Bethesda, you know, she was saying that this is what you guys did to get down here, but is that true?

Is there anything else?

So, I'm gonna, I'm gonna, I'm gonna break the fourth wall.

I met a game with you a bit.

The reason I haven't had Bethesda talking is she talks with an Italian accent, and I hate doing Italian accents, so bear with me here

as Bethesda answers you.

So excited, so happy.

It's a true

place of prank.

Yes, yes,

we don't need to recast that.

Let's just use the raw audio.

Yeah, we don't know what to edit our things.

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I'm trying to see here if there's anything in Detect Thoughts where it's like you don't detect thoughts of certain types of creatures.

Barbara, I think we need to know more about Bethesda and their life story and all the adventures that took them to get it to the ship.

Full conversation heart to heart with Bethesda for the rest of the episode, right?

You know, the beginning of 22 Jump Street when Channing Tatum's doing the Jeff character.

My name Jeff.

He doesn't want to talk at all.

Okay, well, I don't know.

I don't know if I could trust you guys.

And I don't want to get in trouble because I don't want to be put in the jail cell.

You know, that would be bad for me.

And then if I'm trapped, then I can't later help you guys, you know?

So.

Oh, but I thought we were friends.

Can Tov come down from the upper deck with Elva and

could Gunther join?

Sure, and I just realized I didn't actually read their appearances to you.

So, like I said, Mimer's a dwarf and has a four-sided face mask with different expressions on them and is snake-hipped.

What does that mean?

Hipped.

Describing someone with slender and mobile hips often used to suggest a lithe or graceful physique.

Okay, okay.

That's weird for a dwarf.

Yeah.

And then Bethesda is

also she, her, an elf, and also wearing a face mask with different expressions on it.

And she has blood-red hair.

Ooh.

Could I also be able to tell if the masks that they have were anything like the one that Elva was wearing?

These are a lot more crude.

Okay, so it's not the same type of mask.

Yeah, this is not what it is.

I'm just using this as an example.

But like you think about like the drama and comedy masks where it's just like a very vague mask with an expression, it's a lot more like that, where it's just like an expression as opposed to like

impersonal.

Like rubber, mission impossible kind of trickery mask.

Correct.

Gotcha.

Okay.

And then at this point, I guess we would have Tolv and Gunther come down as well.

And we assume that caught us up with what has been said.

Yeah, so hey guys, quick week.

This is

Mimo.

This is Bethesda.

Bethesda has a beautiful voice, so I would highly recommend you talk to them a lot.

Oh!

And they pulled this little prank, you know, and it's uh, that's why they're in here.

They're asking me to let them go, but I don't know, guys.

So you guys want off of this ship, is that right?

You want out of the jail?

Oh, yes, we would love to be out of jail.

Okay.

I mean, if we lint you guys, like, a rowboat, like one of the lifeboats.

Do they have those on the ship?

Yeah.

Okay.

Would that be sufficient?

Would you guys be able to get home with that?

Oh, yes.

That would be wonderful.

Okay.

Yeah, the way you're talking, Doug, do we trust these fools?

I mean, what are you thinking?

What's the vibe?

It's really hard to tell.

Like, I tried to maybe see if they were telling the truth, but I had empty no-thoughts kind of situation.

I'm hearing a lot from Mimer.

I'm not hearing a lot from Bethesda.

Bethesda, what's your story?

Mimer and I, we're the sisters.

And we play the pranks and we want to leave.

Okay.

Are you two plumbing sisters?

Yeah, I am.

Can you take your masks off so that we can see you?

We could, but they're kind of our thing.

Oh.

Are you guys like part of like, is this like a culture?

This is something that your like tribe wears

to it.

You three make me wisdom checks.

Tell you have advantage on this one.

Okay.

Gosh, I'm rolling real bad on wisdom.

It's seven.

Six.

That is a two.

And then that is a with my advantage.

A 14.

You remember that one of the pirate factions that you saw during the combat, like the cage fight kind of deal, were wearing masks.

Okay.

And and that was the see if we could figure it out.

It was the Council of Conservation the rabble.

Oh, are you part of the troop troop?

They both like spit no

Okay, don't spit on me.

We're part of the rabble.

Oh

The rabble.

Okay.

After all make mischief.

Am I right?

You said you were part of the crew with the duels.

If they were mean, why were you uh on their crew if you say you were nice?

They were easy targets for pranks.

So, like,

what is the rabble's overall mission?

I know you guys want to make mischief, but you certainly have some sort of like

motto or like mission statement.

I would like to hear this from Bethesda, by the way.

Makes a mischief?

Oh, oh,

do you have anything you could like you could elaborate more on that?

You know, like,

what do you guys seek?

What is you, what is your objective?

our objective is to have the fun and to play the pranks and to have a good time do you mean us harm in any way no do they seem like they're telling the truth make an insight check yeah you guys want to do a vibe check i'm gonna throw in

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it's a fun thing to refer to Inside Checks as.

You all think that they're being honest.

It seems like they just want to get out of here.

Okay.

You guys didn't roll very well, did you?

No, we did not know.

Sukunther and Doug.

What if we just let them set sail in a ship and then just make them promise not to, uh, you know, mess with us and play their pranks?

I don't really think people whose whole motto is to cause mischief are going to not cause mischief, so.

Do we want them here with us?

Well, they're locked up.

I do not wish for them to be locked up.

We do not know their crimes.

We are not judge, jury, executioner.

Gunther has a point.

Very passionate.

Love that passion, Gunther.

I would say it would probably be better if we left them out to sea to go back to their people.

They could be potential allies down the road if we run into the rabble once more.

But also, we probably don't want them on the island with us if we're trying to complete our mission.

What a smart and wise leader you were all very lucky to have.

I think we should all listen to him.

Laskiel.

Can I see if Laskiel recognizes them?

Was Laskil part of the rabble?

No, but they were locked up with Ditz's crew in the skull place.

Correct.

Laskiel just pokes their head down to the lower deck.

No, but if they're anything like me, I say let them go.

I don't know.

I think let's...

I will remind from a metagame perspective, there's never a wrong decision.

I'm going to say that we should probably just go ahead and let them go.

Let them be on their way.

You know, we have all been held prisoner at some point.

I think that they want to leave.

Okay.

We'll give them our own little robot and they'll just head on out.

Yeah, Bethesda and Mimer, we are going to escort you up to the ship deck, give you a rowboat, and send you on our way.

And you must promise to not make mischief with us today

and to give in a good word to the rabble that we were here to help you.

Does that sound okay?

They both stick out their pinkies through the bars.

Pinky promising.

That means a lot, actually, probably.

Sacred.

That's good.

Okay, I will return my pinkies.

Oh, you have cold hands?

Yes, I am dead.

This is a corpse that I am wearing.

I'm actually a robot underneath.

Bethesda kind of like cocks her head a little bit and looks at you weirdly.

It is a warning: do not mess with us, or we will wear your skin.

Ah!

All right, what do you want to do?

Yeah, yeah, I would say I would find the keys, and then Tolv is going to release them and just like keep a good...

They're smaller than Tolv, right?

One's an Elfin, one's a halfling.

Elfind Dwarf.

Elfind Dwarf.

Okay, so since both of them are a little bit smaller, I'm going to keep a good grip on them in a friendly kind of way, but also in a, I'm not going to let them go out of my sight kind of way, and then take them up to their boat.

Okay, you look around the area.

It's like that common trope.

The keys for the cell are just like hanging on the wall out of reach from the cells themselves.

And so, you're able to grab them and unlock the break.

And Gunther will escort as well with his sword.

And just because you guys have been so

cooperative, I'm gonna give you some rations to be on your way.

That way, you're not trapped at sea and get hungry.

Ooh, yum, yum, yum.

As a parting gift, is there anything you can say about this ship that we may not know to help us, or if anything, about the privateer, for we may encounter him again.

Well, I will tell you that the door at the stern is the privateer's quarters, and the door at the bow is the crew's quarters.

Alright, so you lead them up to deck and put them into a

we'll call it a dinghy with some rations and send them on their way.

And I want to launch the ship by smashing a thing of champagne and calling it the wingy dinghy.

That's your ship now.

They begin rowing the wingy dinghy back toward the shore.

Okay.

Natoll salutes them as they go.

Yeah, Canthor does too.

Shall we go look at the privateers?

Private's quarters.

I'm going to hang out upstairs with Elva, but you guys knock yourselves out.

Well, I was about to go take a little nap ski, but knowing that the stern is the privateer's quarters, I feel maybe a little bit weird going in there.

So maybe I should just go back to where the crew would sleep.

You might sleep better with the privateer quarters.

Alright, so, Doug, you're going to the door at the bow gunther you going to the door at the stern yeah i just want to check it because the privateer is like in charge of see if also like if there's anything that could help us like maps or gear or anything sure you walk over to the door at the stern and try to open it up but you find that it is locked i guess could i see if the keys that uh tolls had work yeah you try those keys but none of them seem to open up this door guess i'll try and pick it you have uh these tools i I don't know if I do.

I have Smith's tools, so I could just try that or just...

You could also try to break the door down.

Okay.

And I'm going to say no, Smith's tools are very different than thieves' tools.

Yeah, it's not the same.

Then yeah, I guess I'll try that.

Okay, yeah.

How are you going to try to break the door down?

Gunther's not the strongest, but I think using, he would use more like leverage.

So like maybe using the Smith's tools, you know, they have like the things that you hit the hand

with.

Maybe he's that kind of like almost like a crowbar.

What is that called?

The thing you hit with.

Uh, you're gonna make me look it up.

Uh, the blank and the anvil.

The uh, what do they call it?

A hammer?

A hammer?

There you go.

It's a hammer.

Hammer.

Chris, what are you- you are.

There's no special term for it.

I thought there was a special term.

I was even on the motioning hammers.

All right.

Anyway, yeah, it'll take a few minutes for you to break it down.

But yeah, you begin pounding on the door, trying to open it up.

While you're doing that, I'm going to cut over to Doug, because Doug went to the other door.

You get to that door and try to open it and this door is open.

Alright, everything's coming up, Doug.

You swing the door open and inside you see cruise quarters with 13 hammocks that are hanging.

Could I do a quick just glance around the room to see if there's anything like any trunks or any like objects kind of out in the open?

You look around and you see what appeared to be like some personal effects left in some of the hammocks.

Not any trunks per se, but just like scattered about various personal effects that people that Noel sort of left in their own hammocks.

Can I take a look at one of them?

Yeah.

Roll me a D20.

Nine.

Yeah, you look around and you find a brass sextant.

It's like a small, a small one.

If you think you could fit it in your pocket.

Okay, I will do that.

It's a cool little gadget.

What's a sextant?

It's like navigating, right?

Looks like a little navigator thing.

Yeah, it's like it looks like a metal piece of pizza, but it is not pizza.

Do not eat it, okay?

Yeah, I'm gonna pop that in my pocket so I have it.

Yeah, you use it to like look at stars and stuff to help you navigate.

Yeah, as you pick it up and put it in your pocket, you see that there's a symbol itched into the bottom.

Could I take a closer look?

Yeah, it appears to be a starry eye.

Could I see if this is similar to anything that I have on me, like for example, the spyglass of Zodia?

No, it doesn't seem to be quite the same.

Okay.

Have I seen this symbol before?

Make me a wisdom check.

It's on an 18 and rolled over.

It's a seven.

But I'm gonna use my inspiration die.

Okay.

Oh my god, a six.

I'll just try to throw Captain Grumbles off again.

That is not a gotchapon game for how to get an inspiration die.

Show the

Infinity Spawn cheat code.

Yeah.

It's in a code.

Captain Grumbles was stopping the gnolls from shooting you anymore when you were about to die in their last combat.

So I think a little

gratitude would be in order.

Despite the low roll, you do know at least that this symbol is associated with a deity of some kind.

You just can't remember which one.

Okay.

Well, I'm going to pocket it.

All right.

So with it being a brass sextant with a starry eye, one could argue it's a brass eye.

So is it...

We find Sergeant Steel eyes like long-lost family members.

Wow, that took a few steps to get there.

That was a short short

podcast, though.

Yo.

The more explanation you have to do, the funnier it is.

That's right,

I love a good lead-up.

I had you going.

Well,

I think, you know, these hammocks look mighty comfortable.

I think I might just take a little lie down in one of these.

Could Doug find the biggest one and take a little kip?

Yeah.

Roll me a D20, Doug.

This one is too hot.

This one's too cold.

Four.

You find the biggest one and put your furry head on the pillow, and yeah, it's really comfy.

You see something about the swaying of the boat just kind of gently rocks you, and you can hear the waves lapping up against the side of the ship.

It's very comfy.

I'm starting to rethink my retirement plan.

I think I might just want to live on a boat.

Can Natty join into those quarters as well?

I think at this point, Natty would wander in and find a little hammock and curl up with Gigi.

Maybe, maybe just plink a little bit of

a shanty lullaby.

Is that a thing?

Yeah.

You can invent it.

Yeah, you walk down below deck and you see Gunther smashing at a door in the stern with a hammer.

And at the bow, you see an open door and you can hear Doug sawing some logs.

Okay.

I would find one of the hammocks pretty close to Doug.

You need to be far away from him.

And curl up with Giggy in the hammock together.

Alright, yeah.

Why don't you roll me a D20 as well, Daddy?

Two.

Okay.

yeah.

You know, you find a hammock and lay down, Giggy curls up, but you just can't get comfortable.

There's something in the pillow.

What's in the pillow, Gus?

What's in the pillow?

You reach around and stick your hand in the pillow, and you pull out a key.

Oh.

What's the key look like?

It looks like a pretty mundane key with a very large head, like a very large handle that you would grab onto.

Can I just chuck it towards Gunther?

Yeah.

I say, hey, hey, Gunther, hands up.

And I throw it at him.

Gunther, you turn around just in time to see something sparkling flying at you.

Is Naddy trying to kill you?

Gunther tries to grab it.

All right.

Make a dexterity check.

14.

Yeah.

You kind of fumble with it a little bit, but because it's got that large head on it, you're able to catch it and grab onto it.

Oh, thank you.

This will help with the leverage of breaking down the door.

And then Gunther goes to like use it to like push the door open and then it's like double takes and then realizes it's a key and then tries it in the door uh oh yeah i was hoping you were gonna start smashing the door with

it is gum gum

maybe yeah the key fits perfectly in the door and turns and clicks and unlocks it gunther enters also from down the hall you hear

It's Giggy.

I don't know.

What kind of motor does this boat have?

It's very powerful.

I think that's what you would hear is like a dual motor kind of thing of Doug and Giggy both fighting to see who can make the most disgusting respiratory noises.

Gunther, you open the door and inside you see a...

what you assume is the privateer's quarters.

And in it is a four-poster bed with red velvet curtains.

And additionally, you see a few chests around the room.

One large chest and three small chests.

Can I check for traps on the chests?

Which one?

The big one or one of the small ones?

I'll do the big one.

Okay, roll me an investigation check.

That's a four.

No traps.

Alright, cool.

Gunther goes to try the big chest.

With the key.

He has all the keys at this point, right?

Because he has the ones.

Yeah.

You tried the same big key that opened up the door and it fits and it opens, it unlocks this large chest.

What's this side?

You're not supposed to use your password for two different places.

You're not supposed to use your key for two different things.

Yep, that's security security 101 you open it up and inside you see a big pile of gold pieces oh my goodness booty yeah metagame wise it's a thousand gold pieces okay wow gunther shuts it locks it again with the plan to tell the crew later when laskiel's not around

yeah yeah cutting out your party i see how it is and then can he check the other chests yeah you walk up to one of the small chests and it is also locked and you have to just try all the keys and see if...

Yeah, the same big key opens it up as well.

You pop it open and inside you see a crescent shaped crystalline decanter and it's adorned with golden filigree and filled with some kind of water that seems to be like slowly moving.

A decanter is like a thing that's a pouring thing like a pot type thing.

Yeah.

And does the liquid inside look like normal liquid or magical in nature?

Do I get any sense from it?

The fact that it's moving in an unusual manner makes you think that there's something special about this.

Chug, chug, chug, chug.

Can I see what happens if I try and pour a little of the water or the stuff out into the chest?

Yeah, you uncork it and pour like a tiny little bit out, but it appears like a gallon of water rushes out and spills onto the floor.

And then I cork it back up.

Okay.

You cork it back up.

Does it look like it's still got the same amount of stuff in the decanter?

It seems more or less like the same amount.

Forever water.

Can I taste it and see if it's salt or regular water?

Yeah, you take a little sip of it and it appears to be fresh water.

Ooh.

That'd be great for your village.

Then I don't want to open up all the chests, but just me.

Should I just, does anyone else want to come?

Before anyone asks us that, like, what do you do with this?

Did you say you keep this?

Do you put it back in the chest?

I'll keep this for now carefully.

Yeah, this would be very valuable to Gunther.

I think at this point, we're all taking long rests, so like maybe to kind of progress stuff like if we all went CP times.

I'll leave the other chests for later and go back to sleep.

And you said you were going to sleep here in the privateer's quarters.

Underneath it.

Bold move.

Underneath it.

That's right.

Okay.

You go ahead and begin taking your sleepy time as well.

So everyone at this point would be taking a long rest, right?

Y'all.

Yeah.

You all begin your long rest, if I recall properly.

Gunther under the privateer's bed here in the privateer's quarters.

Doug and Naddy in the crew quarters.

And Tolf up top at the helm in like sentry mode, correct?

Yes.

You know, with Elva.

You and Elva pretty much are the only ones left on the deck and you know you're both in power down mode, but you both see and sense like a storm slowly start building.

And first it's a little bit of wind, a little bit of rain, the clouds seem to thicken and grow.

And before too long, the waves start growing in intensity, lightning begins flashing and illuminating the sky and thunder rumbling everywhere.

And a very strong thunderstorm begins rocking the ship to and fro.

Does this wake us?

Yeah, I I guess even if you're below deck, yeah, it would be like you're not being gently swayed back and forth, but it's a lot more severe to and fro.

I feel like because there's this moment of being on a ship and being in the presence of Elva, Polv would feel comfortable taking off parts of his disguise, right?

So he would want to remove his mask so that he can like feel the wind and the sea and the rain on his like real

Thaumatec face.

True.

But yeah, I mean, I think this is like an old thing.

This isn't something that he's unfamiliar with.

So him and Elva would, you know, kick into gear and make sure that they're steering the ship accordingly, trying to avoid, you know, high tides and waves and things like that.

And I guess positioning the sails in the way that best navigates them through these waves.

Batten down the hatches, that kind of thing.

Yeah, all the ship terms that we all know, yeah.

Yeah, yeah.

Make me a, let's call it a constitution check with advantage, Colt.

Okay.

uh 16.

you're able to use your strength and coordinate with elva successfully and you know pull all the ropes and sail into the waves and secure the ship i think the rest of your crew would be very nervous if you had not stepped up it's like a scary situation but seeing you be so confident and working with elva like hand in hand makes everyone a little calmer makes everyone a little more at ease and as you feel the rain and the wind blowing on your thaumatec skin you hear elva call out Sail ho!

And she's pointing.

So then I would run downstairs and uh with my

real face

and I'd say, Oh, hello, everybody, not to wake you all from your slumber, your sleepy sleepies, but we have uh some visitors up ahead.

Does anybody have any sort of um

I don't know, magnifying tools, things that we can see them better with?

Uh, I I mean, I have a spyglass, but I don't know if it magnifies.

Isn't that what a spyglass does?

Well, this one's special, though.

Oh, okay.

Aren't you thinking of like a

isn't this like that little is this spyglass?

Spyglass does the same thing.

It is.

Okay.

I'll come upstairs and look through my spyglass.

Okay, come with me.

Doug, it's on the case.

Uh, told, correct?

That's me.

Why'd you ask?

But you, you know, you're looking

good, buddy.

I can't not smile because it's just like a skeleton.

Skeleton almost.

Thank you so much, Doug.

It feels so good to have my old face back and out.

Oh, I bet.

Do you guys like it?

Daddy, what do you think, Gunther?

We have this amusement park back where I come from, and you look like a pirate on one of them ships that we used to ride.

That they used to sing little songs as you rode around on a little raft.

What a

Uh-uh.

Sweet baby

Gigi.

Oh, come to Uncle Toll.

Wait, let me see.

I gotta roll to see how Gigi's gonna react to that.

10

is a negative, so Gigi shrieks a little bit and backs up and kind of coils up like an angry cat.

Gunther steps forward and bows like, admirable.

you look admirable.

Oh okay, what does Gigi sound like exactly?

Hold on.

Love it.

Okay,

no way.

I want Giggy now that I've made the noise Giggy doesn't just back up Gigi does full like Bram Stoker Dracula up in the ceiling corner and he's like up in the corner like back like Ben Affleck in the Batman v Superman.

This is good you've solved the Gigi problem.

Can we tie this into talented Mr.

Ripley somehow?

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Alright, so does everyone go above deck?

Yes.

Yeah.

Except for Geeky, apparently.

Naddy will do a little

shushing him down and take him up with him.

She wants him to get the full experience of everything.

Okay.

You all head back up above deck and amidst the gray misty gales and billowy breakers you see new sails that have suddenly appeared on the hazy horizon.

Though the ship is leagues away from you, the cut of its jib brings feelings of warmth and welcome inside.

Even stranger is the enchanting music being carried on the whistling wind.

The rhythmic stomping and shouting accompanied by stringed instrument.

Sounds like a lute?

What do you all do to prepare?

I mean, could I see anything with my spyglass?

You take a look and it's difficult to train on.

It's that thing where there's so many waves because of the storm and it's at such a distance, it's hard to keep it steady.

Yeah, you're kind of rocking around and it's hard to really get it to focus on this particular small spot.

Natty hears the music and feels like a jam session is coming and starts tuning her auto harp.

Ooh.

Let's make certain this is not an illusion.

Y'all are really

nervous.

The last ship that your deck was a colour ship is a big ship.

I've just been watching you guys around this ship.

Y'all are very cautious and nervous.

Some of us almost died a few moments ago on this very ship.

Manny did too.

You know what?

Toll would do in this situation?

He would find a piece of cloth, perhaps like maybe down in the quarters.

And then he would make some like a peaceful flag.

Some sort of

symbol.

Well, that's kind of like we give up maybe just like swap out the the pirate i want yeah like i swap out the flag for like a happy face and just let them know we are very friendly and we want to jam am i right yeah you begin trying to swap out the flag on your ship

I'm getting jokes on the peanut gallery here.

Ben says a flag that really says you who, my name is Toll.

And Micah says, a flag that says, we cool?

You begin swapping the flag out, and as you're doing so, the shanty-singing ship rapidly sails straight towards you all, much faster than it should be able to.

Faster and faster, it cuts through the storm of surging soils like a knife through melted butter.

And before you know it, the vessel reveals the broadside of its hull.

Salty, unforgiving waves splashed across its faded lettering.

The Jebediah.

We'll go ahead and make a reality check.

Oh my gosh!

I was supposed to say something about a loot, and I was just like, What's that bart?

What's reality?

I'm glad you asked in a really weird way.

Reality check is you roll a D20 and add all of your ability score modifiers.

So add your strength modifier, dexterity modifier, constitution, intelligence, wisdom, and charisma.

31.

28.

Mine is a 19 total.

21.

You all have been good at these.

Not so much anymore.

I've been rolling real bad this session.

I rolled to 13.

I would lucky.

Sorry, John got to like 30-something, so we're 31 and a 28 for me.

And just as the ship is about to crash into you,

it fades into the wind as if it never existed.

Naddy, you know that whatever it was you just saw, that wasn't from this world.

It's not right.

It doesn't belong here.

However, the rest of you, it kind of breaks your brain a little bit.

It doesn't make sense sense that that ship appeared, moved so quickly, and then, you know, just as about to broadside you, it disappeared.

And Toll, it makes you kind of rethink your decisions for metagame-wise, the rest of this session.

You've decided to turn over a new leaf for a little while, and you now hate violence.

You don't want to do anything violent.

You have a new perspective on life for now.

Okay, wow.

Doug, something about that sea shanty and something about the loot playing just like unlocked a primal fear in you.

and you don't want to hear music anymore.

Music is the most terrifying thing in the world.

Oh gosh.

And Gunther, seeing that ship come up like that made you think you were going to get into a fight of some kind and there would be bloodshed.

And that just kind of turns your stomach.

You hate the sight of blood.

It's scary to you.

That was very upsetting.

Yeah, these are like temporary status effects for the rest of this session.

Okay.

Gotcha.

Can we talk about that for a second?

What just happened?

Shall we unpack what we just went through?

You guys been noticing any sort of weird situations like that?

I had something like that happen when we were on trial back at the camp, whatever we came from.

Camp.

I get it.

Camp.

Camp Andridge Bay and Fort Ford Andrews Bay.

There it is.

I got it.

Fort Endrich.

Fort Endrich.

I had something like that happen at the, well, in the pulpit, but whatever, that thing inside of the judge place where you stood and

testified.

Stand?

Something like that kind of appeared, and it was there for a second, and then it was gone.

Yeah.

I've had some moments like that, too, where

something felt, I don't know, like familial in a way, but also like I didn't quite know what it was.

You think there's something we can do to like, I don't know, I'm just drawing at, I'm pulling at strings here.

Just like, can we like maybe focus?

or something together have a little like seance or or i don't know i honestly i'm just like it's weirding me out I'm tired of this stuff happening I like I like things being straight and and and direct and this whole frilly things appearing disappearing is confusing me this bothered Natty so much she is deciding to go straight wow

that's crazy

I'm extra more confused now I would slap you out of it, but I do not like violence.

Oh, this is so strange.

I don't want to see bloodshed.

Oh my god.

You said that in a melodic way and I hate it.

Very good.

Very good.

That was very good.

Oh,

that was weird.

Elva, have you been experiencing anything like this?

Some like

paradigm-shifting weirdness that makes you want to poop your pants, even though we do not poop because we are robots.

No, I have not.

Captain Grumbles, what is your take on this?

Actually, no, you know what?

I thought about it for a second there and maybe there's something we haven't tried before.

Okay.

Now, I know I've talked about my deity.

She's my boo.

And aren't we looking for your deity?

The sea drinker?

Yeah, the sea drinker.

Also, aka Njorda.

Also, Elva, that's new information.

I don't know if you know that, but her real name is Njorda.

Oh, I did not know that.

Yeah, big surprise.

My lady friend, she shows up when she wants, and so I can't, I don't really find it easy to call upon her because she's very busy.

I don't know if you guys know this.

A lot of people die every day.

It really keeps her busy.

Really?

So, Doug or Gunther, is there any sort of like connection you have with any sort of god that we could maybe like ask for guidance or something?

I will ask my god for guidance, but it's less so much guidance, but

protection from

the outside world.

I'm not quite sure if I understood that as an answer to my question, so I'll just move to Doug.

I don't know.

I don't know.

Doug, is there maybe someone you could like call upon to maybe answer?

I don't know.

They might not answer.

You know, like I said, they're fickle creatures, these gods.

But I'm just trying to figure this out.

We just had a ship almost come and hit us, and then it disappeared.

I know, I know.

A lot's going on here.

And I don't know if, like, you think that was like a sign sent by the Sea Drinker to kind of like push us in the right direction?

Does tol know if the sea drinker has such power make a religion check that's the thing right yeah make a religion check okay

not 20 wow you know that the sea drinkers abilities include things like controlling the sea and controlling water and summoning water creatures but this isn't really fall under any of those umbrellas you know okay yeah it's like adjacent but not really yeah i do not think that is the sea drinkers doing they're more like water-based crime things you know i mean not crime but you know water things okay well i mean all of this is such a great mystery and doug very much respects the deity who is said to be the keeper of the mysteries the veiled eye well hot dang to ask that mystery dude what we could do about this well i i just It's such an open-ended question, you know?

Like...

Well, I mean, I find...

Yes, you are correct, Doug.

But maybe this is something where if you could take a moment and maybe just try to call upon that mystery for guidance they might guide you towards answers to the mystery i'm not quite sure okay well i've never done this in front of other people before so do you want to be alone yeah if you guys maybe just want to like turn around or something okay we turn around

Captain Grumbles does not.

He's staring daggers at you.

Just dead eyes staring at you.

And then Doug closes his eyes and very quietly reaches out to the veiled eye.

Veiled Eye?

Is Doug Boone here again?

You know, I know I've asked you a lot of questions in my time of need and me and my friends, we were just wondering, like, what's the next move?

Where do we go from here?

We see the ship, we have these feelings, and we all of a sudden are scared of these things, and I just, I don't really, we don't really know what to do, and I could really use your guidance right now.

As you close your eyes and begin trying to look for this direction, a thought pops into your head.

The symbol on the sextant is the same symbol as that of this deity.

Of my deity?

Yeah.

How could I not have seen it, no pun intended?

And you hear a voice in your head.

For such knowledge, what do you have to offer me?

What invention?

What creation, Doug?

What if I were to, you know, help out one of my teammates make their armor even stronger and protect them or, you know, something new or something that they already have?

Such craftsmanship would bring honor to me, Douglas Booton.

In all my eons of eternal existence, these visions are something from beyond even my doing.

This is the work of someone.

Something

from beyond this realm.

Okay, guys.

Uh, you can turn around now.

Hello.

Okay.

And then I think I would relay that information to them.

Told says, turn around every now and then again.

It will be lonely.

I'm stuck back to that.

No, no, never come around.

You said no talking.

Oh, right.

He just hurts.

He wants to be polite, but he's blocking his ears and just sweating.

Do you have direction?

Well, it's just, I

basically always told this is not really something from around here, and it's kind of beyond our realm.

But I think I do want to give back to my great deity, and also give back to one of you.

So, um, Ganto, do you think I could borrow your armor for just a little bit?

High armor?

Yes, of course.

Though I also was

hoping you could help with my sword.

Oh, I'd level two and one.

Your bangers can't be truisers, but whatever, you know.

You know what?

Ganto, anything for you, bud.

Where do you, Smith?

I think I probably have to go go back below deck, because it's a little windy up here.

Yeah, I think can we go back down deck?

Yeah, of course.

You all proceed below deck.

And so then I take Gunther's sword and his armor from him.

Yeah.

And as I hand you, Gunther's sword is like this sword.

It is my father's sword.

I received it when he was killed.

And for you see, he was not a swordsman, he was a farmer, but it has been passed down for many times.

Many, many times.

We're not fighters in my village, but we once were.

Our village was attacked, and everyone was killed, and

something very precious to us was taken.

I will find him and I will kill him and return

what was taken to my village.

And I asked if you can help me make my father's blade stronger.

Yes, thank you for the context.

It's very helpful.

Backstory, wow.

This material was found with one of my people in the tunnels.

The fragment of Frostblat.

And I believe it can help strengthen my father's blade.

Ooh.

Yeah, that was a long time ago.

And I like had that as a material in which to temper with.

Okay, so I'd like to infuse them together kind of thing.

Is it possible to do that and also to use another slot of my infuse item, which does take some time, but I want to enhance defense on Gunther's armor.

Okay.

So that would be the creature gains a plus one bonus to armor class while wearing their armor or wielding a shield of the infused item.

Nice.

So I think, yeah, as you're wearing your armor, Gunther, you would just get a plus one to your AC.

How long does that last?

Is that permanent?

It's permanent until...

Wow.

I have two slots, so basically if I do something to another item, I think Toll would lose his hammer infusion that I gave him a few episodes ago.

I see.

All so yeah, you're infusing that.

So, okay, cool.

That sounds like you got your work cut out for you, Doug.

I'll be hard at work kill.

I hope you're watching.

Uh, up Jail, you know who you are.

Pulp looks in the air.

Gunther wants to help out as best he, however, he can, because he has

helped with his proficient with smithing.

Yeah.

What about Naddy?

I know you had mentioned something about a downtime thing earlier.

Yeah.

So, I don't mean to interrupt what doug you and gunther be doing but i i actually do have a request for each of you like i said when we were back at the uh i don't remember the name of this building that was on the water that we left to get on the ship it was called a rob robo rubo robre robo robre robre yeah i was there i was trying to get laskil roar beat

thank you micah

i was trying to get last gil to teach gigi a lesson but i think we got interrupted because we teleported to a big old fight we weren't expecting.

And so I feel like Giggy is behind on his lessons.

He needs to get further towards his task of being the harbinger of doom and bringer of the apocalypse.

It's a very important job, and I don't want to be a bad mom.

So I've decided that for right now, since we're on the boat, it'd be a good time for each of you maybe to assist with the lesson if you guys are down with it.

I feel like there's something maybe each of you could impart on my Mr.

Gigglesworth sometime today.

Yeah, maybe we start with Toll and then once Doug and Gunther are wrapped up, they can join in.

Yeah, Tolv, you down for being a teacher for a minute?

Toll's head turns 360 degrees with a big metal smile.

He says, that sounds great.

I love my little nephew.

Okay.

I've been thinking about things that are important for a little Doombringer to have.

And Giggy right now,

in his current age and state, he's quite small, but you can tell he really likes to use his energy He's kind of like them little dogs don't think that don't know that they're as small as they are and I want to make sure that keeps going So is there a way that you might be able to teach Giggy because you're so good at using your emotions to your advantage to

you know bring you power or or defend yourself is there maybe like a lesson you could teach Giggy on how to do that as well?

It could be something either like

an emotional drill or something you do to like use that rage to turn into strength or maybe a story you could tell him or or like a a workout routine or something he could do is there something like that you could help with wow i full disclosure thought you were going to ask me to teach him like rope tying or like how to sail a boat but yeah no i could

rage you want to talk about rage that would be fun yeah how about how yeah yeah i plop giggy down in front of him just and just go all right professor tove just a reminder Professor, before you start your lesson plan, the professor currently hates violence.

Yeah.

So

I think this is a perfect time for his.

Curious to hear how this lesson goes.

Well,

um,

hello, Mr.

Giggy.

I'm gonna be doing attendance for class.

Let's go through roll call.

Let's see, Giggy.

Great, okay.

Now that that's wrapped up.

So, yeah, sometimes I will draw on really sad, but, you know, memories that will make me get into a certain emotional state, you know, that gets me all riled up, gets my blood pumping, you know.

But I do it in a way that, like, I take control of those emotions, you know,

I like use those to power me, okay?

So, you know, Gigi, what I want you to do is think of a time where, you know, perhaps your mom was like in danger and you felt like, you know, something was going to happen to her.

Can you do that for me, Giggy?

Giggy does that.

16, Giggy thinks about that.

Okay, now before you get out of hand and start, you know, getting like all clawy, bitey, bitey,

embrace that emotion, you know, focus around it, tense up all of your muscles, think very hard about it,

and then, you know, use that to to like

take that cool axe of yours.

And then, uh, I don't know do we have any like barrels around here that he could just whack sure yeah get some of that rage out yeah let that rage out direct it pinpoint it precisely instead of having it just explode explode in every direction pinpoint it exactly on that barrel right there okay the mechanics of this are thusly for me to determine the success of your lesson gigi has to make a wisdom check in the description it determines an easy a medium or hard lesson i'm gonna ask the DM, what would you deem this?

In my opinion, this is an easy lesson.

All right, so it's a DC-10 check.

Giggy's wisdom modifier, that is a zero.

So, all right, 10 or higher to see if Giggy learns his lesson.

Come on, Giggy, you can do it.

That's a 14.

Oh, nice.

That's my boy.

That's a good lesson.

All right, so Giggy's gonna attack the barrel.

Let's just see how that hand.

Let's just see how that works out.

Yeah, yeah.

Go ahead.

Okay, I'm gonna roll for an attack.

That's a nat 20.

Oh,

nice.

Nat 20 swings the axe, cleaves it into as a happy baby.

The pieces would fly off into the ocean, T-Rocket style.

So yeah.

Micah wrote, use the Norse fluke.

Yeah.

That's good.

That's really good.

And so that, uh, he gets temporary HP equal to his proficiency for that one, which we don't need to worry about the details of that right now.

Okay.

I'm going to ask the DM a request.

According to this mechanic.

I'm only allowed to do this once per short rest.

I haven't done this yet.

Could you like bend the rules and let me do it maybe a couple more times and just see what happens?

Yeah, let's do it.

Let's have fun.

Okay, we're here to have fun.

That's what I figured.

I've been wanting to do this, but it's been like episodes and episodes to find some time.

All right, I'm gonna roll, see what Giggy does after cleaving that thing.

He, I rolled a 17, he goes and gives a toll of a huge hug.

Oh,

I love it.

I hug him back, I clip a lock of Bjorn's hair off of my Bjorn mask and wig combo thing.

Tie it into a little knot.

And it's like, this is your rage badge.

Here you go.

You've earned it, Giggy.

Just imagine the size difference right now between Toll and Gigi.

It's like, because Toll's huge, right?

Yeah.

And Gigi's probably just like,

like a little tiny squeaky thing.

He's like hugging a Tov's face.

Yeah.

Natty would come up and affix that little knot to Giggy's little harness that he uses.

So he has that on his harness now.

You've learned to control your emotions and to instead of letting them control you, I am so proud of you, little Giggy.

I believe Giggy's proficiency modifier should be plus two, by the way.

Thank you very much.

Or proficiency bonus, I should say.

Okay.

All right.

Can I do another lesson?

Is that okay with the group?

Before you get to that lesson, we'll say Doug and Gunther have wrapped up what they were doing.

I don't know if there's anything you want to do to resolve that between you two before Natty shows up to do this.

I think like once it's all done, I imagine Gunther's been there with him the whole time.

So, okay, Gunther, try it on.

See if it fits.

It does fit.

You look even more handsome than before.

Oh, that is so nice to say, but I am married.

I gotta say, also, this almo also really brings out your eye color.

Thank you very much, Doug.

Oh, and also, before we get too far away from it, I want to make sure Gunther adds a plus one to his AC.

Thank you.

Smart.

Oh, yeah, here's your sword.

Gunther, pick it up and then, like, try it out and, like, wave it around.

Is there something nearby that you could like stab?

Is there anything I can stab?

You say like supplies down there.

You say, like, there's like a sack of beans or whatever.

Yeah.

Yeah.

I'll stab a sack of beans.

You stab the sack of beans, and it seems like as it hits, as it impacts, a layer of ice begins spreading across the entire bag and then manifesting onto the floor and the wall as well.

Wow.

Just infused with ice.

Doug, you

have done great honor to my father.

It's an honor.

And I promise if anything I can do to repay you, I will.

You got it, Gunther.

I will make note of that.

Sorry.

In memory.

Doug has told Gunther what happened with his family?

Kind of.

I haven't gone into detail quite yet.

Losing family and my family villages was second hardest thing I have had in my life.

And Doug, I know that you have had loss with your family.

And

as you have helped me bring, hopefully, me closer to my family now, I hope to do the same to you in one way or the other.

Thank you, Kanto.

That means a lot.

And I'm sorry that you've had to had so much loss in your life.

It never really leaves you, you know.

I've had loss, but I have more to live for, so that's why I must hurry and

accomplish what I need to so I can see them again.

Whatever helps you, I'll be there for you, buddy.

And Gunther hugs.

Maybe maybe let me use that sword once or twice just for fun.

You know, if my drink's too hot or something like that.

Oh, also, Gunther's like, oh, there's a treasure in there.

I guess at that point, that would be when Natty walks in with Giggy.

Yeah, Natty would see your brand new fandangled blade and be like, this is perfect timing because I have another lesson that I thought, Gunther, you would be perfect for bestowing bestowing the wisdom of.

Gigi, I know he's going to need to use all the tools available to achieve his greater goal.

And it's not going to just be reliant upon his own, like, animosity and his claws and his teeth.

He's already, like, starting to learn how tools can be something that's helpful.

And you're such an accomplished fighter using weapons available with you.

I was hoping maybe you'd give a little lesson on that with Gigi.

Maybe help him use that axe that he found better or anything else he finds along his way to his advantage.

Yes, little one.

I am also little, so I understand that people sometimes think you are small, but you can still do big things.

But the most important thing of fighting is not to kill or to do damage, but to protect those that you want to not be killed.

So, with your sword, do not always go to attack, but go to protect.

Like, show him more like defensive moves and like less of straight-up attacking, but more like how to block and protect and parry and things like that.

Sure, we roll.

I rolled a four.

I rolled a four.

I rolled a four.

I'm not sure.

I'm double checking the math, but I think that's a failure.

That is a failure.

I failed you, little one.

Failure.

I'll read you the thing because, Gus, you might get to help here.

Giggy either forgets the lesson, misinterprets it in an amusing way, or something chaotic happens.

Gus, do you have an idea of what Giggy does?

You know, you're trying to teach Giggy this lesson, but as you're talking, his attention slowly begins.

He does that thing where he stops looking at you and he slowly starts turning and he's looking at the bag of frozen beans and he begins just popping them like candy just like handfuls of frozen beans into his mouth one after another he's just like chomping down non-stop on uh on frozen beans daddy just looks at this and goes isn't he just perfect he's just so smart look at him he does that thing where it begins accelerating and instead of like his head gets closer and closer to the beans and eventually it just evolves to where he's not grabbing beans and putting them in his mouth but his whole head is in the bag And he's just like chomping down on frozen beans.

It is also important to stay well-fed when fighting.

You need calories to burn to fight.

Great job.

And when you said that, Gus, I was imagining, have you ever seen...

Dogs do this, but cats do this, where they just almost unhinge their mouth and just like pull in the food like that.

Don't chew just

in.

All right.

Well, you know, that didn't go the way we thought, but I feel like he learned something.

I think there's a silver lining everywhere.

I think the silver lining is we can now sell frozen bean sacks at StoreDots to get a pot.

Oh my god.

Available now.

All right.

And I turned to Doug.

Doug?

Yes.

I got one more ask.

What can I do for you, Naddy?

I'm in a helping mood today.

Oh, good.

I feel like you're doing so good.

Let's get to keep the ball rolling.

So, as Gigi gets to the point where he ends all things, I think it's important that he knows about what he's ending.

Because with that comes an understanding of what you're bringing to a close so that you're making room for something else coming about, okay?

And I feel like that's important.

So is there maybe a history lesson or some sort of knowledge that you can bestow upon Gigi that's unique to you?

Because I feel like he should take from people what they have to give, okay?

So is there any sort of like lesson like that, either from your life or your schooling or your tribe particularly that Gigi can use to kind of grow his knowledge.

Absolutely.

His wisdom modifier is plus zero.

Absolutely.

So I was thinking, you know, at first I was going to go a little more complicated and say, like, oh, maybe I could just teach him how to weed.

Because he probably doesn't know how to weed yet.

You know?

Right.

Oh, cool.

But I think that might take a while.

Because you want to be a gardener in your retirement.

We with our

text and stuff.

But instead, you know, I think there was something that I could teach him.

Oh, good.

Righty, tighty, lefty, loosey.

Oh.

It says, this thing comes in handy more often than you know.

Is that like a chant from your village?

Yeah, well, no, it's my own.

It's my own chant that I do for myself whenever I forget.

You know, it's righty to tighten something, lefty to loose something.

So if he's ever like screwing in something or trying to fix something, it might come in handy one day.

Yeah.

Could you pair that with another lesson?

Could you teach him right and left as well?

Yes, absolutely.

Does he have fingos?

I haven't actually looked at Giggy's hands.

I don't know if they're too little, like, kind of stubbins or.

Just a normal thing you ask a parent of their child.

Fingers.

Does he have fingies?

Fingies.

Does he have fingies?

Does your child have?

He's got grubby little fingers.

Gus, is that easy, medium, or hard?

This one, I would say, is medium because I feel like it's two concepts.

Left and right, and then lefty, loose, C, righty, tidy.

All right, let me roll to see how Giggy takes that.

That's a 17.

Wow, that's good.

And with a medium lesson, he gains...

Oh, there's more, some more HP stuff.

Gains an additional hit die to HP.

Oh, wow.

Yeah, so Giggy like kind of does the little, like that dog thing he does everyone sort of the head tilts one way, help tits the other way, kind of thinking what he's doing.

And then he goes right in a circle.

And he goes left in a circle, and he looks at his hands, and he realizes there's a direction each of those hands is.

And he's like, he puts his hands up to you, and he's delighted.

And he wants you to join him in his joy.

Doug grabs Giggy's hands and spins in a circle and goes, okay, which way are we going now, Giggy?

Yes!

I like to think that since Doug's hands are so furry and Giggy's hands are so sticky,

it's difficult to detach yourself when you're done holding hands with Giggy.

Yeah, the hair just kind of like, he gets little hairs all over his sticky hands.

Yeah.

And then when Doug finishes spinning and puts Giggy down, he vomits up all those frozen beans.

Oh.

Perfect.

They're defrosted now.

Gonna come out one way or another.

I'm sure that'll wake your mom up in the middle of the night.

Luna's ready.

Yeah.

Okay, thank you so much.

I appreciate y'all joining me for a day of lessons for Giggy.

This is something he'll never forget.

How often do people get to go to school on a boat?

Yeah, I guess not often.

Probably more often than you think, actually.

Like Tolf.

He probably.

I mean, mean, he's probably homeschooled, right, Tolv?

Yeah, but it was like, you know, instead of mathematics and science, it was like killing and stabbing.

But, you know, I get the yeah, yeah, yeah, sure.

Yeah, at this point, Tolv would be back with Elva.

Okay, yeah.

But yeah, like, I mean, we've, I've been sticking close to Elva this entire time, but it's funny, though, because Tolv and Elva did want to speak to Doug, if that's okay, if we could pull Doug to the side.

Yeah.

I mean, that's up to Doug, I guess.

Everyone wants a little bit of Doug today.

That's right.

Well, it's funny that earlier you said you were like in a helping mood and you want to help everyone.

And I feel like, yeah, you've been involved in every journey so far.

I think he's also coming out of his shell more and more.

Oh, that's nice.

I like that.

So, Doug, do you have a second to talk to me and Elva?

Of course.

Elva, a pleasure to officially meet you.

You look just like your brother.

Oh, thank you.

We are cut off the same cloth, if you will.

Metal.

I forgot for a second I was Elva.

I was like, when's Elva going to reply?

I was like, oh,

that's me.

Read receipt from Elva.

Yep.

So I have been telling Elva about our, you know, adventures and just been catching up with her journeys and reminiscing about our brothers and sisters.

And in the process of telling them a story, you know, I realized that, you know, you have little Gambot.

Can you bring out Gambot?

Can you summon him?

It would be my honor.

And Doug conjures up his little Gambot, who then waddles out.

This is not, you know, Elva and I wanting to confront you, but with us having been machines and service to somebody, we just want to make sure that, you know, you take good care of Gambot.

And by all accounts, it seems like every time I've interacted with Gambot, he seems so happy.

And he seems like he trusts you.

And first of all, I just wanted to thank you for not being cruel to him.

Because we had a lot of cruelty in our time with Ironclad.

I'm really sorry to hear that.

Yeah, and you know, we always we want to be here for you and for Gambot, so if you ever have any questions or if you ever need, you know, anything from us, we're we're here because we we don't feel like people treat machines very well.

Well, you know, I made Gambot, you know, a long time ago, and not only do I feel kind of like his papa, because I made him, but, you know, he's always been very dedicated to helping me and just, you know, I know he seems happy, and maybe that's in part to the fact that I built him with a smile on his face.

Yeah, yeah, that's there, yeah.

Well, you know, he's a, you know, he's still a soul, and so I'm glad that you think that I treat him right, because I really do try.

Well, we were both commenting on just the fact that he seems so well maintained, and you take care of like polishing him, and like buffing out dents and doing maintenance, and everything is done with great care.

So, I just wanted to thank you.

It's very healing for Elva and I to see such care taken for a machine.

Well, that's very touching.

Thank you, Tove.

If you guys ever need a tune-up, you know, I've been

all my tools with me, so if you guys ever need anything...

Well, I guess that is, you know, my next thing is once we find a suitable replacement for Elva's leg, we would love for you to help bring her back to working order.

I could definitely figure that one out.

You got it.

Well, that's it.

I'm just gonna hang out with Elva and catch up.

You can go away now.

Okay, I'll leave you and your sister to bonding time.

Can we hang out with Gambot, though?

He's just so silly and so fun and cute.

Doug looks over to Gambot, and he does a little

and like up and down.

Yeah, just send him back over when you're done.

Okay, we'll do.

That's all I want to do.

Playing fetch with him like a dog.

You know, brother, talking about this technology and a suitable time and place to perform maintenance on us, I have heard a rumor while looking for the sea drinker that could perhaps be of help to us.

Oh, yeah.

my ears are opened, even though I do not have ears, they're more like you know audio receptors, but they are tuned in and listening.

Well, my audio transmitters are about to engage, so let us meet.

Legends tell of an island that has advanced technology that have been lost to time that could perhaps help us.

Interesting.

That sounds so cool.

What I mean, do you think any of our brothers and sisters have perhaps found this place?

Maybe.

Maybe the sea drinker can let us know if that is the case or not.

Gambot, what's your thoughts on that?

Count me and Gambotten.

We need to find this eternal whirlpool.

Those are all his little like spring-loaded bounces and stuff like that.

And can this whirlpool clean delicates as well as like blankets and towels?

Get out of here.

Doug and

Toll, I want both of you to make me wisdom check.

Both of you with advantage.

Okay.

Oh, man.

With advantage, I got an 11.

My wisdom's pretty good.

I've just been rolling wisdom badly today.

18.

I think it's funny that Toll's wisdom is the same as Giggy's.

Really funny to me.

Toll, having this conversation here about repairing and about, you know, trying to fix Elva's leg, it reminds you of something.

You all have a metallic leg.

That's what I thought.

Did we take that from that cave?

Yeah, we boltech thing?

Yeah, you all kept it.

We did.

I forget who has it.

It was Tov.

I think Tov has it.

Okay.

I just didn't want to step on the moment.

Do you mind if I rewind a little bit to that thing, to that moment?

Or you just pretend like you're like, oh, wait, look at this.

Yeah, you can like pick it up, like talk about like, ooh, maybe, you know, yeah, yeah, go ahead, pick it up however you like.

You know, now that we've discussed Gambot, you know, Doug, I was thinking, you are so good with machines, clearly.

Look at happy little Gambot.

Beep, boop, beep, boop.

We have this Thomatech leg from those caves.

I don't know if you recall, recall, but, you know, would you be able to put this on Elva?

Absolutely.

I almost forgot we had that.

Me too.

Almost.

I guess we'll do it right here.

You don't need any privacy for this, do you, Elva?

Oh, no, it's okay.

Snap that baby on.

Doug grabs the leg from Toll.

I assume Elva would, like, sit down.

Yeah.

Doug takes out one of his little magnifying glasses to make sure he's getting all the proper slots in.

Ready, Righty-tidy, lefty-loosey on all the screws or whatever that would be in there.

Yeah, it's advanced technology, not like anything you're directly familiar with, but you know, you have a very tinkering background, you're able to figure it out and get Elva's leg reattached.

My goodness,

it's like a glove.

Congratulations, you can do Zahoke Pokey once again.

Oh, yeah, just like old times.

Here we go, brother.

You put your left foot in, you put your left foot out,

you put your left foot in,

shake it him out.

Oh, this is what we used to do between battles and all of the murder sprees.

So much joy.

Like smash cut to Doug, just sweating.

Yes, I'm so glad that these family moments are happening and they're reuniting and I fight for the pain.

Gigi would absolutely join in on because he just learned what his left and right is.

Oh, yeah!

Colf, something catches your eye over Gunther's shoulder.

Another sail off in the distance, closing quickly on your position on your boat.

Sail-ho!

Up ahead!

Look at that big boat!

Hopefully this isn't a ghost ship that will make me poop my pants from fear.

It doesn't appear to be a ghost ship, but you may still poop your pants from fear because you recognize this ship, Tolf.

No.

It is a long ship with a rusty armor-plated hull, a pointed bow and stern, and a flag of a heart half made of metal.

And it's being pulled through the water by an armored giant shark.

The side of the ship reads Daredrost.

In the common tongue, Death Rust, but you know it as Ironclad's ship.

This is like the most inconvenient thing ever.

Like, wow, this guy is such a bummer.

I mean, you were looking for your other siblings, so uh.

Hey, everybody, we're about to have a family reunion.

Oh, that sounds great.

The ship draws draws closer, and you can hear Ironclad hailing you all.

Tolv, Elva, I'm glad to see you reunited.

Join me on my quest.

What's your quest?

Thank you for asking.

My quest is to find and reunite all my children and find the islands of Nonimo and, of course, the Sea Drinker before anyone else.

For good reasons?

Well, of course.

I don't think he's here for good reasons.

i turn to elvin i say i think we should prepare for battle oh no we just got our health back

will you be able to do battle brother in your current state gosh dang it you're so right no one's sane during this fight please perhaps we should answer him i will hear what you have to say ironclad but do not think this makes us friends okay

oh you see with my children reunited and the hidden islands found, we can find the secrets to eternity.

Oh, God.

I guess I kind of like, because the Ironclad's in another ship, so I would be like whispering to everybody and kind of like walking amongst them, passing by them.

And I say, everybody just play along, but whatever you do, do not trust Ironclad.

Okay, Ironclad, we're about to come aboard.

I'll help you.

Come closer.

And with that, the ballista fires a giant harpoon at your ship.

And right before it impacts, the harpoon splits apart into several different harpoons that all impact your ship.

And like a giant winch, the ballista begins pulling you all closer to his ship.

Dude, I said I was coming aboard.

You did not need to damage our ship.

What the heck?

I'm just trying to help.

That is not help.

That's not help.

It's like you poke so many holes into the ship.

That is the point of the ship, is to not have the holes.

You call that a ship?

That's just a glorified dinghy.

Oh my god, this guy sucks so bad.

You don't even know, gang.

Tell it, all four of you make me

a what do we call it?

Perception checks.

Five,

twelve, eleven,

eight.

As your ship is drawn closer to ironclad ship, like a bunch of little trollings jump over onto your ship.

They're like hulky, warty little humanoids, and they begin holding out their hands to take your weapons.

What if I don't hand this over?

I mean, I don't, I don't have a weapon to give you, but you can you can try and take my child's weapon.

I'm not gonna assist with that.

Hand over the weapons, or you will get hurt.

You take the weapons, and you will get hurt.

No, you get hurt.

No, you get hurt.

No, you get hurt.

Okay, what if we like meet in the middle and we do not give you our weapons, but promise not to totally stab you to death like we really, really want to?

We promise.

Yeah.

No, give us your weapons weapons and we won't stab you to death well i these are like the worst crew members ever you replaced a bunch of cool robots with a little troll people lame boo trollings oh oh my bad wow could i use my telepathic utterance on these guys sure what are you gonna do and just say uh we don't have to give you our weapons just let us aboard oh you can influence them like that i just like well i'd like to think like they hear it in their head so they're kind of convinced that it's like do it do do it like in an intimidating way.

How about that?

I'll do it like ironclad.

Okay.

Make me a deception check.

I have a negative one to deception.

Uh 11.

Okay, they start looking around at each other.

You say that?

Oh, did you say that?

I think your Captain Ironclad said that.

I'm pretty sure I heard him say that, yeah.

No, he didn't say that.

It didn't sound like him at all.

Anyway, give us the weapons.

They wield their javelins at you.

They like shake them at you.

I think we might have to listen to him, gang.

Okay, I'm going to say this.

As your admiral, I think we.

You know what?

How many trollings are there?

Let's say there are six.

That's not a lot.

Yeah, I'm going to go ahead and smash one with my war hammer.

You know,

I'm so sorry, but as the admiral, this guy super sucks, and we currently outnumber his trollings.

Get ready for a fight, gang, because this is not going to happen.

Yeah, they're not expecting it.

You know, they think you're going to hand over weapons, so go ahead and make a tech roll.

Okay, first, I'm going to enter a rage, though.

And then I'm going to use my first.

Since you currently hate violets, you have disadvantage on the attack.

Oh, my God, I forgot.

I was waiting for that.

Oh.

Well, that's a Nat 20.

Okay.

You'll be able to do it.

I believe you.

And

A.

Interesting.

A critical fail.

Oh, my God.

You got a final one.

Dude!

What if you did it in a non-violent way?

You swing the hammer down, but you telegraph the move so much that the trolling who's standing there is able to hop out of the way.

And they all start chanting at each other.

Kill them, kill them, kill them.

Giggy chants along.

What does that sound like?

Kill them, kill them, kill them.

As they begin preparing their javelins to attack you all, you see the seas beneath you begin slowly bubbling and swirling.

And very quickly, they begin building in intensity and a massive swirling whirlpool emerges from amongst the waves.

It begins pulling you in like a violet vortex and swallowing both ships down into the never-ending void below.

Anyway, thanks for listening to our podcast.

It's over now.

Everyone's dead.

Oh, no.

I was going to say, Nanny holds on to the edge of the boat.

Doug braces himself.

Find out what happens, if there is anything at the bottom of the whirlpool, what's going to happen with these little trollings and with ironclad in the next episode of Tales from the Stinky Dragon.

So much lore!

We were having such a nice moment on the ship, and then he had to ruin it all.

Typical Ironclad.

Typical Ironclad.

Ironclad.

Ironclad.

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Hey, here's a quick peek from last episode of Second Wind.

This is very much like the leg conversations.

Missing legs have been a thing that's been from the beginning, or finding legs and that kind of thing.

I guess what I'm asking for is like, was I the crazy person or are they the crazy person?

Here's what happened.

There's levels of like knowledge that happen and kind of trickle out through this podcast.

Yeah.

There's me writing it down.

There's me later on when I remember, oh, I wrote that down.

And then there's also Gus reading it later and be like, yeah, Micah wrote that.

Do I know what?

Do I have the same context and perspective?

Yeah, yeah, context and all that stuff.

The secret to Stinky Dragon is that this is just one really complicated game of testing.

It is.

All the way until it gets to our

player's notebook.

That's the last bit of information of the telephone.

I want to clarify for our audience, just to bluntly say it.

The metal leg that they have is Elva's leg, correct?

I just want, I just,

we've been talking around it, but I want it to be bluntly said.

Because here's the thing, I understood in the moment what it was, but then you guys, someone, Blaine, I think, confused it.

And then that confused me, and then I didn't know.

And I think since that moment, listening to the episode, I've been confused.

And so I just need to know.

Gaslit.

Whose leg are they holding on to?

It's one thing when, like, someone is gaslighting you on purpose.

It's another thing when you start gaslighting yourself.

Again, that's stinkydragonpod.com.

We cannot thank you enough for your support that lets us make this show.

Listeners who interacted with us on the stingy dragon Discord had NPCs named after him this episode, like the Privateer, named after Pitfam3, voiced by Bernie Burns, at Bernie from Mercer T slash Morning Somewhere.

I know that guy.

Elva is voiced by Charlotte Avery at moms underscore home underscore.

I know her.

Lousy Laskyel, named after Alex B007 voiced by Chad James.

I know him too.

At Chad JamesRT from Death Battle.

Yarl Ironclad voiced by Adam Ellis at adam.e.Ellis.

You're not going to believe this.

I know him too.

Memer, named after Mia Kimball, voiced by Lindsay Washburn, at the Linzbot, spoiler, know her.

The Veiled Eye, voiced by Andre Oulette, at Andre Krot.

I know him.

It's amazing.

I know so many people.

This week's Arrow Question submitted by Faybird.

This episode of Tales and Seek Dragons produced by Bennernst.

Written, edited, and composed by Michael Reisinger with additional editing work by Catherine Arnold and David Sonye, and all those people.

Tune in next time for another thrilling episode of Tales and the Stinky Dragon and find out who else I know.

Bravissimo.

Our heroes are finally starting to recall their destiny.

The notes are all there, ready for them to play their part, but they still need help hearing the overture.

I think it's time to shelf subtlety in favor of something more

fortissimo.

Perhaps a vis-a-vis,

but how to break past the wall between us.

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